Farming Simulator 22 mods
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TMR Power Plant M44 (Mixing Station & Bulk Storage) v1.0
TMR Power Plant M44 (Mixing Station & Bulk Storage) Industrial-scale feed production and logistics for your dairy empire! The TMR Power Plant M44 is the ultimate large-scale facility for any dairy or cattle farm that refuses to compromise on professional livestock care. The plant combines highly efficient production with massive storage capacities. **Process loose material or bales right on-site:** In addition to fully automated TMR (Total Mixed Ration) production, the facility features dedicated production lines for grass drying (hay) and silage production. Thanks to its enormous capacity, you maintain full control over all feed components on your XXL farm! **Multi-production:** 3 integrated, highly efficient production lines (silage, hay, and Total Mixed Ration). Bale & pallet intake: Convenient unloading via the ground grate, plus integrated triggers for the automatic processing of bales and pallets (e.g., mineral feed). **Unbeatable economics:** Huge capacity with €0 daily maintenance costs. **DF Industries Standard:** Fully automated night lighting for round-the-clock operational readiness and a 100% error-free log. **Technical Specifications:** Purchase price: €147,500 Maintenance costs: €0 / day **Total capacity:** 18,000,000 liters (distributed across all feed components) **Category:** Production / Factories **Changelog (Version 1.0.0.0)** Initial Release – The TMR Power Plant M44 opens its doors **Mixing & Drying Logic:** Recipes for silage production, grass drying, and TMR mixing successfully integrated. **XXL Storage Management:** Capacities for all input and output crop types (grass, hay, chaff, straw, silage, TMR, mineral feed) precisely balanced. **High-Speed Loading:** Output speed increased to a massive 2,200 liters per second. **Flexible Unloading:** Logic for loose tipping, bale triggers (excluding cotton), and pallet triggers cleanly implemented. **Night Design:** Automatic LED lighting and street lamps for optimal visibility in the dark. **FBM-Ready:** All test runner modules and data checks passed 100% successfully – absolutely error-free log.
Liget ZRT Sugar Mill V1.0
Liget ZRT. Sugar Mill – a Hungarian production facility. Features: Converts Sugar Beet, Cut Sugar Beet, and Sugar Cane into sugar. Capacity: 360,000L per input, producing 180,000L of sugar. Price: $240,000 Can be placed in the Factories category.
Marking spray V1.0
With the marking spray, you can apply markings directly to the ground in Farming Simulator 25. The spray is especially useful for construction sites, traffic safety, surveying, or any task that requires visible area and position markings. **Features:** - Three different spray colors: - Neon orange - Neon red - Neon blue - Multiple line widths - Freehand spraying of lines and markings - Undo function - Markings can be removed later - Markings are saved The marking spray was primarily designed for construction, traffic management, and municipal work, but it can also be used for other purposes. If you encounter any bugs or issues with the mod, feel free to contact me on Discord. Enjoy using the mod!
Bus traffic light V1.0
A compact bus traffic light as a placeable object for Farming Simulator 25. The traffic light is particularly suitable for city maps, bus stations, depots, public transport areas, and realistically designed road intersections. **Features** - Detailed 3D model - Prepared for FS25 - Animated traffic light - Cleanly structured textures - Optimized mod structure - Placeable object - Suitable for city and bus traffic scenarios - Multiplayer-ready - Clean V1.0.0.0 release version **Version 1.0.0.0** - First public release - Mod structure cleaned up - Textures and materials revised - Animations set up - LS25 compatibility established - Minor bugs fixed - Files optimized for release
Outfit Saver v1.0
Allows you to save 30 outfits for RP gameplay or simply so you don't have to recreate outfits. Shortcuts: Alt G + O Thanks for your feedback ????
Crop Converter v1.1
Your fields. Your rules. Your harvest. Want to change the crops on your map quickly and easily? No problem! With this mod, you can transform fields whenever you like—switch from one crop to another, clear them completely, replant, or even randomize the crops. Whether it’s all fields, just your own, or the current field—you decide! Map-specific and modded crops are automatically detected. Live preview Simple in-game controls No additional mods or dependencies required Field status (fertilization, liming, plowing) remains intact Fields with active contracts are automatically protected One keystroke and your entire field landscape can change! For single-player or host use only. Creating a savegame backup is recommended before making major changes.
Silverrun Trees V1.0.1
Adds trees from Silverrun Forest to any map. Giant Sequoia, Pagoda Dogwood, Ponderosa Pine, and Lodgepole Pine. All trees can be placed through the build menu. Tree saplings are added to the existing sapling pallets via the in-game store. Growth times: Giant Sequoia: 21 months Pagoda Dogwood: 12.6 months Ponderosa Pine: 24 months Lodgepole Pine: 13 months Small Sequoia Category: Trees Price: $1,800 Daily upkeep: $0 Medium Sequoia Category: Trees Price: $2,900 Daily upkeep: $0 Large Sequoia Category: Trees Price: $3,600 Daily upkeep: $0 Small Pagoda Dogwood Category: Trees Price: $20 Daily upkeep: $0 Medium Pagoda Dogwood Category: Trees Price: $50 Daily upkeep: $0 Large Pagoda Dogwood Category: Trees Price: $200 Daily upkeep: $0 Pine Sapling Category: Trees Price: $10 Daily upkeep: $0 Young Pine Category: Trees Price: $20 Daily upkeep: $0 Small Pine Category: Trees Price: $140 Daily upkeep: $0 Medium Pine Category: Trees Price: $650 Daily upkeep: $0 Large Pine Category: Trees Price: $800 Daily upkeep: $0 Old Pine Category: Trees Price: $1,400 Daily upkeep: $0 Young Ponderosa Pine Category: Trees Price: $80 Daily upkeep: $0 Small Ponderosa Pine Category: Trees Price: $1,100 Daily upkeep: $0 Medium Ponderosa Pine Category: Trees Price: $1,900 Daily upkeep: $0 Large Ponderosa Pine Category: Trees Price: $2,700 Daily upkeep: $0 V1.0.1.0 Fixed the growth time of the Giant Sequoia. It is now 21 months. Added tree prices to the mod description.
Road Builder V1.0.1
Road Builder – FS25 Tired of dirt paths? Create your own paved roads directly in-game, anywhere on the map! Features - Road that follows the natural terrain with minimal earthwork - Flat turns, without racing-style banking - Adjustable width from 3 to 8 meters - Grass, rocks, and crops automatically removed beneath the road - Realistic cost: €1 per meter - Can be removed with a 75% refund - Roads are saved with the game - Multiplayer compatible (landscaping rights required) **Controls (in road mode)** - Alt+R: activate / exit road mode - Alt+E: place a point - Alt+X: remove the last point - Alt+W: change the width - Alt+B: build - Alt+Delete (press twice): remove the nearby road **Good to know** - When a road is removed, the terrain remains flattened and the ground is painted with grass. - It is not possible to build through a building. - The road geometry is inspired by the SplineToRoad script (Spline-Road-Toolkit) by XPModder. Many thanks to him for sharing his work with the community: without him, this mod would not exist. - Have fun, everyone, and feel free to leave your feedback and screenshots of your finest roads **V1.0.1.0** - Bug fixed in multiplayer/server mode - Short video explaining the functions of the road construction mode
River Belle – My First Boat v1.0
Introducing River Belle, my first boat for Farming Simulator 25! I modeled this barge myself, and I’m excited to share her with you. River Belle is a 30-meter river barge built to transport equipment and materials up and down the river. Designed to operate in shallow water, she offers another way to move machinery and supplies around your map. Load your equipment, secure your cargo, and head upriver!Features Large cargo deck with four securing straps. Folding loading ramp with adjustable raise, lower, and stop controls. 1,500 hp twin marine drive. Detailed wheelhouse with working displays and Interactive Control functions. Stereo power, song selection, and radio station controls. CB startup and channel-search sounds with an illuminated panel. Deck, cabin, and roof lighting. Living quarters with a folding bed, sleep interaction, and wardrobe access. Shop price: $350,000.Required Content Highlands Fishing Expansion DLC Boat Extension Interactive Control A map with water supported by the native boat systemBoat model: SecondChanceGaimg Boat sounds: Lance Modding / Canada FS Chain belt assets: 5nine / Canada FS DLC Boat Extension: scfmod Interactive Control: VertexDezign Native boat system: GIANTS Software I hope you enjoy putting River Belle to work. If you try her out, I’d love to hear how your river trips go. This is a free mod. All mods by SecondChanceGaming are free. If you’d like to donate, it’s greatly appreciated but never required. Enjoy! Please report any issues in the comments so I can look into them.
Vehicle Overview V1.0
Vehicle Overview offers a quick and straightforward way to access all enterable vehicles on your farm. Open the menu with Left Alt + V or assign it to a mouse thumb button for even faster access. Vehicles are automatically grouped into categories such as Tractors, Harvesters, Loaders, Transport, Forestry, and more. The currently controlled vehicle is highlighted in cyan, while vehicles with an active AI worker are highlighted in yellow. Harvesters with a finite internal grain tank also display their current fill level directly on the vehicle tile, including color-coded warnings as the tank fills. Manufacturer and model are shown on each tile, and larger vehicle fleets are automatically divided into multiple pages. The standard TAB vehicle switcher remains unchanged.
Italian Stable V1.0
Converted from the 22, the only bug is the net above the slurry tank, original product by R&L team. Price: $260,000 Cattle capacity: 200 Manure capacity: 250,000 liters Slurry capacity: 400,000 liters
FillType Alert V1.0
Logs at game start indicate which mods or maps attempt to register custom fill types, including the mod name, number of types, and registration status—regardless of whether the registration was successful. If the game's internal limit of 255 fill types is exceeded, a popup displays the complete list of all mod/map fill types along with their statuses (OK, Overwritten, Error). Individual fill types can be disabled directly from the popup to stay within the limit; this selection is saved to the savegame and takes effect after the next load. The popup can be reopened anytime using a hotkey (Shift+F, customizable) or a console command, and an in-game help page provides detailed information.
Tree Mapper V1.0
Maps every tree in your savegame and allows you to batch-delete them from a full-screen map.FEATURES Scans the entire map for trees, including those embedded into the map itself Drag a box on the map to select trees; Shift adds to the selection, Ctrl removes Filter by tree type and delete the entire selection in one step Displays your current position and heading on the map Removals are saved in the savegame and re-applied upon loading. Default key: Left Alt + T In multiplayer, players other than the host can only remove trees on farmland owned by their own farm.
Great Demand Notification V1.0
Replaces the basic Great Demands notification with a more detailed notification.
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