Farming Simulator 25 mods
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Capello Spartan 700 V1.1.0.0
Capello Spartan 700 V1.1.0.0 Änderungsprotokoll 1.1.0.0: HT 700-Schneidwerksanhänger hinzugefügt Der Capello Spartan 700 ist unser größtes Direktschneid-Schneidwerk, das entwickelt wurde, um mit der Entwicklung selbstfahrender Feldhäcksler Schritt zu halten. Preis: 87.500 $ Arbeitsbreite: 6,9 Meter Arbeitsgeschwindigkeit: 15 km/h Gewicht: 3,6 Tonnen Produktionsjahr: 2022 Messer: 32 Discs: 16 Optionen: Hauptkörperfarbe Farbe der oberen Abdeckung Seitenschneider Interaktive Steuerung: Linkes Bedienfeld (Öffnen/Schließen) Rechtes Bedienfeld (Öffnen/Schließen) Manueller Behälter (Schrauben/Abschrauben) Zapfwellenabdeckung (Hinzufügen/Entfernen) Tags: Interaktive Steuerung
Agricultural Financial System V1.2.0.0
Agricultural Financial System adds real current accounts, credit and cash flow to farming operations. Buy on account, receive payments on terms, and build credit through timely payments. Company details: Enter the company or estate name, tax ID, bank or lender, and town. These details appear in the header of the finance panel and are saved with the game and synchronized in multiplayer. Suppliers and customers retain their own names, histories, and credit limits. Customers detected on the map can also be given custom names. Features Current accounts: A “Charge to Current Account” button appears on the shop’s normal purchase screen next to “Buy”. Buy now and pay later for tractors, implements, seeds, fertilizer, pallets, and placeables. Standard 30-day trade terms, up to 60 depending on the supplier. Early payment discount of 3% per month. Every purchase classifies itself by reading the item’s real shop data. A fertilizer spreader draws on Machinery, while seeds draw on Supplies. This also works with items from other mods. A single overdue account drops available credit to $0 across both types and for promissory notes. The earned limit returns in full when the debt is settled. Penalty interest of 3% per month applies to overdue balances. Refinancing is available at a 15-25% surcharge and up to twice per debt. An unpaid promissory note goes to enforcement. Until the farm is back in the black with real money, no supplier will extend credit. Promissory notes can be used when the current account is insufficient, with terms of up to 270 days. The ceiling is twice the earned limit, reduced by existing open notes. Sales settle on terms that depend on the product sold. Direct debit pays debts automatically when money is available in the bank and they fall due. Sales to your own selling points are spread across daily instalments. One receivable can be delayed 7 to 21 days beyond the agreed date, with a concrete reason: sales were down this month, an internal problem, a supply disruption, or short on cash. An on-screen notice names the customer and states how many days late the payment will be. This event is rare, can happen only once to any given account, and does not occur more often because more sales are outstanding. The 3D ATM is a placeable. Buy it, place it, and use it for deposits, withdrawals, and balance enquiries while keeping Cash and Bank separate. Grain exchange barter contracts allow future grain to be committed in return for supplies today, with a cancellation penalty. Cash-flow panel with five figures in distinct colours: Cash, Bank, Committed Funds, Supplies Margin, and Machinery Margin. Event log with the full history of every movement. Serially numbered vouchers keep current accounts and promissory notes separate. Payment terms adapt to how long a month lasts in the game. Multiplayer and dedicated server compatible. Translated into Spanish, English, German, French, and Italian. Specifications Supplies credit line: $50,000 to start. Machinery credit line: $100,000 to start. The credit limit grows 15% after each on-time payment, up to 8× the starting figure. Late payments do not increase the credit limit. Purchases are rejected when the applicable margin is insufficient. Current account terms: 30 days, up to 60 depending on the supplier. Promissory note terms: up to 270 days. Receivable delay: 7 to 21 days beyond the agreed date. Refinancing surcharge: 15-25%, up to twice per debt. Changelog V1.2.0.0Major update over the previously released 1.0.2.0. Everything listed below is new or changed; anything not mentioned remains unchanged. Credit lines: Two new categories with their own credit limits, Construction starting at $250,000 and Livestock starting at $120,000, in addition to Inputs at $50,000 and Machinery at $100,000. Each farm has its own credit line with each supplier in each category. Paying on time increases that specific credit line by 15%, without affecting credit in other categories. In multiplayer, one farm can no longer use credit earned by another farm. Construction purchases can now be made on account. The fourth button in the construction screen activates this option. Livestock purchases on account now work correctly. In version 1.0.2.0, the button was still charging the purchase immediately. When assigning a purchase, you can choose Cash, 30, 60, or 90 days, with surcharges of 0%, 2%, 5%, or 10%, respectively. The surcharge is shown in currency before confirming the option. For machinery and construction purchases, a 25% down payment reduces the surcharge by half. A purchase that you do not assign to a payment term is no longer charged immediately. The supplier will invoice it at 30 days with a late-payment surcharge. If a shop purchase exceeds the available credit limit, a promissory note is offered before the purchase is made, with its terms clearly displayed. If it is rejected, nothing is purchased. Promissory note terms are 180 days with a 30% surcharge. The monthly cost is higher than using a current account. The credit limit is reserved at the time of purchase. Promissory notes have their own orange color and status in the lists and cannot be settled using grain. An overdue receivable is no longer collected automatically. Choose between a bank deposit with a 4% bank tax or collecting the payment in cash at the factory counter. You must personally go to the factory to collect it. If you do not visit the counter, the payment will still be deposited into your account after a few days. The hourly cost of hired workers is no longer charged immediately. It accumulates and is settled once per month as a payable account consisting of the base wages plus 35% labor costs. If the payroll remains unpaid after its due date, workers will no longer accept new jobs. New Personnel tab showing the current month. A signed grain barter agreement is displayed as a contract with seven clauses, status stamp, and signatures. Only one active contract is allowed per farm. If the barter debt is paid in cash, the contract is terminated without penalty and the transaction is recorded in the Statement. ATM deposits and withdrawals made by clients are no longer discarded. Client company information is saved and displayed instantly. Bank balances and credit limits are synchronized with clients immediately, without waiting for the end of the day. A client cannot create, pay, collect, or modify transactions belonging to another farm. The mod tab no longer disappears from the menu bar. Icons were added to the balance and credit-limit rows, and the ATM interface was redesigned. Company Information can now be opened from any tab. Lists are always sorted by the nearest due date. Purchases made at purchase stations now display the product name in the game’s selected language, for example, “Wheat Purchase”. Financial data is now saved together with the game save. If you exit without saving, financial transactions are also discarded, just like the rest of the game. Paying livestock purchases on time now increases the livestock credit line instead of the machinery line. Assigning a purchase to a supplier no longer changes the category of their credit line or removes previously earned credit. Payroll settlement no longer creates a credit line. Grain barter agreements no longer fill the error log. Compatible with save games from version 1.0.2.0: no new game is required, and previously earned credit is preserved in its respective category. Multiplayer and Dedicated Server supported. V1.0.2.0 New: post-dated cheques, 30/60/90 days, to settle an open current-account entry using the “Issue Cheque” button. A bounced cheque adds a 5% surcharge, goes overdue, and lowers the supplier limit. A second bounce suspends cheque issuing for 90 days. New: animal purchases on current account. Choose Cash or Current Account when confirming at the dealer. Grain exchange is now valued 5% above market price. UI: named tabs, Pending, Payables, Receivables, Grain Exchange, and Statement, with a more compact layout. Multiplayer: clients now receive the daily notices, automatic debits, overdue, seizure, and late customers, as well as the full statement, including when joining later. The daily summary is per farm.
Strands Dark Knight 850404 – Dark Lens (Prefab) V1.0.0.0
Add a discreet warning light to your vehicle with the Strands Dark Knight 850404. Its smoked lens and black click-on frame conceal six amber optical chambers, flashing together when the vehicle’s beacons are activated. This is a prefab for vehicle integration using GIANTS Editor and XML. It is not a standalone purchasable mod. This version provides a single-flash pattern; the original product’s full pattern selection and cruise mode are not included. Features Six amber emitters with a synchronized single-flash pattern. Dark fluted lens and detailed lamp housing. Synchronized illumination of the surroundings. Two geometry LODs for different viewing distances. Native FS25 beacon controls, with no additional Lua script. Ready-to-use beacon XML and mounting group. Complete English, Swedish and Norwegian installation guides and an XML helper. Editable Blender model included. Specifications Model dimensions: 129.2 × 33.2 × 14.8 mm. Mounting centres: 118 mm.
Strands Ambassador 9 (Prefab) V1.0.0.0
A classic round driving light for your FS25 vehicle projects, with amber and white position variants. Features Ribbed ring and centre light guide Detailed chrome reflector Clear lens Black housing Cooling fins Cable Mounting hardware Separate tilt pivot Native position and high-beam controls A real road beam Distance LOD Vehicle-editing prefab: installation in GIANTS Editor is required. English, Norwegian and Swedish guides and a local XML helper are supplied.
Canvas Tent V1.0.0.0
A little farmhouse and campsite for start-from-scratch play styles. It includes realistic-sized triggers for the lantern, campfire, wardrobe, and sleep areas. Features Working Lantern Working Campfire Sleep Trigger Wardrobe Trigger The triggers are more realistic size: under lantern, next to fire, wardrobe in front of chest, sleep near pillow. Everything works, and fires play sound. The sound is nice and low, more of a soft ambience when passing by. You cannot hear it across the map….. xD YOU NEED: Log bench The log bench is required for the mod and will be in the store under misc.
Mercedes Benz Econic WISS TMB – FW CZ V1.0.0.0
Czech fire department skin for the Econic TMB, including horn. YOU NEED: https://www.fs25modhub.com/mercedes-benz-econic-wiss-telescopic-mast-platform-v1-0/ The skin and horn must be replaced in the mod file.
Cousins V Form Subsoiler V1.0.0.0
5-tine subsoiler with roller, made in England. Features Color and stickers configuration Specifications Price: 9500$ Working width: 5m 5 tines
Case IH Fast Riser 6127 V1.0.0.0
This mod brings the Case IH Fast Riser 6127 planter to Farming Simulator 25 with revised gameplay balance, folding behavior and collision setup. Features FS25 conversion and rework of the original Case IH Fast Riser 6127 Direct planting support 12 m working width and 5,540 l seed capacity Native GIANTS ground-adjustment behavior for the row units Reworked folding sequence with subtle wing movement Revised collision setup for the moving row sections, eliminating the folding physics jump while retaining obstacle collisions Standard Farming Simulator 25 license plate support Specifications Category: Planters Price: 169,500 $ Required power: 240 hp Working speed: 16 kph Working width: 12 m Seed capacity: 5,540 l Number of rows: 27 x 45 cm
Hungarian Fruit Juice Fabric V1.2.0.0
Ligeti ZRT. fruit juice production plant for producing 100% natural fruit juices from fresh, locally sourced fruits. Version V1.2.0.0. Features Fully functional factory production Realistic look with animated details Multiplayer supported Seasonal production ready Optimized performance, low FPS impact Custom pallets and products included Products Produced The factory produces 9 different types of premium juices: Lemon Juice Apple Juice Apricot Juice Cherry Juice Plum Juice Orange Juice Melon Juice Watermelon Juice Raspberry Juice Raw Materials / Inputs Fresh fruits: Lemon, Apple, Cherry, Orange, Melon, Watermelon, Plum, Apricot, Raspberry Sugar Included in the pack 1x Ligeti Fruit Juice Factory 9x Juice pallet types 9x Fruit pallet types Specifications Price 120 000€ Added language Eng. De. Hun.
48m Shed V1.0.0.0
This shed has 8 bays of 6 m, with 18 posts and their concrete footings. Features Single-pitch roof, open front and three clad sides, without an awning. 16 translucent panels on the roof. 14 neon lights, with the switch on the front right post. Customizable colors separately for the roof, the cladding and the entire framework. Specifications Price: €72,000
30m Shed V1.0.0.0
This shed is 30 m long, with five 6 m bays, a depth of 11.10 m plus a 4 m front canopy, and a maximum height of 6 m. Specifications Price: €45,000 Maintenance costs: €15/day Length: 30 m Bays: five 6 m bays Depth: 11.10 m, plus a 4 m front canopy Maximum height: 6 m
18m Shed V1.0.0.0
This shed has 8 bays of 6 m, with 18 posts and their concrete footings. Features Single-slope roof, open front and three clad sides, without an awning. 16 translucent panels on the roof. 14 neon lights, with the switch on the front right post. Customizable colors separately for the roof, cladding and entire framework. Specifications Price: €27,000
Hungarian Fruit Juice Fabric V1.0
Welcome to the Ligeti Fruit Juice Factory! Ligeti ZRT. proudly presents its brand new, modern fruit juice production plant. Specialized in producing 100% natural, delicious and healthy fruit juices from fresh, locally sourced fruits. Turn your harvest into profit with this fully animated, optimized and multiplayer-ready factory! Features: Fully functional factory production Realistic look with animated details Multiplayer supported Seasonal production ready Optimized performance, low FPS impact Custom pallets and products included Products Produced: The factory produces 9 different types of premium juices: Lemon Juice Apple Juice Apricot Juice Cherry Juice Plum Juice Orange Juice Melon Juice Watermelon Juice Raspberry Juice Raw Materials / Inputs: Fresh fruits: Lemon, Apple, Cherry, Orange, Melon, Watermelon, Plum, Apricot, Raspberry Sugar Included in the pack: 1x Ligeti Fruit Juice Factory 9x Juice pallet types 9x Fruit pallet types A must-have production for any farm that wants to support local agriculture and produce authentic, healthy and refreshing drinks! Have fun! Price 120 000€ aded language Eng. De. Hun.
Old Town Discovery 15 Ft. Canoe V1.0.0.0
Simple boat mod for fishing, camping, and RP. Made from default game items, with visuals to be updated. Features IC to hide the Outboard/Deco for transport or storing Passenger seating Drivable boat Few options to choose from Will throw errors on maps with extra filltypes, but this only affects the water spray off the back Works flawlessly on regular maps
Placeable Security V1.0.0.0
Placeable security objects are designed for decoration. You can place them anywhere and sell them at any time.
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