Farming Simulator 25 mods
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2006 Dodge Ram 3500/5500 Single Cab Flatbed V1.0.0.1 FS25
Farming Simulator 22 Mods Β· September 14, 2026 Tons of options on this truck for attachers, mudflaps, plow mount, mirrors, hood, front grille, etc. This truck works with the Western Tornado salter, Western Wide Out plow and a bunch of other plows out there. The truck is under the βcarsβ category in the store! Version 1.0.0.1 : Fixed issue with stock wheels not showing up. V1.0.0.1 Fixed issue with stock wheels not showing up. Required mods: Western / Fisher Plow Pack Western Tornado salt shaker FisherV plow
Volvo FH500 V1.1.0.0 FS25
Farming Simulator 22 Mods Β· September 14, 2026 Starting price 96.000$ Power 620hp Speed ββ110 km/h Selectable Bullbar Selectable Wind deflector V1.1.0.0 Fixed license plate configuration. Fixed turn signals. Added wind deflector configuration. Fixed attacher position. Fixed warning about excessive part weight.
1PTS-9 V1.0.0.7 FS25
Farming Simulator 22 Mods Β· September 14, 2026 Price: 7700 β¬ Capacity: 9000 l / 13000 l / 20000 l / 25000 l Configurate: Wheel, Color, Design This mod is converted from FS22 to FS25. If you find any errors, please write. V1.0.0.7 Added wheels brand Added more tires Increased modDesc version Version changed New Mod/Store icons (FS25 version)
Implement Maintenance V1.0.1
Implement Maintenance V1.0.1 Does your seeder work a thousand hours without anyone changing a bearing or adding grease? No real machine can withstand that. This mod introduces realistic implement maintenance: machines require lubrication, wear through use, can break if neglected, and must be repaired using spare parts, time, and money. It works automatically with ANY towed or non-motorized implement from the base game or other mods, detecting its components. No configuration required. REAL LUBRICATION Use a grease gun with standard or premium lithium EP2 grease. Premium grease provides longer lubrication intervals. Lubrication is based on actual working hours. Long-term storage can also require lubrication before returning to service. WEAR BY SYSTEM Four individual systems are simulated: Wear Parts Bearings and Transmission Hydraulic Circuits Wheels/Tires Each has its own lifespan. Wear progresses through operation and increases faster when the machine is dirty or lubrication has expired. Condition also affects normal machine wear and resale value. REAL BREAKDOWNS Machines can suffer minor, serious, or critical failures. Depending on the failed component, an implement may stop working, fail to lower or deploy, operate at reduced speed, or become immobilized. The more worn the machine, the greater the risk of failure. FIELD REPAIRS A toolbox allows temporary emergency repairs of serious failures in the field, letting you continue working with limitations. Critical failures require a workshop. YOUR OWN WORKSHOP Place a workbench with a service bay on your farm for diagnosis and repairs. Repairs can use STANDARD or faster EXPRESS service and take from hours to several days. Repairing a failure does not remove the machineβs existing wear. PHYSICAL SPARE PARTS Diagnosis displays operating hours, wear of all four systems and required spare parts. Servicing requires physical wear, bearing, hydraulic or tire kits. A complete service history is stored for every machine. OEM OR AFTERMARKET Replacement parts are available as OEM or aftermarket. Aftermarket parts are cheaper but have shorter lifespans and may have a greater risk of premature failure. SUPPLIER PORTAL Use the ordering computer to purchase spare parts and select their quality and quantity. Delivery takes several days, with parts physically delivered for use in your workshop. FEATURES Automatic support for base-game and mod implements Realistic lubrication and working-hour tracking Four independent wear systems Minor, serious and critical breakdowns Emergency field repairs Workshop diagnosis and repairs Physical spare parts and supplier ordering OEM and aftermarket parts Maintenance history and savegame support Multiplayer and Dedicated Server compatible Deadlines adapt to game month length English, Spanish, German, French and Italian Compatible with Agricultural Financial System (GN Realism) V1.0.1.0 The standard game repair (workshop / dealer) no longer applies to implements maintained by this mod: it charged money without clearing breakdowns or wear. A clear message now points you to the workbench. Fixed: implements could work faster than their rated working speed (e.g. a disc harrow at 32 km/h). The speed limit only returned one of the two values the game expects, so the tractor ignored it. Breakdown / worn-tyre / patch speed caps now also apply while towing. Fixed: with Agricultural Financial System installed, the credit-margin check for parts orders silently fell back to the cash balance. It now uses the AFS margin. Author: GN Realism Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Bunning Serie 200 (IC) V1.0.2.0
Bunning Serie 200 (IC) V1.0.2.0 Ich verΓΆffentliche den Bunning Series 200 Trailer fΓΌr den Landwirtschafts-Simulator 2025. Die Mod beinhaltet einen Bunning-AnhΓ€nger, den ich mit vielen interaktiven Funktionen, zahlreichen neuen KonfigurationsmΓΆglichkeiten, einem Kamerasystem, einer Waage, einem festen Namensschild und vielem mehr ausgestattet habe. Dieser AnhΓ€nger bietet aktuell alle besten und interessantesten Features fΓΌr ein realistisches Spielerlebnis. Falls ihr weitere Ideen fΓΌr ErgΓ€nzungen habt, schreibt mir gerne eine private Nachricht oder hinterlasst einen Kommentar (je nach Website). Mod-GrΓΆΓe: 15,0 MB Mehrspieler: Funktioniert Sprachen: EN/DE/PL Spiegelung/vmask: Enthalten Bugs: Das Spiel hat im Normalfall keine Bugs, aber sie kΓΆnnen vorkommen. Im Giants Editor erscheint eine harmlose Warnung, sodass du ohne Probleme spielen kannst. Falls du weitere Fehler findest, lass es mich in den Kommentaren wissen. Die Modifikation beinhaltet: Giants Software-Modell 14 Konfigurationsvarianten 3 Farbkonfigurationen Kennzeichen hinten Festes Namensschild Radkeile Kamerasystem fΓΌr (DLC MB TRAC PACK) Bordwaagensystem Interaktive Steuerung: StΓΌtzbein: Hoch/Runter GPS: Ja/Nein Waagenmonitor: Aus/Ein 4 StΓΌtzen nach dem Ankuppeln des AnhΓ€ngers: Ja/Nein Plane abdecken oder aufdecken Nachdem die Plane abgedeckt ist, kΓΆnnen Sie sie durch Anklicken in IC seitlich lΓΆsen; im letzten Schritt kΓΆnnen Sie die Plane vollstΓ€ndig entfernen. Konfigurationsoptionen der Bunning 200-Serie: Radmarke: BKT/TRELLEBORG/MICHELIN/VREDESTEIN. Radkonfiguration: Standard/Standard2/Breit/Breit2. Aufkleber: Neu/Alt/Keine. Zusatzoptionen: Alle/Keine/Warndreieck/FeuerlΓΆscher. Geschwindigkeitsaufkleber: 25/30/40/50/60 KM/H. RΓΌckfahrkamerasystem: Ja/Nein. Interaktive Steuerung: Ja/Nein. Bordwaagensystem: Ja/Nein. AnhΓ€ngerkupplung hinten: Ja/Nein. Abdeckung: Ja/Nein. Kennzeichen: Hinten. Farbkonfigurationen: Grundfarbe Felgenfarbe Planen-/Abdeckungsfarbe Informationen zum AnhΓ€nger: Bunning Serie 200 -> KapazitΓ€t: 26,7 mΒ³, Gewicht: 7,8-8 Tonnen + Die meisten FΓΌllarten kΓΆnnen darauf geladen werden. V1.0.2.0 Ab sofort unterstΓΌtzt die hintere AnhΓ€ngerrutsche auch die Interaktion beim AnnΓ€hern (IC). Erforderliche Mods: Interaktive Steuerung Tags: Die ModifikationDieser AnhErforderliche ModsInteraktive Steuerung
Bunning Series 200 (IC) V1.0.2.0 FS25
Farming Simulator 22 Mods Β· September 14, 2026 I am releasing the Bunning Series 200 Trailer for Farming Simulator 2025. The mod includes a Bunning trailer to which I added a lot of interactive features, plenty of new configurations, a camera system, a weigh scale system, a fixed nameplate, and much more. This trailer currently has all the best and most interesting features for gameplay and realism. If anyone has any more ideas on what could be added, feel free to write in PMs or in the comments (depending on the website). Mod size: 15.0 MB Multiplayer: Works Languages: EN/DE/PL Specular/vmask: Included Bugs: It βratherβ doesnβt have bugs in-game, but they might happen. 1 harmless warning appears in Giants Editor, so you can play without any issues. If you find anything else, let me know in the comments. Mod Includes: Giants Software model 14 configuration variants 3 color configurations Rear license plates Fixed Nameplate Wheel chocks Camera System for (DLC MB TRAC PACK) On-board Weigh Scale System Interactive Control: Support Leg: Up/Down GPS: Yes/No Weigh Scale Monitor: Off/On 4 Supports after hitching the trailer: Yes/No Cover or Uncover the Tarp After uncovering the tarp, you can unfasten it side-by-side by clicking in IC; on the last step, you can completely remove the tarp Bunning 200 Series Configuration Options: Wheel Brand: BKT/TRELLEBORG/MICHELIN/VREDESTEIN. Wheel Configuration: Standard/Standard2/Wide/Wide2. Decals: New/Old/None. Add-ons: All/None/Warning Triangle/Fire Extinguisher. Speed Decals: 25/30/40/50/60 KM/H. Rear View Camera System: Yes/No. Interactive Control: Yes/No. On-board Weigh Scale System: Yes/No. Rear Trailer Hitch: Yes/No. Cover: Yes/No. License Plate: Rear. Color Configurations: Base Color Rim Color Tarp/Cover Color Trailer Information: Bunning Series 200 -> Capacity: 26.7 mΒ³, Weight: 7.8-8 Tons + Most filltypes can be loaded onto it. V1.0.2.0 From now on, the rear trailer chute also supports the approach (IC) interaction. Required mods: Interactive control
Keybind Inspector V1.1.0.1
Keybind Inspector V1.1.0.1 FS25 Keybind Inspector is a read-only in-game utility for Farming Simulator 25 that helps you understand and manage your keybindings without changing your controls. Features include: Check whether a key or key combination is already assigned Capture a key combination by simply pressing it Browse all keyboard, mouse and gamepad bindings Find unused keyboard combinations Identify conflicts and shared keybindings Identify which installed mod registered a custom input action Search and browse bindings directly from the ESC menu Keybind Inspector reads your existing FS25 input bindings and mod information. It does not modify or rebind your controls. The interface is fully integrated into the FS25 menu with its own navigation page. No dependencies required. Created by Boy Meets Farming. V1.1.0.1 Multilingual Update Added an in-game language selector. Added English, German, French, Italian and Spanish interface support. Translated all tabs, headings, instructions, buttons, status messages and information panels. Localized FS25 and mod action names are displayed where available. Some action names may remain in English when no translation is supplied by Farming Simulator 25 or the originating mod. Improved text sizing for longer translated labels. KeyBind Inspector remains completely read-only and does not modify control assignments. Author: Boy Meets Farming Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Realistic 4Γ4 Traction System V1.2
Realistic 4Γ4 Traction System V1.2 Take real control of your tractorβs traction β engage 4WD, lock the differential, and let the system react to actual wheel slip, not just a keybind. This mod adds a fully switchable 4Γ4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle on demand, and toggle a differential lock that trades turning radius for raw grip in mud, snow, or heavy pulls. Features Real rear-wheel slip detection β the automatic modes react to actual wheel slip physics, not just speed Four drive modes, assigned per vehicle out of the box: Manual β youβre always in control Semi-auto β engages on real slip, manual override always available Auto β same logic, tuned for vehicles with factory-automatic 4WD (CVT/IVT drivetrains) Smart β Fendt-style continuous, proportional engagement (no hard on/off) Native tire pressure simulation on engagement β no dependency on any other mod On-screen HUD with live status, adjustable position from the in-game Settings menu Zero XML edits to any vehicle β the system injects itself into every compatible vehicle automatically V1.2.0.0 MULTIPLAYER (tested on a real dedicated server): Differential detection on dedicated servers fixed; it previously always failed on the client side Toggling 4Γ4 (Ctrl+J) now synchronizes correctly between the server and clients Manual differential lock (Ctrl+K) now synchronizes correctly between the server and clients Automatic modes (auto/semiauto/smart) are calculated by the server and synchronized with all clients A player joining in the middle of a session immediately receives the correct state of every vehicle REALISM: Ctrl+K (manual differential lock) respects a speed limit for engagement β it only locks when stationary or moving slowly, just like in a real transfer case GENERAL: Internal diagnostic code removed Documentation and store description reorganized Author: zasty chalk Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Belarus 82 Turbo MTS V1.0.0.2
Belarus 82 Turbo MTS V1.0.0.2 Price: 5000 Power: 81kw/110hp Frontloader configuration Main color configrations Rims Color configurations interactive control support New back mudguards New back led lights New back Lights New sounds New seat New upperlink This mod is converted from FS22 to FS25. If you find any errors, please write. V1.0.0.2 Fixed error textures log clean Increased modDesc version Required mods: Interactive control METAL TECHNIK Tytan MT 02
New Holland TG200 V1.0.0.1 FS25
Farming Simulator 22 Mods Β· September 14, 2026 Base price: $90.000 Power: 170 β 304hp Max speed: 40 km/h Weights configuration. Wheel configurations. Weights configurations. Fenders configurations. Seats configurations. Side monitors configurations. GPS System configurations. Exhaust configurations. Pillar Dash configurations. Windows tint configurations. V1.0.0.1 Fixed the hood front headlights. Added IC controls for the doors and the flasher bracket. Required mods: Interactive Control
Stellantis Van Pack V2.0
Discover the Stellantis Van Pack in the colors of La Poste, a complete and versatile pack for your postal activities in PR π«π·. πΈ Multiple vehicles and numerous configurations πΈ Full Interactive Control (IC) πΈ Interior fittings and details πΈ Deliveries and equipment La Poste πΈ Ideal for mail delivery, packages and touring πΈ Perfect for the RP postman, sorting center or delivery π¦ A very complete pack to expand your La Poste fleet and vary your touring vehicles! Thanks to DR3RS once again for these beautiful basic mods ^^ the Stellantis Pack Van 2026 is configurable in: Peugeot Boxer, CitroΓ«n Jumper, Fiat Ducato, Opel Movano, Toyota Proace Max and world premiere The Iveco eSuperJolly only available in electric and will only be released in 2026 in the pack you will find the thermal version except the Iveco since it is only electric and the electric version with the Iveco therefore separated in the games shop. The La Poste skin is only Thermal!!!!! β brand config β customize color β interior color, rims and brake calipers β gps with real gps β interactive control β rear camera like on the Mercedes truck DLC β trailer hitch Requires: Real GPS Mod Interactive Control
Kirovets K-710 V1.0.0.1 FS25
Farming Simulator 22 Mods Β· September 14, 2026 The Kirovets K-710 never made it into serial production. The Kirov Works in Leningrad built this beast in 1980 to mark the 200,000th tractor in the companyβs history: an articulated four-wheel-drive machine in the style of the K-701, powered by an uprated version of the YaMZ-240 V12 and wearing bodywork that would later appear on the series-built K-701M and K-702. It was nicknamed βIlyichβ. At least three were photographed together at the presentation; other sources put the total at no more than fifty. What became of them is unknown. The prototypes were painted red with a white cab, carried a large βK-710β on the grille and β500 hpβ on the side of the hood, and routed two exhaust stacks along the sides of the engine cover instead of the single central pipe of the earlier models. All of that is reproduced here. This is a full conversion to FS25, rebuilt rather than copied across. The legacy sound specialization, the obsolete FS19 shaders and the old material tinting have all been removed and replaced with current FS25 equivalents. Historical specifications: β Engine: YaMZ-240NM2 four-stroke V12 diesel β Power: 500 hp (368 kW) β Top speed: 40 kph β Dimensions: 7,200 Γ 3,000 Γ 3,800 mm β Fuel capacity 640 l β Weight 17,500 kg β price 85,000 β Five paint schemes: Factory Red / white cab (the livery the prototype actually wore, sampled from period photographs), Classic White, Kirovets Yellow, Olive Green and Industrial Blue are invented. Rims and crawler road wheels follow the body colour. β Standard wheels or crawler tracks β Seven engine options; only the YaMZ-240NM2 belongs to the K-710, the rest carried over from the original mod Features: β Multi-range powershift transmission β Full instrument panel: tachometer, oil pressure, oil temperature, coolant temperature and fuel level, each on its own scale and value source β Instrument lighting β Working head, work, brake, turn, reverse and beacon lights, including rotating beacon beams β Automatic rain-sensitive wipers β Engine and exhaust flap vibration β Opening cab doors β Zone-based dirt (chassis and running gear pick up more than the bodywork) β AI workers available V1.0.0.1 REFUELLING FIX The tractor can be refuelled at fuel stations again, driving into a station trigger now offers the refuel action.
Czech Language Pack V2.3.0.0
This translation package provides Czech translations for many mods and maps. When a translated mod is activated, its translation is automatically loaded and applied. The script adds or overrides translations for activated mods from the translations folder. It is possible to create your own version for PL, FR, IT, β¦. Features Translations are loaded from the translations folder. Translations can be added or overridden for activated mods. Translation files must follow the pattern "modname"_"lang".xml. - "mapdir"/translations/ Alternatively, you can define a separate folder: - "mapdir"/modTranslations/ Czech translations for the mods FS25_AdditionalFilltypes β v1.1.1.0 FS25_additionalGameSettings β v1.0.0.5 FS25_Alma_Missouri β v1.1.0.1 FS25_AnimalFoodCalculator β v1.0.0.0 FS25_AnimalPackage_vanillaEdition β v1.0.0.0 FS25_BR163_Brazil β v1.0.0.2 FS25_Claas_Axion_900 β v1.0.0.1 FS25_ClaasJaguar800 β v1.0.0.0 FS25_ClaasLexion500 β v1.0.3.0 FS25_ClaasPack β v1.1.0.0 FS25_CMV β v1.0.0.0 FS25_Configure_Maintenance β v1.0.0.0 FS25_ContractBoost β v1.1.0.0 FS25_CultivatorSettings β v2.0.1.0 FS25_CustomLogos β v1.2.0.1 FS25_DefModPack β v1.2.1.1 FS25_EasyDevControls β v1.2.0.0 FS25_EnhancedAnimalSystem β v1.1.0.1 FS25_EnhancedLoanSystem β v1.0.0.0 FS25_FarmlandOverview β v1.0.2.0 FS25_Fastrac_4000_ICON β v1.2.0.2 FS25_Fastrac_8000_ICON β v1.1.0.3 FS25_Fendt700Vario_Gen6 β v1.3.0.0 FS25_Fendt700VarioSeries β v1.3.0.0 FS25_Fendt900Vario_S4 β v1.3.0.0 FS25_FendtVario_900Gen7 β v1.1.0.2 FS25_FendtWeightsPack β v1.1.0.0 FS25_FLC253 β v1.0.0.1 FS25_FlieglTimberRunnerAutoload β v1.0.0.0 FS25_Geistal β v1.0.0.0 FS25_Greenhouse_Wood β v1.0.0.2 FS25_Hinterkaifeck β v5.0.0.5 FS25_InfoDisplayExtension β v1.2.2.0 FS25_infusionproductionpack β v1.1.0.0 FS25_Jungheinrich_EFG_S50_PRO β v1.0.0.1 FS25_Lunow_crossplay β vv1.0.0.0 FS25_MAN_19_322 β v1.0.0.1 FS25_Meat_Production β v1.1.0.0 FS25_ObjectStorageExtension β v1.0.1.0 FS25_pinnacle6x4Pack β v>1.1.0.0 FS25_PlaceableOverview β v1.0.1.0 FS25_ProductionControl β v1.0.0.2 FS25_ProductionPointLeasing β v1.0.0.0 FS25_RealisticAnimalLosses β v1.0.0.0 FS25_RefreshContracts β v1.0.0.0 FS25_RepairPickup β v1.2.0.0 FS25_rootCropStorage β v1.0.0.0 FS25_roundBalerExtension β v1.2.1.0 FS25_stopFullCombine β v1.1.0.0 FS25_ToolInclinationHelper β v1.0.0.6 FS25_TreeSaplingPalletPack β v1.0.0.1 FS25_TSStockCheck β v1.0.0.2 FS25_useYourTyres β v1.0.0.3 FS25_VIPOrderManager β v1.2.1.0 FS25_VolvoFH16Tipper β v1.0.0.1 FS25_enhancedMixerWagons β v1.0.0.0 FS25_GarageMenu β v1.0.0.3 FS25_CropRotation β v1.0.0.0 Map and mods depending on Pichonniere Valley map FS25_The_Pichonniere_Valley β v1.1.0.1 FS25_The_Pichonniere_Buildings_Pack β v1.1.0.0 FS25_Straw_Shed_Old β v1.0.0.1 FS25_Ivoy_Straw_Hangar β v1.0.0.0 FS25_Ivoy_Piggery β v1.0.0.0 FS25_Ivoy_Farm_Garage β v1.0.0.0 FS25_Ivoy_Cereal β v 1.0.0.1 Map and mods depending on Kingdom Of Wallachia map FS25_bigGarage β v1.0.0.1 FS25_CowBarnEuropeanModernPack β v1.0.0.0 FS25_FoodMixerSilo β v1.1.0.0 FS25_LongShed β v1.0.0.0 FS25_OldCornDryer β v1.0.0.1 Map and mods depending on CIZKOV map FS25_ArtisanalChipsFactory β v1.0.0.0 FS25_BigWhiteCowBarn β v1.1.1.0 Changelog V2.3.0.0Update change only the numbering of the translation in CLP: FS25_HofBergmann β v1.4.5.0 β v1.5.0.0 Beta1 V2.2.0.0Added translation: FS25_KrajowLazniki β v0.9.0.0FS25_WindshieldFunPlates β v1.0.0.0 V2.1.0.0Added translation:FS25_SeasonalWoolProduction β v1.0.0.1FS25_SeasonalMilkProduction β v1.0.0.0FS25_SmartLights β v1.0.1.0FS25_AgrometOrkanN225 β v1.0.0.0FS25_AgrometT050_1 β v1.0.0.0FS25_bigGarage β v1.0.0.1FS25_ClaasQuadrant1200 β v1.0.0.1FS25_Cmelak β v1.0.0.0FS25_csepel_truck -v1.0.0.0FS25_E281_Pack β v1.0.0.0FS25_E303_Pack β v1.0.0.0FS25_Fortschritt_B187FS25_Fortschritt_E516 β v1.0.0.0FS25_Fortschritt_RS09 β v1.0.0.1FS25_Fortschritt_T157_2 β v1.0.0.0FS25_Fortschritt_ZT300_PackFS25_GDR_BuildingPackage β v1.0.0.0FS25_GothicBarn β v1.0.0.0FS25_handTools β v1.0.0.0FS25_harrows_pack β v1.1.0.0FS25_HTS_100 β v1.0.0.0FS25_Hw80_pack β v1.0.0.0FS25_IFA_duble_cabin β v1.0.0.0FS25_IFA_W50_MrDinamit88_V3 β v1.0.0.0FS25_K700A β v1.0.0.0FS25_Koenigshain β v1.0.0.3FS25_Kverneland_taarup753C β v1.0.0.0FS25_LEM_TD100 β v2.0.0.0FS25_Lizard_P73SHFS25_OldMills β v1.0.0.0FS25_P027_5 β v1.0.0.0FS25_PGR_MPack β v1.0.0.0FS25_PgrBuildingPack β v1.0.0.0FS25_PolishGarage β v1.0.0.0FS25_RenovatedBarn β v1.0.0.0FS25_RoadwaySlabs β v1.1.0.0Fs25_Simson β v1.0.0.0FS25_SKODA105l_fs25planet β v1.0.0.0FS25_T088_Pack β v1.0.0.0FS25_T103 β v1.0.0.0FS25_T174_Bagger β v1.0.0.0Fs25_trabant β v1.0.0.0FS25_Trabi_kombi β v1.0.0.0FS25_Valtra_MF_seeder β v1.0.0.0FS25_zetor6 β v1.0.0.2FS25_Illschwang β v1.0.0.0
Zone Radar V1.2.0.1
Radar Zone adds placeable speed cameras that fine player-driven vehicles caught speeding, with amounts based on the real ranges of Argentinaβs National Traffic Law 24.449. The mod uses a progressive fine system in which the amount increases with the speed excess. 40 km/h Radar Speed limit: 40 km/h Urban zone Price: $10,000 60 km/h Radar Speed limit: 60 km/h Rural road Price: $7,000 80 km/h Radar Speed limit: 80 km/h Highway Price: $5,000 Speed control warning sign Price: $4,000 Decorative and does not issue fines Features Place the radar next to the road under Construction β Decoration. Automatic detection within a 14-meter radius. Real-life 10% tolerance; the 40 radar only fines vehicles above 44 km/h. Progressive fine: base amount plus a rate per km/h of excess. Under Law 24.449, exceeding the limit by more than 20 km/h is a serious offense with the fine multiplied by x2, while exceeding it by more than 40 km/h is reckless driving with the fine multiplied by x3.5. Passing a 40 radar at 110 km/h can cost over $50,000. The SPEED TICKET appears on the driverβs screen with the excess and amount, instantly deducted from the vehicleβs farm. Only fines player-driven vehicles; AI workers and traffic are exempt. Trailers and implements never generate duplicate fines. 15-second cooldown per vehicle: one pass, one fine. Radars and the sign have real collision and are sellable/removable from construction mode. Compatible with ALL vehicles and mods. Zero configuration: place it and it works. Compatible with Multiplayer and dedicated servers. The blue βSpeed controlβ warning sign can be placed a few meters before the radar, just like on real roads. Changelog V1.2.0.1New: Agricultural Financial System integration β with it installed, fines are booked to the current account with a 30-day due date; cash otherwise. Fixed: on multiplayer/dedicated servers, the fine notification and camera flash never reached clients; each player now sees it in their own language and currency. New store icons for the three radars. V1.1.0.0Radar lights: blinking red LED with glow and floor light pool, always on. White SPEED-CAMERA FLASH fires at the exact moment of the violation and is visible to all nearby players. Dedicated server compatibility.
Economic Inflation System V1.2.0.0
Inflation System applies compound monthly inflation to your farm. Every month, prices rise according to the selected mode, while crop and product prices increase at a slower rate. Features Every month, the inflation index rises based on the chosen mode. The increase is compound and stacks on the previous month, not a fixed percentage. Three economic modes: Stable: +1% to +2% monthly β calm economy Moderate: +3% to +5% monthly β constant pressure Crisis: +8% to +15% monthly, with random spikes β survival mode π₯ Inputs, including diesel, seeds, fertilizer, lime and herbicide, rise at the full rate. Machinery and tools in the shop rise at the full rate. Crops and products rise at 40% of the inflation rate. On-screen HUD with the current index, monthly inflation and accumulated total. Warning notifications when inflation spikes. Fully configurable from the in-game Settings menu (ESC), with no commands or special keys. Optional annual index reset. Compatible with ALL vehicles and mods. Settings and the index are saved per savegame. Compatible with Singleplayer, Multiplayer and Dedicated Servers. Changelog V1.2.0.0New: Market goods bought in bulk, including buying stations and silo refill, follow the inflation index. Purchases only are affected; sale prices never change. βCrop Price Inflationβ is now βMarket Inflation (purchases)β. Fixed inflation being applied once and never again; it now follows the real in-game month. Fixed machinery and shop prices not being inflated and the shop configuration screen breaking. Dedicated server: admins can change the settings. V1.1.0.0Added Dedicated Server compatibility. Added Multiplayer synchronization.
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