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Economic Inflation System V1.2.0.0
Inflation System applies compound monthly inflation to your farm. Every month, prices rise according to the selected mode, while crop and product prices increase at a slower rate. Features Every month, the inflation index rises based on the chosen mode. The increase is compound and stacks on the previous month, not a fixed percentage. Three economic modes: Stable: +1% to +2% monthly — calm economy Moderate: +3% to +5% monthly — constant pressure Crisis: +8% to +15% monthly, with random spikes — survival mode 🔥 Inputs, including diesel, seeds, fertilizer, lime and herbicide, rise at the full rate. Machinery and tools in the shop rise at the full rate. Crops and products rise at 40% of the inflation rate. On-screen HUD with the current index, monthly inflation and accumulated total. Warning notifications when inflation spikes. Fully configurable from the in-game Settings menu (ESC), with no commands or special keys. Optional annual index reset. Compatible with ALL vehicles and mods. Settings and the index are saved per savegame. Compatible with Singleplayer, Multiplayer and Dedicated Servers. Changelog V1.2.0.0New: Market goods bought in bulk, including buying stations and silo refill, follow the inflation index. Purchases only are affected; sale prices never change. “Crop Price Inflation” is now “Market Inflation (purchases)”. Fixed inflation being applied once and never again; it now follows the real in-game month. Fixed machinery and shop prices not being inflated and the shop configuration screen breaking. Dedicated server: admins can change the settings. V1.1.0.0Added Dedicated Server compatibility. Added Multiplayer synchronization.
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Economic Inflation System V1.2.0.0
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