Farming Simulator 25 mods
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Warwick 26ft Ballenanhänger V1.0.0.0
Warwick 26ft Ballenanhänger V1.0.0.0 Hallo zusammen! Ich präsentiere euch diesen in Großbritannien gebauten Anhänger für euren Bauernhof! Der Warwick 26ft Ballenanhänger ist vollständig optimiert, fehlerfrei und bereit für Ihre anspruchsvollsten Erntetage. Ob Rundballen, Quaderballen oder Paletten – dieser Anhänger ist mit realistischer Physik ausgestattet, um Ihre Ladung auch auf engen Landstraßen und unebenen Feldern stabil zu halten. Spezifikationen und Funktionen Preis: 11.500 Größe / Länge: 26 Fuß (7,95 Meter) Kategorie: Ballenanhänger Dies ist ein Reskin des Marshall BC25 von Pudding. Tags: Der WarwickIhre LadungKategorie BallenanhOb Rundballen
Game Controls Search FS25
Adds a search function to the Controls settings page. - Clicking the "C SEARCH" button (or pressing C) opens the familiar search dialog from the vehicle shop - The list of actions then filters live to matching results
Ala-Talkkari Veto Cont M FS25
Veto Cont M with 300 kW heating capacity is the perfect choice for heating your farm or industrial facilities. Large, 21 000 liter tank ensures longer gaps between refilling. In the game, the plant produces electricity which is sold directly. It takes about 60 ingame hours to fully consume its tank. Tank can be filled with a shovel while the left side roof is open. To open the roof, press left mouse button while standing next to the switch located on the front left corner outside. Price: 160 000 $ Capacity: 21 000 l Daily Upkeep: 5 $ Monthly Cycles: 18 Production Cost / Month: 60 $ - Added another version with a loading ramp
House With Two Car Garage FS25
House with two-car garage. In garage You can find workshop trigger, in bathroom wardrobe trigger and in bedroom sleeping trigger and in office to easily decorate garage You can off roof with collision. Configuration: color, wall and roof material Category: Sheds, Farmhouses Price: 110.000$ Daily maintenance costs: 10$ - Fixed wall collision; - Added new design options; - Changed the tone of the exterior night lighting.
Disable Leasing V2.0
Disable Leasing allows you to manage vehicle leasing availability directly in the game settings. – Vehicle leasing can be enabled or disabled without leaving the game. – The selected setting is saved separately for each save file. – After restarting the saved game, the last selected setting is automatically restored. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Tornado Physics FS25
*** KNOWN DEVELOPER TOOL LIMITATIONS *** 1. If you use external developer tools (like EasyDevControls) to fast-forward the game clock by several months in a single frame while a tornado is active, lingering vehicle smoke and fire visual effects may freeze on affected vehicles. 2. Under the same extreme fast-forward conditions, the 24-hour automatic damage repair countdown will pause. To resume and trigger the repair sequence normally, simply fast-forward time through a standard game mechanic, such as utilizing the in-game sleep timer. 3. PERFORMANCE NOTICE: If a large number of vehicles are grouped closely together (such as when utilizing vehicle-stacking mods like Used Equipment Yard) and are hit simultaneously by a tornado, you may experience brief periodic screen freezes/stutters while the storm traverses the area due to heavy engine-level structural calculations. Note: High-speed time acceleration and baseline simulation gameplay function flawlessly under normal conditions. Note: These behaviors only occur when utilizing external developer tool command overrides; normal high-speed time acceleration and baseline simulation gameplay function flawlessly. Experience a true destructive weather event! This mod adds a high-performance tornado capable of interacting with the game's physics engine based on mass. FEATURES: - Powerful Lift: Capable of lifting heavy tractors and fully loaded trailers - Livestock Danger: Tornadoes can kill animals in pastures (Configurable) - Geo-Fencing: Prevents vehicles from being thrown off the map - Map Support: Auto-scales radius for 4x, 16x, and 64x maps - Safety: Player ejection system and indoor safe zones (Barns) - Custom Particle Effects & Audio For bug reports and updates, visit: https://github.com/whitevamp/FS25_TornadoPhysics ------------------------------------------------------------------------ ADVANCED TUNING (NEW CONSOLE SYSTEM) ------------------------------------------------------------------------ For power users who want a specific experience, you can override the auto-settings using the console (~). Settings are automatically saved to: "modSettings/TornadoPhysics_Config.xml" MASTER COMMANDS: This update introduces a centralized command system. You no longer need to remember 20 different commands! Use 't_help ' in-game for full details on sub-commands. 1. PHYSICS CONTROL (t_physics) - t_physics radius : Manually override storm size (Default: 35) - t_physics power : Change ejection strength (Default: 20) - t_physics heavy : Set mass threshold for heavy vehicles - t_physics fence : Set distance from map edge where physics stop - t_physics lift_bales : Toggle handling of bales/pallets - t_physics lift_logs : Toggle handling of logs - t_physics indoor_damage: Toggle damage to vehicles inside sheds - t_physics randomize : Force a new random Tornado size and EF rating 2. MODULE SETTINGS (t_set) - t_set save : Save your current configuration to XML - t_set cargo : Toggle Cargo Spilling System (Default: OFF) - t_set husbandry : Toggle Animal Lethality (Default: OFF) - t_set destruction : Toggle persistent vehicle destruction (Default: OFF) - t_set recovery : Toggle the hardcore Emergency Tow bill when resetting to the shop (Default: OFF) - t_set mapui : Toggle the Map UI overlay ON/OFF (Default: OFF) 3. VISUALS & AUDIO (t_sfx) - t_sfx sound : Toggle Siren Audio ON/OFF - t_sfx ring : Toggle Debug Ring (Visual Safety Zone) (Default: OFF) - t_sfx fire_random : Toggle random fire ignition for vehicles 4. HARDCORE TUNING (t_tune) - Fine-tune the simulation constants live. - Commands: suction, lift, chaos, bale_orbit, hover, max_speed, purge_time - Example: "t_tune chaos 20" (Makes the tornado incredibly violent) 5. MASTER RESET (t_reset) - Factory reset your settings if things get out of hand. - Commands: all, physics, tuning, cargo, husbandry - Example: "t_reset all" 6. DEVELOPER TOOLS (t_dev) - t_dev hud : Toggles the on-screen Physics Telemetry UI over nodes - t_dev verbose all : Enables master logging - t_dev pos : Toggles real-time coordinate tracking for the tornado node - Complete Code Rewrite: Moved to a modular architecture for better stability, save-game safety, and performance. - Added API: Allows other mod authors to tie into different aspects of the mod (see the README in the API directory). - New Master Command System: Replaced fragmented commands with t_help, t_physics, t_set, t_sfx, t_tune, and t_reset. - Added Cargo Spilling: Trailers caught in the storm will now dump their contents (Uncovered: 100% loss; Covered: chance to leak/pop open). (Default: OFF) - Added Vehicle Destruction: Vehicles, trailers, and implements caught in the storm will now physically lose parts, featuring an in-game 24-hour auto-repair function perfectly synced to your save game. (Default: OFF) - Added Hardcore Recovery: A dynamic vehicle billing system. If you reset a tornado-damaged vehicle to the shop, you will be charged an itemized tow and repair bill based on exactly how much damage the vehicle sustained! (Default: OFF) - Added ADS Support: Integration with the "Advanced Damage System" by id577 (Minor damage at 15s, Moderate at 30s, Total Destruction at 50s). - Added Siren Warning: A tornado siren will now loop for 3 minutes when a storm spawns. (Default: ON) - Readjusted Husbandry: If enabled, the tornado will detect if a barn has an outdoor pasture. Animals are only safe if the barn is strictly indoors; if an outdoor pasture is detected, they will not be safe. Note: Modded buildings that do not use standard GIANTS meshes may not be detected correctly. - Added Cross-Mod Support: Integration with CompassHeading by RocklandUSA Gaming. If you have the mod and a tornado spawns, it will show up on the compass along with the tornado rating. - Added Dynamic Weather: When a tornado spawns, the rain and/or hail intensity will now be completely randomized to better reflect real-life tornadoes. The 3 profiles are: 1 = Low-Precipitation (LP) Supercell, 2 = Classic Supercell, 3 = High-Precipitation (HP) Supercell. - Added Smoke & Fire Effects: Motorized vehicles can now catch fire and emit smoke when critically damaged by the storm. - Added Shader Mesh Support: Natively supports "smokeTrailSubUV" for advanced volumetric effects. - Improved Debug Ring: Added a secondary ring for better visibility in valleys. - Enhanced Tornado Ground Debris: The base of the tornado now dynamically multiplies native dirt and debris particles to create a massive, churning wedge. - [UI/UX] Added Map Hotspot & UI: You can now teleport to or visit the tornado from the ESC map. A new UI widget in the upper right corner of the map menu displays real-time tornado stats (EF Rating, Wind Speed, Radius).
3D Inspector V1.1
This inspector displays status information directly in the game world. This includes fill levels, vehicle information, production data, and animal information. The display can be shown by holding down the ALT key. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Powertrain Upgrade V1.0.1
Adds two configuration rows, “Engine power” and “Top speed”, to every motorised vehicle in the game. Pick them when you buy the machine, or change them later in the workshop. No duplicate machines in the shop, and it works on mod vehicles too. Seven levels each: Stock / +25% / +50% / +100% / +150% / +200% / +500%. Each level costs a share of the vehicle’s own price, so it scales from a small utility tractor to a 500 hp flagship. Power and speed are chosen separately, so a puller can be all engine and a road tractor all gearing. The whole driveline is rebuilt, not just the number on the label: the torque curve, the peak torque and power that implements read, the clutch torque ceiling, the acceleration limit and the fuel consumption follow the power level, while the gear ratios (or the CVT ratio band), maximum forward and reverse speed, clutch engagement, brake force and the cruise control ceiling follow the speed level. On a CVT only the fast end of the ratio band is stretched, so slow field work is untouched. Because these are real configurations, the shop and workshop prices, the savegame and multiplayer sync are all handled by the game itself. Top speed is limited to 160 km/h. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Flexible Combi Seeder V1.1
Various manufacturers offer combi seed drills with flexible multi-compartment hoppers. Depending on the manufacturer, these systems are known as twin-chamber hoppers, split hoppers or multi-compartment hoppers. The individual compartments can be filled with seed, solid mineral fertilizer or other materials to suit the intended use. On compatible combi seed drills, the fertilizer tank can be switched to seed at the press of a button. This makes the capacity of both tanks available for seed and increases the amount of seed that can be carried. The convertible tank must be empty before it can be switched over. When both tanks are used for seed, the machine automatically switches to the other tank as soon as the active tank is empty. Separate liquid fertilizer tanks are not affected by the switch. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
3DInspector FS25
This inspector displays status information directly in the game world. This includes fill levels, vehicle information, production data, and animal information. The display can be shown by holding down the ALT key. - Fixed a bug in the speed display
Snow Contracts FS25
With this mod, you receive payment for clearing snow on properties that do not belong to you. Unlike classic contracts or missions, this system runs permanently in the background and automatically rewards your winter service work. Only areas that are not owned by you are eligible for payment. Your own properties are excluded from compensation. The payment is processed automatically once per day at midnight (00:00). This creates a realistic and continuous source of income through snow clearing. - Billing was not working correctly in multiplayer - Daily tasks are now saved correctly
Used Machinery Auction v1.0
Used Machinery Auction v1.0 This is only a beta version, so it might not work perfectly. I intend to listen to your feedback and make the necessary changes, so I’d be delighted to hear your thoughts in the comments. Please don’t be too harsh, as the mod is still a work in progress ABOUT MOD: Used Machinery Auction adds an auction house for second-hand machinery to Farming Simulator 25. Bid on used tractors, harvesters, headers, trailers, seeders and implements each with its own age, operating hours and condition against AI buyers and other players. OPEN: press Left Alt + U (changeable in the controls menu). You need to belong to a farm. FEATURES Lots are picked at random from every vehicle in your shop, including DLC and other mods. Rare low-hour collector machines appear too. Timed bidding with a minimum bid step that grows with the price (1 to 5,000) and an anti-sniping extension. Use the quick buttons or type your own amount: confirm it with Enter, then place the bid. AI buyers with their own budgets, styles and specializations bid in parallel on many lots. The declared condition can hide a defect. Paid diagnostics shows the real condition, wear and the exact workshop repair and repaint prices. Every lot is compared with the price of a new machine (green -% cheaper, red +% more expensive) and shows the shop photo and specifications. Sortable list, a Filters menu (category, condition, price, age, hours, my bids, ending soon), mouse-wheel scrolling and draggable scrollbars. My Auctions: bids, history and spending. Won machines appear at the shop delivery spot with the correct hours, age, damage and wear. Own auction clock (x1 to x60), independent of the game’s time acceleration. 12 settings (server administrator in multiplayer), full multiplayer and savegame support. Author: mrEvgeniy Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Disable Leasing FS25
Disable Leasing allows you to manage vehicle leasing availability directly in the game settings. - Vehicle leasing can be enabled or disabled without leaving the game. - The selected setting is saved separately for each save file. - After restarting the saved game, the last selected setting is automatically restored. - Icon update. - Source code update and rebuild. - Added an ON/OFF switch directly in the game settings. - Added the ability to read the saved setting after restarting the save game. - Added the ability to lock leasing after enabling the feature. - Added the ability to restore default leasing after disabling the feature. - The selected status is saved separately for each save file.
John Deere X9 1100 Crocodile V1.0.0.0
John Deere X9 1100 Crocodile V1.0.0.0 Krokodiltextur hinzugefügt. Zwei Überschriften enthalten. Geschwindigkeit: 80 km/h. Arbeitsgeschwindigkeit: 20 km/h (mit den mitgelieferten Schneidwerken) Kapazität: 25k l. Passagier hinzugefügt. Tags: John Deere X9
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