Farming Simulator 22 mods

50,152 results
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Loan Step Modifier FS25
other

Loan Step Modifier FS25

Borrowing and repaying in the finances menu works in fixed steps of 5,000. Hold Shift to borrow or repay 50,000 at once, hold Ctrl for 500,000. The button labels show the current step while the key is held. You never borrow above the credit limit and never repay more than your debt or more than you can afford.

Instant Motor Start FS25
other

Instant Motor Start FS25

Removes the engine startup delay on all vehicles. Start the engine and drive immediately.

Park and Hide FS25
other

Park and Hide FS25

Vehicles parked inside any shed or garage (store category Sheds) are hidden from the TAB vehicle switching cycle. Drive them out to restore them. Works with sheds from the base game and from other mods.

Increased Fuel And Adblue Consumption Realistic FS25
other

Increased Fuel And Adblue Consumption Realistic FS25

This mod increases vehicle fuel consumption to make the simulation more realistic and challenging. Applied multipliers: - Diesel (standard tractors and vehicles): x3.0 - Methane (methane-powered vehicles): x3.0 - Electric (electric vehicles, kWh consumption): x3.0 - AdBlue / DEF (diesel exhaust fluid): x4.0 - AdBlue urea: x1.0 (unchanged) Note: this mod affects the fuel consumption of ALL vehicles and is not tied to any specific manufacturer. Multiplayer compatible.

Vegetable Tipping FS25
other

Vegetable Tipping FS25

Allows peas, spinach, green beans, grapes and olives to be tipped directly onto the ground. Furthermore, all trailers can now load grapes.

Advanced Farm Manager FS25
maps

Advanced Farm Manager FS25

Advanced Farm Manager is a toggle-able GUI that will allow you to quickly manage your vehicles, implements, fields, and placeables. - Jump into, park, sell, clean, repair, repaint, and refuel (diesel, electricity, methane and DEF) enterable vehicles. - Warp near, sell, clean, repair, and repaint implements. Never lose an implement again. - Warp near, tag, and sell placeables. - Warp directly to or tag fields (pre-defined only) - Pricing for Sales, Repair, and Repainting is the same as any mobile shop. - Pricing for cleaning is based on how dirty the vehicle or implement is. - Set hotkeys on vehicles using 1-9 keyboard or number pad keys in the menu - Set nicknames on enterable, motorized vehicles. - Set vehicle switching (tabbing) to be all enterable vehicles, or just hotkey vehicles - Parking, number assignments, and nicknames are saved per player and per vehicle in single player and multiplayer. Only your own settings affect your view and vehicle switching. Key Bindings: Left_Shift + Key_Slash (/) - Open Menu Mouse Button 4 - Open Menu Right_Alt + Number Pad 0 - Toggle between limited vehicle switching and all vehicle switching Right_Alt + Number Pad 1-9 - Jump to hotkey marked vehicle # - Parking, number assignments, and nicknames now persist per player across saved sessions and multiplayer reconnects. - Personal vehicle settings are independent of other players and synchronized only with their owner. - Fixed out-of-sequence vehicle tabbing. - Fixed animal sale values to match the in-game values, including the fee. - Fixed hotkeys in multiplayer.

Terrain Texture And Object Picker FS25
other

Terrain Texture And Object Picker FS25

Terrain Texture And Object Picker adds a pipette function for ground textures, foliage, bushes, trees and supported placeable objects to the construction menu. It allows previously used paint textures, visible foliage such as grass, flowers and bushes, placeable trees and supported objects to be picked directly from the map and found again in the construction menu. In mixed areas, several matching results can be shown. How to use: 1. Open the “Pipette” tab in the construction menu. 2. Press the “Activate pipette” button. 3. Click a ground texture, foliage, a bush, a tree or a supported object. 4. Confirm the desired result in the construction menu. 5. Paint or build as usual. If needed, the pipette can be activated again at any time. The active brush is reset before picking. The mod considers available ground textures and suitable foliage of the current map. Map foliage is detected without loading additional entries into the regular construction menu unchecked. Search: The “Search” tab (right next to “Pipette”) lets you search the entire construction menu by keyword. Multiple words can be entered in any order, results are sorted by relevance. For general search terms, the search recognizes connected groups of objects – currently trees and husbandry as the first examples – even when the term doesn’t literally appear in the name. This recognition will be extended to more areas over time. Credits: Thanks to PeterPwn247 for “All Decorative Foliage” and to modelleicher (Farming Agency) for “All The Ground Textures Ingame”. Both mods helped with understanding how map content can be made available in the construction menu. GitHub: https://github.com/Nalathan01/FS25_TexturePipette/issues - Fixed log error messages that could occur while picking on maps with incorrectly registered foliage layers. - Internal rework: removed obsolete diagnostic code and updated error handling to comply with current GIANTS requirements. - New “Search” tab in the construction menu: searches all categories by keyword, order-independent, sorted by relevance. - First connected object groups recognized for search: trees and husbandry are found even without a literal name match. - StoreItems from new prefab/map templates are now found reliably, even when paths differ in capitalization. - Trees without a clear match to a construction-menu entry no longer show up as a broken tile, only as a status message. - Renamed to Terrain Texture And Object Picker. - Extended detection of bushes and trees. - Improved detection for ground textures, foliage and supported construction-menu entries. - Improved map foliage detection for additional map content. - Removed the previous debug mode because it produced excessive log output during normal gameplay. - Added detection support for foliage such as grass, flowers and bushes. - Map foliage is added as paintable construction-menu entries where possible. - Added a combined result list for foliage and ground textures. - Added debug mode as optional troubleshooting aid. - Added detection support for suitable placeable objects. - Improved pipette handling: activating the pipette again clears the previous selection. - Added new general settings: enable pipette and free painting. - Added a note about possible future foliage detection. Grass, flowers, bushes and other decorative foliage are not part of this version yet.

Карта «Киселевка 4х» версия 1.0.1.5 для Farming Simulator 2025 (v25)
maps
Vehicle Service версия 1.0.10 для Farming Simulator 2025 (v1.22)
placeables
Vehicle Deformation версия BETA для Farming Simulator 2025 (v1.23)
other
Следы Персонажа версия 1.0.0 для Farming Simulator 2025 (v1.23)
other
Сеть маршрутов Autodrive для карты Киселевка v1.0.0.9 для Farming Simulator 2025
other
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Decorative People версия 1.2.0.0 для Farming Simulator 2025 (v1.24.x)
placeables
Jeep Wrangler 2013 версия 1.0.0.0 для Farming Simulator 2025 (v1.24.x)
cars
Карта «Hof Bergmann» версия 1.5.0.0 Beta 2 для Farming Simulator 2025 (v1.24.x)
maps
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