Farming Simulator 22 mods
50,377 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
SW Manitoba 4x V1.0.0.3
SW Manitoba 4x V1.0.0.3 V1.0.0.3 Major Additions Integrated my own script into the map that corrects the yield and allows the ability to mow grass and aquatic vegetation on non-buyable lands; the vegetation regenerates in September for a short season second cut; Minor Additions removed dead end productions corrected production lines for oils, canned products and groats added water as a fill type to the integrated livestock barns corrected farm buildings to be sellable re-organized town buildings for easier access (flour mill) add some additional decoration features corrected an error in silage maize and customized silage maize and maize calendar seasons a bit corrected the environment for more traditional weather softened corners in Field 26 in hopes course play may recognize it better V1.0.0.2 cleaned up artifacts in a few fields cleaned up snow mask for ai travelled routes (WIP still more to work) rounded corners and removed sharp/confined turns in a few fields fixed grass foliage mowing and added mowing of aquatic foliage Added the ability to mow and bale the road allowances Welcome to the Manitoba Prairies. A 4x map that matches to true world conditions that contains 35 fields of varying sizes from 160 acres to 320 acres, generally, there are some smaller. There are small island fields alfalfa ready and a couple dedicated grass pasture for your mowing and baling needs. There is 10 yards, 4 are prefabricated, the are not for your design. There is a centralized chemical yard for your anhydrous, propane, BGA sell point and some silage bunkers. A municipal water well is located by Field 19 for your water needs. This is a multi fruit map, multi terrain and NH3 ready. Enjoy at your leisure – please feel free to respond with any feedback for improvements. The map is open to the public but please note – I do not own or author some of the integrated mods placed in this map, I have reached out to as many as I could for permission and have credited them below.
MTZ 80-82 FS22
MTZ 80-82 PAK-new turbine sound for d-245 engines. New wheels, stickers, tuning. Choice of 4 engines; The choice of tires is huge; Selection of the main color, design, radiator grill, cylinder, harvester, dump, weighting, cargo, hatch, cabin; Choice of decals, additional light, fenders, flaps, numbers, cargo, mudguards, heaters, dump, window protection, flags, additional barrels, front hitch; Other configurations; Interactive works. Added mount for Mplift coon I replaced the attachment links; completely different ones are used there now.
Small Polish Farm Package V1.0
Small Polish Farm Package House Price: $12,000 Upkeep: $7/Day Chicken Coop Price: $15,000 Maintenance: $7/Day Capacity: 35 Barn Price: $20,000 Upkeep: $10/Day
Ground Breaker V1.0.1.2
This mod enables players to perform landscaping using both standard and modded equipment. Features: Once activated, the script allows landscaping as long as the necessary devices or machines are available. Landscaping tools can be activated with the "Z" key. Demolition mode can be toggled with the "X" key. Unloading mode can be switched with the "B" key. Access the menu with the "Y" key. In the menu, you can adjust various settings such as strength, radius, and other options. The script works in both singleplayer and multiplayer, although multiplayer support is not yet fully functional.Vehicle / Equipment Support:Base game: Albutt – front loader bucket Magsi – telescopic loader bucket Magsi – wheel loader bucket McCormick – bucket Paladin – bucket Holaras MES 400 – levelling blade Volvo L120H – general purpose bucket Volvo L120H – high-tip bucket Volvo L120H – gravel bucket Volvo L180H – general purpose bucket Volvo L180H – high-tip bucket Volvo L180H – gravel bucketFill Types: The mod now supports multiple fill types, which can be changed in the settings GUI. By default, stone and dirt are included (they will be added if not already present). Additional types can be selected if added by the map mod: Asphalt Coal Concrete Lime Gravel Sand Iron Gold ore River sand Stone dust Clay Full multiplayer support.Installation: Download the file Move it to the folder Documents/My Games/FarmingSimulator25/mods Launch the game On the mission start screen, activate the mod by double-clicking (the indicator should turn green).
Finance Your Fleet V1.0
Finance Your Fleet: Equipment Financing System Finance Your Fleet adds a comprehensive equipment financing feature to Farming Simulator 25, giving players an alternative way to acquire vehicles and machinery without paying the full amount upfront. Instead of purchasing each machine outright, you can choose a down payment, select a financing period, manage monthly installments, pay off agreements early, and handle late payments if your farm falls behind. Whether you're starting a new farm, expanding an existing operation, or seeking a more realistic financial challenge, this system introduces additional planning and risk management to equipment ownership. Important — Financing Mod Conflicts Do not use Finance Your Fleet alongside other vehicle financing mods. If another system is detected, it will be disabled for that session and a warning will appear. This prevents duplicate payments, conflicting agreements, and savegame issues. To use it, disable other financing mods and reload your save. Choose How You Finance When purchasing eligible equipment, you can configure your financing agreement beforehand. Available down payments include: 5%, 10%, 20%, 30%, 40%, or 50%. Your choice affects the interest rate: larger deposits lower the financed amount and interest rates. Financing terms range from 1 to 10 years, in 12-month steps. You can select from several structures to balance monthly payments and final payment amounts: - Traditional: Higher monthly payments, no large final payment. - Balanced: Lower monthly costs with a manageable final payment. - Reduced Monthly: Lower regular payments, larger final payment. - Minimum Monthly: Lowest monthly payments, largest final payment. Manage your financed equipment directly through the Finance Your Fleet menu, where agreements display key info such as: - Financed balance - Scheduled payment - Remaining payments - Interest rate - Final payment - Agreement status - Early payoff amount Vehicle info panels also show financing details while viewing financed equipment. Make manual payments to pay early, which advances the agreement by one installment and updates balances. Ensure sufficient farm funds are available. You can also pay off agreements early before the scheduled end date. The system shows the total payoff amount needed. Once settled, ownership transfers fully to your farm. Depending on your plan, agreements may include a final payment, which is due at the end unless automatically completed. Late payments are processed as scheduled, even if funds are insufficient. If a payment causes a negative balance, the agreement becomes delinquent. Consecutive late payments increase the next scheduled payment by surcharges: 5%, 10%, and up to 15%. After a positive balance is restored, late payment streaks reset. Recovery & Repossession If six consecutive late payments occur, the agreement enters Recovery mode, pausing scheduled payments. The status changes to RECOVERY – PAY OFF, giving a one-month grace period to settle the remaining balance. Failure to do so results in repossession, with the equipment's forced-sale value applied against the remaining debt. Savegame Persistence All agreements are saved with your game, including payment progress, balances, late payment status, recovery state, final payments, and vehicle associations. Additional protections ensure data recovery if save files become unavailable. Legacy Finance Data Import The system can detect and import finance data from previous systems, offering a one-time import option. Imported info includes vehicle associations, balances, payment progress, terms, interest, final payments, late payments, and recovery status. Post-import, the system manages agreements independently. Finance Mod Conflict Protection Built-in safeguards prevent conflicts with other financing mods. If another system is detected, it will be disabled for that session, with a warning message. To continue, disable other mods and reload. Current Features - Equipment financing during purchase - Down payments from 5% to 50% - Deposit-based interest rates - 1–10 year terms - Multiple financing structures - Scheduled monthly payments - Manual early payments - Early payoff option - Final payment handling - Finance management interface - Vehicle finance info display - Late payment tracking with surcharges - Recovery grace period - Equipment repossession - Forced-sale settlement - Savegame persistence - Data recovery protections - Legacy data import - Mod conflict safeguards Testing & Compatibility Extensively tested in single-player mode, including manual payments, insufficient funds, multiple financed vehicles, late payment escalation, resets, save/reload during delinquency, recovery, early payoff, mass repossession, missing vehicle handling, and agreement creation after previous repossession. Multiplayer and dedicated server features are not yet included. Installation Place the ZIP file directly into: Documents/My Games/FarmingSimulator2025/mods. Do not extract. Activate Finance Your Fleet when loading your save. If legacy data is detected, follow prompts to import. Note: Always back up your savegames before testing new mods. This system alters how financed equipment, payments, delinquencies, recovery, and repossession are handled. Regular backups are recommended, especially with large mod collections. Developed and maintained by JerseyShoreModding. Short Tagline Finance your equipment, manage monthly payments, survive late fees, and avoid repossession with this complete Farming Simulator 25 equipment financing system.
Traffic Collision Physics v1.0
FS25 Traffic Collision Physics — a mod for Farming Simulator 25 that adds realistic collision physics to road traffic. Vehicles involved in accidents no longer remain "stuck" to the road; instead, they can be thrown, spun around, or pushed aside depending on their speed, impact direction, and mass. The mod considers the vehicle type and weight, keeps damaged vehicles at the accident scene when players are nearby, and supports network synchronization in multiplayer. As a result, traffic accidents appear much more dynamic and lifelike.
Gridbox And Woodbox V1.0
Box available in 2 variations. Price for Metal Box: $550 Price for Wooden Box: $550 These boxes are suitable for storing and transporting all root crops. Both the Metal Box and Wooden Box have a capacity of 3300 liters.Configuration: Metal box with color options Wooden box with color options
Adjustable working-width configuration v1.0.0.2
FS25 Working Width Options – JD adds adjustable working-width configurations to compatible Farming Simulator 25 implements.Choose between: Default – Uses the equipment’s original working width 25 m 50 mThe mod also includes colored working-width guides to help show the actual edge of the working area. Guides can be toggled with F2, and the selected width is shown through the normal F1 help display. It also adjusts compatible AI/work-area markers so AI workers can better follow the selected working width.Features Default / 25 m / 50 m working-width options Colored crop/working-width guides F2 guide ON/OFF toggle AI marker adjustment Improved fertilizer-spreader guide alignment Works with many implements that use the FS25 WorkArea system Multiplayer and dedicated-server supportBETA 3 Removed the working-width options from combines and self-propelled harvesters. Removed the colored crop guide lines from combines and self-propelled harvesters. Kept combines and harvesters at their original factory working width. Kept Default, 25 m, and 50 m options on all other supported equipment. Kept colored crop lines and the F2 toggle on all other supported equipment. Fixed the ZIP filename so FS25 accepts and loads the mod. Updated the mod version to 1.0.0.2.
Speed Limitation With Cruise Control V1.0
Limits the vehicle's maximum speed to the speed set on the cruise control. Useful when driving a tractor with a trailer alongside a forage harvester or for maintaining a low, constant speed without keeping the engine at high RPM.
Production Advisor V1.0
Production Advisor is a comprehensive management assistant for products, production chains, farmland, and animals. It utilizes data loaded from the current map and active mods to help you plan tasks and make better economic decisions.PRODUCTS Check all stock owned by your farm, including silos, productions, animal pens, vehicles, trailers, pallets, bales, and object storage. Compare current and estimated maximum selling values, find the best selling point and month, inspect storage locations, and set custom price alerts. Recipe advice compares direct selling with processing through your own productions, productions for sale on the map, and placeable productions available from the shop.PRODUCTIONS Compare recipes based on input costs, output value, profit per 1000 liters, and estimated monthly profit. Filter owned, for-sale, or purchasable productions, inspect detailed recipes, and visit existing facilities. For owned productions, review their condition, missing ingredients, and output mode, then prepare and save recipe activation and output mode changes.FARMLAND Review owned fields progressively without slowing down the menu. See farmland value, usable field area, crop, growth stage, estimated yield, and remaining work according to active gameplay settings. Compare potential crop yields and values, exclude fields from the overview, and plan crops so the mod can remind you when sowing begins.ANIMALS View all animal groups in your farm’s pens, including age, health, supplies, production, and sale advice. Dedicated pages explain monthly feed requirements, food groups, current and potential output, reproduction, real sale value, and the most profitable sale age based on animal growth curves.THIS MONTH WINDOW The movable in-game window keeps urgent tasks visible while you play: product alerts, crops ready to harvest, planned sowing, bales or loose material to collect, full vehicles, low animal feed or water, low production inputs, and full storage outputs. Its contents, warning thresholds, number of rows, and rotation can be customized in the mod settings.Default controls: Left Ctrl + N: expand or collapse the This Month window. Left Ctrl + M: release or capture the mouse cursor, allowing you to move the window and interact with its entries. Both controls can be reassigned in the game controls menu. Additional multiplayer-synchronized game settings include optional grape and olive yield multipliers, automatic horse riding, automatic sale of excess newborn animals, and configurable value multipliers for horses, pigs, and beef cattle. Personal display and calculation preferences are saved separately for each player.
New Animals (Goose, Duck, Turkey, and Rabbit) V1.1.1
This mod adds four new animals to your farm: Goose, Duck, Turkey, and Rabbit. They can be placed alongside the other animals next to the dog kennels, bringing more variety and life to your farm. Required mods: Polish Welded Wheelbarrow
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro