Farming Simulator 22 mods

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CLTST North American Trucking FS22
maps

CLTST North American Trucking FS22

This is the CLTST (Critical Lift and Transport Simulation Team) North American Trucking map, made for crane lifting jobs, heavy haul transport, and construction/public works. Features: Expansive highway and road network High rise building/skyscrapers in the city large refinery and factory Shipping port Multiple demo jobs, bridges, airport runway, buildings 2 underground mines and a underground tunnel with material to move custom signs, 28 paintable ground textures and more Highly Recommended that you download the CLTST mods, and Coldfire Rigging. https://jrbrownoverland.itch.io/ https://xxcoldfirexx.itch.io/ Traffic now on the map, Other changes and fix's

CLTST Map ModPack FS22
maps

CLTST Map ModPack FS22

Modpack for the CLTST map Added traffic_22 to increase the density of traffic and variety

Bunning Series 200 InteractiveControl+ v1.0.2.0
trailers

Bunning Series 200 InteractiveControl+ v1.0.2.0

Bunning Series 200 InteractiveControl+ v1.0.2.0 I am releasing the Bunning Series 200 Trailer for Farming Simulator 2025. The mod includes a Bunning trailer to which I added a lot of interactive features, plenty of new configurations, a camera system, a weigh scale system, a fixed nameplate, and much more. This trailer currently has all the best and most interesting features for gameplay and realism. If anyone has any more ideas on what could be added, feel free to write in PMs or in the comments (depending on the website). Version 1.0.1.0: Fixed floating details that appeared while unloading trailers (reported by Farmerric). Update 1.0.2.0: From now on, the rear trailer chute also supports the “approach” (IC) interaction. Mod Author: ZlotowkaScammer Mod size: 15.0 MB Multiplayer: Works Languages: EN/DE/PL Specular/vmask: Included Bugs: It “rather” doesn’t have bugs ingame, but they might happen. 1 harmless warning appears in Giants Editor, so you can play without any issues. If you find anything else, let me know in the comments. Mod Includes: Giants Software model 14 configuration variants 3 color configurations Rear license plates Fixed Nameplate Wheel chocks Camera System for (DLC MB TRAC PACK) Onboard Weigh Scale System Interactive Control: Support Leg: Up/Down GPS: Yes/No Weigh Scale Monitor: Off/On 4 Supports after hitching the trailer: Yes/No Cover or Uncover the Tarp After uncovering the tarp, you can unfasten it sidebyside by clicking in IC; on the last step, you can completely remove the tarp Bunning 200 Series Configuration Options: Wheel Brand: BKT/TRELLEBORG/MICHELIN/VREDESTEIN. Wheel Configuration: Standard/Standard2/Wide/Wide2. Decals: New/Old/None. Addons: All/None/Warning Triangle/Fire Extinguisher. Speed Decals: 25/30/40/50/60 KM/H. Rear View Camera System: Yes/No. Interactive Control: Yes/No. Onboard Weigh Scale System: Yes/No. Rear Trailer Hitch: Yes/No. Cover: Yes/No. License Plate: Rear. Color Configurations: Base Color Rim Color Tarp/Cover Color Trailer Information: Bunning Series 200 > Capacity: 26.7 m³, Weight: 7.88 Tons + Most filltypes can be loaded onto it.

Herculano agricultural trailers V1.0 v1.0
trailers
CarboLime Prefab (Prefab) FS25
cars

CarboLime Prefab (Prefab) FS25

This prefab extends your own Farming Simulator 25 mod map with a complete lime fertilization system featuring two variants: classic lime and CarboLime from sugar production. CarboLime is a real agricultural by-product of sugar beet processing. It works faster than standard lime, contains valuable additional nutrients (phosphate, magnesium) and is significantly cheaper – because it is produced as a waste product. WHAT IS INCLUDED? Vehicles & Objects: - Bredal K105 lime spreader with native support for lime AND CarboLime (12m / 18m spread width) - Streumaster FW 212 TD PROFI with its own CarboLime particle effect (like K105) - Šálek RZK 300H, Amazone ZA-TS 3200 and Amazone ZG-TS 10001 additionally with lime and CarboLime support - CarboLime BigBag (2000 L) – purchasable in the shop - CarboLime Pallet (2000 L) – purchasable in the shop - Multi-purchase of up to 8 units at once Map & Technical: - Custom ground texture after spreading (visible difference to standard lime) - Custom spreading particle effect (beige/earthy instead of white) - Custom FillPlane texture in the spreader tank - CarboLime correctly removes the lime requirement - Standard lime correctly overwrites CarboLime fields REALISTIC VALUES: - CarboLime: ~$270 / 2000 L (40% cheaper than lime – by-product) - Spreading amount: 1.5x higher than standard lime - Bulk density: 1.2 kg/L FOR MAP BUILDERS: Complete step-by-step guide included (PDF). All XML entries, paths and configuration are documented. Every fertilizer and manure spreader in the game (base game and all active mods) gets lime and CarboLime support automatically – no vehicle needs to be registered individually or shipped as an i3d file any more. Individual spreaders can be excluded on demand via carboLimeSpreaders.xml – without touching the Lua files. IMPORTANT NOTICE: carboLime.lua may be freely published and distributed in its unmodified form. However, any modified or derivative version may only be published with the explicit written consent of the author. https://github.com/Lahmi/FS25_Carbolime_Mod - Vehicle registration reworked completely: EVERY fertilizer and manure spreader in the game (base game and all active mods) now gets lime and CarboLime automatically – no allow-list, no i3d files and no storeItems.xml entries for individual vehicles needed any more - carboLimeVehicles.xml removed, replaced by the exclusion list carboLimeSpreaders.xml (opt individual spreaders out instead of in) - Added the missing RegisterSpecialization.lua – without it CarboLimeSpreader.lua was never attached to any vehicle and the entire width/consumption logic stayed inactive - Removed the sample vehicle (Bredal K105) from the prefab, since no vehicle is required for the integration any more - Fixed a crash: wrong index used when registering CarboLime in supportedSprayTypes/fillTypeSources caused a crash while spreading or when reloading a savegame - Fixed the consumption factor calculation (getSprayerUsage/getLimeUsage) – it previously searched across all vehicles and could apply the multiplier to the wrong spreader when several were active at once (e.g. Courseplay helpers) - Fixed a bug where lime/CarboLime spread outside the field boundary (e.g. while turning at the headland) could corrupt the automatic field boundary detection used by the AI Helper and Courseplay. Ground state is now only written within already-detected field area. - Fixed a wrong l10n key in the BigBag/pallet multi-purchase files (pointed at the lime instead of the CarboLime function text) - Fixed a bug where, on spreaders with adjustable sections (VariableWorkWidth, e.g. Amazone ZA-TS 3200), the engine reset the working width to the full machine width on every AI Helper start, regardless of the lime/CarboLime tank content - Fixed a bug where, on the same spreaders, the working width used internally by the AI Helper and GPS Pilot stayed stuck at the full machine width for lime/CarboLime, even though the section-width display (F1 HUD) was already correctly narrowed - Fixed a bug where the automatic working width shown under "Steering Assist" in the Helper menu did not update after a fill type change on its own, only after detaching and reattaching the spreader - Fixed folder name error in multiPurchaseBigBag_carboLime.xml ("carboLime" casing corrected) - Revised carboLime.lua – the configuration path is now detected automatically, regardless of whether the parent folder is named map, maps or scripts - Added missing fillPlanes folder - Fixed terms of use (corrected erroneous wording) - Added XML configuration files – consumption values and supported vehicles can now be adjusted without modifying the Lua file - Established compatibility with the Precision Farming Mod

New Holland Manure Spreader Pack v1.0.0.0
packs

New Holland Manure Spreader Pack v1.0.0.0

New Holland Manure Spreader Pack v1.0.0.0 New Holland Manure Spreader Pack – FS25 Bring some classic New Holland equipment to your farm with the New Holland Manure Spreader Pack! This pack includes two manure spreaders: New Holland 3114 – 19.5 m³ New Holland 185 – 12 m³ Multiple wheel configurations on the 3114 Wood extension option on the 3114 Manure spreading Errors cleaned up and various parts repaired FS25 compatibility improvements Both machines tested through the FS25 Test Runner The 3114 and 185 were worked on separately before being combined into this pack. The goal was to repair the equipment, clean up errors, and bring both spreaders into FS25 in a clean and usable package. Original creators remain credited for their work. FS25 repairs, fixes, and pack work: Reddog Farming Please do not re-upload, redistribute, or claim this work as your own. Keeping the farm rolling!

Exhaust Color Configurations FS25
other

Exhaust Color Configurations FS25

Want more smoke? Darker smoke? Or something completely your own? With Exhaust Color Configurations, you can change the exhaust smoke of many vehicles right in the shop or later in the workshop. Standard – Keeps the original exhaust settings. Level 1 – Darker and stronger. Level 2 – Adds a little more. Level 3 – For when you want some serious smoke. Custom – Set your own color, transparency and smoke size. The three preset levels and up to ten custom slots can be adjusted through the automatically created FS25_exhaustColorConfigurations.xml file. The file is located in the corresponding modSettings subfolder. A German/English README with explanations of color, alpha, scale and the Min/Max behavior is also placed there. Want to use different values later? Vehicles you already own keep their saved settings. To apply new values, select a different exhaust level in the workshop and then select the desired level or Custom again.

CLAAS Arion 400 v1.0.0.1
tractors

CLAAS Arion 400 v1.0.0.1

CLAAS Arion 400 v1.0.0.1 CLAAS Arion 400 Price: $75,500 Power: 90-155 hp Top speed: 52 km/h Upgrade: Fix sounds The CLAAS Arion 400 is a mid-range tractor built to handle everyday farm chores and demanding fieldwork with equal ease. Its wide power range, compact dimensions and excellent maneuverability make it the perfect all-rounder — from hauling and transport to plowing, seeding and field maintenance. Changelog 1.0.0.1: Fixed several small bugs. Fixed sounds.

Farm Buildings v1.0.0.0
packs

Farm Buildings v1.0.0.0

Farm Buildings v1.0.0.0 The modification contains two farm buildings consisting of: Garage Price: $50,000 Daily upkeep: $10 Category: Tools Possibility of repairing and painting machines in the workshop Barn with silo Price: $60,000 Daily upkeep: $10 Category: Silos Silo capacity: 100,000 l

Exhaust Color Configurations v1.0.0.0
other

Exhaust Color Configurations v1.0.0.0

Exhaust Color Configurations v1.0.0.0 Want more smoke? Darker smoke? Or something completely your own? With Exhaust Color Configurations, you can change the exhaust smoke of many vehicles right in the shop or later in the workshop. Standard – Keeps the original exhaust settings. Level 1 – Darker and stronger. Level 2 – Adds a little more. Level 3 – For when you want some serious smoke. Custom – Set your own color, transparency and smoke size. The three preset levels and up to ten custom slots can be adjusted through the automatically created FS25_exhaustColorConfigurations.xml file. The file is located in the corresponding modSettings subfolder. A German/English README with explanations of color, alpha, scale and the Min/Max behavior is also placed there. Want to use different values later? Vehicles you already own keep their saved settings. To apply new values, select a different exhaust level in the workshop and then select the desired level or Custom again.

Commercial Apiary v1.0.0.0
other

Commercial Apiary v1.0.0.0

Commercial Apiary v1.0.0.0 A large commercial apiary housing nine large Langstroth hive assemblies. Provide sugar and water to produce honey and beeswax for use in the Homestead Wax Shop.

Agricultural Supplies Station v1.0.0.0
trucks

Agricultural Supplies Station v1.0.0.0

Agricultural Supplies Station v1.0.0.0 A station where you can buy liquid fertilizers and herbicides. Door animations 2 different purchase models Liquid Agricultural Inputs Category: Miscellaneous Price: $12,000 Daily upkeep: $21 Liquid Agricultural Inputs Category: Miscellaneous Price: $17,000 Daily upkeep: $21

CarboLime Prefab (Prefab) V1.0.0.3
cars

CarboLime Prefab (Prefab) V1.0.0.3

CarboLime Prefab (Prefab) V1.0.0.3 Changelog 1.0.0.3: Vehicle registration reworked completely: EVERY fertilizer and manure spreader in the game (base game and all active mods) now gets lime and CarboLime automatically – no allow-list, no i3d files and no storeItems.xml entries for individual vehicles needed any more carboLimeVehicles.xml removed, replaced by the exclusion list carboLimeSpreaders.xml (opt individual spreaders out instead of in) Added the missing RegisterSpecialization.lua – without it CarboLimeSpreader.lua was never attached to any vehicle and the entire width/consumption logic stayed inactive Removed the sample vehicle (Bredal K105) from the prefab, since no vehicle is required for the integration any more Fixed a crash: wrong index used when registering CarboLime in supportedSprayTypes/fillTypeSources caused a crash while spreading or when reloading a savegame Fixed the consumption factor calculation (getSprayerUsage/getLimeUsage) – it previously searched across all vehicles and could apply the multiplier to the wrong spreader when several were active at once (e.g. Courseplay helpers) Fixed a bug where lime/CarboLime spread outside the field boundary (e.g. while turning at the headland) could corrupt the automatic field boundary detection used by the AI Helper and Courseplay. Ground state is now only written within already-detected field area. Fixed a wrong l10n key in the BigBag/pallet multi-purchase files (pointed at the lime instead of the CarboLime function text) Fixed a bug where, on spreaders with adjustable sections (VariableWorkWidth, e.g. Amazone ZA-TS 3200), the engine reset the working width to the full machine width on every AI Helper start, regardless of the lime/CarboLime tank content Fixed a bug where, on the same spreaders, the working width used internally by the AI Helper and GPS Pilot stayed stuck at the full machine width for lime/CarboLime, even though the section-width display (F1 HUD) was already correctly narrowed Fixed a bug where the automatic working width shown under “Steering Assist” in the Helper menu did not update after a fill type change on its own, only after detaching and reattaching the spreader This prefab extends your own Farming Simulator 25 mod map with a complete lime fertilization system featuring two variants: classic lime and CarboLime from sugar production. CarboLime is a real agricultural by-product of sugar beet processing. It works faster than standard lime, contains valuable additional nutrients (phosphate, magnesium) and is significantly cheaper – because it is produced as a waste product. Vehicles & Objects: – Bredal K105 lime spreader with native support for lime AND CarboLime (12m / 18m spread width) – CarboLime BigBag (2000 L) – purchasable in the shop – CarboLime Pallet (2000 L) – purchasable in the shop – Multi-purchase of up to 8 units at once Map & Technical: – Custom ground texture after spreading (visible difference to standard lime) – Custom spreading particle effect (beige/earthy instead of white) – Custom FillPlane texture in the spreader tank – CarboLime correctly removes the lime requirement – Standard lime correctly overwrites CarboLime fields REALISTIC VALUES: – CarboLime: ~270 € / 2000 L (40% cheaper than lime – by-product) – Spreading amount: 1.5x higher than standard lime – Bulk density: 1.2 kg/L FOR MAP BUILDERS: Complete step-by-step guide included (PDF). All XML entries, paths and configuration are documented. Additional lime spreaders can be enabled easily via carboLimeVehicles.xml – without touching the Lua file. IMPORTANT NOTICE: carboLime.lua may be freely published and distributed in its unmodified form. However, any modified or derivative version may only be published with the explicit written consent of the author. V1.0.0.2 Fixed folder name error in multiPurchaseBigBag_carboLime.xml (“carboLime” casing corrected) Revised carboLime.lua – the configuration path is now detected automatically, regardless of whether the parent folder is named map, maps or scripts

Polish Garages v1.0.0.0
placeables

Polish Garages v1.0.0.0

Polish Garages v1.0.0.0 The pack includes two Polish-style garages, a smaller and a larger version, built from red brick and white concrete blocks. Smaller Garage: Category: Sheds Price: $12,000 Daily upkeep: $10 Larger Garage: Category: Sheds Price: $15,000 Daily upkeep: $10

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Storage For Small Square Bales v1.0.0.0
placeables

Storage For Small Square Bales v1.0.0.0

Storage For Small Square Bales v1.0.0.0 Storage for small square bales (compatible with Z-215 JAGA by Szaweu, InFoRmEjTiK, Dymitri) Have a nice game! Category: Storage Price: $1,000 Daily upkeep: $2

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