Farming Simulator 25 mods
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Moskwitsch-2141 V1.0.0.1
Moskwitsch-2141 V1.0.0.1 Ich möchte euch den legendären „Moskwitsch-2141“ vorstellen. Ich habe darauf gewartet, dass dieses Auto in FS19, FS22 und jetzt auch in FS25 erscheint, aber da es niemand erstellt hat, habe ich mich schließlich entschieden, es selbst zu erstellen. Bitte beurteilt die Qualität nicht zu streng: Dies ist mein erstes Fahrzeugprojekt, daher ist es nicht ganz so geworden, wie ich es mir ursprünglich vorgestellt hatte. Trotzdem ist das Modell gut gelungen, und ich bin mit dem Ergebnis zufrieden. Das Auto ist aktuell in einer Farbe erhältlich. Es stehen verschiedene Radvarianten zur Auswahl. – Eine Anhängerkupplung kann montiert werden. Viel Spaß beim Spielen! Tags: Das AutoViel Spa
Volvo FMX hook lift V1.1
Volvo FMX hook lift V1.1 Price: 62.350 $ Top Speed: 90/100 KMH Power: 285/550/650 HP Body Color Configuration Trailer Hitch Configuration Rim Color Configuration Wheels Configuration Front Extra Light Configuration Cabine Type Configuration V1.1.0.0 New wheel configurations added. Headlight protection configuration added. Rear fenders improved. Required mods: IT Runner Pack Interactive Control Author: Canada FS, Edwards Modding Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Realistische mechanische Systeme v0.10.0
Realistische mechanische Systeme v0.10.0 Realistische mechanische Systeme – Erste öffentliche Veröffentlichung Realistic Mechanical Systems (RMS) ist ein komplettes System zur Überwachung des mechanischen Zustands, der Wartung und der Zuverlässigkeit für den Landwirtschafts-Simulator 25. RMS wurde entwickelt, um den Fahrzeugbesitz langfristig sinnvoll zu gestalten. Anstatt Schäden als einheitlichen Prozentsatz zu betrachten, modelliert das Modul mehrere mechanische Systeme unabhängig voneinander und berücksichtigt deren Zustand bei Wartung, Diagnose, Zuverlässigkeit und Betriebskosten. Diese erste öffentliche Version stellt die Kernfunktionen von RMS vor, darunter: Verschleiß einzelner mechanischer Systeme und Komponenten Fahrzeugzustands- und Wartungsverfolgung Mechanische Diagnose und Kostenvoranschläge für Reparaturen Planmäßige und korrektive Wartungsverfahren Motor, Antriebsstrang, elektrische, hydraulische und thermische Systeme Konstante Flüssigkeitsstände und Wartung Störungen und Komponentenausfälle Vorschichtinspektionen Vollständige technische Dokumentation und Wartungshistorie Fahrzeugflottenübersicht Unterstützung für Mehrspieler- und dedizierte Server RMS wurde für langfristiges Spielen konzipiert. Fahrzeugalter, Betriebsstunden, Wartungshistorie und mechanischer Zustand bilden nach und nach eine einzigartige Geschichte für jedes Fahrzeug in Ihrem Fuhrpark. Die Benutzeroberfläche wurde ebenfalls komplett auf diesen Arbeitsablauf abgestimmt: Fahrzeug inspizieren, Probleme identifizieren, Arbeiten planen, Wartungsarbeiten durchführen und eine permanente technische Aufzeichnung über die Vorgänge an der Maschine führen. Entwicklungsstand Version 0.10.0.0 ist der erste öffentliche Meilenstein von RMS. Das Projekt befindet sich noch in aktiver Entwicklung und einige geplante Systeme sind noch nicht implementiert. Der Meilenstein 1.0-beta1 wird erreicht, sobald alle grundlegenden mechanischen Funktionen betriebsbereit sind. Ich ziehe es vor, RMS jetzt zu veröffentlichen, damit es auf einer größeren Bandbreite von Rechnern, Karten, Multiplayer-Servern und Mod-Kombinationen getestet werden kann, während die Entwicklung weitergeht. Fehlerberichte und detailliertes Feedback sind daher sehr willkommen. RMS wird sich weiterentwickeln, aber das Ziel bleibt dasselbe: Mechanische Tiefe ohne willkürliche Strafen – Systeme sollten auf das reagieren, was die Maschine tatsächlich tut. Vielen Dank an alle, die RMS testen und zur Verbesserung beitragen. Tags: Das ProjektIhrem FuhrparkRMSVielen Dank
Master HUD V1.1
Master HUD V1.1 The UI renderer bedrock of the Realistic Farming mod ecosystem. MasterHUD is mod 3 in the load order. It owns the single draw loop that renders every companion mod’s overlay, in a pull model: companions flip a dirty flag instead of rebuilding HUD strings every frame, and MasterHUD calls their fetch callback only when the data actually changed. It also handles menu-suspend, corner stacking, and unload cleanup once for all of them. There are no settings and nothing to configure. Install it, keep it loaded, and let the companion mods use it. V1.1.0.0 Hiding all HUDs used to hide everything, including displays you actually need while working, like sprayer rate. That’s fixed. What’s new: Hide All HUDs now keeps in-cab tool readouts (sprayer rate and other work-related displays) visible. Only the glance overlays and panels are hidden, so you can hide the clutter without losing what you need while spraying or working a field. What’s fixed: Controls could stop responding correctly after getting in and out of a vehicle. The suite’s HUD toggle keys now stay reliable across vehicle entry and exit. No save migration needed. Author: tisonK Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
FS25 1978 Ford Bronco Rock Crawler V1.1.0.0
FS25 1978 Ford Bronco Rock Crawler V1.1.0.0 Specifications: Price: 31200$ Power: 700 hp Selection main color Selection wheel Selection bumper V1.1.0.0 Added front grille. Fixed the inner part of the front fenders. Improved physics. Credits:Canada FS, Lance, Nix, Harry nutz Tags: FS25
Settings Hub V1.1
Settings Hub V1.1 The settings bedrock of the Realistic Farming mod ecosystem. SettingsHub is mod 4 in the load order. Companion mods hand it their settings and one callback; SettingsHub owns a throttled async queue so heavy setting changes (rebuilding a large array on a slider tick) apply smoothly in the background instead of freezing the Lua thread, and it routes admin-only changes through the server so multiplayer stays consistent. There are no settings of its own to configure. Install it, keep it loaded, and let the companion mods use it. V1.1.0.0 You can now change your Realistic Farming Suite mod settings and rebind keys right from the Control Center, without digging through separate menus. What’s new: – New Settings tab in the Control Center: change any suite mod’s settings on the spot, with the right control for each one (a toggle, a number, or a list to click through). A Settings button on the keybind screen opens it, and a Keybinds button swaps back. – Admin-only settings are locked and greyed out for regular players on a multiplayer server; the server still has the final say when a setting is applied. – Rebind keys directly from the Control Center: click Rebind on a key, press the new one, done. – New Reset Keys button restores only the suite’s own keybinds to their defaults. Every other key in the game is left exactly as you set it. – A short “Realistic Farming Suite is running” notice appears in the corner about 25 seconds after loading a save, showing how many suite mods are active this session. What’s fixed: – The key shown for each binding is now the actual key you pressed, not a jumbled combination of every key involved in the chord. – The Show/Hide button labels and status text on the Control Center now update immediately instead of lagging behind what you actually did. – Controls could stop responding correctly after getting in and out of a vehicle. Suite keybinds now stay reliable across vehicle entry and exit. – Fixed the Reset Keys and Settings buttons both responding to the same keypress. No save migration needed. Author: tisonK Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Network Sync V2.1
Network Sync V2.1 The multiplayer network bedrock of the Realistic Farming mod ecosystem. NetworkSync is mod 2 in the load order (after StateLedger). It replaces each companion mod’s own network event classes with one batched sync cycle: companions register a schema and call markDirty, and NetworkSync serializes, batches at 1Hz, and delivers. This cuts multiplayer traffic and stops the cross-mod rubber-banding that comes from many mods each syncing on their own timer. There are no settings and nothing to configure. Install it, keep it loaded, and let the companion mods use it. V2.1.0.0 This update is mostly under the hood, for the other Realistic Farming Suite mods that rely on NetworkSync to keep multiplayer games in sync. Nothing here changes how you play. What’s new: – Added a new private sync option that other Realistic Farming mods can use to send you information meant just for you, instead of broadcasting the same data to everyone. – NetworkSync no longer requires FS25_StateLedger to be installed alongside it. If you already run both, nothing changes for you; if a suite mod only needed NetworkSync, you may no longer need StateLedger too. No save migration needed. Author: tisonK Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Czech Language Pack V2.3.1
Czech Language Pack V2.3.1 translation package for many mods and maps. When a mod translated here is activated, the translation is automatically loaded and applied. It is possible to create your own version for PL, FR, IT, …. This script will add/override translations for activated mods from the translations folder – “mapdir”/translations/ or you can define a separate folder – “mapdir”/modTranslations/ files must follow the pattern “modname”_”lang”.xml Czech translations for the mods: FS25_AdditionalFilltypes – v1.1.1.0 FS25_additionalGameSettings – v1.0.0.5 FS25_Alma_Missouri – v1.1.0.1 FS25_AnimalFoodCalculator – v1.0.0.0 FS25_AnimalPackage_vanillaEdition – v1.0.0.0 FS25_BR163_Brazil – v1.0.0.2 FS25_Claas_Axion_900 – v1.0.0.1 FS25_ClaasJaguar800 – v1.0.0.0 FS25_ClaasLexion500 – v1.0.3.0 FS25_ClaasPack – v1.1.0.0 FS25_CMV – v1.0.0.0 FS25_Configure_Maintenance – v1.0.0.0 FS25_ContractBoost – v1.1.0.0 FS25_CultivatorSettings – v2.0.1.0 FS25_CustomLogos – v1.2.0.1 FS25_DefModPack – v1.2.1.1 FS25_EasyDevControls – v1.2.0.0 FS25_EnhancedAnimalSystem – v1.1.0.1 FS25_EnhancedLoanSystem – v1.0.0.0 FS25_FarmlandOverview – v1.0.2.0 FS25_Fastrac_4000_ICON – v1.2.0.2 FS25_Fastrac_8000_ICON – v1.1.0.3 FS25_Fendt700Vario_Gen6 – v1.3.0.0 FS25_Fendt700VarioSeries – v1.3.0.0 FS25_Fendt900Vario_S4 – v1.3.0.0 FS25_FendtVario_900Gen7 – v1.1.0.2 FS25_FendtWeightsPack – v1.1.0.0 FS25_FLC253 – v1.0.0.1 FS25_FlieglTimberRunnerAutoload – v1.0.0.0 FS25_Geistal – v1.0.0.0 FS25_Greenhouse_Wood – v1.0.0.2 FS25_Hinterkaifeck – v5.0.0.5 FS25_InfoDisplayExtension – v1.2.2.0 FS25_infusionproductionpack – v1.1.0.0 FS25_Jungheinrich_EFG_S50_PRO – v1.0.0.1 FS25_Lunow_crossplay – vv1.0.0.0 FS25_MAN_19_322 – v1.0.0.1 FS25_Meat_Production – v1.1.0.0 FS25_ObjectStorageExtension – v1.0.1.0 FS25_pinnacle6x4Pack – v>1.1.0.0 FS25_PlaceableOverview – v1.0.1.0 FS25_ProductionControl – v1.0.0.2 FS25_ProductionPointLeasing – v1.0.0.0 FS25_RealisticAnimalLosses – v1.0.0.0 FS25_RefreshContracts – v1.0.0.0 FS25_RepairPickup – v1.2.0.0 FS25_rootCropStorage – v1.0.0.0 FS25_roundBalerExtension – v1.2.1.0 FS25_stopFullCombine – v1.1.0.0 FS25_ToolInclinationHelper – v1.0.0.6 FS25_TreeSaplingPalletPack – v1.0.0.1 FS25_TSStockCheck – v1.0.0.2 FS25_useYourTyres – v1.0.0.3 FS25_VIPOrderManager – v1.2.1.0 FS25_VolvoFH16Tipper – v1.0.0.1 FS25_enhancedMixerWagons – v1.0.0.0 FS25_GarageMenu – v1.0.0.3 FS25_CropRotation – v1.0.0.0 Map and mods depending on Pichonniere Valley map: FS25_The_Pichonniere_Valley – v1.1.0.1 FS25_The_Pichonniere_Buildings_Pack – v1.1.0.0 FS25_Straw_Shed_Old – v1.0.0.1 FS25_Ivoy_Straw_Hangar – v1.0.0.0 FS25_Ivoy_Piggery – v1.0.0.0 FS25_Ivoy_Farm_Garage – v1.0.0.0 FS25_Ivoy_Cereal – v 1.0.0.1 Map and mods depending on Kingdom Of Wallachia map: FS25_bigGarage – v1.0.0.1 FS25_CowBarnEuropeanModernPack – v1.0.0.0 FS25_FoodMixerSilo – v1.1.0.0 FS25_LongShed – v1.0.0.0 FS25_OldCornDryer – v1.0.0.1 Map and mods depending on CIZKOV map: FS25_ArtisanalChipsFactory – v1.0.0.0 FS25_BigWhiteCowBarn – v1.1.1.0 V2.3.1.0 translation editing: FS25_HofBergmann -v1.5.0.0 Beta1 Author: Mapo, BOHEMIA Modding, SniperKittenCZ Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Configurable Animal Reproduction V1.0.0.1
Configurable Animal Reproduction V1.0.0.1 This mod was developed from the author’s ideas and creative direction, with the goal of improving the gaming experience for players who have limited time to play. Artificial intelligence was used exclusively as a support tool to help identify and correct technical errors and create the project’s illustrative images. Configurable Animal Reproduction changes the reproduction duration of supported animals without modifying the original game files. The duration is configured in months of game time. The current default value is 2.94 months, which results in approximately 34% reproduction progress per month. Supported animal types include cows, pigs, chickens, horses, sheep, goats, rabbits, ducks and buffalo. To change the rates, open main.lua inside this ZIP file and edit the values in EAS_GestacaoConfiguravel.duracoes. Example: COW = 5 results in approximately 20% progress per month, while COW = 2 results in approximately 50% progress per month. Formula: reproduction progress per month = 100 divided by reproduction duration. This mod requires Enhanced Animal System 1.1.0.1 or newer and is designed for multiplayer use. All players must use the same version of the mod. Explanatory images are included in the docs folder: how the mod works, how to calculate the rate, and compatibility with other animal mods. V1.0.0.1 Change to the rate percentage buttons Fixed an issue where anyone could change the %. Now only server admins can modify them. Author: Kachro Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
3D Attitude Compass V1.0.4
3D Attitude Compass V1.0.4 Displays all of a vehicle’s inclinations as a separate compass. The compass values are shown in the center, while the pitch angles up and down are displayed above and below the center, with positive angles above and negative angles below. The vehicle’s roll angle is displayed along the outer edges. The angles can be shown with arrows at the degree values or, alternatively, as dots. The compass can also be freely repositioned and scaled, and you can choose whether it is hidden together with the UserInterface Global or remains visible. All corresponding options are available in the settings. V1.0.4.0 While movable = camera lock disabled Movable on/off additionally assigned to Ctrl+0 Author: duestereLegende Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Typhoeus Energy Complex FS25
Powered by advanced underground Sarkaz reactor engineering technology, the Typhoeus Energy Complex stands as the ultimate energy conversion hub for heavy industrial and agricultural operations. Designed as a high-capacity, dual-bay Biogas Plant (BGA), this placeable facility processes both traditional agricultural outputs and raw excavated minerals into high-value electrical power for the local grid, generating continuous hourly revenue and valuable agricultural byproducts. Equipped with interior reactor containment tanks, animated exterior exhaust systems, plus weighing scales as an added bonus! Also includes a workstation that displays real production numbers.
AutoDrive top-down flyover editor V3.0.2
AutoDrive top-down flyover editor V3.0.2 A top-down flyover editor for AutoDrive route networks in Farming Simulator 25 — build and repair routes from above, on foot or in a vehicle, without driving every metre of them. It runs as a companion mod beside stock AutoDrive: it does not modify AutoDrive’s files, it attaches at runtime, and it refuses to load (and says why) if AutoDrive isn’t there. Required mods: Autodrive Author: HuskerMcDoogle Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Ladewagen-Paket V1.0.0.1
Ladewagen-Paket V1.0.0.1 Wenn du Zwiebeln, Heu, Kartoffeln, Getreide oder sogar Schnee schnell laden willst, dann ist diese Mod genau das Richtige für dich. Ich habe eine Mod namens „Loader Wagons Pack“ für Leute erstellt, die schnell im Außendienst arbeiten wollen. – hinzugefügte Fahrzeuge im Paket: Bergmann_shuttle490S, Fendt_tigo75VR, Pottinger_bossAlpin251, Pottinger_faro4010D, Pottinger_jumbo8450DB, Schuitemaker_rapide580V. – Für alle Fahrzeuge wurden Farbkonfigurationen hinzugefügt. – Für alle Fahrzeuge Fülltyp: "BULK". Die Arbeitsgeschwindigkeit aller Fahrzeuge beträgt 25 km/h. V1.0.0.1 für alle Fahrzeuge. – Eigene Logo-Konfiguration hinzugefügt (Verwenden Sie eine Grafiksoftware, um Ihr eigenes Logo zu erstellen.) Ändern Sie NICHT den Namen der Textur "Ihr Logo". – Rundumleuchten hinzugefügt. Tags: Die ArbeitsgeschwindigkeitVerwenden Sie
Shaders by Kaka537 V1.2
Shaders by Kaka537 V1.2 V1.2.0.0 New better look new better link (less ads) Basically, I created a preset for myself and noticed it looked good, so I decided to release it. It might not for everyone, but I use it myself. Just a heads-up: the settings were for November at 12:00 when I took the screenshots, and looking at them now, they do actually look a bit different than in the game. How to install: To install and use the shaders, first scroll down and click the DOWNLOAD button. Once the .rar file downloads, extract it (using WinRAR is recommended); inside the extracted folder, locate the .ini file and place it in the `x64` folder found within the game’s installation directory (the .rar file also contains lighting files and a ReShade folder using them is recommended). Next, visit reshade.me and download the latest version. Install it, select FS25 and your preferred options, then click the “Finish” button.After launching the game, press the HOME key on your keyboard to bring up the ReShade menu, then select the installed preset “Kaka537Preset.rar”. Now, all that’s left is to enjoy the effects. Required mods: Additional Game Settings Author: kaka537 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Construction Site Objects Pack FS25
# 🚧 Construction Site Objects Pack – FS25 Discover this **construction site objects pack**, designed to improve the realism of your construction sites and public works scenes in **Farming Simulator 25**. The pack contains numerous objects for creating realistic construction sites, whether for roadworks, underground networks, earthworks, or work on water, gas and electrical networks. ### 📦 Pack contents 🚧 **Construction site safety** * Construction site barriers * Heras-style barriers * Barrier feet * Traffic cones * Construction site lights * Construction site signs * Walkways * Temporary bridges ⚡ **Electrical networks** * Electrical cabinets * Electrical conduits * Electrical warning mesh * Mechanical protection plates 💧 **Water networks** * Water conduits * Drinking water warning mesh * Water mechanical protection plates * Construction site protection elements 🔥 **Gas networks** * Gas cabinets * Gas conduits * Gas coils * Gas signs * Gas protection plates * Gas warning mesh 🌐 **Other networks** * Sewer warning mesh * Heating / air conditioning warning mesh * Road equipment warning mesh * Multi-purpose construction warning mesh * Green warning mesh * PTT protection plates ### 🏗️ Ideal for * Public works * Earthworks * Roadworks * Utility network construction sites * Drinking water networks * Electrical networks * Gas networks * Sewer systems * Urban construction sites * Creating realistic scenes ### 🎮 Features * Compatible with **Farming Simulator 25** * Numerous different objects * Several signaling elements * Objects suited to construction site scenes * Ideal for public works and construction players * Perfect for creating detailed and realistic construction sites 🚧 **An ideal pack for all public works enthusiasts who want to add even more detail and realism to their construction sites!** Have fun and good work! 👷♂️🚜
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