Farming Simulator 25 mods
79,365 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
Commercial Apiary 1.0
Commercial Apiary - Description: A large commercial apiary housing nine large Langstroth hive assemblies. Provide sugar and water to produce honey and beeswax for use in the Homestead Wax Shop. Credits: Just Joe
Agricultural Supplies Station 1.0
Agricultural Supplies Station - Description: A station where you can buy liquid fertilizers and herbicides. Features: - Door animations - 2 different purchase models Liquid Agricultural Inputs Category: Miscellaneous Price: $12,000 Daily upkeep: $21 Liquid Agricultural Inputs Category: Miscellaneo...
Picnic Area 1.0
Picnic Area - Description: A picnic area for your farm. Features: - Automatic lights that come on at night Category: Decoration Price: $50 Daily upkeep: $5 Credits: BK Mods
Red Brick Garage 1.0.0.1
Red Brick Garage - Description: This mod adds a realistic garage made of red brick, which fits perfectly into a variety of maps. From rural areas to more urban environments, the structure has been designed with attention to detail, offering both an aesthetic and functional bu...
Claas Disco isoBUS Screen (Prefab) FS25
I am making my Claas mower ISOBUS screen available to you. It displays all the important information for mowers. The screen is intended for a Claas Disco mower, but it can also be used for other mowers. I have included instructions for the installation itself, as well as the corresponding entry for the implement's XML file. If you notice any bugs, I would be very grateful if you let me know so that I can fix them.
Case IH Precision Air 3380 mit SDX40 Concord V1.0.0.0
Case IH Precision Air 3380 mit SDX40 Concord V1.0.0.0 SDX40 Concord Kategorie: Aussaat / Sämaschinen Preis: SDX40 Bohrmaschine 55.000 $ Erforderliche Leistung: 250 PS Maximale Arbeitsgeschwindigkeit: 15 km/h Arbeitsbreite: 12,0 m Flügelreifenkonfigurationen Hinterherziehen und zwischen Optionen ziehen Precision Air 3380 Kategorie: Aussaat / Sämaschinen Preis: 25.000 $ Fassungsvermögen: 10,120 l / 4,600 l Aufkleberkonfigurationen Reifenkonfigurationen Hinterherziehen und zwischen Optionen ziehen Tags: Erforderliche LeistungMaximale ArbeitsgeschwindigkeitPS
Clogging Addon V1.4.1
Blockage Add-on for Farming Simulator 25 This add-on requires the FS25 Realistic Harvesting mod, which must be installed separately in your mods folder. Realistic Harvesting is not included in this download. With the Blockage Add-on, harvesting in Farming Simulator 25 finally becomes more realistic. It automatically installs itself in the combines and forage harvesters! This add-on expands Realistic Harvesting with a realistic blockage and overload system for combines and forage harvesters. Driving too fast or picking up too much material at once risks a blocked intake. The blockage add-on extends Realistic Harvesting with a realistic blockage and overload system for combines and forage harvesters. Features Realistic clogging depending on engine load and material quantity Different settings for Arcade, Normal, and Realistic modes Combine harvesters can clog under excessive load Forage harvesters are particularly sensitive to high engine load Cutter, intake, and pickup stop when blocked Intake can be reversed When reversing, corresponding intake effects run in reverse With grass pickups, material is deposited in front of the pickup when reversing Reversed grain can be returned to the ground as a swath and picked up again In case of severe blockages, the operator must exit the vehicle and clear the cutterbar directly No artificial speed limit – the operator decides how much strain to put on the machine Designed for multiplayer/dedicated server compatibility Y – Reverse intake/cutter Z – Restart the machine after clearing Z – In case of a severe blockage on the cutterbar Manually clearing blockages Preliminary information The FS25 Realistic Harvesting mod is required for this add-on and must be installed separately in the mods folder. The load depends on factors such as the machine, engine power, working width, harvest volume, and driving speed. Therefore, the behavior can vary significantly depending on the vehicle and field. If you consistently operate your machine at its performance limit, you should expect the intake to eventually become clogged. Just as it should be. 😄 Enjoy more realistic harvesting! ## New: Knife wear for forage harvesters * Forage harvesters now have their own **knife sharpness from 0–100%** * Knife sharpness is displayed directly in the HUD * The knives wear depending on the actual amount of material processed * Different crop types cause different levels of wear * High engine load and overloading additionally increase knife wear * Blunt knives increase the forage harvester’s power requirement and therefore also the engine load ## Sharpening the knives * Sharpen with **Right Shift + M** * The forage harvester must be switched on * The corn header, pickup or other attached implement must be switched off * If the attached implement is switched on during sharpening, the sharpening process is automatically cancelled * A complete sharpening process from 0 to 100% takes approximately **60 seconds** * Knife sharpness is saved in the savegame * Multiplayer synchronization supported ## Adjusted knife wear * Wear rate reduced after initial practical tests * Target value with a normal corn crop: approximately **6 ha until the next sharpening** * Green rye, grass, hay, pickup material and poplar have their own wear factors * Wear is based on the amount of material processed and not on a fixed hectare value * New display: **Knife sharpness xx%** * 70–100% = Green * 40–69% = Yellow * Below 40% = Red * The current sharpening status is displayed during sharpening * Intake blockage from 105% engine load * Material pressure in the intake is already visible at normal utilization * Helpers can also cause blockages * Classic HUD * HUD size can be toggled with **Right Shift + J**: 20% → 50% → 70% → 100% * Adjusted profiles for Normal and Realistic * Support for Realistic Harvesting 1.6
Kühne KNT 770 V1.0.0.0
Kühne KNT 770 V1.0.0.0 Die KÜHNE KNT 770 ist eine schwere Scheibenegge, die in Ungarn vom Landmaschinenhersteller KÜHNE gefertigt wird. Basierend auf der bewährten Case IH 770-Plattform, zeichnet sie sich durch diverse Konstruktionsverbesserungen für erhöhte Langlebigkeit und bessere Feldleistung aus. Hersteller: Kühne Modell: KNT 770 Preis: 25.000 $ Arbeitsbreite: 6,2 m Erforderliche Leistung: 180-250 PS Arbeitsgeschwindigkeit: 15 km/h Konfigurationen: Reifenkonfiguration Hauptfarbkonfiguration Halogen- oder LED-Beleuchtungskonfiguration Toolbox-Konfiguration Tags: Erforderliche Leistung
Increase straw yield v2.0
Increase straw yield v2.0 V2.0.0.0 Adds the possibility of increasing grass yields like straw Straw Multiplier adds a new setting to the game options allowing you to increase the quantity of straw produced during harvest. Freely choose the multiplier that suits your playing style: x1 (Vanilla) x2 x3 x5 x10 Features New setting in game settings Changing the multiplier at any time Automatic saving of setting Multiplayer compatible Dedicated server compatible Compatible with most FS25 maps as long as they use the fillType=”STRAW” standard for straw harvesting. Known limitations In some cases, conflicts may appear with: Mods modifying crop yields Mods modifying straw production Mods adding or replacing cultures Some maps using custom FruitTypes If multiple mods change straw yields simultaneously, the end result may be different of the selected value. To avoid conflicts: Avoid using multiple mods that change straw yields at the same time. Check the log.txt file if there are any problems. Test compatibility with your other gameplay mods before use on a main backup. Author: Crazzy Farmers Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Hof Bergmann V1.5.0.0 Beta 1 Hotfix
Hof Bergmann is an extensive and highly detailed map for Farming Simulator 25, combining traditional farming with livestock husbandry, processing, direct sales, and interactive activities. Version 1.5.0.0 Beta 1, the “Fall Update,” expands and improves the map in many areas. Features Large dairy farm with barns, a rotary milking parlor, calf rearing facilities, and an insemination station Expanded cattle breeding system including bull calves, bull housing, and bull semen Manual and automatic animal feeding Manual sheep shearing using a dedicated shearing tool Milk bottling into portable, sellable milk crates Custom hand tools such as a watering can, shovel, pitchfork, scythe, rake, axe, and fishing rod Rainwater tanks at the main farm, the allotment garden, and Farm 3 Revamped contract production with cancellable production orders Bale press line for producing mixed feed bales Integrated bale storage with direct stocking functionality TMR bale feeding for water buffalo and Highland cattle Expanded farm shop with dedicated sales and payout functions Household delivery contracts for various goods Hop cultivation and processing into hop bales Hunting, game processing, and fishing New and revised livestock facilities Numerous interactive buildings, machines, and production processes Precision Farming support Compatibility with the Straw Harvest DLC Extensive bug fixes and optimizations Many tasks can be performed not only with machinery but also directly by the player using various hand tools. HOF BERGMANN BETA1 – WINDOWS HOTFIX Close LS25 completely. Run HofBergmann_Beta1_Hotfix.exe from this extracted package. Select the existing FS25_HofBergmann.zip, not the AIO package. The standard mods folder is pre-selected; custom folders can also be chosen. Click “Install Hotfix” and confirm. Wait for the success message, then restart LS25. No need to re-download the map. No new license required. The app contains all hotfix data. No PowerShell commands, installation, administrator rights, or internet access are required. Windows 10/11, 64-bit, with .NET Framework 4.7.2 or newer. SAFETY The app checks the original Beta1 script version, creates a working copy, and verifies the fix before replacing the map ZIP file. The original file is preserved alongside it as FS25_HofBergmann.zip.vor-Hotfix-….bak. Ensure approximately 3.4 GB of additional free disk space is available. License files, save games, and other mods remain unchanged. Other versions or modified protected files will be rejected. A ZIP file that has already been fixed will be detected and not modified again. Do not close the window during processing. In case of an error, send the message to LSFM. Any remaining .tmp file is merely the unfinished working copy, not a usable game mod. MULTIPLAYER All players and the server must use the same fixed map ZIP file. Stop the server, patch the ZIP locally, and then upload it back to the server. REVERTING TO BACKUP (only if necessary) Close LS25. Move the patched ZIP file to a different location. Rename the appropriate .bak file back to FS25_HofBergmann.zip. Note: The old version once again contains the expired promo lock. The EXE is not signed with a publisher certificate. Consequently, Windows may display a warning about an unknown publisher. Obtain it only from the LSFM source; do not disable your antivirus software. Fixes Pregnant dairy cows could still be purchased; this was unintended and has been changed. The farm shop was constantly displaying information from the info trigger; this has been fixed. The info display was removed because all details are visible in the farm shop menu. Mown grass from municipal contracts could not be picked up using a handheld fork; this has been fixed and was tested in single-player. Locking animals in the barn did not work via keyboard due to a key conflict with the NVIDIA overlay. Fixed and tested in SP. Fixed an issue related to sleeping and poultry, specifically concerning their new functionality. Fixed the animal output trigger at the insemination station; retrieval using the FS25_lsfmAnimalTransportPack, herding animals out manually, was not working. Note: Use the new version of FS25_lsfmAnimalTransportPack included in the map pack. Removed collisions for invisible animals at the dairy farm’s insemination station. Fixed the missing animation shader for the strip curtains at the slaughterhouse cold storage. Significantly lowered the selling prices for wild boar and venison. Fixed an issue where the hay dryer would not accept split-wood pallets. Corrected the instant-build price for the milk tank and milking robot at the farm’s dairy barn. Enabled instant-build for calf hutches and adjusted the price accordingly. Increased the instant-build price for the milking robot and milk tank; they were previously too cheap compared to manual construction. Lowered the interaction trigger for the bale storage at the dairy farm’s calf barn so that bales can be retrieved from the front. Improved the hunting rifle’s aiming controls. Changes/New Additions Moved the log splitter from Farm 1 to a location outside the farmyard. Removed the garden pump at the farm and installed a rainwater tank instead; it fills up when it rains and can also be filled using a trailer. Added a rainwater tank at the allotment garden. Added a rainwater tank to the garden at Farm 3 and removed the garden pump. Added a watering can as a handheld tool; it can be filled at open bodies of water or standard water fill triggers. Added flour sales at the bakery, the village bakery. Added a sheep shearing machine as a handheld tool. Expanded the farm sheep barn to include a shearing area for manual sheep shearing. The sheep shearing area can be switched to automatic mode; wool then appears as a pallet as usual. During manual shearing, wool collects in a pile on the floor; this can be picked up using a pitchfork, a hand tool, or a similar implement. Installed a milk bottling station for bottles in the milk house by the farm cow barn; output is in portable crates. Bottled milk in crates can be sold at various sales points or in the farm shop. Added milk crates to household deliveries. Converted the dairy facility to contract production. Updated the contract production script: fixed a conflict involving duplicate assignments and added a function to cancel active contracts. Slightly increased the input capacity for hop production, allowing multiple trailers to be unloaded. Added a bale pressing lane outside Farm 1, towards the BGA; material, such as TMR, can be tipped here. Material can be pressed into mixed feed bales using a standard baler. Attached bale storage directly to the pressing lane; a trigger in the lane allows bales to be moved directly into storage. Switched water buffalo and Highland cattle pastures to exclusive TMR bale feeding; bales are no longer converted into loose material.
Toyota Hilux Invincible 2021 V2.0.0.7
Toyota Hilux Invincible 2021 V2.0.0.7 Toyota Hilux Invincible 2021 Preis: 45.000 $ Motorleistung: 200 / 224 PS Geschwindigkeit: 120 / 220 km/h 2 Felgentypen Auswählbare Farben Anhängerkupplung Passagiersitze für Mehrspieler V2.0.0.7 Fahrzeugtypkonfiguration hinzugefügt: Standard-/Mobile Werkstatt Wie benutzt man es? Öffnen Sie die hintere linke Tür von außen und drücken Sie M, um den Werkstattmodus zu aktivieren. Erforderliche Mods: Interaktive Steuerung Fahrzeugjahre Tags: Erforderliche ModsInteraktive SteuerungPSToyota Hilux Invincible
Production Supply Manager V1.0
Production Supply Manager V1.0 Production Supply Manager combines the logistics of owned productions, animal facilities and fixed silos in one full-screen interface. INCLUDED PLACEABLE – Universal Logistics Center: purchase price $25,000, daily upkeep $120 and capacity 100,000,000 litres. MAIN FEATURES – Global, per-production and per-ingredient warning thresholds and refill targets. – Stable alphabetical lists with selection and scroll position preserved. – Selective manual refills with an adjustable litre quantity for every product. – Free transfers from physically available stock in owned silos and compatible internal outputs. – Assisted purchases from the cheapest compatible buying point, with an optional configurable virtual supplier. – Controlled automatic purchases with protected balance and limits per cycle, day and product. – Animal input and output management, including feeding-robot ingredient bunkers. The base-game robot prepares the mixed ration. – Smart Total Mixed Ration shortcut for normal cow barns: hay, silage, straw and mineral feed are proposed together, mixed in fixed proportions and transferred directly to the barn. – Output modes: keep, distribute, sell now, sell in the selected month and send internal stock to the included silo. – Autonomous WAREHOUSES page for stock management and scheduled sales; warehouse modes never change stock availability for ordinary refills. – Optional Universal Logistics Center (shop category: Containers): 100,000,000-litre capacity, price $25,000, daily upkeep $120, and support for products registered by the map and active mods, including bulk materials, liquids, pallets and supported bales. Water supplied by this center is free. – Multiplayer support with separate settings for each farm and permission checks for farm-related changes. DEFAULT CONTROLS Left Alt + U: open or close the logistics center. Left Alt + I: refresh data. All bindings can be reassigned in the game settings. Author: Max Games Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Lowloader Balle Autoload Pack V1.0.0.0
Lowloader Balle Autoload Pack V1.0.0.0 Das Lowloader Ballen-Autoload-Paket beinhaltet: Fliegl DTS 5.9 Ballen-Autoloader Preis: ab 30.500 US-Dollar Kategorie: Tieflader, Ballenlader Konfiguration: Standard oder Ballen-Autoload Konfiguration: Seitliche Schutzvorrichtungen Automatisches Laden für Rundballen (125 cm: 18 Ballen, 150 cm: 14 Ballen, 180 cm: 12 Ballen, Baumwolle: 2 Ballen, 85 cm: 69 Ballen) Quaderballen (180 cm: 18 Ballen, 220 cm & 240 cm: 15 Ballen, Baumwolle: 1 Ballen) 70 cm hohe Quaderballen (180 cm: 24 Ballen, 220 cm & 240 cm: 20 Ballen) Hesston Quaderballen 240 cm: 10 Ballen Farbauswahl für den Anhänger Erweiterte Auswahl an Felgenfarben Auswahl der Aufkleberfarbe Die Breite der Ladeplattform ist per Maussteuerung einstellbar. Schwarzmüller Tieflader 4A Ballenautomatik Preis: ab 60.000 US-Dollar Kategorie: Tieflader, Ballenlader Konfiguration: Standard oder Ballen-Autoload Automatisches Laden für Rundballen (125 cm: 22 Ballen, 150 cm: 18 Ballen, 180 cm: 16 Ballen, Baumwolle: 3 Ballen) Quaderballen (180 cm: 30 Ballen, 220 cm & 240 cm: 26 Ballen, Baumwolle: 1 Ballen) 70 cm hohe Quaderballen (180 cm: 38 Ballen, 220 cm & 240 cm: 33 Ballen) Hesston Quaderballen 240 cm: 14 Ballen Farbauswahl für den Anhänger Erweiterte Auswahl an Felgenfarben Wichtiger Hinweis: Geänderte Tastenbelegung: Rampen ein-/ausklappen mit „O“ (Rohrumschaltung), da „B“ für die Arbeits-/Transportposition der Ballenautomatik verwendet wird. So funktioniert die automatische Ballenverladung: Wichtige Hinweise: Die Funktion „Ballen-Autoload“ ist nur verfügbar, wenn sie in der Werkstatt/Garage konfiguriert ist. 1. Den Anhänger mit der Taste „B“ in die Arbeitsposition bringen. Nun können die Ballen aufgenommen werden. Im Arbeitsmodus „EASY“ sammelt der Anhänger automatisch Ballen ein, die sich bis zu 4 m neben dem Anhänger befinden. Im Arbeitsmodus „PRO“ müssen die Ballen auf dem Anhänger platziert werden, damit sie von Autoload erkannt werden können. Der Arbeitsmodus kann jederzeit mit "Strg"+"Z" geändert werden. 2. Nach dem Einsammeln der Ballen den Anhänger in die Transportposition mit der Taste „B“ bringen. 3. Zum Entladen den Entlademodus mit der Taste „Z“ starten. Die Bedienelemente des Entladeassistenten stehen während des Entladevorgangs zur Verfügung. Die Ballen können in alle Richtungen bewegt und um alle Achsen gedreht werden. Wählen Sie die Entladeposition und entladen Sie die Ballen mit der Taste „Z“. Nach dem Entladen den Entladevorgang mit „Z“ beenden. Der Entladevorgang kann mit „X“ abgebrochen werden. Tags: Automatisches LadenKategorie TiefladerWichtige HinweiseWichtiger Hinweis
Bergisch Land FS 25 1.0
Bergisch Land FS 25 - Description: Welcome to the Bergisch Land in Northrhine-Westphalia! This map is not a 1:1 recreation, but a portrayal of the region’s distinctive features. So while you play, it feels like you’re somewhere in the Bergisch Land. You can look forward to a...
Idaho Tater Land 1.0.1.0
Idaho Tater Land - Description: Welcome to Idaho Tater Land. This map is based off a fictional location representing the region near the Snake River flats. Here you will find mostly flat land in the center of the map where the large potato fields are located. Towards the edg...
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro