Farming Simulator 25 mods
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New Holland TD V1.0
New Holland TD V1.0 Price: 20500 Power: 90-100-110 HP Interactive Control Required mods: Interactive Control Author: berat eren, Emir Bayraktar UMUT EFE MODDING Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
2017 Chevrolet Silverado High Country FS25
Specifications: - Speed 160 km/h - Selectable wheels - Selectable hitchs - Selectable main, badges and rim color - Selectable license plates - Selectable bumpers - Selectable grill - Selectable mirrors - Selectable windows tint - Selectable steps - Selectable bed options - Selectable lighting - Selectable Air Dog - Selectable rain guards - Selectable track bars - Selectable extra lights - Selectable door handles - Selectable lift - Selectable exhaust - Selectable antenna - Animated doors, windows, mirrors, hood, and sunroof (IC)
Krone Kwadro 2000 FS25
Price: 74.000$ Maximum working speed: 18 kph Required power: 145 hp Working width: 19m no log error when rotors are raised and running they no longer effect windrows
Toyota 4Runner TRD Pro – Special Off-Road Edition FS25
*Toyota 4Runner TRD Pro – Special Off-Road Edition (Mod for Farming Simulator 25)* Take your farm operations and off-road scouting to a whole new level with the ultimate daily driver for **Farming Simulator 25**. Whether you are checking on your fields, pulling light trailers, or tearing through the new FS25 muddy terrains, this **Toyota 4Runner TRD Pro** delivers unmatched styling, precision handling, and heavy-duty reliability. # 🚜 Key Features & Specifications *Engine Power:*210 HP* – Specially tuned engine providing the perfect balance of torque, high speed, and utility power for all farm utility tasks. *Game Version:** Fully optimized for **Farming Simulator 25 (FS25)**, utilizing the latest physics, ground deformation mechanics, and lighting systems. *100% Performance Optimized:** Enjoy a completely **smooth gameplay experience**. Engineered with a low polygon count, clean code, and premium compressed textures ensuring **no lag, no stutter, and no buffer** even on lower-end setups. *Interactive Control (IC):** Full **All-Working IC system** integration. Manually open and close all side doors, the rear trunk, and adjust internal elements with high-fidelity sound animations. # 🛠️ Working Configurations & Details * Detailed customized cockpit with functional digital dashboard gauges and authentic steering wheel rotation scripts. * Working side mirrors, premium LED roof rack light bars, and synchronized signal lights. * Advanced off-road suspension setup designed to glide effortlessly over uneven fields and rough dirt roads. * Multiple wheel and rim configuration packages selectable right in the vehicle shop. *🏆 Mod Credits:** Meticulously developed, tested, and polished by **Psycho Thakur*.
MacDon FD75 Series FS25
MacDon FD 75 Series draper heads. 35ft and 40ft models. Perfect for bigger sized harvesters Price : 37.500 / 44.500€ Working width : 10.6 / 12.2m
ZIL-131 AL-30 (Model PM-506 / PM-506D) FS25
The ZIL-131 AL-30 (Model PM-506 / PM-506D) is a quintessential Soviet hydraulic fire ladder truck. Built on the legendary ZIL-131 6x6 military-grade all-terrain chassis, this configuration was widely deployed by fire brigades across the USSR and Warsaw Pact countries for high-rise rescue and firefighting operations. Key Specifications & Performance Chassis: ZIL-131 / ZIL-131N (6x6 wheel drive for excellent off-road and rough-terrain mobility). Superstructure Type: AL-30 (Avtoteleskopeshka 30), featuring a hydraulic-drive telescopic ladder system manufactured historically via specialized plants like the Torжок factory (TMZ). Maximum Lifting Height: ~30 to 32.2 meters (roughly 98–105 ft), making it suitable for multi-story residential and industrial buildings. Working Load / Capacity: Designed to support firefighters and rescue loads on the ladder sections (typically rated for structural loads/rescue baskets starting around 120–160 kg+ depending on the specific sub-variant and extension angle). Outreach: Maximum horizontal reach of up to roughly 16 meters under optimal configurations. Engine: ZIL-508 / ZIL-130 6.0L V8 gasoline engine producing around 150 horsepower, coupled with a manual transmission and a two-stage transfer case. Crew / Combat Team: Usually accommodated a crew of 3 personnel in the cabin. Total Gross Weight: Approximately 10.2 to 10.4 tonnes. Operational Role Unlike standard urban fire engines that primarily transported water and pumps, the PM-506/PM-506D series focused heavily on vertical reach, evacuation, and delivering fire hoses or rescue personnel directly to upper floors. Outriggers (stabilization jacks) were deployed from the sides of the chassis to ensure a safe, rigid foundation before elevating the heavy hydraulic ladder booms.
McLaren Senna 2020 FS25
McLaren Senna 2020 Characteristics: -Selectable Body color. -Selectable caliper color. -Selectable Interior color. -Selectable Body 2. -Selectable Rim color. -Selectable Steering Wheel color. -Supports license plates. -Interactive Control Support. -Price: $1.000.000. -Engine: 3.0L V8 789HP. 3.0L V8 GTR 814HP.
Increased Baler Pickup Width FS25
I made this because I wanted a bit more forgiveness when baling, without turning the baler into a 30 foot wide vacuum cleaner. There are already mods that claim to increase pickup or working width. During testing, though, I found that some of them only change the listed working width or work area values. They do not consistently expand the actual area where the baler collects material from the ground. On the balers I tested, the machine still had to be almost directly over the grass or windrow before it would pick anything up. This mod adjusts the baler's real pickup work area, so material can actually be collected outside the physical width of the pickup. What it does Adds approximately 5 meters of total pickup width Adds about 2.5 meters to each side of the baler Works with the baler's actual material pickup area Works with grass, hay, straw, and other normal baleable windrow materials Designed for base game balers and should also work with most normally configured modded balers Does not change bale size, capacity, speed, or production Does not make the pickup ridiculously wide I originally tested this at a much larger width and it worked, but it felt far too aggressive. This version was scaled back so baling is still easier while remaining reasonably believable.
Case IH STX Series Quadtrac FS25
The STX Series QUADTRAC four wheel drive tractors are a revolutionary new leader in the X series family of tractors. This four wheel drive of the future will give you all the productivity, versatility, comfort, and convience you need to tackle your toughest tasks. The STX series tractor has 2 different chassis sizes, and features 16 different model sizes to fit to your farm. Horsepower ranges from 375 to 535. Base price for the STX is $145,000. The STX series from Case IH boasts a wide range of different track options, whether you need large flotation tracks, or skinny row crop tracks, the STX provides such options. The STX also comes with the ability to add weights in the front and rear of the machine. The STX is also universal with the ability to choose between US or EU safety features. For longer jobs and tiring fieldwork, the STX also has the option for the Case IH FM-750 guided positioning system. Power: 375-535 hp Maximum speed: 31 km/h Configurations: - Selectable engine - Selectable tracks - Selectable weights - Selectable gps - Selectable extremities (US/EU spec) - Selectable attacher (Hitch/3-Pt) - Animated wipers, engine parts, cardans, pedals, door - Engine settings improved. High-performance engines are now more efficient. - Turn signals improved. - Driveshafts improved.
Vergrößerte Ballenpressen-Aufnahmebreite v1.0.0.0
Vergrößerte Ballenpressen-Aufnahmebreite v1.0.0.0 Ich habe das so gebaut, weil ich beim Ballenpressen etwas mehr Spielraum haben wollte, ohne die Ballenpresse in einen 9 Meter breiten Staubsauger zu verwandeln. Es gibt bereits Mods, die eine größere Aufnahmefläche oder Arbeitsbreite versprechen. Im Test stellte ich jedoch fest, dass einige davon lediglich die angegebenen Werte für Arbeitsbreite oder Arbeitsbereich verändern. Sie vergrößern nicht durchgängig den tatsächlichen Bereich, in dem die Ballenpresse Material vom Boden aufnimmt. Bei den von mir getesteten Ballenpressen musste die Maschine immer noch fast direkt über dem Gras oder dem Schwad stehen, bevor sie überhaupt etwas aufnahm. Diese Modifikation passt den tatsächlichen Aufnahmebereich der Ballenpresse an, sodass Material auch außerhalb der physischen Breite der Aufnahme aufgenommen werden kann. Was es tut Verlängert die Gesamtbreite des Pickups um ca. 5 Meter. Verlängert die Ballenpresse auf jeder Seite um etwa 2,5 Meter. Funktioniert mit dem eigentlichen Materialaufnahmebereich der Ballenpresse. Geeignet für Gras, Heu, Stroh und andere übliche ballenförmige Schwadmaterialien Entwickelt für Ballenpressen im Basisspiel und sollte auch mit den meisten normal konfigurierten modifizierten Ballenpressen funktionieren. Verändert weder Ballengröße, Kapazität, Geschwindigkeit noch Produktion Macht die Tonne nicht übertrieben breit Ich habe das ursprünglich mit einer deutlich größeren Breite getestet, und es hat funktioniert, aber es wirkte viel zu aggressiv. Diese Version wurde verkleinert, sodass das Pressen weiterhin einfacher ist und gleichzeitig einigermaßen realistisch wirkt. Tags: Ballenpresse MaterialDiese ModifikationDiese VersionIm Test
McLaren Senna 2020 V1.0
McLaren Senna 2020 V1.0 Characteristics: Selectable Body color. Selectable caliper color. Selectable Interior color. Selectable Body 2. Selectable Rim color. Selectable Steering Wheel color. Supports license plates. Interactive Control Support. Price: $1.000.000. Engine: 3.0L V8 789HP. 3.0L V8 GTR 814HP. Author: MCMODS Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Increased Baler Pickup Width v1.0
Increased Baler Pickup Width v1.0 I made this because I wanted a bit more forgiveness when baling, without turning the baler into a 30 foot wide vacuum cleaner. There are already mods that claim to increase pickup or working width. During testing, though, I found that some of them only change the listed working width or work area values. They do not consistently expand the actual area where the baler collects material from the ground. On the balers I tested, the machine still had to be almost directly over the grass or windrow before it would pick anything up. This mod adjusts the baler’s real pickup work area, so material can actually be collected outside the physical width of the pickup. What it does Adds approximately 5 meters of total pickup width Adds about 2.5 meters to each side of the baler Works with the baler’s actual material pickup area Works with grass, hay, straw, and other normal baleable windrow materials Designed for base game balers and should also work with most normally configured modded balers Does not change bale size, capacity, speed, or production Does not make the pickup ridiculously wide I originally tested this at a much larger width and it worked, but it felt far too aggressive. This version was scaled back so baling is still easier while remaining reasonably believable. Author: Just Joe Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Hardi MEGA Limited Edition FS25
Hardi MEGA Limited Edition Configurations are free. TestRunner public 0.9.22 checked MEGA Limited Edition Shop category: Field sprayers Price 27500 Working speed 15 km/h Working width 27 m Brake marker lights fitted Taillights renewed Choice of fill quantity Choice of speed limit sign Choice of decal font Choice of color for main color, tank, design color, and decals Increased repair interval MEGA TANK Limited Edition Shop category: Field sprayers. Price: 4500. Options include: fill quantity, lettering,logo, color selection for main color, tank, lettering, and decals; increased repair interval;
More Realistic V20260930
MoreRealistic is a deep modification of the game focused on making it more enjoyable, especially the driving experience, with the goal of creating a “driving farming simulator”. It adds more realistic vehicle physics, transmissions, engine behavior, harvesting and working speeds, mass, tire forces and resistance to the base game. MoreRealistic history IRL, I drove my first tractor at the age of 7, only the steering wheel, Ford 7000 and IH745.I am also a software engineer, but not only.I discovered and played LS2009 just before Farming Simulator 2011 was released.I started modding with FS2011 -> the game physics was too bad, with an unrealistic flying tractor, more weight on the wheels giving more power, no rolling resistance, and more.So, I created MR11 to get the best driving experience from the vanilla game and fix many bugs like the farm bales elevator. Once FS2011 with MR was feeling great to me, I released MR11.But it was a bit late: Farming Simulator 2013 was released too, and it took me “ages” to make MR11, thousands hours.Then, I worked on MR13 because vanilla FS2013 was feeling so bad compared to MR11. Again, it took a lot of time to get the “MR engine” ready, and then every piece of equipment had to be converted to be “MR”, along with expansion vehicles.I spent another couple of thousand hours on this one.When FS15 was released, I gave it a try. It was still not good, and I could not feel that I was driving a tractor. I checked what could be done with modding, but did not achieve anything good, and did not even achieve to apply proper gravity, so there was no MR15.When FS17 was released, it felt the same. As usual, it was like playing with “playmobil” tractors. I achieved to make MR17 and spent a lot of time converting vehicles. Of course, there were even more vehicles than before, so I guess I spent the most time on this one, more than 3000 hours ?At the end, I spent all my free time on this mod, but did not have time to enjoy the game with it.Then, FS19 was released. I had a new job and no time for playing, more than full-time job = 3000 hours per year, so there was no MR.The same happened with FS22: the same job and still no time for FS or MR. Why MR25? I bought the game just before release and achieved to play almost one hour before trying to mod the game. The driving experience was too bad: Just set manual direction change to “ON” and try to cultivate a field with base MT635 = unplayable. Each time you shift in reverse, the R1 speed is selected, crawling, and you have to shift all the gears up to get a decent reverse speed. It quickly becomes unbearable. IRL, John Deere 3650 is one of “my” tractors, and I spent a couple hundred hours driving it. The gearbox is “badly” set in game. The hi-lo lever is not in the right direction, and it feels like driving a powershift tractor. Gear ratio differences also have nothing to do with IRL, and I could not feel that I was driving a 3650. MF 8570 harvesting at 10kph whatever the yield, the crop or the incline. I bought a Fendt with a vario transmission. The driving experience was “disgusting”, in 2 words: flat and dull. This was already more than I could handle: the “simulator” word was lost. Features Rolling resistance, something not present in the base game engine, but really, really, really important IRL for farming vehicles. Air resistance is also included, but is not as important. Better tire forces, including no more possibility to pull more than your weight. Earth gravity, which was not the case in base game FS2011 and 2013. IRL mass, with realistic fillType density, no mass limit and a better center of mass. More realistic harvest and working speed. It is still a bit “easy” compared to IRL, but you will want that high horse power shinny tractor or bigger combine now. Engines with proper torque curves. Try to compare John Deere 3650 and Landini REX4 120 with or without MR, at work in a hilly field. New transmission management. The MR game engine uses its own function, including for automatic shifting, for a far more realistic experience. Try making 0-40kph with the MT635 with or without MR and automatic shifting ON. It can handle hydrostatic transmission. Drive 30 seconds with the Massey Ferguson 8570 on the road without MR and with MR. If you love driving by yourself, it is difficult to get back to the base game feeling. No automatic brake when going downhill and going faster than the maximum vehicle speed. Let’s hope AI is able to brake now. MR Combines take “liters per second” and crops into account. Less yield means faster combine speed, and harvesting less than 100% of the header width gives more speed. MR Combines are limited by header max cut speed, combine threshing capacity and engine power. Chopping straw consumes more power, which can mean less speed if the combine is underpowered in the current crop. Variable center of mass depending on the fill level. Tires have a great impact in game now. For example, try to cross a wet field with a full trailer fitted with narrow road tires. What should you not expect from MoreRealistic? Overriding every piece of equipment in the game, the expansion and the official mods. It would require me more than 24 hours a day to achieve that in an acceptable time. Fun facts I bought the game on Steam first. Then, I had to buy it directly from Giants because modding is not welcome on the steam version of the game, with no lua game source. Each MoreRealistic project is started from scratch. I do not copy code from the previous game. It can take me dozens of hours, hundred ?, to remove some unwanted vanilla features that would take Giants minutes to remove, such as the FS2011 “damping” value. It seems every piece of equipment I look at is “wrong”, maybe I look too much ? APE50 is not CVT driven IRL. It has a manual gearbox like a motorbike, but the shifting lever is rotating the whole left handle. It also has a reverser lever. Aprilia 125 is not 100Hp at all IRL, especially the current 4 strokes engine. Landini REX4 is not a GT version. This is an F version in game. Amazone Spreader is not a 3200 model. This is the 2600 version, and it does not have the same width at all. GreatPlains 1500 has the wrong optionnal attachment. This is not a fertilizer unit, but the small seeds attachement unit. Challenger MT635/645 and MT655/665 do not have the same engine: sisu 7.4L and 8.4L. They also do not have the same transmission: funk 18/6 and 18/9, and therefore they do not have the same weight either. In the base game, more than 90% of vehicles share the same engine, with the same torque curve and just a factor applied to derate the power. You can’t feel the difference between a 8.4L valmet engine and a 3.6L deutz engine. This is not a wanted experience for a driving simulator, especially with manual gears. A few times, MR25 has been stopped, nearly aborted, because I did not achieve to “bend” the base game engine like I wanted. With the base game engine, when playing with Giants studio attached to debug and “vehicleDebug” active, the game engine is eating your memory, RAM. This is fixed with MR engine. MR is best suited for “hardcore” players who play the vanilla game and don’t spend time searching for mods, the ones that would never know MR exists. Changelog 20260329 new woodcrusher code = we want to limit/avoid the sliding at work = now we only rely on “joint” between the wood logs and the crusher, no more forces and frictionVelocity add converted Lemken Solitair 12 seeder fix speed text display problem when there are 2 “dashboards” for the same node, example: John Deere 8R pillar speed display add converted Geringhoff sunlite 40 header v1.17 of the game fix broken detection of already loosened soil
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