Farming Simulator 25 mods

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882 / 5,301
Audi e-Tron GT 2022 v 1.0
trucks

Audi e-Tron GT 2022 v 1.0

Selectable Body color. Selectable Rim color. Selectable Rim color 2. Selectable Caliper color. Selectable Interior color. Trailer Hitch. Price: $100.000. Engine: – Standard 469 HP – RS 639 HP

1997 International 9800i v 1.0
trucks

1997 International 9800i v 1.0

Power: 330 hp Max Speed: 137 km/h Price: 18399

PGR Bruzda Map 1.4.2
maps

PGR Bruzda Map 1.4.2

– 37 medium and large arable fields, there will also be a few smaller ones – 54 farmlands – 3 ready farms: the first divided into plant and animal production (cows, horses, chickens), the second with a pasture for sheep, the third with pig breeding – Each building on the farm can be sold individually (you can clean the farm area and design your own) – A lot of forest areas and trees in fields that you can cut down – 7 purchases – 15 production points, including: meat processing, sawmill, food production, pulp, brewery, dairy and others – Food and construction warehouse – Biogas plant – Custom soil map (Precision Farming) – 360 degree ground with 255 angles (very real) – Stubble compaction – Custom lighting – Custom NPCs (tongue in cheek) – Road traffic – Traffic lights at intersections – Pedestrian traffic – Transport orders – Rock removal orders – Tree cutting orders – Slightly increased terrain deformation – Non standard animal feeding system – Autonomous pastures – Polish license plates in road traffic and on vehicles in the store and many other interesting things On the map you will find custom crops such as: – Spring and winter barley – Triticale – Spelled – Millet – Rye – Green rye – Rye with vetch – Linseed – Fodder corn – Poppy seed – Buckwheat – Chickpeas – Mustard – Onion – Beans – Lavender – Hemp – Tobacco – Miscanthus – White grapes – Hops – Lucerne – Clover – White clover – Cover crop mixture Additional types of fillings, including: – Bean straw – Flax fiber – Corn stalks – Sweet – Pickled pulp – Miscanthus chaff – Pickled Miscanthus – Pomace – Bran Version 1.4.2: * Fixed delayed rendering of lime and fertilizer textures * This started happening after the latest FS update

John Deere 6M Series v 1.5
tractors

John Deere 6M Series v 1.5

Price: 96500$ Power: 105 – 138hp Max speed: 50km/h Wheels and tires config Beacon Lights config Front hydraulic config Interactive Control (opening doors, backwindow) Tinted Windows Passanger Mod Version 1.5: * Material fix * Camera position fix * xmls fixes

John Deere 8R Series v 1.0
tractors

John Deere 8R Series v 1.0

Special features of the mod: – Interactive Control (IC) – LED carpet / LED lighting – Starry sky in the cab – Many more details and functions

New Holland TG 200 v 1.0
tractors

New Holland TG 200 v 1.0

Base price: $90.000 Power: 170 – 304hp Max speed: 40 km/h Weights configuration. Wheel configurations. Weights configurations. Fenders configurations. Seats configurations. Side monitors configurations. GPS System configurations. Exhaust configurations. Pillar Dash configurations. Windows tint configurations.

Fendt 1000 Vario Edit V1.0.0.4
tractors

Fendt 1000 Vario Edit V1.0.0.4

Fendt 1000 Vario Edit V1.0.0.4 The Fendt 1050 Vario gets a new update! This update includes numerous improvements and new features to make the Fendt even more realistic and beautiful. What’s new? Passenger seat added Roof lights added 2 components equipped with a dirt function Roof sound added Rear window sound added Door sound added Further small improvements and adjustments Thank you to everyone who supports the Fendt 1050 Vario and provides feedback! Have fun with the update and safe travels! Modding by pics_by_jason V1.0.0.4 Vario Grip installed, new LED added, and other things removed Required mods: Interactive Control Author: PicsByJason Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

La Haute Vallée du Tarn v1.1.0.0 FS25
maps

La Haute Vallée du Tarn v1.1.0.0 FS25

Farming Simulator 22 Mods · September 12, 2026 V1.1.0.0 NEW SAVE REQUIRED – reduced map size (from 1.2 GB to 904 MB) – removal of the dealer’s display vehicles (this was causing some errors on certain servers) – removal of the elevators and loader that were available at the production facilities (this was causing some errors on certain servers) – dealership decorations redone – stables fixed for the Pumps n’ Hoses DLC – animals fixed (consumption, production) – some sales triggers fixed – required mod removed (Destructible Objects) because the link is no longer working I would like to apologize for this new beginning from scratch. I know this may be disappointing after all the work and time spent on it. Unfortunately, certain circumstances forced me to start over from scratch. I am doing my best to ensure this does not happen again and that the rest of the project goes as smoothly as possible. Thank you all for your understanding and support V1.0.0.1 NO NEW SAVEGAME fixed tree on the sheep farm side fixed tree at the tunnel next to field 20 fixed unloading at the grain factory Map created from my imagination. 91 fields 8 forest plots 3 rice fields Vineyards with 3 plots 4 farms Original crops + alfalfa, lentils, spelt, millet, rye, flax, clover, lavender, silage corn, winter wheat, winter barley, white grapes Production: pallets, linen fabric, rope (flax), canned lentils, original pizza, Muscat, white wine, red wine, table olives, compost, lavender stems, soaps, dietary supplements, cereal flour, ham, steak, pork, beef, chicken, sheep/goat meat Factories placed on the map = BGA, bakery, sawmill, laundry, dairy, mixer (for cows and pigs), animal flour, mill, spinning mill, vegetable oil, cannery, cereal factory, refinery, winery, dried grapes Compost is produced using the same process as silage (with a bulk silo included on the map, which you can place yourself). It can be spread on fields as fertilizer and can also be used in greenhouses. Objects to find = Construction of part of a road. Construction of the PDA next to the dealership Fields from 0.81 ha to 5.28 ha Selling points = Agricultural cooperative, Inter, Alliance Élevage, Tolosa railway station, Coop Occitan Pallets can be purchased from Alliance Élevage and the wholesaler Production of your own seeds, fertilizer and lime at the factory (Soil Cultivation Production) Limestone for lime is obtained by breaking rocks at the quarry (rocks can be purchased in the construction menu; be careful to choose the map’s rocks) Several elevators and a wheel loader have been placed (teleportation has been disabled in these vehicles) The factories have internal storage, allowing you to take out the product you want Wood and deadwood transport missions

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CNH/Steyr Medium Series US V1.1
tractors

CNH/Steyr Medium Series US V1.1

CNH/Steyr Medium Series US V1.1 All EU configurations were harmed in this project. These are the base game medium tractors from CNH/Steyr. I’ve implemented NA configurations only, with my best of my ability. Here are some of the things I’ve added and or changed. All EU signs..gone. Color options for each of the tractors colors, interior and exterior. Few more wheels options with and without wheel weights. Duals are not clamped. Also there are no duals for the front. I looked at Case IH’s site to get an idea of what there for options for somethings, never saw that as an option. Beacon light options, left, right, both or none. Front Weight- a few different weight plate options, along with the 1000kg weight option that is branded for each tractor. – No front 3-point or pto, I did accidently deleted that and didn’t notice for awhile after. The tractors in the US I see mostly just have front weights on them anyways, so I may come back to this part and add the pto and 3-point back. So, sorry for you guys that like 3-points and pto’s in the front.- Added US side markers to cab, which can be folded if desired. Added an option to have axel caps. Has it’s own rear hubs designed and ready for rear duals. Animations and controls to open the left door and back window. Precision Farming ready as well. I don’t think I forgot anything else that I’ve added. No errors in the console! If there is any issues please let me know, and I hope you all enjoy. Happy Farming! V1.1.0.0 Added the three point hitch and pto as an option for the front. Fixed a few visual issues along with some materials. Changed the hub colors a slight bit. Please let me know if there is anything going visually or physically. Hope you’re enjoying. Author: usfsfarmer83, GIANTS Software Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Pronar 1025A V1.0
tractors

Pronar 1025A V1.0

Pronar 1025A V1.0 Pronar 1025A A small Polish tractor can even handle a 101-horsepower, 4-furrow plough in the fields; it is suitable for a wide range of tasks. Author: honved4 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

US parking meter FS25
other

US parking meter FS25

A classic American parking meter for Farming Simulator 25. Ideal for cities, parking lots, roadsides or American maps. The parking meter has collision for players and vehicles and can be freely placed on the terrain. Additionally, each placed parking meter generates **€150 in income** per month for the player who placed it. **Features:** * Classic US parking meter design * Freely placeable * Collision for players and vehicles * Monthly income: €150 * Suitable for cities, parking lots and roads * For Farming Simulator 25

Ursus 4-Zylinder-Paket (IC) V2.0.0.8
tractors

Ursus 4-Zylinder-Paket (IC) V2.0.0.8

Ursus 4-Zylinder-Paket (IC) V2.0.0.8 V2.0.0.8 Änderung mit GPS-Monitor Modelle: 902, 904, 912, 914, 1002, 1004, 1012, 1014 (75–100 km) REALISTISCHER SOUND Preis: 29.000 $ / 40.000 $ Leistung: 75–100 km Höchstgeschwindigkeit: 38 km/h fs22-Kasztan18m fs25-Derbii Konfigurationen: – CVT-Getriebe oder manueller Schalthebel – Reifen – Übertragung – Aufkleber – Frontgewicht – Radgewichte – Hintere Kotflügel – Kotflügel vorne – Schutzbleche – Hütte – Frontscheinwerfer – Kühlergrill – Heckkupplung – Abgasanlage – Lenkrad – Haube – Frontladerkonsole – Animationen: interaktive Steuerung Farbkonfigurationen: – Motor – Haube – Kotflügel – Hütte – Kühlergrill – Felgen – Frontgewicht – Radgewichte – Dach V2.0.0.7 Feste Anhängerkupplung für die XXX2-Serie. Erforderliche Mods: Interaktive Steuerung Tags: Erforderliche ModsInteraktive Steuerung

Ursus 4Cyl Pack (IC) V2.0.0.8 FS25
tractors

Ursus 4Cyl Pack (IC) V2.0.0.8 FS25

Farming Simulator 22 Mods · September 12, 2026 V2.0.0.8 change with GPS monitor Models: 902, 904, 912, 914, 1002, 1004, 1012, 1014 (75–100 KM) REALISTIC SOUND Price: 29 000 $ / 40 000 $ Power: 75–100 KM Max. speed: 38 km/h fs22-Kasztan18m fs25-Derbii Configurations: – CVT transmission or manual gear lever – Tires – Transmission – Stickers – Front weight – Wheel weights – Rear fenders – Front fenders – Mudguards – Cabin – Front lights – Radiator grille – Rear hitch – Exhaust system – Steering wheel – Hood – Front loader console – Animations: interactive control Color configurations: – Engine – Hood – Fenders – Cabin – Radiator grille – Rims – Front weight – Wheel weights – Roof V2.0.0.7 Fixed hitch for the XXX2 series. Required mods: Interactive Control

Old building FS25
placeables

Old building FS25

Hello, I’m sharing my very first mod with you, a creation made from scratch in Blender by myself. This building can be used to store materials such as straw, hay, etc. It will cost €50,000 to place it in the game. Have fun with it, and happy gaming!!

Hof Bergmann V1.5.0.0 Beta 1
maps

Hof Bergmann V1.5.0.0 Beta 1

Hof Bergmann is an extensive and highly detailed map for Farming Simulator 25, combining traditional farming with livestock husbandry, processing, direct sales, and interactive activities. Version 1.5.0.0 Beta 1, the “Fall Update”, expands and improves the map in many areas. Features Large dairy farm with barns, a rotary milking parlor, calf rearing facilities, and an insemination station Expanded cattle breeding system including bull calves, bull housing, and bull semen Manual and automatic animal feeding Manual sheep shearing using a dedicated shearing tool Milk bottling into portable, sellable milk crates Custom hand tools such as a watering can, shovel, pitchfork, scythe, rake, axe, and fishing rod Rainwater tanks at the main farm, the allotment garden, and Farm 3 Revamped contract production with cancellable production orders Bale press line for producing mixed feed bales Integrated bale storage with direct stocking functionality TMR bale feeding for water buffalo and Highland cattle Expanded farm shop with dedicated sales and payout functions Household delivery contracts for various goods Hop cultivation and processing into hop bales Hunting, game processing, and fishing New and revised livestock facilities Numerous interactive buildings, machines, and production processes Precision Farming support Compatibility with the Straw Harvest DLC Extensive bug fixes and optimizations Changelog CHANGELOG HB VERSION 1.5.0.0 BETA1 “FALL UPDATE” Fixes Pregnant dairy cows could still be purchased; this was unintended and has been changed. The farm shop was constantly displaying information from the info trigger. This has been fixed; the info display was removed because all details are visible in the farm shop menu. Mown grass from municipal contracts could not be picked up using a handheld fork. This has been fixed and tested in single-player. Locking animals in the barn did not work via keyboard due to a key conflict with the NVIDIA overlay. Fixed and tested in SP. Fixed an issue related to sleeping and poultry, specifically concerning their new functionality. Fixed the animal output trigger at the insemination station; retrieval using the FS25_lsfmAnimalTransportPack, by herding animals out manually, was not working. Removed collisions for invisible animals at the dairy farm’s insemination station. Fixed the missing animation shader for the strip curtains at the slaughterhouse cold storage. Significantly lowered the selling prices for wild boar and venison. Fixed an issue where the hay dryer would not accept split-wood pallets. Corrected the instant-build price for the milk tank and milking robot at the farm’s dairy barn. Enabled instant-build for calf hutches and adjusted the price accordingly. Increased the instant-build price for the milking robot and milk tank; they were previously too cheap compared to manual construction. Lowered the interaction trigger for the bale storage at the dairy farm’s calf barn so that bales can be retrieved from the front. Improved the hunting rifle’s aiming controls. Changes/New Additions Moved the log splitter from Farm 1 to a location outside the farmyard. Removed the garden pump at the farm and installed a rainwater tank instead. It fills up when it rains and can also be filled using a trailer. Added a rainwater tank at the allotment garden. Added a rainwater tank to the garden at Farm 3 and removed the garden pump. Added a watering can as a handheld tool. It can be filled at open bodies of water or standard water fill triggers. Added flour sales at the bakery, the village bakery. Added a sheep shearing machine as a handheld tool. Expanded the farm sheep barn to include a shearing area for manual sheep shearing. The sheep barn can be switched to automatic mode; wool then appears as a pallet as usual. During manual shearing, wool collects in a pile on the floor. This can be picked up using a pitchfork or similar implement. Installed a milk bottling station for bottles in the milk house by the farm cow barn. The output is in portable crates. Bottled milk in crates can be sold at various sales points or in the farm shop. Added milk crates to household deliveries. Converted the dairy facility to contract production. Updated the contract production script: fixed a conflict involving duplicate assignments and added a function to cancel active contracts. Slightly increased the input capacity for hop production, allowing multiple trailers to be unloaded. Added a bale pressing lane outside Farm 1, towards the BGA. Material such as TMR can be tipped here and pressed into mixed feed bales using a standard baler. Added bale storage directly to the pressing lane. A trigger in the lane allows bales to be moved directly into storage. Switched water buffalo and Highland cattle pastures to exclusive TMR bale feeding. Bales are no longer converted into loose material. CHANGELOG HB VERSION 1.5.0.0 PROMO “FALL UPDATE” Changes/New Features The “Realistic Hay Drying Mod” is now optional and no longer mandatory. Hose systems are not mandatory; players who wish to use one may do so optionally and place it anywhere possible. 6-month-old bulls can now be purchased directly at the bull barn; it is no longer mandatory to raise them from bull calves. Bull semen can now also be purchased from the livestock dealer. Manure spawning areas, tipAreas, have been adjusted at all animal barns. A new bale storage facility has been integrated into the map pack, and the old storage mod is no longer required. Bulls are now a subtype of cows, specifically Swiss Brown and Holstein. CHANGELOG HB VERSION 1.4.5.0 “FEATURE UPDATE” NO NEW SAVEGAME NECESSARY

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