Farming Simulator 25 mods
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Pronar 1025A
Der Pronar 1025A ist ein kompakter polnischer Traktor mit bis zu 101 PS, der selbst einen vierscharigen Pflug problemlos durch das Feld zieht. Dank seiner Vielseitigkeit eignet er sich hervorragend für eine breite Palette an landwirtschaftlichen Arbeiten.
Liebherr Likufix SW48 Attachment Pack V2.1
Liebherr Likufix SW48 Attachment Pack V2.1 Liebherr Likufix SW48 Attachment Pack Contents: UL04 digging bucket TL04 digging bucket TL045 digging bucket TL05 digging bucket PL04 grading bucket SL90 tilting bucket GLR90 tilting bucket TL90 tilting bucket TR25 tiltrotator PL25 pallet fork SG25 600/800 sorting grapple LH25 load hook GMZ22 clamshell bucket for railway construction GMZ22 clamshell bucket for civil engineering MS550H demolition hammer HD1200 attachment compactor 42000Max drilling gearbox Small drilling auger Tiltrotator bracket Drill and gearbox bracket Clamshell bucket frame Grading beam Mulcher WoodCracker V2.1.0.0 Clamshell grab fixed Sounds added and volume adjusted Load hook adjusted Warnings fixed Required mods: TerraFarm Author: Cobra8888 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
DAF XG+ HKL V1.0
DAF XG+ HKL V1.0 Price: 105,000€ – 132,795€ Max. Power: 530PS Top speed: 83 km / h Weight: 9.4t Functions Air suspension Numerous configurations Illuminated interior Configurations Interior lighting Horn Door handle Side panel LED logo Sun visor Bed linen Poppy Lamp bracket Engine version Beacon Base color Design color Grill color Logo color Rim color License plate Required mods: Interactive Control Author: Canada FS, BD_Modding, Sebastian7870, SCS Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Ursus 4 Cyl Pack v 2.0.0.8
These are 6 cylinder models: they work 100% and have a clean log (0 errors, 0 warnings). Added among other things: – Mokrzyn lighting – Mokrzyn filter – Mokrzyn weight Configurations: – Swamp lights – Wetland filter – Wetland weight – Air horn – Flashing LEDs – Sticker – Tires – Gearbox – Decals – Front weight – Wheel weights – Rear fenders – Front fenders – Mudguards – Cab – Front lights – Radiator grille – Rear hitch – Exhaust system – Steering wheel – Hood – Front loader console – Animations: IC Painting: hood, fenders, roof, cab, rims, wheel weights and others Version 2.0.0.8: * GPS monitor updated
Shared Market v0.9.0.41 BETA 2
A shared in-game market for buying and selling stored bulk goods, bales and pallets – online with other players or offline as an additional trading platform. The Shared Market adds a dedicated market page to the game. There you can see current market stocks and prices, as well as your farm’s inventory. Stored goods can be bought or sold directly through the market page. Supported by: – Bulk goods – Bales (fermenting bales must be fully fermented to be sold) – Pallets The inventory levels are read from the warehouses that you own. Market Overview: The market page displays all important information at a glance: – Available goods – Current market stock – Buy and sell prices – Own farm storage – Stored quantity – Free storage space – Fermentation status of bales – Total amount of a transaction – Market fee The type selection allows you to switch between bulk goods, bales, pallets and fermentable bales. Fermenting bales are displayed with their current fermentation status. Sales are only possible after fermentation is fully complete. Buying and Selling: When buying, you select a compatible storage location on your farm and the desired quantity. The goods are then stored directly in the selected storage location. When a sale is made, the selected quantity is taken from the corresponding farm storage. Income and expenses appear with separate entries in the financial overview. Before completing a transaction, a dialog box displays: – Selected goods – Desired quantity – Price per liter, bale or pallet – Market fee – Total amount – Available market stock – Free storage space A market fee of 2.5% applies to transactions. Online Trading: For online trading, the Shared Market Client software is also required. This can be downloaded from the BayernGamers homepage. With the client active, you gain access to the shared market inventory and online prices. This allows you to trade goods with players from other servers and game saves. The client must be running and connected to use the online market. Offline Mode: The Shared Market can also be used without the Shared Market Client. In this case, it functions as an additional local marketplace for your products. Trading with players on other servers or save games is not possible in offline mode. Online market inventory and prices are also unavailable. Standard key layout within the marketplace page: – B: Buy – S: Sell – T: Change product type All buttons can be changed in the game settings. Beta Information: This is a beta version. Errors, changes, and interruptions to the online service are possible. Backing up your game progress is recommended before use. Please submit bug reports with a complete log.txt, map used, game type – singleplayer, multiplayer or dedicated server – and a brief description of the steps taken in the bug tracker or in the forum in the relevant support topic. Version 0.9.0.41 BETA 2: * Pallet purchase reworked * Isolated call stack loops fixed
Grain Hauling Service v 0.4.8.9
Pay a third party to move your grain from storage to any sell point of your choice, can pull grain from any of your owned storages, and paying a fee depending on how fast, and convenient you want the service to be to open menu, use default keybind “CTRL+G” (can be changed in settings menu). Version 0.4.8.9: * Fixed the menu not opening in vehicles, can now be opened from vehicles, not only on foot
Blender Addon Texture Bake Machine v 1.0.1.0
A Blender addon for preparing and packing texture maps for GIANTS Farming Simulator 25 workflows. It combines recurring channel-packing and texture-atlas tasks in one compact Blender sidebar tool. Tested with Blender 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS. Features Building Shader mMask creation Vehicle Shader vMask creation Custom Specular channel packing Automatic Ambient Occlusion baking Texture Array | Atlas creation Native Blender progress display Automatic and custom PNG export names English interface with German translation Readonly detection of official GIANTS shader files Channel packing mMask and vMask Red: Wear / Gloss Green: Ambient Occlusion Blue: Dirt Alpha: Optional additional channel Custom Specular Red: Gloss Green: Ambient Occlusion Blue: Metallic Alpha: Not used Compatibility Tested with: Blender 4.0.2 Blender 4.5.9 LTS Blender 5.1.2 Blender 5.2.1 LTS Version 1.0.1.0: * Fix: Textures created via the add-on now have the correct color values * New: All “New” buttons have been corrected accordingly * New: The AO bake area indicates when Cycles needs to be activated * New: The most important AO bake settings, including Margin Type, are available directly in the add-on * New: “Save” has been changed to “Save Image”. An asterisk (*) indicates unsaved changes * New: “BAKE AO” will only be released once an AO texture has been created or selected * New: AO is baked directly into the selected texture and its existing resolution * Improved: Newly created textures are more reliably enabled for Texture Paint
UAZ 469 v 1.2.0.1
Power: 54 kW / 74 hp; Speed: 100 km/h; Fuel tank capacity: 80 liters.; Cost: 5,800 €; Body color selection; Choosing the color of the awning; Rim color selection; Design configuration; License plate configuration; Animated instruments, pedals, gear lever, wipers, suspension; Working lighting equipment; Working mirrors; Leaves traces; Gets dirty and washes; The effect of aging; Support for “Interactive Control”. Version 1.2.0.1: * Fixed the lighting on the roof
No more Gear Shifting v 1.0
Tired of FS25 automatic gear mode, dropping your speed while cruising trying to work fields? Tired of the back and forth of speed/rpms? This is a true automatic transmission, that works universally with every vehicle in a game save. No individual xml editing. Just drop it in your mods folder, and every vehicle will have D,N,R, with no gear shifting or rpm loss. Think of it like CVT.
John Deere S7 v 1.0
Category: Harvesters Price: $381,000 Power: 547 hp Max. speed: 32 kph Capacity: 14,100 L Configurations: Rear, pipe, and grain cameras (Interactive Control required for switching) Features: Openable door Ability to move certain objects like steering wheel (Interactive Control is required)
TUV/HU System v0.8.6.0 BETA 3
With the TÜV/HU System from ScriptHub Modding, Farming Simulator 25 gets its own vehicle inspection system. Vehicles can be inspected regularly. Among other things, the script takes the current vehicle damage and wear into account. After a successful inspection, the vehicle receives a new inspection validity period of 24 in-game months. Features of the current beta: T – Perform TÜV/HU inspection Y – Display current TÜV/HU status Inspection validity period of 24 in-game months Inspection of vehicle damage and wear Possible results: passed, minor defects or failed Reinspection after a failed inspection Vehicle-dependent inspection costs Inspection costs are displayed in the status Inspection data saved per vehicle Support for standard and many mod vehicles Basic multiplayer support available Vehicle must be stationary for the inspection Engine must be switched off during the inspection The current Beta 0.8 is based on the previous stable LS25 version and continues to be tested for compatibility, savegame behavior and various vehicles. Note: The script is still in the beta phase. Errors or problems may therefore still occur. In case of problems, please include the `log.txt` file. Planned for upcoming versions: actual TÜV inspection stations, workshop/trigger support, more warnings before the inspection expires and additional configuration options. Version 0.8.6.0 BETA 3: * Key bindings revised * Custom key bindings from the LS25 controls menu are now reliably taken into account * T and Y are now only the default bindings * Built-in T/Y keyboard fallback removed * After rebinding, the old default keys no longer trigger additionally * Reduced misleading `failed to attach specialization` messages in the log * Specialization is now additionally checked after being added * Savegame logic unchanged * Check logic unchanged * Network logic unchanged * German, English and French still included * Preparation for further features in Beta 0.9.0
Adjustable Unloading Speed v 1.1
Adds a new configuration to the store, which allows you to change the speed of unloading equipment. The mod changes the unloading speed of equipment and tools that use dischargeNode with the emptySpeed parameter. Available options: 0.5x, 0.75x, 1x, 1.5x, 2x, 3x, 5x, 10x. Example: If the combine has a standard unloading speed of 450 l/sec, selecting 10x will result in a speed of 4500 l/sec. The setting is selected when purchasing or changing equipment in a store/workshop. Version 1.1: * Fixed compatibility with combines using a non-standard unloading configuration structure * Fixed detection on combines with additional configurations, including John Deere X9 and Claas Lexion * Improved automatic detection of unloading configurations
Realistic 4×4 Traction System v 1.1
Take real control of your tractor’s traction — engage 4WD, lock the differential, and let the system react to actual wheel slip, not just a keybind. This mod adds a fully switchable 4×4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle on demand, and toggle a differential lock that trades turning radius for raw grip in mud, snow, or heavy pulls. Features Real rear-wheel slip detection — the automatic modes react to actual wheel slip physics, not just speed Four drive modes, assigned per vehicle out of the box: Manual — you’re always in control Semi-auto — engages on real slip, manual override always available Auto — same logic, tuned for vehicles with factory-automatic 4WD (CVT/IVT drivetrains) Smart — Fendt-style continuous, proportional engagement (no hard on/off) Native tire pressure simulation on engagement — no dependency on any other mod On-screen HUD with live status, adjustable position from the in-game Settings menu Zero XML edits to any vehicle — the system injects itself into every compatible vehicle automatically Version 1.1: Fendt Vario Grip Smart unchanged for now. looking more details how it works New Features Automatic differential lock In “Auto” and “Smart” drive modes, the center differential lock now engages and disengages by itself under severe wheel slip, at low speed only (never on the road). “Semi-Automatic” and “Manual” modes still require Ctrl+K. Shop upgrade: Semi-Automatic Automatic Tractors configured as “Semi-Automatic” now show a new configuration option in the store’s Customize screen, letting you pay to upgrade that specific unit to full “Automatic” behavior (automatic diff lock included). This was added because many players didn’t realize Semi-Automatic and Automatic tractors behave differently the option is now labeled clearly: Semi-Automatic (Diff Lock Manual) free, default Automatic (Diff Lock Automatic) paid upgrade Known Issues there are several things that may need a tweak or fix. not all vehicles have real or near real specs this was not tested in deept with other mods including mod tractors or maintenance scripts except my maintenance mod, so compatibility not full confirmed with other mods yet Fixes Excluded 3 grape harvesters with independent hydraulic wheel motors (ERO Grapeliner Series 7000, New Holland Braud 9070L, Gregoire GL) — these vehicles are always all-wheel-drive by design (four independent hydraulic motors, no mechanical differential to switch), so the mod no longer applies to them as well as to crowlers and tracked vehicles. Crawlers and tracked vehicles no longer get 4×4 system Documentation Clarified the real difference between “Semi-Automatic” and “Automatic” modes in the in-game HUD hints, configuration comments, and readme: both engage/disengage the 4×4 itself automatically based on real wheel slip the actual difference is that only “Automatic” (and “Smart”) also lock the differential automatically. Compatibility Singleplayer only. No changes to save-game compatibility existing installs can update directly.
Whistle v 1.0
The Whistle Mod for Farming Simulator 25 introduces a quick and immersive communication tool designed to help players grab their teammates’ attention during multiplayer sessions or enhance roleplay immersion. Key Features: – Attention Grabbing Signal: Pressing the designated key instantly triggers a crisp whistle sound effect, serving as an effective auditory alert to signal coworkers or friends that an event, hazard, or important situation requires immediate attention. – Versatile Usage: The action functions seamlessly whether the player is walking around on foot or operating heavy machinery from inside a vehicle cabin. – Multiplayer Synchronization: Built with full multiplayer networking support, the mod ensures that whenever you trigger the alert, the sound is broadcast across the server so all connected players can hear it in real time. Controls and Localization: – Default Keybinding: Mapped to the N key (KEY_n) out of the box for quick and effortless access during fast paced agricultural tasks. – F1 Menu Integration: Fully integrated into the game’s active F1 helper menu, displaying the command prompt dynamically so players always have a visual reminder of the control. – Global Language Support: Outfitted with built-in localization for seven different languages English, Hungarian, German, French, Polish, Spanish, and Russian ensuring smooth integration into international multiplayer communities.
Stas Walking Floor Trailer v 1.2
Complete rebuild of trailer including animations of the floor Over or under cover for fillvolume Added lights Multiple color configs 3/4 axle grouped/ungrouped version 3 spread axle dutch-style Rear hitch Tensionbelts to load wood/pallets/bales Included in the mod, MaanTieBanaani dolly with some edits, from his Taillift Pack For hardcore players, you can manually load bales trough the rear doors, by letting the walking floor running on forward position, and unload them by opening doors and let put the floor on backward For autodrive users: Currently autodrive deliver/load setting does not support simultaneous bulk and tension belt configuration, if you want to use autodrive to load/deliver bulk with this trailer, tension belt configuration must NOT be used Trailer has max mass limit, it can be used with trailer fill limit setting for more realistic gameplay Version 1.2: * Added rear lights configs for trailer and dolly * Various fixes * Fixed steering axle issue with scania NTG from modhub
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