Farming Simulator 22 mods
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Keybind search FS25
Are you tired of endlessly scrolling through the keybinding menu and still not finding what you’re looking for? With Keybind Search, those days are over! Quickly and conveniently search through your keybindings by function or category and instantly find the control you need. No more endless scrolling — just search, find and play!
Claas Pack FS25
After a lot of work, testing, and numerous adjustments, our CLAAS Pack for Farming Simulator 25 is finally finished! 🔥 This pack was created and revised with great attention to detail. Particular emphasis was placed on a cohesive design, realistic details, and various configuration options. This allows you to customize your machines to perfectly suit your own farm. The pack includes various CLAAS machines, different equipment options and configurations, as well as many small details that complete the overall picture. The goal was to create a pack that not only looks good but also integrates seamlessly into your LS25 farm. 💚 Features: • Various CLAAS machines • Multiple configurations • Various tire and equipment options • Many detailed customizations • Realistic and modern design • For Farming Simulator 25 A huge thank you to all the testers, helpers, and supporters who assisted us in developing and completing the pack. ❤️
Kimera EVO 37 2022 FS25
Kimera EVO 37 2022 Characteristics: -Selectable body color. -Selectable caliper color. -Selectable Interior color. -Selectable Rim color 2. -Selectable Rim color. -Supports license plates. -Interactive Control Support. -2 Rims. -Price: $430.000 -Engine: 2.1L I4 505HP.
MAZ 5516 FS25
-Wheel configuration -Light configuration -Bumper configuration -Reflector configuration -Hubcap configuration -Lip configuration -Interactive Control support -Cab color selection -Body color selection
Renault Master FS25
I present my Renault Master for Farming Simulator 25, a customized vehicle with added lights to give it a unique style and an even more realistic appearance! 💡🔥 🔧 MOD CONTENT: 🚐 Renault Master – Custom Version ➡️ A customized Renault Master for your various activities in FS25, whether for roadside assistance, interventions or simply getting around. 💡 Added lights ➡️ Additional lighting to improve the vehicle’s look and give it a more professional and realistic touch, especially at night! 🌙✨ 🎨 Design & Customization ➡️ A vehicle with a polished finish and carefully crafted details for fans of utility vehicles and realism. 🔥 ✨ HIGHLIGHTS: ✅ Renault Master for FS25 ✅ Additional lights added ✅ Customized and realistic look ✅ Ideal for roadside assistance and interventions ✅ Perfect for your businesses and missions ✅ A unique style for your gameplay 🚐🔥
Realistic Diesel Start V1.3
Realistic Diesel Start — Advanced Engine Start System Tired of starting an engine with a single key press? This mod turns ignition into a realistic sequence, just like a real diesel. **MULTI-STAGE STARTING** Short press of the engine key: ignition ON (the dashboard powers up). Glow plug pre-heating with a HUD indicator next to the speedometer that changes color as it heats up. Pre-heat time depends on temperature: in deep winter it can take up to 25 seconds; with a warm engine or in summer it’s nearly instant. Hold the key to crank. Crank before the glow plugs are ready and the engine may cough, fail to start, and take slight damage. After a cold start the engine idles for a few seconds before responding to the throttle. **COMPRESSED AIR SYSTEM (trucks)** HUD pressure gauge showing tank pressure. The compressor builds air while the engine runs (timings calibrated with real truck data). Pressure bleeds off while parked: leave the truck sitting and you’ll need to build air back up before leaving. Realistic air brakes: run out of pressure and the spring brakes engage, locking the truck in place — just like real life, you don’t lose your brakes, you get stuck! Audible low-pressure warning buzzer. **FEATURES** Keyboard and gamepad compatible. Uses the vanilla engine key, no new keybindings. Multiplayer and dedicated server support. Sounds: low-pressure buzzer, failed-start cough, air release. Configurable via console (`rdsConfig` command): toggle damage, air system, and adjust timings. Repositionable HUD (`rdsHudPos` command). Translated to Spanish, English and German. AI workers are not affected. Credits: the ignition/contact concept was inspired by the “Real Ignition” mod by Guner348. Made with passion for realistic farming simulation. **V1.3.0.0** Now compatible with Advanced Damage System. More realistic glow plug preheating: in cold conditions, the duration is no longer so long. Fixed: the air system used to freeze the Helper while filling the tank. Fixed: the engine no longer appears to be running if the start-up did not actually occur. New dashboard icons: glow plug, temperature, air pressure. The icons arrange themselves automatically, whether you have Advanced Damage System or not.
Better Bale Physics V1.0
Better Bale Physics enhances bale behavior in Farming Simulator 25 by minimizing unnecessary jitter, slow sliding, and the tendency of stacked bales to drift apart. The mod automatically detects when a bale has come to rest and then stabilizes minor unwanted movements and rotations. Once the bale is lifted, pushed, or moved again, normal physics are instantly restored. This ensures that carefully stacked bales remain much more stable without freezing them in place or making them feel unnaturally attached to the ground. **Features** - Reduces unnecessary bale jitter and movement - Stabilizes stacked bales after settling - Minimizes unwanted slow rotations - Restores normal physics when bales are moved - Works automatically without extra setup - Supports round and square bales - Compatible with base game and modded bales - Ideal for large bale stacks and storage areas - No additional HUD or shop configuration needed Better Bale Physics offers calmer and more reliable bale behavior, making stacking and storing bales much easier and more enjoyable.
AutoDrive top-down flyover editor V1.0.1
A top-down flyover editor for AutoDrive route networks in Farming Simulator 25 — build and repair routes from above, on foot or in a vehicle, without driving every metre of them. It runs as a companion mod alongside stock AutoDrive: it does not modify AutoDrive's files, attaches at runtime, and will refuse to load (and explain why) if AutoDrive isn’t present. The move tool can now be used to copy, move, rotate, and automatically connect placable or pre-built junctions. V1.0.1.0 New functionality includes moving the tool and field loop, along with various bug fixes. Required mods: Autodrive
Komeiji Sisters Fish Co. V2.9.2.1
The Komeiji Sisters Fish Co. introduces two unique production buildings, each brought to life by one of the renowned sisters. After a minor mishap involving potato chips and cooking oils, they’ve shifted their focus to other production ventures. First, venturing into the feed market is Koishi Komeiji’s facility, Subterranean Fresh Catch. Don’t be fooled by her relaxed attitude—this building supplies all your aquatic nutrition needs. Whether you need standard fish feed to keep your farm’s stocks healthy or want to experiment with her innovative, surprisingly creative alternative feed recipes, Koishi has you covered. Next up is The Hellfire Smokehouse, overseen by Satori Komeiji. Using the intense heat of underground fires, Satori transforms raw catches into luxury delicacies for export. Her facility produces high-quality smoked salmon and smoked trout, packaged to fetch top market prices. You might wonder how two sisters with such contrasting personalities manage to run a seamless seafood empire. The secret lies in their methods! Satori’s culinary precision is so uncanny she seems to read your mind to deliver the perfect smokiness, while Koishi’s inventive feed mixtures are crafted so effortlessly you’d think she’s unconsciously designing them! **Mod Features & Production Highlights:** - Two Custom Productions - Buildings and original themed outputs: New buildings and pallets designed in Blender, featuring detailed facilities for subterranean aesthetics and modern farms. Bonus yard signs included! - Subterranean Fresh Catch: Input raw crops and grains to produce standard fish feed and four new alternative formulas. Includes original base game productions. - The Hellfire Smokehouse: Turn your salmon and trout harvests into premium smoked delicacies using the fiery underground heat. Features seasonal market fluctuation prices. - Seamless Integration: Compatible with standard FS25 fish filltypes. The smokehouse accepts only grown trout and salmon, using base game varieties. Koishi’s fish feed is optional; it’s a new pallet design that doesn’t overwrite the original fish feed pallet. - Young Salmon can only be raised at the offshore production point, while Young Trout can be raised offshore or in the fish lake. The FS25_dlcBoatExtension mod is highly recommended if not playing on the Kinlaig map. Smoked Salmon sells at a slightly higher price than Smoked Trout. **Required mods:** - Highlands Fishing Expansion
Shop Cart V1.0
Shop Cart adds a proper shopping cart to the in-game shop, so you don't have to buy vehicles, tools, and pallets one at a time. Add as many different items as you want to the cart, set a quantity for each, and see the combined total before you commit – then buy everything in one go with a single click. Features: – "Add to cart" and "Cart (n)" buttons right on the buy screen for vehicles, tools, and pallets – Adjust quantities or remove items straight from the cart – Clear the whole cart in one click, with a confirmation so you don’t wipe it by accident – "Buy all" purchases whatever you can afford and leaves the rest in the cart instead of blocking the whole purchase if you’re short on cash – Works in multiplayer Not currently supported: buildings and other placeables. Since those need to be positioned in the world rather than just spawning near the dealer, they still use the game’s normal one-at-a-time buy flow for now. Feedback and bug reports welcome!
Strands Big Energy XL Warning Light Bar (Prefab) v1.1
Strands Big Energy XL — Warning Light Bar Prefab Pack Bring the sleek, low-profile look of the Strands Big Energy XL to your Farming Simulator 25 vehicles. This detailed prefab pack recreates the rounded black housing, dark wraparound lens, and amber optics, with sizes suitable for everything from pickups to full-size trucks. Included sizes: 900 — 880 mm body length 1200 — 1200 mm body length 1500 — 1520 mm body length 1800 — 1840 mm body lengthEvery size includes factory-style nylon feet and ring clamps for tube roof bars — eight complete variants. Features: Detailed models based on Strands dimensions and reference photographs Amber alternating triple-flash preset Visible illuminated optics and six directional warning lights Matching A/B light XML files for each variant Required light script and step-by-step English installation guide This prefab is designed for modders to install in vehicle mods using GIANTS Editor. It is not a standalone vehicle or a separate shop item. The provided integration uses Lua and requires vehicle-specific mounting and XML setup. One flash preset is included. The product previews are renders of the actual models. The gameplay image was captured in Farming Simulator 25. This is an independent recreation, not an official Strands product.
Realistic Harvesting V1.5.3
V1.5.3.0 – NEW: In-Game Help Pages & Interactive Guide Overhaul! Fully restructured all 9 in-game Help tutorial pages in the ESC menu (Overview, Engine Load, Crop Losses, Cutterbar & Header, Threshing Settings, Crop Profiles, Electronics Tiers, Moisture & Weather, Mod Compatibility). Rewritten in a clear, native GIANTS handbook style with structured bullet points, removing technical jargon, formulas, and visual clutter. Complete, high-quality localization across 15 languages (EN, UK, DE, FR, PL, ES, IT, CZ, BR, PT, HU, RO, NL, TR, RU). – NEW: Interactive On-Screen Notification Dialogs! Added unobtrusive contextual notification banners for key harvesting events (first-time combine setup, overload warning, optimal tuning). Styled with a sleek, dark rounded panel and integrated input glyphs; dismissible via Left Mouse Click (LMB) or configurable hotkey. – NEW: Player Settings Protection from AI Helpers & Courseplay! Added dedicated aiHelperTuning setting (Keep Player Settings / Always AI Tune / Disabled). When set to ‘Keep Player Settings’, hired AI workers and Courseplay will never overwrite player-calibrated combine settings. Calibration GUI (Right Shift + K) can now be opened while an AI worker or Courseplay is actively driving to inspect or tweak settings on the fly. Automatically loads and respects player-saved crop profiles for hired workers. – NEW: Smooth Hydrostatic Cruise Control & Crop Speed Memory! Replaced abrupt speed steps with continuous exponential hydrostatic smoothing (tau filtering) for realistic acceleration and braking under load. Hermite S-curve transit ramp eases feederhouse entry, preventing sudden stops when entering dense crop stands. Per-crop harvesting speed memory (cropHarvestingSpeeds) remembers the optimal pace for each crop across headland turns. Fixed speed limit oscillation and erratic jerking when reversing. – NEW: In-Cabin Overload & High-Loss Audio Alarm! Added electronic in-cabin warning buzzer triggering during critical engine overload (98%+) or excessive grain loss (> 4.0%). Seamless audio propagation between first-person cabin view and third-person exterior camera with intelligent volume balancing (+25% exterior boost). Dedicated audio settings in ESC menu to toggle alarms and adjust master volume (50% – 150%). – IMPROVED: Hopper Ground Truth Crop Detection & Advanced Machine Classification! Hopper fill level (> 50 L) now acts as authoritative ground truth for active crop selection, eliminating header boundary overlap errors and false resets. Robust multi-map crop classification distinguishes grain legumes (BEANS, FABABEAN) from specialty root crops (GREENBEAN). Non-grain crops (grapes, olives, weeds) are strictly excluded from standard combine harvesters. Physical ASABE calibration models automatically generated for custom map grain legumes. – IMPROVED: HUD Telemetry & Precision Farming Docking! Dynamic mechanical stress row coloring (white -> yellow -> orange -> pulsing red critical alert). Zero-gap magnetic docking underneath the Precision Farming yield display box, adapting to F1 Help menu visibility. Added live target speed readout in the HUD telemetry capsule. Added Right Shift + H quick toggle hotkey to show/hide the RHM HUD. – FIXED: Interactive Control & HeadTracking Input Conflict Resolution! Integrated dedicated compatibility mediator (RHM_ModCompatibility) for FS25_interactiveControl and FS25_headTrackICextension. Suspends in-cab click point detection and fullscreen overlay capture while the RHM calibration GUI is active, preventing frozen mouse clicks. Eliminated camera rotation and cursor lock issues with Courseplay and AutoDrive. – FIXED: Savegame XML Schema Validation & Multi-Vehicle Persistence! Fully registered #isCalibrated and #calibratedCrops within the GIANTS savegame_vehicles schema, eliminating Path not registered console errors in vehicles.xml. Safe loading wrappers (hasProperty and pcall) prevent savegame corruption or crashes when updating existing careers. – OPTIMIZED: Performance & Garbage Collector Overhead! Replaced dynamic sliding-window tables in hot loops with fixed O(1) ring buffers, completely eliminating GC allocation spikes and micro-stutters during harvesting. Enhanced dedicated server network stream synchronization for seamless multiplayer joining. Realistic Harvesting for FS25 Transform your harvesting experience into true agricultural simulation! Combines can no longer unrealistically sprint at full speed through dense crops without consequences. Working speed, engine load, and yield efficiency are dynamically driven by crop density, cutting width, moisture, and your machine’s mechanical calibration. Key Features Physics-Based Engine Load & Speed: Ground speed dynamically adapts based on harvested crop mass (t/h), header width, and vehicle horsepower. Overloading the engine or using incorrect settings results in real grain loss. All Machine Types Supported: Fully calibrated physics for Grain Combines, Forage Harvesters (chaff/silage), Root & Vegetable Harvesters (potatoes, beets, carrots, parsnips, spinach, peas), Cotton, and Sugarcane. Interactive Combine Calibration (`RShift + K`): Calibrate Rotor/Drum RPM, Concave Clearance, Fan Speed, and Sieves for each crop. Correct settings ensure maximum yield and minimum loss. Workshop Upgrade Packages (Tiers 1–4): Upgrade your combine at the shop: Level 1 (Standard): Fully manual operation. Level 2 (Sensor Kit): Displays calibration guidance hints (low / optimal / high). Level 3 (Yield Monitor): Real-time yield (t/ha, bu/ac), area rate (ha/h), and moisture telemetry. Level 4 (Opti-Harvest AI): Automatic settings calibration and automated speed management. AI & Courseplay Compatibility:** AI helpers and Courseplay workers automatically utilize your saved profiles or optimal calibrations. Draggable HUD: Clean, movable on-screen display showing live Engine Load, Productivity (t/h, ha/h), Crop Loss %, and Moisture. Global Crop Profiles: Save your favorite tuning once — profiles automatically load across your combines and savegames. 3 Difficulty Modes (ESC Settings): Choose between Arcade (relaxed), Normal (balanced), or Realistic (strict physical limits and penalties). Multiplayer & Dedicated Server Note Please note: Multiplayer synchronization has been completely overhauled in the latest update. However, this version has not yet undergone extensive testing on live Dedicated Servers. While fully supported, please test cautiously when running on production dedicated servers, and report any sync issues on GitHub or Discord!
Recovery Winch v1.0
Recovery Winch (this is a beta) Expand your recovery options in Farming Simulator 25. Recover stuck vehicles, assist other players, or use a loading-bed winch to pull vehicles onto a transporter. Features - Configurable bumper winch for cars, pickups, trucks, and forestry forwarders. - Loading-bed winch compatible with vehicles and trailers equipped with loading ramps. - Adjustable mounting position via the vehicle shop. - Cable lengths from 20 to 50 metres, in 5-metre increments. - Connect to trees, a placeable ground anchor, removable towing eyes, and suitable vehicle, trailer, or implement couplings. - Removable towing eye for the front or rear bumper of compatible cars, pickups, and trucks. - Connect to vehicles belonging to other players and farms. - Recovery parking brake to help keep the winch vehicle in place during pulling. - Loading-bed steering assistance with a visible helper character. The assistant does not start the engine or apply throttle. - Winch sounds and translations available in 27 languages. Controls and settings - Purchase the equipment through the vehicle configuration menu. Use Y to pick up the cable by default. Available actions are shown in the F1 help menu. - Hosts and server administrators can access settings under ESC ? Settings ? General Settings ? Recovery Winch. Options include diagnostics and enabling bumper winches on additional vehicle categories. Prices - Winch with 20-metre cable: €1,500 - Additional cable length: €250 per metre - Removable towing eye: €100 Compatibility - For PC/Mac. This scripted mod supports singleplayer and multiplayer modes. Automatic mounting and loading-bed detection may vary between vehicle mods; check the mounting position in the shop. - Current status: Beta. Loading-bed steering assistance and braking behavior in some recovery situations are still being improved.
[Blender Add-on] Texture-Bake-Machine V1.0.0.2
A Blender addon designed for preparing and packing texture maps for GIANTS Farming Simulator 25 workflows. It streamlines recurring channel packing and texture atlas tasks into a compact Blender sidebar tool. Compatible with Blender versions 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS. Features - Building Shader mMask creation - Vehicle Shader vMask creation - Custom Specular channel packing - Automatic Ambient Occlusion baking - Texture Array and Atlas creation - Native Blender progress display - Automatic and customizable PNG export naming - Interface available in English with German translation - Read-only detection of official GIANTS shader files - Channel packing including mMask and vMask - Color coding: Red for Wear/Gloss, Green for Ambient Occlusion, Blue for Dirt - Alpha channel options for additional channels - Custom Specular: Red for Gloss, Green for Ambient Occlusion, Blue for Metallic - Compatibility tested with Blender 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS Version 1.0.0.2 extends the FS25 Texture Bake Machine with the new "I3D Export" profile. Supports BuildingShader, placeableShader, and vehicleShader, including variations like "None" and "customParallax" for buildings. Existing mMask, Height, and vMask textures can be used to match the selected shader. Export is done via the official GIANTS I3D Exporter. The texture atlas now supports two to four source textures, with automatic size adjustment. Textures 1 and 2 are mandatory; textures 3 and 4 can be enabled individually. Documentation and images have been updated in both German and English. The download archive includes README files, an image folder, and the GPL 3.0 license.
Grain Dryer B1-15 Babolna FS25
Grain Dryer for crops price 120 000€ input fill 1 00 000 output 1 00 000 liters
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