Farming Simulator 25 mods

80,554 results
1,664 / 5,371
Oil And Diesel Production Plant V1.0.0.2
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Oil And Diesel Production Plant V1.0.0.2

Oil Factories produce a large amount of high-quality oil from the grains supplied to them. However, some oil may not meet the highest quality standards. This lower-grade oil can still be used directly or further processed into BioDiesel, a better fuel source. This production line will generate all the regular oils as well as a new Blended Oil! - Rice (1:1) and Long Grain Rice (1:0.5) can be used to produce Rice Oil. - Canola, Sunflower, Olive, and Rice Oil can be added back into the process to create Blended Oil. - Corn will automatically produce Blended Oil. - Sugar Beet can be directly processed into sugar, but note that, despite the staff's skills, this is not their specialty, and you'll only get a 5:1 ratio (a sugar mill yields 5:3). This production line does not share output with others, allowing you to produce all items according to their respective cycles per month! Note: The (Fast) version requires the "Refined Wood Chips, Sawdust Factory, and Fuel Production Pack" to produce briquettes. Oil Plant: Category: Production Sites Price: $150,000 Daily upkeep: $0 Oil Plant (Fast): Category: Production Sites Price: $150,000 Daily upkeep: $0 V1.0.0.2 - Fixed a bug that prevented Blended Oil Pallets from working. - Corrected grid dimensions after the previous update enlarged it incorrectly.

Soybean Oil Factory V1.0
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Soybean Oil Factory V1.0

You can produce soybean oil from soybeans and water, then sell it to restaurants. You can also sell soybean oil directly from a point of sale. Soybean Oil Factory Category: Production Sites Price: $25,000 Daily upkeep: $60 Input: - Soybeans: 100,000 liters - Water: 50,000 liters Output: - Soybean Oil: 10,000 liters

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Lizard Grain Storage And Pig Food Maker v1.1
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Lizard Grain Storage And Pig Food Maker v1.1

This multi-purpose facility features a large storage hall that allows you to store crops directly on the ground or keep them before processing with a shredder. Grain can also be stored in high-capacity silos. There is ample space for vehicles or pallet storage. The shredder produces pig feed with two recipes: 1) maize + barley + canola + potato, and 2) sorghum + wheat + sunflower + sugar beet. Inside lighting is manually controlled anywhere inside the building, while exterior lamps above the gates turn on automatically at night. An option to add solar panels on the roof is available, with each panel costing $265 and generating approximately $21.60 per month under suitable weather conditions. Price: $487,000. Daily maintenance: $250. FillType category: FARMSILO. Silo capacity: 1,700,000 liters. Shredder pig feed production rate per in-game month: 60,000 liters. Changelog 1.1.0.0: - Fixed tip collision issues inside the buildings. Lamps will no longer block tipping in areas where they shouldn't, including newly placed buildings. If you encounter this problem on PC, you can use the console command gsTipCollisionsUpdate to fix the affected area. On consoles, the easiest solution is to sell and replace the building.

Slaughterhouse and Meat Processing V1.0.2
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Slaughterhouse and Meat Processing V1.0.2

This mod was created to make the animal chain more realistic. Now you can follow each step, from caring for the animals to the final product, which is simple to understand and a pleasure to play. Compatible with Realistic Livestock. **What does the mod do?** - Allows you to slaughter animals. - Processes meat into products ready for sale. - Finish everything in your own store. **Main benefits** - More realistic and immersive gameplay - Slaughters based on actual weight of the animal, genetics, and quality. - Complete and easy-to-understand production chain - Makes the farm more lively and strategic **V1.0.2.0** - Fixed code recognition issues. - Added English translation. Thanks to Tomasz93 for the assistance.

Crude Oil Production V1.1
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Crude Oil Production V1.1

Introducing a modification that enables crude oil extraction in FS25, allowing you to process it into various derivative products. Using an oil well pump and empty barrels, you can extract crude oil to the surface and transport it on pallets to one of two refineries. You can also sell crude oil directly at a dedicated purchase point. The large oil pump does not require empty barrels; it only needs fuel and water for operation and cooling. Ready crude oil can be collected using a tanker or a small barrel, both included in this mod. After delivering crude oil to a refinery, you can refine it into diesel, gasoline, LPG, engine oil, kerosene, paraffin, and bearing grease. Finished pallets can be transported to three designated purchase points, which you can set up. The small stall sells smaller quantities of oil at higher prices, while the other two purchase points handle larger pallet sales. The entire oil production chain is depicted in picture 2. Fuel, gasoline, and LPG from the refinery can be transported in tankers, sold at purchase points, and used to refuel vehicles. Note: The oil well pump produces oil in pallets, while the large oil pump produces crude oil transported via tankers. **Oil well pump** Category: Production Sites Price: $100,000 Daily upkeep: $50 **Thundercreek FST 990** Category: Miscellaneous Price: $29,500 Capacity: 3,750 L **Lizard MKS 8** Category: Barrels Price: $25,000 Capacity: 8,000 L **Lizard MKS 32** Category: Barrels Price: $90,000 Capacity: 32,000 L **Abi 550** Category: Barrels Price: $5,850 Capacity: 2,080 L **Abi 1600** Category: Barrels Price: $17,000 Capacity: 6,050 L **Big oil pump** Category: Production Sites Price: $200,000 Daily upkeep: $50 **Small refinery** Category: Production Sites Price: $70,000 Daily upkeep: $100 **Medium refinery** Category: Production Sites Price: $150,000 Daily upkeep: $200 **Average product sales point** Category: Selling Points Price: $40,000 **Small sales stall** Category: Selling Points Price: $4,000 **Oil pump** Category: Power Generators Price: $80,000 Daily upkeep: $50 Income per hour: $320 **Crude oil Purchase Point** Category: Selling Points Price: $10,000 Enjoy your oil extraction and processing experience! Feel free to contact me if you find any issues or want to improve the economy. **V1.1.0.0** - Fixed pallet functionality - Added the ability to purchase multiple empty barrels at once - Added full language pack

Fishing Production v1.0.0.1
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Fishing Production v1.0.0.1

Fishing – Small Crates (Manual & Autoload)Changelog 1.0.0.1: Smoker A small, artisanal fishing operation focused on micromanagement. Instead of large containers, small fish crates are used, compact enough to be carried by hand. This maintains the charm of a small-scale farm or direct marketing setup – no industrial mass processing. Crates stay small – no need to switch to large standard containers or pallets. Convenient – easy to move by hand or position precisely. Compatible with Universal Autoload – the fish crates can be loaded automatically if needed. Micromanagement – intentionally small quantities per crate for greater authenticity and attention to detail. Ideal for players who appreciate realistic, small-scale production and enjoy manually handling their goods. Please be respectful and don’t steal. All assets were created by myself using Maya, which took many hours and weeks.

Pizzeria V1.0
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Pizzeria V1.0

A mod pack featuring a modern-looking pizza factory where you can produce pizzas. The same model is available as a generator that yields monthly profit, and as a point of sale. Additionally, there's a simple point of sale; pizzas can be sold at these locations included in the pack or at some standard points of sale within the game. Recipe ingredients include tomatoes, eggs, and flour, with a production cycle of 5 pizzas per hour. Monthly profits can reach up to $6,000 if you own a pizzeria. Pizzeria Cost: $62,000 Maintenance: $92/day Pizzeria Owner Cost: $108,000 Maintenance: $326/day Point of Sale Cost: $12,000 Maintenance: $0/day Simple Point of Sale Cost: $1,200 Maintenance: $0/day

Modernized Flour Mill V1.7
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Modernized Flour Mill V1.7

Modernized Flour Mill Price: $100,000 The Flour Mill has a storage capacity of 3,000,000 liters. Flour products: - Input: Diesel 6 + Wheat 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Diesel 6 + Barley 40 – Output: 44 flour + 44 Chaff + 44 Stone + 44 Pigfood - Input: Diesel 6 + Oat 22 – Output: 24 flour + 24 Chaff + 24 Stone + 24 Pigfood - Input: Diesel 6 + Sorghum 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Diesel 6 + Corn 24 – Output: 28 flour + 28 Chaff + 28 Stone + 28 Pigfood - Input: Diesel 6 + Canola 12 – Output: 12 flour + 12 Chaff + 12 Stone + 12 Pigfood - Input: Diesel 6 + Sunflower 14 – Output: 18 flour + 18 Chaff + 18 Stone + 18 Pigfood - Input: Diesel 6 + Soybean 16 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Diesel 6 + Flour 16 – Output: 10 Bread - Input: Electric 6 + Wheat 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Electric 6 + Barley 40 – Output: 44 flour + 44 Chaff + 44 Stone + 44 Pigfood - Input: Electric 6 + Oat 22 – Output: 24 flour + 24 Chaff + 24 Stone + 24 Pigfood - Input: Electric 6 + Sorghum 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Electric 6 + Corn 24 – Output: 28 flour + 28 Chaff + 28 Stone + 28 Pigfood - Input: Electric 6 + Canola 12 – Output: 12 flour + 12 Chaff + 12 Stone + 12 Pigfood - Input: Electric 6 + Sunflower 14 – Output: 18 flour + 18 Chaff + 18 Stone + 18 Pigfood - Input: Electric 6 + Soybean 16 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Electric 6 + Flour 16 – Output: 10 Bread - Input: Methane 6 + Wheat 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Methane 6 + Barley 40 – Output: 44 flour + 44 Chaff + 44 Stone + 44 Pigfood - Input: Methane 6 + Oat 22 – Output: 24 flour + 24 Chaff + 24 Stone + 24 Pigfood - Input: Methane 6 + Sorghum 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Methane 6 + Corn 24 – Output: 28 flour + 28 Chaff + 28 Stone + 28 Pigfood - Input: Methane 6 + Canola 12 – Output: 12 flour + 12 Chaff + 12 Stone + 12 Pigfood - Input: Methane 6 + Sunflower 14 – Output: 18 flour + 18 Chaff + 18 Stone + 18 Pigfood - Input: Methane 6 + Soybean 16 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Methane 6 + Flour 16 – Output: 10 Bread - Input: Water 6 + Wheat 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Water 6 + Barley 40 – Output: 44 flour + 44 Chaff + 44 Stone + 44 Pigfood - Input: Water 6 + Oat 22 – Output: 24 flour + 24 Chaff + 24 Stone + 24 Pigfood - Input: Water 6 + Sorghum 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Water 6 + Corn 24 – Output: 28 flour + 28 Chaff + 28 Stone + 28 Pigfood - Input: Water 6 + Canola 12 – Output: 12 flour + 12 Chaff + 12 Stone + 12 Pigfood - Input: Water 6 + Sunflower 14 – Output: 18 flour + 18 Chaff + 18 Stone + 18 Pigfood - Input: Water 6 + Soybean 16 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Water 6 + Flour 16 – Output: 10 Bread - Input: Wood chips 6 + Wheat 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Wood chips 6 + Barley 40 – Output: 44 flour + 44 Chaff + 44 Stone + 44 Pigfood - Input: Wood chips 6 + Oat 22 – Output: 24 flour + 24 Chaff + 24 Stone + 24 Pigfood - Input: Wood chips 6 + Sorghum 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Wood chips 6 + Corn 24 – Output: 28 flour + 28 Chaff + 28 Stone + 28 Pigfood - Input: Wood chips 6 + Canola 12 – Output: 12 flour + 12 Chaff + 12 Stone + 12 Pigfood - Input: Wood chips 6 + Sunflower 14 – Output: 18 flour + 18 Chaff + 18 Stone + 18 Pigfood - Input: Wood chips 6 + Soybean 16 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Wood chips 6 + Flour 16 – Output: 10 Bread - Input: Def 6 + Wheat 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Def 6 + Barley 40 – Output: 44 flour + 44 Chaff + 44 Stone + 44 Pigfood - Input: Def 6 + Oat 22 – Output: 24 flour + 24 Chaff + 24 Stone + 24 Pigfood - Input: Def 6 + Sorghum 18 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Def 6 + Corn 24 – Output: 28 flour + 28 Chaff + 28 Stone + 28 Pigfood - Input: Def 6 + Canola 12 – Output: 12 flour + 12 Chaff + 12 Stone + 12 Pigfood - Input: Def 6 + Sunflower 14 – Output: 18 flour + 18 Chaff + 18 Stone + 18 Pigfood - Input: Def 6 + Soybean 16 – Output: 20 flour + 20 Chaff + 20 Stone + 20 Pigfood - Input: Def 6 + Flour 16 – Output: 10 Bread - Input: Diesel 6 + Rice 18 – Output: 20 RICEFLOUR + 20 Chaff + 20 Stone + 20 Pigfood - Input: Electric 6 + Rice 18 – Output: 20 RICEFLOUR + 20 Chaff + 20 Stone + 20 Pigfood - Input: Methane 6 + Rice 18 – Output: 20 RICEFLOUR + 20 Chaff + 20 Stone + 20 Pigfood - Input: Water 6 + Rice 18 – Output: 20 RICEFLOUR + 20 Chaff + 20 Stone + 20 Pigfood - Input: Wood chips 6 + Rice 18 – Output: 20 RICEFLOUR + 20 Chaff + 20 Stone + 20 Pigfood - Input: Def 6 + Rice 18 – Output: 20 RICEFLOUR + 20 Chaff + 20 Stone + 20 Pigfood - Input: Diesel 6 + Long Grain Rice 20 – Output: 20 Rice Oil - Input: Electric 6 + Long Grain Rice 20 – Output: 20 Rice Oil - Input: Methane 6 + Long Grain Rice 20 – Output: 20 Rice Oil - Input: Water 6 + Long Grain Rice 20 – Output: 20 Rice Oil - Input: Wood chips 6 + Long Grain Rice 20 – Output: 20 Rice Oil - Input: Def 6 + Long Grain Rice 20 – Output: 20 Rice Oil - Input: Diesel 6 + Rice 20 – Output: 20 Rice Oil - Input: Electric 6 + Rice 20 – Output: 20 Rice Oil - Input: Methane 6 + Rice 20 – Output: 20 Rice Oil - Input: Water 6 + Rice 20 – Output: 20 Rice Oil - Input: Wood chips 6 + Rice 20 – Output: 20 Rice Oil - Input: Def 6 + Rice 20 – Output: 20 Rice Oil Cycle rate: 14,400 per hour for all products. Cost per active hour: $24. Tankers and trailers: - MKS8 Tanker: Category Barrels, Capacity: 8,000 L – 16,000 L – 5,000,000 L, Cost: $25,000, with color options for rim and tank. - HALFPIPE HP 20: Category Trailers, Capacity: 12,100 L – 24,200 L – 5,000,000 L, Cost: $20,000, with color options for rim, trailer, and chassis. Vegetable Harvesters: - p3Profi: Speed: 24 KPH, Cost: $43,000, Power: 80 hp, Working width: 0.75 m, Capacity: 0 L. - GCCI: Speed: 24 KPH, Cost: $181,000, Power: 170 hp, Working width: 0.75 m, Capacity: 0 L. Pallets: - vegetablePallet: Cost: $130, Capacity: 20,000 L – 200,000 L – 2,000,000 L. Update v1.7.0.0: - Added oil product recipes - Redesigned mod description - Increased silo discharge rate - Adjusted pallet spawn area.

Potato Chips Factory V1.0
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Potato Chips Factory V1.0

Potato Chips Factory by Bohemia Chips Intersnack Types of chips: – Salted Chips – Potatoes, Oil – Beetroot Chips – Potatoes, Beetroot, Oil – Carrot Chips – Potatoes, Carrot, Oil – Cheese and Onion Chips – Potatoes, Cheese, Spring Onion, Oil – Garlic Chips – Potatoes, Garlic, Oil – Parsnip Chips – Potatoes, Parsnip, Oil – Tomato and Chili Chips – Potatoes, Tomato, Chili, Oil Created for Choustník and Slapy u Tábora maps

Spirits production pack V1.0.0.4
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Spirits production pack V1.0.0.4

This package includes everything you need to produce your own schnapps. It features a pallet and barrel maker for creating empty pallets and barrels, as well as a distillery for producing fruit brandy, fruit schnapps, liqueur, rum, wheat spirit, whiskey, and vodka. Additionally, a modified Grimme rh2460 conveyor belt is included for transferring grain into 10,000-liter pallets. I recommend using it, as the distillery is an old building I constructed myself, and space in the unloading area is limited. Yeast pallets required for production can be purchased in the shop. The essential berry plantation mod is mandatory for producing the necessary fruits. **Distillery:** Cost: €240,000 Daily costs: €25 **Pallets and barrel makers:** Price: €36,000 Daily costs: €25 **Grimme rh2460:** Cost: €45,000 Please do not use the mod >>> FS25_compostLoader <<< in the mods folder, and do not activate it, as this will cause an error and the compost pallet will not be found. Installation on other maps is only permitted as dependencies, including the mandatory mod. No fixed installation is allowed. **Version 1.0.0.4:** Building has been completely overhauled. **Version 1.0.0.3:** Fixed bug where grapes were not appearing in the unloading station. Replace and keep burning.

Basic Production-Pack V1.0.0.2
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Basic Production-Pack V1.0.0.2

The Basic Production Pack expands your farm with a selection of essential and realistically designed production facilities. This pack is designed for a functioning circular economy and enables your farm to be largely self-sufficient—from seeds to fertilizer, from compost to mixed feed. Included productions - Fertilizer production: Processes manure or dung into mineral fertilizer. - Seed production: Enables you to produce your own seeds. - Lime production: Produces lime from various raw materials. - Feed production: Produces mixed feed for different animal species. - Separator: Separates manure into solid and liquid fractions. - Composter: Converts organic waste into valuable compost. Sales outlet: - Water disposal – sustainable disposal and treatment - Farmers’ market – compost can be sold here Functions: - Manure spreader is compatible with manure and compost, including a suitable spreading pattern for compost - Compost can be used as fertilizer - Also works with Precision Farming This pack is designed for a realistic circular economy and enables completely self-sufficient production on your own farm. Feed production - Shop category: Production facilities - Price: $690,000 - Daily maintenance: $6,900 Seed production - Shop category: Production facilities - Price: $250,000 - Daily maintenance: $5,000 Fertilizer production - Shop category: Production facilities - Price: $380,000 - Daily maintenance: $3,800 Lime production - Shop category: Production facilities - Price: $370,000 - Daily maintenance: $3,700 Composter - Shop category: Production facilities - Price: $390,000 - Daily maintenance: $3,900 Separator - Shop category: Production facilities - Price: $200,000 - Daily maintenance: $2,000 Water disposal - Shop category: Sales outlets - Price: $15,000 - Daily maintenance: $5 Note: You can access basic information about the game via Settings ? Help. Press the arrows next to Basic Game to scroll through and get additional information. Translations available for the following languages: BG, CZ, DE, DK, EN, ES, FI, FR, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH V1.0.0.2 Fixed compost pallet collision

Factory Week Schedule v1.1
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Factory Week Schedule v1.1

Feature Description Real-time mode: Factories can operate entirely according to real-world time (day, date, month, time). Game mode: Factories operate according to in-game time but use the real-world day of the week. Factory logic: Real-time: Day, date, month, and time are completely real. Factory logic: Game: Real-world day + in-game time determine the factory status. HUD: Factory overview: Displays shift, status, and factory actions. HUD: Real-time display: Shows real-world day, date, month, and time. HUD: Game: Displays real-world day of the week, real-world date, and in-game time. Movable HUD: The HUD can be repositioned with the mouse. Scalable HUD: The size of the HUD can be adjusted. HUD status colors: Operating = green, Closing soon = orange, Closed = red. Event colors: Maintenance = yellow, Downtime = red. HUD Layout Fix: The HUD no longer overlaps. Factories Automatic Detection: The mod automatically detects all productions on the map. Map Factories: Even purchasable map factories are detected. Multiple Scans: Factories are scanned multiple times at startup to ensure none are missed. Dedicated Server Compatibility: The mod now runs stably on dedicated servers. Dedicated Server Dedi-Fix: Production scanning now works correctly on dedicated servers. Map-Specific XML: Each map has its own configuration file. Time Mode: Can be set to "realtime" or "game" mode. Event System: Events can be enabled or disabled. Factory Events: Factories can undergo maintenance or outages. Maintenance Events: Factory closes earlier than planned. Outage Events: Factory remains closed for 1-2 days. Event Cycle: Events can occur every 3 months. Event Display HUD: Maintenance and outages are shown in the HUD. Stability Script Fixes: Several Lua bugs have been fixed. Stability HUD fixes: Errors in display and overlap have been corrected.

The Butcher V1.0.0.1
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The Butcher V1.0.0.1

Category: Production Sites Price: $136,000 Daily upkeep: $60 The butcher produces meat pallets from cows (buffalo not recommended), pigs, horses, chickens, and sheep/goats. Animal quantities are estimated at around 1 ton per pallet, with slaughter age based on gestation periods. V1.0.0.1 Removed incorrect filltypes

Compost Production Pack V1.2.0.3
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Compost Production Pack V1.2.0.3

Production pack for compost and high-quality compost production. Includes several composting silos: - Compost silo 8x8m Shop category: Silos Price: $8,000 Daily maintenance: $5 - Compost silo Shop category: Silos Price: $15,000 Daily maintenance: $7 Hörmann compost hall Shop category: Silos Price: $145,000 Daily maintenance: $20 In this hall, composting can take place on the left side, while compost storage or vehicle and equipment parking is possible on the right side. Hörmann Compost Hall Shop category: Silos Price: $75,500 Daily maintenance: $10 Hall with a straight wall on the right. Hörmann Compost Hall Shop category: Silos Price: $75,500 Daily maintenance: $10 Hall with a straight wall on the left. You can fill the silo with chaff, grass windrow, dry grass windrow, straw, woodchips, TMR, pig food, manure, silage, and feed, then compact and cover it like a normal mobile silo. After fermentation, you will obtain compost. This compost can be sold directly as bulk material or packaged in one of the compost packaging plants. To be able to package the compost, the mod FS25_emptyPalletFactory.zip is required: https://farmingsimulator25mods.com/empty-pallet-and-box-production-v1-0/ Compost packaging plant Shop category: Production facilities Price: $12,500 Daily maintenance: $9 Storage capacity: - Compost: 26,000 l - Quality compost: 26,000 l - Empty pallets: 30 Output: 24 pallets of high-quality compost, 1050 l each, per month Compost packaging plant Shop category: Production facilities Price: $160,000 Daily maintenance: $50 Storage capacity: - Compost: 120,000 l - High-quality compost: 80,000 l - Stones: 2,000 liters - Empty pallets: 80 pieces - Empty pallet boxes: 80 pieces Output: 72 pallets of high-quality compost at 1050 liters per month Output: 72 pallets of compost at 1000 liters per month Compost and high-quality compost can be sold at various points of sale on the map. The production building also functions as storage; compost can be collected from the unloading pipe at the rear. IMPORTANT INFORMATION FOR MODDERS AND MAPPERS The mod includes a compost_installation_guide.pdf file that explains how to install it in mod maps. If this mod has been added to a map as a mod dependency, then compost is a fully functional fertilizer with full support for PrecisionFarming. Furthermore, the silos can be integrated into the map to add additional fill types for composting. V1.2.0.3 - Size and position of light triggers in the arched halls adjusted to facilitate covering of silos.

Maintenance V1.0
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Maintenance V1.0

Car wash bay with gas station and workshop. Diesel tank with a capacity of 5,000 liters. Shop category: Miscellaneous Price: $25,000 Daily maintenance: $40

1,664 / 5,371

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