Farming Simulator 25 mods
79,169 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
Light Assistant v 1.0
Light Assistant automates beacon lights, driving lights, work lights, turn signals and the emergency stop signal. Beacon lights respond to relevant attached implements, loaded bale collectors and forklifts. On combines and harvesters, they also take the working state into account: while the machine is turned on, the beacons are activated at 80% tank fill level and deactivated again below 70%. Trailers, weights and front loaders are deliberately filtered out. In addition, the right beacon rotates/flashes at a reduced speed. Driving and work lights take darkness, bad weather, implement status and working position into account. Holding the horn for at least one second also flashes the front work lights briefly. Turn signals are activated at a certain steering angle on public roads along the AI traffic splines. An emergency stop signal is activated there during full braking lasting at least two seconds. Manually switching beacon lights or driving lights disables the respective automatic function until the next engine start. Manually activated turn signals and hazard lights take priority until they are switched off again. AI helpers are deliberately excluded from Light Assistant. Each module can be switched on or off separately for each player in the General Settings.
Dynamic Combine Spread Width v 1.0
Automatically adjusts the chopped-straw spread width to the working width of the attached header. The width is calculated directly from the header work areas, supporting headers from other mods and moving work areas. The narrow straw swath remains unchanged.
Kenworth 521 v 1.0
Power: 270 hp; Speed: 120 km/h; Cost: 7800 €; Selectable Texaco, Coke, Army and Allied Skin; Selectable rims; License plate configuration; Animated dashboard, turn switches, gear shift lever, pedals, wipers;
Seat Leon FR v 1.7
– cost 32,000$ – speed 230km/h – power 204km – passanger seat for multiplayer – interactive control – configuration: trailer hitch Version 1.7: * xml fixes * Dirt txt fix embed on i3d * Some changes in model
Kuhn HR 4040 + VENTA 4030 Rust Edition v1.5
Kuhn HR 4040 + VENTA 4030 Rust Edition v1.5 Kuhn HR 4040 Category: Power Harrows Price: $25000 Required power: 160 hp Working width: 4m Working speed: 12 kph Kuhn HR 4040 + VENTA 4030 Category: Seeders Price: $50000 Required power: 220 hp Working width: 4m Working speed: 12 kph Capacity: 1800 L Added rust for wear shader Added direct sowing Changelog 1.5.0.0 Updated the moddesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Kuhn GMD 4411 Rust Edition v1.6
Kuhn GMD 4411 Rust Edition v1.6 Category: Mowers Price: $18000 Required power: 80 hp Working width: 4.35m Working speed: 22 kph Added rust for wear shader Added to mowing contracts Changelog 1.6.0.0 updated the modDesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Kuhn GA 15131 Rust Edition v1.5
Kuhn GA 15131 Rust Edition v1.5 Category: Windrowers Price: $96500 Required power: 115 hp Working width: 14.7m Working speed: 15 kph Added rust for wear shader Changelog 1.5.0.0 Updated the moddesc Author: Adub Modding ABP Team Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Kuhn GF 8712 Rust Edition V1.8
Category: Tedders Price: $16000 Required power: 60 hp Working width: 8.7m Working speed: 30 kph Added rust for wear shader Changelog 1.7.0.0 Updated the moddesc Changelog 1.6.0.0 Updated the moddesc Changelog 1.5.0.0 Updated the moddesc Changelog 1.4.0.0 Updated the moddesc Changelog 1.3.0.0 Updated the moddesc Changelog 1.2.0.0 Fixed warning in the log Changelog 1.1.0.0 Can now use the tedder for tedding contracts Adub Modding ABP Team
DF Industries M45 Drive-Through Manure Pit – High-End Farm Storage V1.0
With the DF Industries M45 Drive-Through Manure Pit, you bring a premium storage solution to your farm. This high-end dual-pit system was developed specifically for modern, large-scale operations to handle manure and digestate quickly, efficiently, and conveniently. Thanks to the spacious, paved drive-through lane featuring a heavy-duty grate, you can simply roll your slurry tankers over the intake point and unload as you drive past—no more tedious maneuvering required! The enclosed concrete pit to the side offers massive capacity and features a fully functional visual fill-level indicator that dynamically adjusts to your current storage volume. The facility is rounded off with detailed decorative elements, including modern night lighting, safety fencing, and attractive landscaping, allowing it to blend perfectly into any farm layout. ● Purchase price: €72,500 ● Maintenance costs: €0/day (Completely maintenance-free!) ● Capacity: 5,000,000 liters ● Fill types: Liquid Manure and Digestate ● Category: Buildings / Silos Changelog v1.0.0.0 (Release Version): Initial release: Mod No. 45 from DF Industries makes its debut. Model structure: High-end model built in Giants Editor with optimized performance and clean textures. Scripting: Full support for liquid manure and digestate implemented according to the latest LS25 standards. Fillplane Fix: Features a fully functional, flat visual fill-level indicator that—thanks to zeroLevelScale—shows a visible rise starting from the very first 1,000 liters. Log Cleanup: All Rigidbody collisions and trigger assignments meticulously corrected—the mod loads 100% error-free and without LUA call stacks. Convenience Features: Maintenance costs set to €0 and generous radii configured for AI worker access.
Agrar Markt V0.25.23.34 Beta
Your harvest is ready—but is it worth selling yet? AgrarMarkt brings a shared online global market to Farming Simulator 25. AgrarMarkt Your harvest is ready—but is it worth selling yet? AgrarMarkt brings a shared online global market to Farming Simulator 25. Buy and sell goods directly in-game, monitor price trends, and decide the right moment for your next trade. This package includes the AgrarMarkt mod and the Windows connector. The mod adds the market and AgrarMarkt silos to the game. The connector establishes the connection to the online market and processes your trade orders. What to expect Public global market: Buy and sell goods via shared market inventory—no tester code required. Dynamic prices: Supply, demand, and trading activity influence market prices. In-game trading: Check the commodity, quantity, and total amount in the AgrarMarkt menu before finalizing the deal. AgrarMarkt silos: Deliver goods for sale and pick up purchased goods here. Market overview: Track prices, inventory levels, and trading activity. Singleplayer and multiplayer: In multiplayer, only one connector (on the host or game server) is required. Advanced testing features: Registered testers can also connect their farm and use unlocked storage, transfer, and player-to-player trading functions. The used equipment market and livestock market are currently included as a preview only and are not yet open for trading. Installation – please unzip first! Download the complete AgrarMarkt package and unzip the downloaded ZIP file. Do not place the entire download package into your mods folder. Inside the extracted package, you will find the mod ZIP file `FS25_AgrarMarket.zip`. Do not extract this file again; instead, copy it directly into the LS25 `mods` folder. Launch the Connector EXE from the extracted package and configure your server or farm name, as well as the connection to the game. Activate the mod when loading your savegame and start the Connector before using the online market. No tester code is required for the public global market. If you are registered as a tester, you can enter your code in the Connector to access additional testing features. Included versions: Mod v0.25.23 · Connector v0.22.14 Mod download for future updates
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro