Clogging Addon V1.4.1

Clogging Addon V1.4.1

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Blockage Add-on for Farming Simulator 25
This add-on requires the FS25 Realistic Harvesting mod, which must be installed separately in your mods folder.
Realistic Harvesting is not included in this download.
With the Blockage Add-on, harvesting in Farming Simulator 25 finally becomes more realistic.
It automatically installs itself in the combines and forage harvesters!
This add-on expands Realistic Harvesting with a realistic blockage and overload system for combines and forage harvesters. Driving too fast or picking up too much material at once risks a blocked intake.
The blockage add-on extends Realistic Harvesting with a realistic blockage and overload system for combines and forage harvesters. Features
Realistic clogging depending on engine load and material quantity
Different settings for Arcade, Normal, and Realistic modes
Combine harvesters can clog under excessive load
Forage harvesters are particularly sensitive to high engine load
Cutter, intake, and pickup stop when blocked
Intake can be reversed
When reversing, corresponding intake effects run in reverse
With grass pickups, material is deposited in front of the pickup when reversing
Reversed grain can be returned to the ground as a swath and picked up again
In case of severe blockages, the operator must exit the vehicle and clear the cutterbar directly
No artificial speed limit – the operator decides how much strain to put on the machine
Designed for multiplayer/dedicated server compatibility
Y – Reverse intake/cutter
Z – Restart the machine after clearing
Z – In case of a severe blockage on the cutterbar Manually clearing blockages
Preliminary information
The FS25 Realistic Harvesting mod is required for this add-on and must be installed separately in the mods folder.
The load depends on factors such as the machine, engine power, working width, harvest volume, and driving speed. Therefore, the behavior can vary significantly depending on the vehicle and field.
If you consistently operate your machine at its performance limit, you should expect the intake to eventually become clogged. Just as it should be. 😄
Enjoy more realistic harvesting!
## New: Knife wear for forage harvesters
* Forage harvesters now have their own **knife sharpness from 0–100%** * Knife sharpness is displayed directly in the HUD * The knives wear depending on the actual amount of material processed * Different crop types cause different levels of wear * High engine load and overloading additionally increase knife wear * Blunt knives increase the forage harvester’s power requirement and therefore also the engine load
## Sharpening the knives
* Sharpen with **Right Shift + M** * The forage harvester must be switched on * The corn header, pickup or other attached implement must be switched off * If the attached implement is switched on during sharpening, the sharpening process is automatically cancelled * A complete sharpening process from 0 to 100% takes approximately **60 seconds** * Knife sharpness is saved in the savegame * Multiplayer synchronization supported
## Adjusted knife wear
* Wear rate reduced after initial practical tests * Target value with a normal corn crop: approximately **6 ha until the next sharpening** * Green rye, grass, hay, pickup material and poplar have their own wear factors * Wear is based on the amount of material processed and not on a fixed hectare value
* New display: **Knife sharpness xx%** * 70–100% = Green * 40–69% = Yellow * Below 40% = Red * The current sharpening status is displayed during sharpening
* Intake blockage from 105% engine load * Material pressure in the intake is already visible at normal utilization * Helpers can also cause blockages * Classic HUD * HUD size can be toggled with **Right Shift + J**: 20% → 50% → 70% → 100% * Adjusted profiles for Normal and Realistic * Support for Realistic Harvesting 1.6

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