Farming Simulator 22 mods
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Shader by Marek z Zetora V1.0
I am giving you sheders from fs 22, please visit Marek_z_zetora on tiktok Credits: MarekZzetora 3.5/5 - (4 votes) Download mod File File size shadery 3 MB
Massey Ferguson 8S Edit FS25
I present a Massey Ferguson agricultural tractor. The tractor has 205 horsepower to 305. The tractor has strobes, fanfares, coolbox, and Apple headphones. Ineractive Control (Where is it located) Inside, opening doors and windows, rotating the massey monitor, moving the mirror, lights, radio, raising, lowering the steering wheel, starting the tractor, cruise control, turn signals, seat armrest, folding the passenger seat Outside opening doors, removing fenders, lifting machines, turning on the PTO shaft, starting the front cable
IHC 46 Series FS25
here is an International pack ranging from 85hp to 122hp running at 32km/h, it contains several tire configurations (2wd, 4wd, narrow, twin etc.), the tractor also contains quite a few IC points (door, rear pane, mudguard and hood) and finally 3 colors of rims available.
Realistic Seeder BETA v0.9.9.9
Realistic Seeder BETA v0.9.9.9 This mod aims to make working with seed drills more realistic. Version 0.9.9.9 BETA HOT FIX: There was a problem that prevented onions from tipping onto the ground. I’ve now found a solution that eliminates the need for “HeightTypes” to ensure the correct textures on seeders, trailers, etc. This means that this version no longer adds “HeightTypes” and therefore no longer causes any issues! If only I had figured this out sooner, it would have prevented a lot of problems. I’d also like to take this opportunity to thank everyone who reported bugs to me, whether here, via PM, or on Discord. That’s exactly the point of a BETA. This version is now much more stable than the initial release and can be added to the ModHub. But who knows what the future holds… We’ll see. Version 0.9.8.1 BETA The models of the individual bags were a bit too large. They are now the same size as the models on the pallet. Added Spanish support, including matching textures. This mod adds custom seed pallets, big bags, and individual bags for the following crops: (The English names of the crops are always in parentheses. If they are registered on the map with these names, then they can also be used): Standard Crops: Barley Canola Cotton Grass Maize Oilseed Radish Potatoes Soybeans Sugar Beet Sunflowers Wheat Beetroot Carrots Parsnips Peas Green Beans Spinach Long Grain Rice Multi-Crops: Field Grass Green Rye Flowering cover crop (humusactive) Mustard Rye Silage corn Spelt Triticale Vetch rye Clover Onions Alfalfa If you cannot sow a crop on your map, then the seed pallets, big bags, and individual sacks for that crop will also not be available in the shop. If you fill a front tank or seeder with one of these seed pallets, big bags, or individual sacks, then you can only sow the crop for which the contained seed was intended. Switching between crops will no longer be possible. However, if you fill it with standard seed, you can switch between crops as usual. The Grimme GL 420 and Grimme GL 860 potato planters now feature a “fillLevelAnimation.” This means the hopper folds up as the potato load decreases, allowing the potatoes to slide forward to the metering units. The shop also includes four new categories under “Objects”: Realistic Seeder Pallets Realistic Seeder Big Bags Realistic Seeder Sacks Realistic Seeder Accessories You can purchase up to eight pallets and big bags at a time. You can buy up to 24 individual sacks, should you need a larger quantity of seed. The individual sacks are intentionally priced the same and are relatively cheaper than the pallets or big bags. This is simply because you have to hold each sack individually over the seeder to fill it. Simply driving up and pressing “R” won’t work. The textures of the seed pallets have all been reworked and are now sharper. Now available in 2K resolution. Each front tank can now load both fertilizer and seeds. You can now select the loading area for unloading, allowing you to unload seeds and fertilizer separately if the machine is loaded with both. You can also choose between pallets and big bags for unloading. Furthermore, you can now specify the unloading side. This means you can unload pallets and big bags either to the left or right of the machine. The mod also includes pallet forks with attachers and a big bag lifter. In the build menu, under the Silos tab, there are now three seed storage silos that you can place to store larger quantities of seeds. There is also a seed buying station, ideal for purchasing larger quantities of seeds. Furthermore, you can now select the unloading side. Supported languages (in parentheses, these are listed in English): German English Polish Czech French If you play in a language other than those listed here, English will be used. Key bindings: Unload: Keyboard: + Controller: + Left D-pad Switch cargo bays: (Only available if there is more than one in the vehicle) Keyboard: + Controller: + Right stick Change unloading type: Keyboard: + Controller: + Change unloading side: Keyboard: [CTRL RIGHT] + Controller: + + Right stick Attach/unattach pallet: Keyboard: Controller: +
DF Industrie Zentrallager v1.1.0.0
DF Industrie Zentrallager v1.1.0.0 The ultimate continental grain reserve for extreme XXL farms is here! Changelog V1.1.0.0: Complete visual facelift adapted to the latest DF INDUSTRIES standard Integration of brand-new, optimized industrial icons for the trigger zones Scene graph completely cleaned up and optimized for a minimal number of slots Error-free XML structure and 100% clean in-game log guaranteed HighEndTuner presents the official masterpiece No. 23 under the elite premium central brand DF INDUSTRIES. Equipped with an unimaginable capacity of 800,000,000 liters for all important standard grains, fruits, vegetables, and production goods from the FS25 base game! Brutal heavy-duty look: Sleek industrial design with gray concrete silos, a large brick main sign, and fully functional night lighting. Pure attention to detail: Equipped with a majestic eagle statue at the entrance and fire-resistant decorations. High-speed loading: Extremely fast, tuned loading trigger with a brutal 5,000 liters per second for lightning-fast departure. Perfectly optimized: Sensational low 4 slots in the GIANTS test run for maximum server and in-game performance. 100% bug-free: Absolutely flawless in-game logs and certified with the highest rating by TestRunner. The short changelog (v1.0.0.0) DE: Initial release of the DF Industrial Central Warehouse 800M. Switch to the central brand “DF INDUSTRIES” with eagle statue. Storage capacity increased to 800 million liters for all base game fruits. Loading speed increased to 5,000 L/s. 100% error-free log.
Loader and Truck Scale Weighing v1.2.0.23
Loader and Truck Scale Weighing v1.2.0.23 A tool for weighing with a wheel loader. Version 1.2.0.23 Minor bugs fixed and UI adjusted Added adjustable HUD size using “ALT + M”, then adjust it with the mouse in the bottom right corner. Added color selection in the menu under Loader Weighing Added option to automatically stop loading with the wheel loader once the vehicle combination being loaded reaches 40,800 kg. Added position function. Calibrate a position once (using ALT + Left Shift + A). Then press (Alt + A) and the loader arm and bucket will automatically return to that position. Added truck scale now has a purchase option. After the second weighing, you can request an invoice from another player via the invoice script and transfer money to that player for the goods received. There is now a warning if the weighed combination exceeds 40 tons. Today I have a small tool for you that allows you to weigh wheel loaders. The entire calculation is done automatically in tons. A volume calculator has also been integrated, which calculates the L/t value. If you are using Squallqt’s calculation tool, you can directly enter the weighings and have them calculated. However, it will then display the value in liters, while the weights in the tool will show the value in tons. Keys can be freely assigned. Front loader attachments on tractors do not work. Wheel loaders, front loaders, telescopic handlers, and compact loaders from the base game work. Mods can run, but have not been included or tested. Attachments only work: buckets, forks, and manure/silage grabs.
Contractor Trailer Pack v1.0.0.0
Contractor Trailer Pack v1.0.0.0 Fully functional with Interactive Control, allowing you to open and control everything throughout the trailers. The scaffolding works as well, just hop in like a vehicle and unfold it. The saw also has an IC point to open the tent.
Liebherr 622 Terrafarm v1.0.0.0
Liebherr 622 Terrafarm v1.0.0.0 I will share with you only the edited files needed to add terrafarm at the Liebherr 622 Crawler Loader Pack from modhub! What I have change: Added terrafarm support for plow and shovel Added bucket collisions remove function Added Liebherr Orange for all tools Added color option for cage and mulcher extension Added tracks sounds Directions: 1) Download the mod , rate it with 5 stars and support the creator. 2) Download the files I share at the link below , unzip the files , take them and drop them in the main mod . 3) Change mod zip name to avoid any autoUpdate . Download The Liebherr 622 Crawler Loader Pack
Parking Break Mod v1.0
Parking Break Mod v1.0 Just a Parking Brake I wanted a working parking brake in Farming Simulator 25, but I didn’t need all the additional features that come with larger vehicle mods such as Enhanced Vehicle or Realistic Gearbox. Those are great mods if you want the full package—I just wanted a parking brake. So, I decided to make a small standalone mod that does one job: it gives your vehicle a working parking brake. Press Numpad Enter to apply it, press it again to release it, and get back to farming. Features Working parking-brake physics that holds the vehicle in place Separate engagement and release sounds HUD icon showing whether the brake is applied Smaller 40×40-pixel HUD indicator Movable HUD icon with a saved position Support for standard wheeled and tracked vehicles Automatically releases and bypasses the brake for AI workers Follow Me compatibility Rebindable controls through the game’s control settings Has been ran through test runner Mod Compatibility The Parking Brake Mod works alongside: Mud Physics Deeper Ruts ADS Follow Me Base-game AI workers It can be used with these mods without replacing or interfering with their features. Running this mod alongside another mod that also controls the parking brake is not recommended. Using multiple parking-brake systems at the same time may cause the controls or brake physics to overlap. Default Controls Numpad Enter: Apply or release the parking brake Left Alt + P: Enter or exit HUD layout mode Left Mouse Button: Drag the icon while layout mode is active Right Mouse Button: Save the icon position and exit layout mode All controls can be changed through the game’s control settings. Installation Instructions Download FS25_ParkingBrakeMod.zip. If you have an older version installed, remove the old Parking Brake ZIP first. Place the new ZIP file into: Documents/My Games/FarmingSimulator2025/mods Do not unzip the file. Start Farming Simulator 25 and select your save. Make sure Parking Brake is enabled in the downloadable content list. Load your save and press Numpad Enter to apply or release the brake. Important Notes Multiplayer is not currently supported. This mod is intended as a focused alternative to the parking-brake systems included with larger vehicle-overhaul mods.
FS25 Mixer Wagon Feed Switcher
FS25 Mixer Wagon Feed Switcher Allows empty mixer wagons to switch between the original Total Mixed Ration (TMR) recipe and additional XML based custom feed recipes such as Pig Feed or TMR variants. Default hotkey: Left Ctrl + M to switch recipe. The mixing ratio display uses the game’s own vehicle HUD panel, positioned and scaled the same way as any other vehicle info there.
Large Grain Dryers V1.0.0.0
Large Grain Dryers V1.0.0.0 This pack contains 2 grain dryers, based on real-life ones. These dryers allow you to dry wheat, barley, oat, maize, and sunflower, and sell them at a higher price. During the drying process, bran is also produced as a by-product, which can be sold for a low price. Grain Dryer 1 Category: Factories Price: $120,000 Daily upkeep: $50 Grain Dryer 2 Category: Factories Price: $140,000 Daily upkeep: $50 Selling station Category: Selling Points Price: $5000 Daily upkeep: $1
Feed Silo V1.0.0.0
Storage bunker for your own feed mix. No more tedious handling with bales or shovels to fill your mixer wagon every single time! With these storage bunkers, your feed mixer wagon can be filled quickly and effortlessly, even across multiple runs. Additionally, any unused feed can easily be returned to one of the bunkers for temporary storage. Price: $35,000 Capacity: 100,000 L Daily Upkeep: $80 Bulk Material: Silage, Straw, Hay, Grass, Total Mixed Ration (TMR), Potatoes, and Sugar Beets Category: Silos Bonus Note: Since clover and alfalfa are higher quality than standard grass, hay, or silage, you get a bonus when dumping – meaning you get more volume in the bunker! Standard (Grass, Hay, Silage): Base value (1.0) Clover: +14% to +20% extra yield Alfalfa: +23% to +26% extra yield Note: These crops/filltypes can only be used if they are supported by the map you are playing on.
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