Farming Simulator 25 mods
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2024 BMW X5 xDrive40i V2.1.3
2024 BMW X5 xDrive40i V2.1.3 A discreet BMW X5 xDrive40i configured for undercover and emergency service use. This version expands the original vehicle with configurable LED warning lights, selectable European sirens and enhanced lighting, while retaining the original character and functionality of the BMW X5. SPECIFICATIONS – Base price: €70,000 – Power: 381 hp – Maximum speed: 260 km/h – Fuel capacity: 60 L – Category: Cars CONFIGURATIONS – No LED Flashers – LED Flashers – Orange / Blue light configuration – German Siren or Italian Carabinieri Siren (Only in combination with blue lights) – Multiple exterior color options – Optional trailer hitch – Front and rear license plates FUNCTIONALITY: – Sirens are available only with the blue-light configuration – Siren activation requires the blue strobes to be active – Orange warning lights block siren operation – Switching off the blue lights automatically disables the siren INTERACTIVE CONTROL – Front left door — open / close – Front right door — open / close – Rear left door — open / close – Rear right door — open / close – Engine — start / stop – Radio — on / off – Left turn signal — on / off – Right turn signal — on / off – Hazard lights — on / off – Vehicle lights — on / off REQUIREMENTS & COMPATIBILITY – Farming Simulator 25 – Interactive Control supported – Vehicle Assistance System required for siren functionality – Standalone vehicle package The original model by **ghostttek** has been modified and published with permission from the original author. All rights and credits for the original vehicle model and its original assets remain with their respective creator. Please respect the work of everyone involved and do not re-upload, redistribute or publish modified versions without permission. V2.1.3.0 – Standardized BMW shop option naming and warning-light presentation. – Renamed LED flasher configuration to Haensch Sputnik SL with: None / Only front / Only back / Front & back. – Renamed roof beacon configuration to Haensch Comet with: None / Magnetic roof mount. – Renamed warning-light color selector to Light color with: Orange / Blue. – Standardized siren selector to Siren with: German siren / Italian siren. – Standardized accessory labels to Towbar and Vehicle color. – Removed the generic Yes/No UI flag from the Haensch Comet configuration so the explicit option names are shown. – License plates remain handled by the native FS25 LicensePlates system using the existing front and rear plate nodes. – No warning-light output, beacon position, siren logic, vehicle physics or other functional behavior changed. Required mods: Interactive Control Author: NeuralForge, ghostttek Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Reál Grocery Store FS25
Bring a touch of Hungary to your Farming Simulator farm with the Reál Grocery Store! This is a fully functional and realistic selling station inspired by the well-known Hungarian Reál grocery chain. Perfect for small to medium farms and for Hungarian maps, it allows you to sell your fresh products directly to a local store. FEATURES: - Authentic Reál grocery store design - Placeable selling station - Accepts both bulk unloading and pallets (palletTrigger & unloadTrigger) - AI Helper compatible with dedicated AI unloading node - Realistic sounds and markers - Appears in statistics and economy (price drop / recovery system active) - Low daily upkeep TECHNICAL DETAILS: - Price: $30,000 - Daily Upkeep: $50 - Category: Placeables > Selling Points - Supports: SELLINGSTATION_PRODUCTSFOOD category - Accepted Fill Types: Milk (Bottled), Olive, Green Bean, Pea, Spinach, Onion and all base game food products - Full Price Recovery: 48 hours after 200,000 liters sold - Can be renamed and bought with farmland Sell your farm-fresh products in a realistic, Hungarian environment! Note: This mod is inspired by the real Reál brand but is not officially affiliated with it.
Reinke Center Pivot Irrigation V1.0
A placeable Reinke A22 pivot that you can operate. Pick the tower count in the Construction screen to build the machine to match, from a 3-tower pivot at 114 m out to a 10-tower pivot reaching 370 m. The towers articulate, so the machine rolls over terrain instead of hovering through it, and the wheels have crop destruction. Features Adjustable tower count in the Construction screen Articulating towers Crop destruction on the wheels Specifications 3 towers: 114 m reach 10 towers: 370 m reach Running it Walk up to the control box and open the panel. Everything is on the numpad. KP . – open / close the control panel KP 2 – master power, the lights follow it KP 8 – auto rotation on / off KP 4 / 6 – step the arm 10° by hand KP 7 / 1 – min sweep bound up / down KP 9 / 3 – max sweep bound up / down KP Enter – speed, 1X through 4X KP 5 – spray on / off KP * – show the max spray-radius fence Set both sweep bounds and it works a wedge instead of a full circle. Leave them open and it just goes around. Irrigation Two modes, picked automatically at load. Standalone, it is a pivot that runs and sprays visually. No moisture simulation. With Seasonal Crop Stress or Moisture System installed, it registers as a real irrigation system and will add moisture to the field.
Randazzo 2-axle grape trailer FS25
This is a reskin of the game's default Fuhrmann trailer, branded "Randazzo". Specifications: for now there won't be the possibility to upload grapes, only the other products Capacity: 12,000 to 40,000 liters Happy farming! -The configuration to add or remove the Randazzo logo, reflective stickers, and mud flaps has been added. -The maximum capacity has also been reduced from 150k to 40k
Kubota U50 FS25
Hi everyone, Kubota U 50 Color configuration Interactive control -Added a beacon light -Added a strobe light
Mod Sync Tool With Server List V4.0.0.0
The LS25 ModSyncTool makes it easier to join multiplayer servers with extensive mod packages. It compares your own mods with the server mod list, detects missing or different versions, and helps manage individual server modlists. Features Automatic comparison of your own mods with the server mod list Missing mod detection Detection of outdated or different mod versions Quick overview of synchronization status Support for individual server modlists Easy to use without complicated setup LS25 ServerCentral integration The ModSyncTool works directly with the LS25 server center. Through the ServerCentral, communities can manage and publish the following server information: Server description Discord link Map information Modlists Players can then retrieve the server information and automatically check their mod collection using the ModSyncTool. Goal of the project The LS25 ServerZentrale and the ModSyncTool were developed to better network the German-speaking Farming Simulator 25 multiplayer community and to make it significantly easier to get started on community servers. Note This tool does not modify game or savegame files. It is used exclusively for analyzing and comparing mod stocks. Changelog V4.0.0.0Server List & Quality-of-Life UpdateServer list visually adapted to LS25 ServerZentraleServer cards with banner, online status, players and statisticsSearch function for server and map names addedDisplay of total download speedEstimated remaining time during synchronizationImproved display of overall progressNew completion overview after successful synchronizationOptimizations and minor bug fixes V1.2.0.0Language settings German/EnglishStart the game directly from the toolServer list has a search function for later history V1.1.0.0Improved download rateImproved ads
Deutz D80 Platzierbar v1.8.0.0
Deutz D80 Platzierbar v1.8.0.0 Platzierbarer, dekorativer Deutz D80 Traktor. Preis: 2000 $ Änderungsprotokoll 1.8.0.0 Die Modbeschreibung wurde aktualisiert. Tags: Die Modbeschreibung
Personnel Management V1.1.4.3
Personnel Management for Farming Simulator 25 adds an employee system with applicants, salaries, loyalty, experience, specializations, training, resignations and helper assignment, including savegame configuration and multiplayer synchronization. The mod expands the AI helper system with named employees, applicants and long-term personnel development. Employee experience, reliability, loyalty, wages, sick days and specializations influence helper work, transport assignments, fuel and material consumption, wear and tear, wage demands and resignations. Features Open the ESC menu and select Personnel Management. The page contains Overview, Employee Management and the Applicant Market. Entries are selected with the mouse. ENTER executes the main action, T toggles transport duty, G approves an outstanding salary request, N rejects it, S starts a training session if permitted, and ESC returns to the Overview. When a normal AI helper task is started, the mod opens an employee selection window instead of launching an anonymous helper. Transport orders are managed through employee management. Assign a transport worker before an A-to-B transport order by pressing T. Employees receive monthly salaries or wages. These are based on the number of days worked per month, the economic situation or economy difficulty, and the employee’s performance or quality. Dismissed employees remain available during their notice period and are removed from the company only after their salary has been paid at the appropriate month-end or after payroll at the correct monthly change. Low loyalty can trigger warnings, salary or wage demands, and termination or resignation. Employees gain experience after completing tasks. Extensive or high experience is a long-term goal, and very high levels should be rare. Inexperienced employees may work more slowly and cause additional wear and tear or moderately higher consumption of fuel, seeds, fertilizer, liquid fertilizer, herbicide, slurry, digestate and manure. Reliability affects short-term performance dips and sick days. Employees can progress in multiple specializations simultaneously. The highest amount of open progress is displayed. When a specialization reaches 100%, it is considered learned. Training is a strategic decision: one training session per employee per year, only on the first day of each month. Training must begin by 12:00 PM (12:00). The trained employee is unavailable for the remainder of the month. The cost depends on the monthly salary or wage and specialization, and training typically yields approximately 30% progress. The configurable gameplay effects can be changed in the game settings via the ESC menu. The savegame configuration file remains available and retains the same values. The mod is multiplayer-ready. Employee data, applicants, assignments, salaries or wages, and key status values are synchronized across farms. In a completely new and unsaved game, the ESC menu entry may appear only after saving and reloading. 1.1.4.3 Bug fixes. The overview now shows every active employee. When more than three entries exist, use the mouse wheel or scrollbar to scroll the list. Stale employee assignments are now checked using unique job and vehicle IDs. Vehicles with the same name can no longer incorrectly keep an employee marked as active. The Employees page now provides a Release button for blocked employees. The server only releases the employee when no active job is detected. 1.1.3.0 Added a new “Help” tabbed frame to the Personnel Management menu, containing a detailed in-game guide in all 21 supported languages. Fixed simultaneous handovers of multiple vehicles from AutoDrive to Courseplay. Each vehicle retains its own reserved employee during an automatic handover. Duplicate employee reservations across different vehicles are prevented. Improved savegame path resolution and related diagnostic messages. Prevented an existing helperPersonnel.xml from being overwritten after a failed load. Adapted personnel saving to the FS25 savegame process. The primary and backup files are written directly and validated afterwards without leaving new temporary files in the savegame. Added loading from a validated backup if the primary helperPersonnel.xml is damaged or unreadable. 1.1.1.0 Added AutoDrive integration for Personnel Management employee selection, assignment tracking, wages and clean job handoffs. Added Courseplay integration for Personnel Management employee selection, assignment tracking, wages and job lifecycle handling, including BunkerSilo jobs.
Bucher D4000 Platzierbar v1.8.0.0
Bucher D4000 Platzierbar v1.8.0.0 Platzierbarer, dekorativer Bucher D4000 Traktor. Kosten: 4000 $. Änderungsprotokoll 1.8.0.0 Die Modbeschreibung wurde aktualisiert. Tags: Die Modbeschreibung
New Holland CR11 v3.2
New Holland CR11 v3.2 CR11 Includes the Gold Edition CR11 Includes a concept design config Includes the CaseIH design config Includes the macdon header with all matching configs as well. Includes 250000,500000,1000000,1500000,2000000,2500000,3000000,3500000 capacity config Changelog 3.2.0.0 Updated the moddesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Deutz D80 Placeable v1.8
Deutz D80 Placeable v1.8 Placeable decorative Deutz D80 tractor.Cost 2000$ Changelog 1.8.0.0 Updated the moddesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Huerlimann D110 v1.8
Huerlimann D110 v1.8 Placeable decorative Huerlimann D110.Cost 2000$ Changelog 1.8.0.0 Updated the moddesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
CNH Quaderballenpressen-Paket Rust Edition v1.6.0.0
CNH Quaderballenpressen-Paket Rust Edition v1.6.0.0 Kategorie: Quaderballenpressen Preis: 167.500 $ Erforderliche Leistung: 230 PS Arbeitsgeschwindigkeit: 17 km/h Ballenabmessungen: 180 cm – 240 cm Rost für Abnutzungs-Shader hinzugefügt Kostenlose Konfigurationen Ballenpressen wurden zu den Ballenpressverträgen hinzugefügt. Änderungsprotokoll 1.6.0.0 Die Mod-Beschreibung wurde aktualisiert. Tags: Erforderliche LeistungPS
CLAAS TRION 720-750 Speedy v2.0
CLAAS TRION 720-750 Speedy v2.0 CLAAS TRION 720-750 Category: Harvesters Price: $357500 – $391500 Power: 367 hp – 435 hp Max speed: 30 kph Capacity: 120000 200000 CORIO 875 FC Category: Corn Headers Price: $63500 Working width: 6 Working speed: 20 kph Optimized the file Increased working speed Larger capacity Faster empty speed Configs are free Changelog 2.0.0.0 Updated the modDesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Bucher D4000 Placeable v1.8
Bucher D4000 Placeable v1.8 Placeable decorative Bucher D4000 tractor.Cost 4000$ Changelog 1.8.0.0 Updated the moddesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
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