SnowRunner mods

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Western Off Road Star 1.3
trucks

Western Off Road Star 1.3

Really the first thing was getting the front bumper out of the dirt so I raised it up and added 50″ tires. Next was adding a bit more power but the engines were not cooperating with me so I switched to the m900. Then all the normal stuffs. Added: Handbrake to front axle 50″ Ford F750 Tires 50″ Heavy Double Tires 50″ Heavy Single Tires 50″ Scout BTS Tires Single Slot Flatbed Single Slot Sideboard Bed Rear Mounted US Minicrane 355 liters of fuel capacity More responsive steering Fixed tire/axle widths/tracks. Winch/crane point locations, mid-chassis. Removable Fenders 13 May, 2020 24 Jul, 2020 24 May, 2020

TATRAPAN-6×6 ACTIVE+ V1.0 Mod
trucks

TATRAPAN-6×6 ACTIVE+ V1.0 Mod

TATRAPAN-6×6 ACTIVE+ V1.0 Mod Tatrapan 6×6 ACTIVE + with active suspension and permanent differential with new wheels. The Tatrapan 6×6 is an armored SUV built on the military version of the Tatra 815 chassis. I improved this armored for myself as an alternative to the “tatarin” APC and decided to show it to you. Changes: Added option for active suspension lift 2. Permanent differential. Added all required winch points. Powerful long stand-alone winch. Added center point for tap. New wheels of increased diameter from the YARA armored personnel carrier and a variant with chains. The rest is unchanged.

Gravel Coastline SR PTS 1.0.1 Mod
maps

Gravel Coastline SR PTS 1.0.1 Mod

Gravel Coastline SR PTS 1.0.1 Mod This version is made for the PTS (Public Test Server). This Map uses models, functions and feature that are not compatible with the live Version of Snowrunner! Welcome back to the future! I am happy to present you my new old Map Gravel Coastline SR. For those of you who have been active in Mudrunner before, the name Gravel Coastline might look familiar. Gravel Coastline SR is a complete rebuilding of the successful original map for Mudrunner. Except for the rough layout, literally no stone has been left unturned, the map is brand new and offers all the new features Snowrunner and modders currently have available. Description: A rugged Russian coastline awaits you. In the hinterland the foothills of a mountain range stretch out and raging rivers pour into the sea. The paths here are narrow and winding, steep cliffs and narrow canyons demand a lot of concentration and skill from you! In this rugged area, various tasks await you. Deliver supplies, repair the infrastructure, recover vehicles and explore the landscape. Features/Details: size: 1x1km 2x Fuelstations 1x Garage 3x starting vehicles (use them, sell them, do as you like) 5x Watchpoints 10x Missions 1x Boost Mission (boosts you to level 16 and gives 99.999 currency so you don’t have to start with level 1) terrain made with ESA DEM datasets Bugs and Fedback: Since the map is still in the PTS version, there may be bugs and errors. Furthermore the editor and its many new functions are not yet fully developed or I am occasionally to stupid to use them correctly. If you find something that does not work as it should, please leave me a comment, the map will be updated in the future and will be available for the live version of Snowrunner. Known bugs so far: can’t buy russian vehicles on this russian map

Somerset VT (western mass wheeling- map2) BETA v1.0 Mod
maps

Somerset VT (western mass wheeling- map2) BETA v1.0 Mod

Somerset VT (western mass wheeling- map2) BETA v1.0 Mod small trailing map made from the height map of somerset vermont. this is map2 for my scenario “western mass wheeling” released as a standalone map for now with no objectives or fog of war active. when we are granted the ability to link maps with the editor i may or may not make this version private. as with all maps load as new scenario, save game, back out to main menu, then press the continue button and from that point on the dev tools will be active. also once again if anyone wants credit as a tester or has any thoughts/ suggestions on improvements that can be made or things you may find that look strange, please feel free to snag a screenshot and send it to me in a message every suggestion will be considered for future releases

iX 650 Chassis (WIP™) Beta 8.0
cars

iX 650 Chassis (WIP™) Beta 8.0

7.15 Update (Bv4.0): Suspensions and centers of mass adjusted again. BIG ADDITIONS OF ADDONS RELATED TO PHASE 1!! This thing got even more tricked out. An update on the wrecker body: I am struggling with conversion errors right now and have been in touch with Saber to sort it out.) But this thing is Phase 1 ready!! (Bear in mind, until the Phase 1 update is live, this may bork your existing version.) But it’s ready to go big time when the update launches. So, this isn’t your typical iX build (for those of you familiar with my previous work). I have a friend who is also a really good XML tweaker, L0B1325 , working with me to create a more manageable “vanilla” experience for those who prefer a more “base game” style of play, while also having modifications for crazy people like me who want to drive sideways on a rock wall with a semi truck. (No, you can’t do that in this truck yet. Probably ever because there is such a thing as too much, believe it or not.) Add-ons are coming swiftly, but essentially very little is available yet. At release, it can use the “FrameAddon” base category which gives it vanilla access to the 2-slot sideboard and flatbed. Also, I borrowed from my buddy Emil’s add-ons to grab the single slot flat-bed/sideboard to use with the mini-crane for now. Until I get the wrecker body up and running, naturally. Also, the next update which brings the current PTS to the main server will make Emil’s collection obsolete for the single slot units as they will be available in the base game. Just thought I’d float that out there. But I wanted them available for right now. (I plan to get an non-animated version of the wrecker body out very very soon for the purpose of having it present for fitting add-ons etc.) Also, gonna say it again, a little louder for the people in the back: THIS IS A WORK IN PROGRESS! Constructive criticism is wonderful and welcomed. Trash talk will be dealt with exactly as it is handed out. Straight into the circular file. Also: This is my first ever mod on any platform, so please be gentle, lol. Known Issues: Many, LOL. Seriously though, issues I plan to address soon: Lack of glass. Lack of cockpit view. Maybe an issue with shading? (Truck is very dark at night). Lights aren’t lit yet, except for just enough headlights to get by. Lack of add ons. Past Update Log: 7.12 Update (Bv3.3): Suspensions and centers of mass adjusted. Feels more correct now. Removed the baby tires. 7.11 Update (bv3.2): Some more add-ons have been added and others adjusted. Enjoy! Update (7.9.20 just past midnight): I’ve added a selection of add-ons and also mudtires (by multiple requests). I have also added in the wrecker body. At this time I need to insistently mention: It is far from a finished product. Currently it is not only not animated yet, but I’m also having some weird issues with the wrecker body’s collision meshes not colliding with the world around them. It will be fixed soon™. For the meantime, it has a couple winch points to simulate the future of its glory, and a solid promise that it is a very high priority for me. I also fixed the paint jobs for the cab (no longer just a mix of red variations). And I’ve made it so it will only accept the single slot addons now. Allows a cargo slot, a rear crane and standard trailer (not semi yet. They are coming. But, short of getting ridiculous with restrictions and “if this, then that” coding, I felt it was better to just limit the available options. More stuff is still coming though.) Enjoy! 7.9.20 nightly(?): So it got a motherlode. Want a crane? You got it. And a buffed version. Want to run a flatbed and a saddle? Do it! We got snorkels, exhausts, front bumpers… So much stuff. Go wild!! Oh, and the lights are working! (It was needed badly.) Enjoy!! I do want to mention that this version has the non-animated wrecker body disabled again. The lack of proper collision was infuriating me when all was said and done. You guys deserve better and I can do better. Just know that it’s a top priority. Sorry for any inconvenience caused by a change in addons, etc. Just know it is always done in the interest of making it better,a(nd if you really prefer, the older versions of the mods will stay up and you can swap the files in if you prefer.) 10 May, 2020 1 Apr, 2022 7 Oct, 2023

Ford F750 SE “BullFrog” 1.2.0
trucks

Ford F750 SE “BullFrog” 1.2.0

I brought those changes to the Ford F750 : -Improved steering. -Added custom US minicrane. -Added visor. -Custom paints. -Added back seat spare wheel. -Added snorkel. -Added roof rack. -Added mini tank/maintainer. -Added wheels. (Custom MSH3 tires + Yar tires up to 45″) Twnin rear wheels config. -Added bumper. -Added exhausts. -Custom engine. -Custom gearbox. -Custom suspension. -Custom winch. -Scout trailers, trailers and semitrailers (Low saddle only) -Other changes here and there. 19 Jul, 2020 25 Jul, 2020 17 May, 2020

F750 beast edition attempt #2 patch 4
cars

F750 beast edition attempt #2 patch 4

added tires and engine as well as weight and suspension changes with 2 slot cargo bed. 9 Jan, 2024 30 Nov, 2021 2 Jul, 2021

Somerset VT (western mass wheeling- map2) BETAv1.0
maps

Somerset VT (western mass wheeling- map2) BETAv1.0

small trailing map made from the height map of somerset vermont. this is map2 for my scenario “western mass wheeling” released as a standalone map for now with no objectives or fog of war active. when we are granted the ability to link maps with the editor i may or may not make this version private. as with all maps load as new scenario, save game, back out to main menu, then press the continue button and from that point on the dev tools will be active. also once again if anyone wants credit as a tester or has any thoughts/ suggestions on improvements that can be made or things you may find that look strange, please feel free to snag a screenshot and send it to me in a message every suggestion will be considered for future releases 30 Nov, 2020 14 Jul, 2020 11 Oct, 2020

KRAZ255 RSK 1.4.9
trucks

KRAZ255 RSK 1.4.9

Made for the test has its wheels standard adons and 5 of its. 24 Jul, 2020 21 Apr, 2022 11 May, 2020

Paystar 5070 Multitool 1.4
trucks

Paystar 5070 Multitool 1.4

Ok, so This truck didn’t need any additional ride height, just “shock tuning” and a power increase along with other normal fixes. Added the big ANK MkK38 light bars Removed stock suspension (it’s pure garbage) More responsive steering Fixed tire/axle widths and tracks 50″ heavy off road mud tires added Added Handbrake to front axle Realistic 60 gallon fuel tanks for 120 gal / 455 liters of fuel capacity 14 Feb, 2021 15 Oct, 2023 19 Jun, 2020

Badlands Original – Limited Preview V.0.4
maps

Badlands Original – Limited Preview V.0.4

PiX3LMonkey’s Badlands – SnowRunner Rebuild. Grab it while you can. 27 Sep, 2020 24 Jul, 2020 19 Sep, 2020

Aspen Hills v3.1
maps

Aspen Hills v3.1

You must be in the TEST SERVER to play mod maps at this point. Another map I put together to try out some different looks and features of the editor. All factories have cargo that will need to be delivered to the rail station if you are into some hauling. Lots of different vehicles and trailers scattered around for you to find and haul with or just do some exploring. I even threw a couple high saddle hauls in there too. Lots of trailing to be found if you are into sightseeing too. Enjoy! You can manually install the .pak file into Documents/mygames/snowrunnerbeta/media/mods folder to give yourself access to the mod tools for spawning any truck and to repair and refuel. The mud tool is still not working right so it’s not perfect but there is mud where there should be 20 Jun, 2021 28 Sep, 2023 4 Dec, 2020

F750S and the “FIRE CHIEF” V2.0 Mod
cars

F750S and the “FIRE CHIEF” V2.0 Mod

F750S and the “FIRE CHIEF” V2.0 Mod I bring you my tweaks to the F750, upgrading it into the F750S and a “new” vehicle based on it, the FIRE CHIEF. What is new Both: Tweaked stats New options New customizations New addons Shop and garage images F750S: What it is: A upgraded version of the F750, aptly named F750S (S for super) 50″ tires Mudtires and Dual Mudtires (custom) New engines and default engines slightly buffed New gearboxes Dual hitch (access to scout trailers, yay) Bigger fuel tank (220L in total) Low saddle avaible New addons (Small tank and small maintainer) Tweaked weight values Tweaked chained wheels. Now they have stats between Off-road and mud while still gripping on the ice. Monster truck: the FIRE CHIEF What it is: The local fire stations had a Fire Chief that was loved by everyone on station and on the city, he was kind, charismatic and no matter what the situation, he always had a big smile on his face.He loved monster truck and the events that they were part of but was never able to enjoy them in person, only being able to watch them trough the TV. When he retired his colleagues in the stations and citizens of the city joined up, paid him some vacations as a thank you for all his years of service and while he was traveling, they arranged to get his F750 converted into a Monster Truck. When he came back the took him to a Monster Truck Event that was being run in the city in his name and there they revealed to him his latest gift, the FIRE CHIEF his own Monster Truck. Monster Truck Tires (66″ custom stats and names) 2 from vanilla and 1 custom MT Suspension (2 with damage enabled and 2 without) All wheel Steering Always on AWD drive (install AWD upgrade for better visuals only) Unique paint Schemes (default plus custom ones) Heavier vehicle The paint scheme and customization of the monster truck do not default to the ones in the picture. I am trying to fix that, when i do, i will remove these last lines This vehicles needs the DLC/Season pass to work (but now some upgrades are locked behind rank, please let me know your opinions about it) Upcoming: “New” options of trunks (long flatbed and the small fuel and maintenance addons) New color options (if i can add new ones without replacing) Custom made addons and customization parts

Less fog For patch V6.1 Mod
other

Less fog For patch V6.1 Mod

Less fog For patch V6.1 Mod

Highrock County v1.1 Mod
maps

Highrock County v1.1 Mod

Highrock County v1.1 Mod Full size map that is to the point of fine tuning before I add missions once they are a little more reliable. Tons of roads and trails and way more to be added in the future. I added 2 fuel stations but no garage yet since they dont seem to work correctly ABOUT THE MAP This map covers a lot of different terrains so you will find something you like I’m sure. Haul your 4×4 over to rock trails with a big rig or just drive it over on the trail system . See if you can get you truck up the old ski hill, or pop over to the camp grounds and relax. I was going for a big world to explore and I will be adding alot more to find in the future. FUTURE PLANS Top priority in no particular order Finish fine tuning the terrain Add more life to the populated areas Add missions as they become more stable Add quite a few new trails(mainly offroad) If you have any suggestions or things you find are out of place just let me know and I will see what I can do to improve the world

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