Farming Simulator 25 mods
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Westerrade Map v 1.0
– 8 Farms – 1 BGA – 149 Fields – Suitable for RP Players + Multiplayer
Dynamic PTO Speed v 1.0 BETA 2
This mod finally brings realistic dynamics to the PTO. Instead of a fixed PTO speed, the working speed of all attached implements adapts directly to the tractor’s current engine speed. The higher the engine revs, the faster mowers, forage harvesters, balers or conveyor belts operate. Main features The PTO speed is no longer fixed, but is calculated live from the engine speed. Implements react noticeably differently to low, medium or high engine speeds. A multiplier for each implement allows individual settings for every implement. Realistic working speeds: Low engine speed → slower operation Medium engine speed → normal operation High engine speed → faster operation Technical implementation The mod is fully compatible with LS25 and uses custom scripts to link engine speed, PTO speed and implement behavior. Animations, effects and working speed are adjusted dynamically. Both vehicles and implements are enhanced through hooks in their update functions. Implement behavior Mowers spin faster and respond more directly to throttle input. Forage harvesters operate more powerfully at high engine speeds. Balers work more quickly and process material faster. Conveyor belts transport material depending on the engine speed. Each implement can be finely adjusted using its own factor. Mod contents Complete mod structure with modDesc and Lua scripts Example implement XML with dynamic PTO configuration Optional overlay displaying the current PTO RPM Mod goal “Dynamic PTO Speed” provides a much more realistic gaming experience. PTO performance finally depends on engine speed – rev higher and you work faster. This makes all implements operate more naturally, variably and closer to real-world farming. The mod is currently not multiplayer-compatible. We are working on a version that can also be used in multiplayer. Version 1.0 BETA 2: * Stability improvements and bug fixes
Matbro TS270 v 1.2
Price: 60000 Power: 100HP Added BaseColor and rims Added sounds Version 1.2: * Added brand wheels
Agro Drone AeroSpray S70L v 1.1.0.1
AEROSPRAY S70L Take precision spraying to the next level with the Agro Drone – AeroSpray S70L, a fully electric agricultural drone designed for both manual and autonomous field application. With a 70-liter liquid tank, the AeroSpray S70L can apply supported liquid products such as liquid fertilizer, herbicide and compatible modded spraying products. It can be flown completely manually or switched into autonomous spraying mode, allowing the drone to generate and follow field passes automatically while maintaining working altitude, controlling the sprayer and handling field coverage on its own. The autonomous system is designed to work around the actual condition of the field. It can recognize already treated areas, skip sections that no longer need application and continue working only where product is still required. This means work can be continued even after changing fields, changing products or treating part of the field with another vehicle. MAIN FEATURES MANUAL FLIGHT MODE Full manual control over movement, turning, ascent and descent Manual sprayer control Terrain-relative flight behavior Ground safety system to help prevent hard impacts and terrain penetration AUTONOMOUS FIELD SPRAYING Start autonomous spraying directly from the drone Automatic field detection Automatic field course generation Parallel spraying passes Automatic turns between passes Automatic sprayer activation only during productive sections Sprayer remains off during turns and outside working areas Automatic return to the starting point when required FIELD-AWARE WORK SYSTEM Detects already treated areas Skips completed sections Can continue work after another vehicle has treated part of the field Separate work states for different fields Separate work behavior between fertilizer, herbicide and compatible spraying products Work progress can be reconstructed from the actual field state after reloading a savegame 70 L LIQUID PRODUCT TANK Supports liquid fertilizer Supports herbicide Compatible with supported custom liquid spraying products Load products through normal fill triggers Unload remaining product back into a pallet/tank Switch products without losing the liquid remaining inside the drone ELECTRIC BATTERY SYSTEM Rechargeable 24 kWh battery Battery charge is tracked independently Automatic low-battery return behavior Physical removable battery packs Purchase additional batteries from the shop Carry batteries manually Swap batteries directly with the drone Charge spare batteries separately at compatible charging points Battery charge level is preserved when swapping packs AUTONOMOUS RECOVERY BEHAVIOR Returns to Home when the battery reaches reserve level Returns when the spraying product is depleted Keeps track of unfinished field work Resume spraying after refilling or changing the battery SPECIFICATIONS 10 meter working width Approx. 14 L/ha application rate Recommended spraying speed: 15–18 km/h Maximum flight speed: 35 km/h Multiplayer compatible DEFAULT KEYBOARD CONTROLS W – Fly forward S – Fly backward A – Turn left D – Turn right Page Up – Ascend Page Down – Descend B – Turn sprayer on/off H – Start / stop autonomous spraying I – Unload product tank R – Swap battery when holding a compatible battery pack near the drone CUSTOM CONTROLS All controls can be reassigned through the Farming Simulator 25 control settings, so players can configure the AeroSpray S70L to match their preferred keyboard, gamepad or controller layout. When autonomous spraying is active, the drone handles field navigation, working passes, sprayer activation and return behavior automatically, while the player can stop the autonomous operation at any time and take back manual control. The AeroSpray S70L is designed to add a more complete drone workflow to Farming Simulator 25: prepare the drone, load the required product, fly manually when you want full control or activate autonomous spraying and let the drone handle the field operation. Use multiple battery packs to keep working throughout the day, recover unused liquid when changing products and return to unfinished fields without having to restart the entire job. Agro Drone – AeroSpray S70L Version 1.1.0.1: * New Models and Prices: S45L: 45 L tank $22,000 S70L: 70 L tank $26,000 S100L: 100 L tank $31,000 S2000L Unreal: 2,000 L tank $40,000 * New labels so you can easily see the model on de ground. * Reduced The S70L size a little bit so we can have differente sizes on every model
Volkswagen Polo GTI 2011 v 1.3
Cost 16,000$ Speed 250 km/h Power 180 hp Passenger seat for multiplayer Quality interior with cool dashboard Configuration: Trailer hitch Rim color Version 1.3: * Better materials
BMW X5 2024 xDrive40i v 1.4
Cost 70,000$ Speed 260 km/h Power 391 hp Passenger seat for multiplayer Interactive control Quality interior with cool dashboard Configuration: Trailer hitch Rim color Version 1.4: * xml fixed * Spec map in some materials
Renault Megane IV v 1.2
Speed: 200 km/h Fuel tank capacity: 120 liters Price 60 000 Main color configuration Version 1.2: * ModDesc changes * DescVersion changed * Version changed
Shader KrisiV1 V1.0
Shader_KrisiV1 is a custom shader for Farming Simulator 25, created to give the game a more realistic and immersive visual style. It enhances colors, lighting, contrast and overall atmosphere while keeping the visuals natural. Perfect for everyday gameplay, screenshots and cinematic videos. Installation 1. Download and install **ReShade** for `FarmingSimulator2025.exe`. During the setup, select **DirectX 10/11/12** as the rendering API. 2. Extract the downloaded **Shader_KrisiV1** archive. 3. Move the included `.ini` file to the **`x64`** folder located in the same directory as `FarmingSimulator2025.exe`. 4. Copy the **`nextrealsim`** folder to: `modSettings → additionalSetting → lighting` 5. Start Farming Simulator 25 and press **HOME** (or **POS1**) to open the ReShade interface. 6. Open the shader preset selection at the top, choose the **Shader_KrisiV1 `.ini`** file and select it. 7. Enjoy Shader_KrisiV1!
Duran Tarım Ciguli V1.2
– Duran Tarım Ciguli (Straw Chopper) Machine – Price: 5,000 – Working Width: 3 Metres – Required Power: 30 hp – Color Option V1.2.0.0 – Texture Problem Fixed – Color Configuration Added
Tümosan disc tiller FS25
My Tümosan disc tiller mod converted from FS22 is available for download -COLOR OPTION -ERRORS FIXED -24,000 -70 HP
Mobile Butcher – Realistic Livestock Version V1.1.0.6
This is a dedicated compatibility edition for FS25_RealisticLivestockRM. REALISTIC LIVESTOCK RM REQUIRED Only install and use this version if you are running Realistic Livestock RM. You must enable: – FS25_RealisticLivestockRM – FS25_MobileButcher_Realistic_Livestock_Addon WHAT IT DOES Press Left Shift + B while on foot, choose an animal pen, and select the individual animals you want to send to the Mobile Butcher. The animal list displays each animal’s: – Realistic Livestock identity – Sex – Age – Actual live weight – Health – Meat-quality genetics – Estimated processing result The animal screen uses high-contrast Farming Simulator colors, two-line animal details, and a visible white checkmark beside selected animals. Pressing Escape or Back returns you to the husbandry picker, allowing another pen to be opened without leaving Mobile Butcher. The selected animals are removed when the order is confirmed. A butcher truck visits the farm’s Meat Pickup, and the packaged meat is released there after the configured processing time. If the truck cannot follow the map’s road network, it will appear directly at the Meat Pickup so the order can still be completed. REQUIRED SETUP – Enable FS25_RealisticLivestockRM. – Enable FS25_MobileButcher_Realistic_Livestock_Addon. – Build one Meat Pickup from the Construction menu before placing an order. Multiplayer is disabled because it has not been tested. It can be activated in the modDesc if you wish to test it. If you do, please report any issues you encounter. PRODUCTS – Cattle — Beef – Water buffalo — Buffalo – Pigs — Pork – Chickens — Chicken – Goats — Chevon – Sheep — Mutton HORSES ARE NOT SUPPORTED – Horses are deliberately unsupported. This is a personal choice, and they will not be added at this time. – If you wish to create your own boxes and add them to the mod, that is your choice. Thank you for understanding. YIELD AND ELIGIBILITY – Packaged meat is calculated separately for every selected Realistic Livestock animal using the following formula: – Live weight × dressing percentage × retail yield percentage × quality factor – The quality factor uses the animal’s Realistic Livestock meat-quality genetics. It is restricted by the minimum and maximum values configured in butcherConfig.xml. – The preview uses the current game economy multiplier when estimating the product’s sale value. – The expected processing net is guaranteed separately for every animal using its delivered replacement cost. – Delivered replacement cost is calculated using the animal’s current Realistic Livestock dealer purchase price plus the Realistic Livestock delivery fee. – Meat kilograms are not artificially inflated to reach the target value. DEFAULT BUTCHER FEES – Cattle or buffalo — $200 per animal – Pigs, sheep, or goats — $50 per animal – Chickens — $6 per animal DEFAULT MINIMUM AGES – Cattle and buffalo — 12 months – Pigs, sheep, and goats — 6 months – Chickens — 3 months – Animals below 50% health are refused. – Animals that Realistic Livestock marks as dead, protected from sale, or actively diseased are also refused. TRANSACTION SAFETY – Every selection is checked again when the player confirms the order. – Realistic Livestock animals are resolved using their stable farm ID, unique ID, and birthday-country identity. The shared legacy 0-0 ID is never used. – Duplicate selections are rejected. – The promised product and its product-type pallet sale bonus are reserved at the Meat Pickup before the selected animals are removed. That reservation is written to the savegame. – If the game is saved and reloaded during an active butcher visit, both the reserved product and its sale bonus are recovered and placed into the normal pallet queue. CONFIGURATION – The butcherConfig.xml file controls: – Butcher fees – Maximum animals per subtype for each visit – Minimum age and health requirements – Whether active diseases block processing – Dressing percentage – Retail yield percentage – How strongly meat-quality genetics affects yield – Minimum and maximum quality-factor safety limits – Live-sale bonus percentage – Delivered-replacement bonus percentage – Truck selection – Processing time – Drive-in behavior – Parking distance COMPATIBILITY BOUNDARY – Realistic Livestock RM is a required and unchanged dependency. – No files within Realistic Livestock RM are modified or overwritten. – Mobile Butcher uses Realistic Livestock’s public individual-animal fields, stable identity helper, animal lookup path, and pending-removal/update workflow without inheriting its legacy animal screen. Do not use this edition without FS25_RealisticLivestockRM enabled. Required mods – Realistic Livestock RM
Tumosan bucket FS25
The Tümosan bucket I made based on another bucket is now available -Tümosan decals -5.400
Server Restart Notification FS25
Restart Announcer Never again be caught off guard in the middle of fieldwork by a server restart! This mod announces scheduled restarts directly in the game – automatically, without an admin having to do anything. Features: Automatic announcement 15, 10 and 5 minutes before every scheduled restart With the final warning (5 min.), an additional message: “Admins, please save the game!” Restart times can be configured freely – any number of times per day is possible Runs entirely server-side, no intervention required Works with any Dedicated Server Setup: After the first start, the mod automatically creates a configuration file at: modSettings/FS25_RestartAnnounce/restartTimes.xml There, you can enter your own restart times, warning levels and even custom messages – no programming knowledge required. Changes are preserved even when the mod is updated. Note: This mod only announces the restart – the actual server restart still takes place through your server hosting/panel as usual.
Mazda 3 FS25
Mazda 3 Hatchback 2020 Characteristics: -Selectable Body color. -Selectable Rim color. -Selectable Caliper color. -Selectable Interior color. -Supports license plates. -Interactive Control Support. -Trailer Hitch. -Price: $22.000. -Engine: Skyactiv-G 1.5L 120HP 6-SPEED. Skyactiv-G 2.0L 150HP 6-SPEED. Skyactiv-G 2.5L 189HP 6-SPEED. Skyactiv-G 2.5L Turbo 250HP 6-SPEED.
MAN KAT1 (8×8/6×6) Boat and Pontoon Transport System V1.0
MAN KAT1 (8×8/6×6) Boat and Pontoon Transport System: Technical and Operational Analysis. Technical Characteristics – High-Mobility Multi-Axle Tactical Chassis: Built on the rugged MAN KAT1 family (in heavy 6×6 or 8×8 configurations), featuring permanent all-wheel drive, differential locks, and long-stroke coil spring suspension designed to conquer extreme terrain. – Specialized Superstructure: Engineered for the transport, handling, and rapid deployment of floating bridge equipment, assault boats, or military pontoon sections (such as amphibious or engineer support bridging systems). – Loading and Handling Mechanisms: Incorporates integrated hydraulic gantry systems, cranes, or tilting platforms to launch and retrieve watercraft without requiring fixed port infrastructure. – Powertrain and Cab Layout: Powered by high-output diesel engines (such as Deutz V8 blocks) and a low-profile forward cab optimized for tactical combat engineering operations. Tactical and Operational Utility – Combat Engineer Support: Vital for forcing crossings over rivers, lakes, and water obstacles when civilian bridge infrastructure has been destroyed or is absent in the operational zone. – Rapid Deployment: Enables engineering units to bring assault boats and floating sections directly to the water’s edge under tactical cover with maximum reaction speed. Strategic Importance – Logistical Versatility: Demonstrates the flexibility of the MAN KAT platform to house highly specialized modules beyond standard supply hauling or artillery platforms. – Simulation Integration: Represents the type of technical support and engineering vehicles that add realistic, dynamic tactical value to complex simulation maps and scenarios.
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