Farming Simulator 22 mods
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AI Smart Lights FS25
When playing Farming Simulator 25 with Courseplay, AutoDrive, and Realistic Mechanical Systems (RMS), machinery operating under automated drivers frequently turns off engines while waiting at waypoints, waiting for combines, waiting to load or unload, or during fuel-saving idle stops. However, neither Courseplay nor AutoDrive manages vehicle work lights or headlights. In RMS, running headlights and work lights draw an electrical current between 20A and 27A. When the engine is off, the alternator produces 0A, causing the tractor's battery to discharge to 0% in a very short time. Once drained, the starter motor cannot crank the engine, leaving the vehicle completely stranded in the field and requiring jumper cables to start again. Smart Lights is a lightweight, zero-overhead add-on that completely eliminates this issue by automatically coordinating lights with automated engine states. 🔗 Community & Support 💬 **Bug Reports & Issues: https://github.com/exekx/FS25_AISmartLights/issues 💡 **Discord & Suggestions: https://discord.gg/Dc2CvZJqU4 Please do not re-upload — support the original creator!
Beco bucket pack for Kubota U50 FS25
Here is the bucket pack that accompanies the Kubota U-50 (TerraFarm)
BetterEye FS25
A bit colder palette, more sharpness, little bloom here and there, darker shadows, and a bit more contrast in general Installation: 1) Unzip the archive 2) Depending on whether or not you have Reshade installed already 3) Copy the contents of the respective folder into .../Farming Simulator 25/x64 folder 4) In the game press HOME to open Reshade menu 5) Select BetterEye preset at the top - drop down menu OPTIONAL 6) Modify to fit your style/preference P.S. bundled Reshade version is 6.8.0
BMW M5 2025 FS25
BMW M5 2025 - cost 110,000$ - speed 260km/h - power 727km - passanger seat for multiplayer - interactive control - quality interior with cool dashboard - foldable mirrors - animated buttons, pedals - animated driver seat - rear camera (Mercedes-Benz DLC is required) configuration: - interior color - rim color
New Holland SP400F FS25
New Holland SP.400F Conversion for FS25 Original FS22 mod: LandDEV FS25 conversion & rework: feataXe This mod is a conversion of the original FS22 New Holland SP.400F, extensively reworked and expanded with custom features for Farming Simulator 25. Category: Sprayers Price: 259,000 $ Power: 400 hp Max speed: 50 kph Working speed: 25 kph Working width: 36 m Main features: - FS25 conversion of the original New Holland SP.400F self-propelled sprayer with our own rework and added features - Custom lower SP.400F spray terminal with dedicated boot screen, live telemetry and a BOOM page showing the current boom section status - Upper CNH display with integrated live rear camera page and page-switch sound - DashboardLive integration for the in-cab monitor workflow - Precision Farming support: PWM, ISARIA Pro Compact and WeedSeeker 2 - Narrow and broad tire configurations - Cab tint options and interior ambient lighting - Updated FS25 collisions, fill triggers and sprayer setup Required mods: - FS25_DashboardLive - FS25_DashboardLive_VanillaVehicles Recommended for full functionality: - Precision Farming DLC - FS25_realGPS - FS25_VariableTirePressure - Mercedes-Benz Trucks Pack
Shader Krisi V2 v1.0.0.0
Shader Krisi V2 v1.0.0.0 Shader Krisi V2 is the enhanced version of the custom shader for Farming Simulator 25, designed to deliver a more realistic, detailed and immersive visual experience. It improves lighting, colors, contrast, shadows and overall image clarity while maintaining a natural look. V2 brings a more refined atmosphere and better visual depth, making fields, machinery and landscapes look more vibrant and realistic. Perfect for everyday gameplay, screenshots and cinematic videos. Installation 1. Download and install ReShade from reshade.me for FarmingSimulator2025.exe. During the setup, select DirectX 10/11/12 as the rendering API. 2. Extract the downloaded Shader_KrisiV2 archive. 3. Move the included .ini file to the x64 folder located in the same directory as FarmingSimulator2025.exe.
AGCO Weight 1.3T FS25
Hello, I’m sharing my AGCO weight, remade from FS11. - Optimized mod for FS25 - Dirt and wear added - And many other improvements - Price: €1,500 - Weight: 1.3 t
MLRS Vilkha BM FS25
⚙️ System identity The Vilkha (Ukrainian: Вільха, “alder”) is a heavy 300 mm MLRS developed by the Kyiv Design Bureau Luch. It is based on the BM-30 Smerch, but incorporates guided missiles, correction micromotors and an automated fire-control system. It entered service in 2018 and has been actively used in the war in Ukraine. 🚀 Main variants Vilkha (standard) Caliber: 300 mm Range: ~70 km CEP: ~10 m (highly accurate) Warhead: 250 kg Missiles per launch: 12 Launch time: 12 missiles in 45 s Guidance: INS + GPS-assisted + correction micromotors Vilkha-M (modernized BM-30) Caliber: 300 mm Range: 130 km (exceeds HIMARS GMLRS) CEP: ~30 m Warhead: 170 kg Chassis: KrAZ-7634 8×8 Production: since 2019 Confirmed combat use: since May 2022 🛠 Vehicle design and features Weight: ~33 tonnes Crew: 4 Engine: YaMZ-7511.10 turbo diesel Speed: up to 100 km/h Configuration: 8×8 Stabilization: two hydraulic outriggers Firing capability: single shot or salvo fire 🎯 Combat capabilities Destruction of infantry, armored vehicles, artillery batteries, command posts and ammunition depots. High accuracy thanks to micromotors and aerodynamic fins that deploy during the final phase. Minimal time in the firing position thanks to the automated control system.
Lizard 200 FS25
Lizard 200 sprayer from FS11 reworked -price: 420 euros - capacity: 700 l - working width: 6 m - liquid filling and draining added to the sprayer - dirt and wear, as well as 3D optimization for FS25
John Deere 955 Rusty FS25
John Deere 955 Rusty Combine A modified version of the original combine, featuring a new rust shader to give the machine a more aged and weathered appearance. What’s new: - Added custom rust shader - More realistic aged/rusted metal appearance - Original combine and other content remain unchanged Credits Original combine: farminggamer Rust shader: Veyro All credits for the original combine go to the original creator. Please respect the original author's work.
Tesla Cybertruck FS25
Tesla Cybertruck | Imported from FS22 Maximum speed: 240 km/h Price: €120.000 1 Problem | You cant change the color of the car | Standard color only, Will be fixed later.
UÇAR-MAK Trailer V1.0
Features: * Color customization * Rim color option * Wheel customization * Additional options * Various configuration options * Realistic trailer design * Different color options * Different wheel options Credits: Koselerli06 KzModding Download mod File File size FS22_Ucarmak_Trailer 21 MB
Reinke Irrigation System V2 V1.0.0.1
Reinke Irrigation System V2 V1.0.0.1 Reinke Linear Irrigation System Pack Bring realistic linear irrigation to your flatlands! This pack offers realistically priced Reinke linear move irrigation systems—smaller models are budget-friendly, while the larger setups scale accordingly. Available Widths You can place the following sizes under the placeables menu: 37 meters (Affordable entry model) 75 meters 115 meters 223 meters Placement & Terrain Requirements Flat and Clear Land: Reinke linear systems are designed for flat, obstacle-free terrain. Do not use them on hilly or sloped ground. Clear Path: Ensure there are no trees, utility poles, or obstacles in the field that the machine could collide with during operation. Placement Delay: When placing the main 228-meter pipe and hydrant, expect a short delay of about 6 seconds for it to spawn. (Note: The game may log a warning for these components, but this is entirely normal and does not affect gameplay—everything is 100% functional!) Pipes & Extensions If the default 228-meter pipe and hydrant setup is not long enough, you can extend the length using 50-meter pipe add-ons. Towing & Connection: You can tow the pipes easily using a tractor via the 3-point hitch. For the best experience handling and connecting pipes, we recommend using the Easy Development Control mod with “Super Strength” turned on. Attaching: Connect the pipes to the Reinke simply by pressing the Q key. Quick Removal Tool: A special pipe wrench tool is included. By clicking on a single pipe piece with it, you can instantly delete and clean up the entire connected pipe network for maximum convenience. Operation & Controls Guide Water Valve: Open the water valve using the Interactive Control mod before entering the Reinke. Vehicle Switch: Press the G key to switch into vehicle control mode so Interactive Control inputs take effect. Engine Setting: Make sure Automatic Motor Start is set to No (disabled). Power Up: Turn on the Reinke using the Key icon. Interactive Control Panel: Via the panel, you can now activate: Spraying / Irrigation Beacon lights Engine GPS-like alignment corrector (This aligns the machine straight based on your set angle once cruise control is engaged). Speed Settings: Stage 1: 1 km/h Stage 2: 2 km/h Stopping Procedure (Important!) Recommended Method: When the Reinke finishes its run, turn off only the engine first. This instantly engages the brakes and holds it securely in place. Alternative (Not Recommended): If you turn off the cruise control/GPS before the engine, the machine will roll backward for a short distance. Always shut down the engine first to park it properly! Pumps and hoses compatibility has been removed; it now includes only my own piping system and the Reinke irrigation unit equipped with a control panel, plus a 228-meter pipe, a 50-meter pipe extension, and a pipe tool that allows you to delete pipes with a single click. Enjoy realistic and efficient crop watering on your flat fields! V1.0.0.1 Add emergency button Add forward and reverse mode add new decals. add front attachment and rear attachment point Required mods: Easy Development Controls Interactive Control
Real Fuel Consumption V1.4.0.0
Real Fuel Consumption V1.4.0.0 Real Fuel Consumption turns your farm’s fuel usage into something realistic and challenging. Unlike other mods that just multiply consumption by a fixed number, this mod uses a dynamic system that reads each vehicle’s real state in real-time. How it works: Base Multiplier configurable from 1.0x to 3.0x (default 1.5x) Load Bonus — the engine consumes more when under real stress: climbing hills, pulling heavy implements, towing loads Work Type Bonus — each task consumes differently, just like real life: Plowing / Cultivating: +40% Harvesting: +35% Baling: +25% Mowing / Tedding: +20% Spraying / Fertilizing: +15% Sowing: +10% RPM Sensitivity — higher engine RPM means more consumption Features: All options configured from the Game Settings menu (ESC), no commands or weird keys Compatible with ALL vehicles and mods Multiplayer compatible and Dedicated Server Saves your settings per savegame Tip: For balanced realism use 1.5x. For a hardcore challenge, go up to 2.5x or 3.0x with Load Sensitivity set to High. Made with passion for realistic farming simulation. V1.4.0.0 Fixed: disabling the engine modes left the vehicle without power permanently. Fixed: the mode change key continued to work with the function disabled. Dashboard icons unified with the other GN Realism mods. Compatibility with Advanced Damage System; the fuel consumption reading no longer overlaps. Minor correction to the Modes icon.
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