Farming Simulator 25 mods
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DAF CF Sweeper v1.0.0.0
DAF CF Sweeper v1.0.0.0 Van Doorn Veegwagen | Früher Zugriff. Lernen Sie den Van Doorn Veegwagen für Landwirtschafts-Simulator 25 kennen! Eine tolle Ergänzung für alle, die gerne im Straßenbau, Infrastrukturprojekten und realistischen Aufgaben arbeiten. Ideal zum Kehren von Straßen, Baustellen und anderen Bereichen! FRÜHZUGRIFF – IN BEARBEITUNG Die Mod befindet sich aktuell noch in der Entwicklung und ist daher noch nicht vollständig fertiggestellt. Dennoch möchten wir sie bereits jetzt allen zur Verfügung stellen, die sie ausprobieren möchten! Weitere Verbesserungen, Funktionen und Details werden weiterhin erarbeitet. In zukünftigen Updates wird die Kehrfunktion kontinuierlich erweitert und optimiert. Habt ihr Ideen, Vorschläge oder seid ihr auf Probleme gestoßen? Lasst es uns wissen! Feedback ist immer willkommen und hilft uns, diese Mod noch besser zu machen. Viel Spaß mit dem Van Doorn Veegwagen! Tags: Die ModLernen SieViel SpaWeitere Verbesserungen
Realistic Livestock RM V1.4.1
Realistic Livestock RM V1.4.1 Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod. Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits. Everything is managed from the RL Menu – a dedicated tabbed interface for browsing, trading, moving, filtering, and automating your herds. This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed. Features – Individual animal tracking with unique identity – Genetics system with heritable traits that affect production output – Genetics display in animal names with configurable detail level (average score or full trait breakdown) – Breeding and reproduction with pregnancy mechanics and genetic inheritance – AI insemination system with semen dewars – Disease simulation with ten diseases across cows, pigs, sheep, goats, chickens and horses – a hidden phase before symptoms on harder settings, spread within a pen, immunity, vaccination, paid treatment and culling, with five difficulty levels and a per-disease on/off list – Animal monitoring to track individual animals over time – Weight system tied to genetics and feeding – Animal marking and castration – RL Menu: a standalone tabbed menu covering all animal management – browsing, moving, selling, buying, AI straw purchases, messages, and trailer loading – Saveable animal filters, cycled with F across the menu tabs – Herdsman automation: daily sell/buy/castrate/naming/AI/move/horse-care tasks driven by saved filters – Animal Country of Origin setting for new animals – Dealer controls: choose which animals and age groups the dealer offers, and its stock quality (Budget, Standard, Premium) – Daily summary mode for message log – In-game help pages – Highland cattle bull support – Animal pack system: third-party mods can add new breeds or adjust animal balance – Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility – Map support: Witcombe (UK breeds – Jersey, Gloucestershire Old Spot, Texel, Suffolk, Blue Faced Leicester, plus Hereford heritage profile) with automatic version-aware compatibility – Map support: Le Mechet (French breeds – Charolaise, Montbeliarde, Simmental, Vosgienne) with automatic version-aware compatibility – Simple support for butchers using Extended Production Point (EPP) mod – Mod compatibility checks at startup: hard-block dialog for incompatible mods, plus a dismissible warning tier for mods known to degrade gameplay – Mod compatibility bridges: coexists with Seasonal Wool Production (Argsy Gaming) without double wool output – Multiplayer support Supported Maps & Packs RLRM works on virtually any map out of the box. It does not need to be on a list. The maps below are special only because they add their own custom animal types or breeds, which need built-in support for those extras to get the full RLRM treatment (genetics, breeding, reproduction). On any other map, the standard animals just work. Maps: – Hof Bergmann – ducks, geese, cats, rabbits, alpacas, quail with full breeding support – Witcombe – UK breeds (Jersey, Gloucestershire Old Spot, Texel, Suffolk, Blue Faced Leicester) with full breeding support; Hereford heritage profile – Le Mechet – French breeds (Charolaise, Montbeliarde, Simmental, Vosgienne) with full breeding support (NOT compatible with Cow Breeds Pack unless you use the latest development version – both replace the cow husbandry config) Animal Packs: – Cow Breeds Pack for RLRM by ConGan98 – additional cattle breeds – Sheep Breeds Pack for RLRM by ConGan98 – additional sheep breeds V1.4.1.0 You can now vaccinate animals for some diseases from the Diseases dialog, newborns of an immune mother start life protected, and footrot joins the diseases for cattle, sheep and goats. Saved filters come back to the trailer Transfer tab, starving animals lose health more slowly, and old-age and accident deaths no longer rise with longer months. Highlights: – Vaccination – from the Diseases dialog, protect cattle against BRD, pigs against PED, sheep and goats against pulpy kidney, and cows and female goats against mastitis. – Protection from the mother – piglets, lambs and goat kids born to an immune mother start life protected. – Footrot – a new disease for cattle, sheep and goats, with treatment and a vaccine. – Filters on the trailer – cycle your saved filters on the Transfer tab to load or unload only the animals you want. – A clearer Diseases dialog – the most urgent disease comes first, every row has a coloured icon, and a treatment asks before it starts, resumes or stops. – Fairer health and death odds – starving animals lose health more slowly, good health genetics now help, and old-age and accident deaths no longer rise when using more days per month. Author: rittermod Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Contract Manager v1.0
Contract Manager v1.0 Contract Manager gives the server admin control over field contracts and keeps them fair for every farm. It works on dedicated servers, in hosted multiplayer games and in single player, and uses only the game’s own menus. WHY THIS MOD On shared servers, contracts were easy to exploit and hard to manage. A farm could take a harvest contract, sell the crop elsewhere or pass it to another farm, and simply let the contract fail. Rewards could not be matched to the server’s economy, and admins had no way to step in. Contract Manager was made for our own community server to fix exactly this. WHAT IT DOES Product protection: contract crop can only be moved between the vehicles of the farms working the contract and can only be unloaded at its delivery point. Dumping it on the ground or handing it to another farm is blocked. Once work has started the contract cannot be cancelled, and if it fails, the contract crop collected so far is taken back. Admin rules: reward multiplier with minimum and maximum, failure penalty and partial payout, active contracts per farm, daily and monthly quota, board size and generation interval, contract duration, contract types and their weights, harvest share kept by the farm, leased vehicle cost, distance and difficulty pricing, reputation, chain and NPC bonuses. Extra lines in the contract details: time left, possible penalty, expected yield, amount to deliver and progress. Contract Manager page in the ESC menu: every contract in one sortable table with Active, New and History tabs. Multiplayer: reserve a contract for a few minutes, share a contract with a partner farm and split the reward by contribution. Admins can refresh the board, force-cancel a contract, transfer it or assign it to a farm. HOW TO USE Settings: ESC > Settings > Contract Manager. Only the admin can change them; every player sees the statistics of their own farm there. Contracts page of the game, bottom bar: C = Reserve, Invite partner, Accept partnership, Leave partnership. Space = Decline invite. X = Refresh board (admin). If the game already uses a key, the next free one is taken; the bar always shows it. On a gamepad, use the button shown in the bar. Contract Manager page: pick a tab, select a row and click an action button. Actions that cannot be undone ask for confirmation. NOTES Install it on the server and on every player; everyone needs the same version. In single player, the multiplayer-only features are switched off and shown greyed out. When FS25_BetterContracts is active, Contract Manager switches its own contract rules off so the two mods do not stack; the admin can switch them back on with “Apply on top of BetterContracts”. Settings file: modSettings/FS25_ContractManager.xml Author: NetheritePanda Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
DAF CF Sweeper FS25
Van Doorn Veegwagen | Early Access 🚛🧹 Meet the Van Doorn Veegwagen for Farming Simulator 25! A great addition for everyone who enjoys working on road construction, infrastructure and realistic tasks. Ideal for sweeping roads, construction sites and other areas! 🚧 EARLY ACCESS – WORK IN PROGRESS The mod is currently still in development and is therefore not completely finished yet. Nevertheless, we would like to make it available now for everyone who already wants to enjoy it! Further improvements, features and details are still being worked on. In future updates, the sweeper will continue to be expanded and refined. 💬 Do you have ideas, suggestions or have you encountered any problems? Please let us know! Feedback is always welcome and helps us make this mod even better. Have fun with the Van Doorn Veegwagen! 🟠 DBG Community
Shaders by Frinks (DLSS 5) V1.0
Shaders by Frinks (DLSS 5) V1.0 Hello. I’m sharing my custom shaders. They look best with DLSS 5 neural rendering. Below, I’ll provide Rajot’s guide on how to install DLSS 5. Thank you in advance. Author: Frinks Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
RICHARD WESTERN GR30 v1.0
RICHARD WESTERN GR30 v1.0 Specifications: Price: 64.500 € Capacity: 45.000 l Author: Agrarcrew, Petorious, WBF Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Mercedes-Benz Actros 2020 Bearbeiten V1.0.0.0
Mercedes-Benz Actros 2020 Bearbeiten V1.0.0.0 Ich möchte euch die Mercedes-Modifikation vorstellen, die ich für mich selbst erstellt habe. Mod-Ersteller: Wobby /TB.Simulatio Preis 128.000 Leistung 625 PS Zusätzliche Funktionen Option für Rundumleuchte vordere Stoßstange zusätzliche Beleuchtung wütende Augen Innenraum-LEDs Tags: PS
Change the Visual Amount of Straw FS25
🚜 MOD: HARVESTER STRAW EFFECT CONTROL 🌾 Tired of your harvester releasing that exaggerated cloud of straw? With this mod, you can adjust the amount of straw/chopper effect released by harvesters during harvesting! Let's be honest: in real life, an older harvester doesn't release that much straw! Now you can make the effect much more realistic and adapt it to your preference! 🔥 ⚙️ MOD FEATURES: 🔧 Menu setting: new option in Settings > Game > Harvester straw. 📊 Adjustable control: adjust the straw effect from 0% (no effect) to 100% (game default), in 10% increments. 🚜 Compatibility: works with all harvesters, both base-game and modded ones. 🌾 Two adjustable effects: works both for the chopper, which spreads the straw, and for the straw left in a swath. ✅ Visual only: the harvest, straw on the ground, swaths and yield remain exactly the same. The mod only changes the visual effect! 💾 Saved setting: the value starts at 100% the first time you use it. After changing the value and saving the game, the selected setting will be loaded automatically in future sessions. 🌐 Multiplayer: compatible with multiplayer mode. Only the administrator can change the setting. 🗣️ AVAILABLE LANGUAGES: 🇧🇷 Portuguese (BR) 🇵🇹 Portuguese (PT) 🇺🇸 English 🇩🇪 German 👨🌾 Author: 1G MODS
Zaslaw D55A FS25
Polish agricultural trailer Zaslaw D55A Basic price: 11300$ Capacity: 5.25m³ / 7.3m³ / 8.5m³ Capacity configuration Reflector configuration Sticker configuration Wheel configuration Colours configuration: frame/floor/side panels/rims
FS25 Soldier figures V1.0.0.0
FS25 Soldier figures V1.0.0.0 Enhance your farm with soldier figures. This mod includes 12 static figures that you can arrange in various positions as you please. The figures can be removed from the map by selling them. You can find them under the “Construction – Other” category. I hope you enjoy it! Credits:Miroslav1960
Soldatenfiguren V1.0.0.0
Soldatenfiguren V1.0.0.0 Verschönere deine Farm mit Soldatenfiguren. Diese Mod enthält 12 statische Figuren, die du nach Belieben positionieren kannst. Die Figuren lassen sich durch Verkauf von der Karte entfernen. Du findest sie in der Kategorie „Bau – Sonstiges“. Viel Spaß damit! Tags: Die FigurenDiese ModViel Spa
MAN TGL Edit V1.0
MAN TGL Edit V1.0 I have converted the MAN TGL mod into a tractor unit Made by Lucas Moddingstube, TschiZack and Jonas2203 Price: €40,000 Power: 220 hp Author: FrknEditing14 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Krone EasyFlow 380 S FS25
Krone EasyFlow 380 S – 3.8 m pick-up for forage harvesters. - Working width: 3.8 m - Price: 34,000
Krone EasyCollect 1053-3 FS25
Krone EasyCollect 1053-3 – 14-row folding maize header for forage harvesters. - Working width: approx. 10.5 m - Three-part folding for road transport - Required power: 950 hp - Price: 152,000 - New EasyCollect decals and logos - Fixed divider holders and bolts that follow the cones - Multiplayer supported – no other mods needed Base model: GIANTS Software.
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