SnowRunner mods

2,775 results
94 / 185
Whitestar 1.0.1
trucks

Whitestar 1.0.1

first mod let me know what you think has some, flex able to tow well still mud tire is also good on ice. bigger tires,diff lock always on, modified mud tire,suspension tweak. 12 May, 2020 17 May, 2020 26 Jul, 2020

MemeSpec KHAN Lo4f “FlatBread” M181 V1.0 Mod
trucks

MemeSpec KHAN Lo4f “FlatBread” M181 V1.0 Mod

MemeSpec KHAN Lo4f “FlatBread” M181 V1.0 Mod Here’s another silly practice exercise made public. I’ve wanted to mess with active suspension for a while but didn’t want to run the risk of breaking any of my “Enhanced Series” trucks until I knew what I was doing, so that’s what the “MemeSpec Series” is for. What I’ve done here is given the old bread loaf the H2’s engine (can’t beat that cam lope), and my usual suite of scout mods. It has multiple suspension options from really low, to nice and high. There is an expanded tire selection and a few more bumpers. The dually options clip a lot on all but the Raised suspension. Honestly if selected mildly you could end up with a slightly upgraded Lo4f, or a useless slamvan. The choice is yours. After this truck I will likely be working on another “Enhanced Series” truck. The Kodiak SuperTruck has proven to be pretty successful so the popular vote has been heard. Special thanks to LoB1325 for letting me pick at the suspension code from his Cat 745C SE “Anaconda” Version history: Aug 06 2020 – 1.0.0 – Unlock “Raised” suspension (no exploration needed) – Tweaked heights and tire requirements a bit. It’s not perfect but that’s what the “MemeSpec Series” is for Aug 05 2020 – 0.9.0 Early release version, subject to sudden changes if problems are noticed.

Whitestar V1.0 Mod
trucks

Whitestar V1.0 Mod

Whitestar V1.0 Mod first mod let me know what you think has some, flex able to tow well still mud tire is also good on ice. bigger tires,diff lock always on, modified mud tire,suspension tweak.

Kamaz-6350 TEST 2
trucks

Kamaz-6350 TEST 2

The creation of the KAMAZ-6350 8×8 began in 1989. The project was tasked with creating a universal truck for military and economic purposes. The new transport was supposed to be able to move off-road at temperatures from -50 to +50 degrees Celsius. 19 Sep, 2020 8 Dec, 2020 10 Dec, 2021

Frog’s 2007 Chevy Silverado (SEMA Cateye) v1.0.2
cars

Frog’s 2007 Chevy Silverado (SEMA Cateye) v1.0.2

Full Throttle Suspension Built by ME Rims and Tires built by Capone Has a Full Interior, Working Mirrors, and such, didnt give it working gauges because eh. No Trailers or Addons (yet) Full Color Pallet so change it to your hearts content Has 3 Motors, Stock, Upgraded, and Performance Has 3 Transmissions, Stock, Offroad, and Highway For a more tame experience use stock motor and offroad transmission Keep in mind this is an upgraded vehicle with a lift kit and amazing offroad tires that IRL are made to be grippy so dont tell me a darn thing about it being “OP” Does not have suspension options If you like the truck be sure to give it a thumbs up. DO NOT USE MY ASSETS FOR ANYTHING AT ALL. I Can and will copyright claim it and you will be banned DO NOT TWEAK MY MOD AT ALL!!! I worked very hard to make this vehicle the way it is and it is perfect changing it from its current specs is just not a thing you need to do, you dont like the the way it drives just dont drive it and unsubscribe…. 20 Oct, 2023 9 Jan, 2024 12 May, 2020

Azov 5319 upgraded 1.2
trucks

Azov 5319 upgraded 1.2

Increased fuel capacity Added wheel options Removed rear fenders Added raised suspension option Added green colour v1.0.2 See “addon re-colour” mod if you wish to change the colour of the wheels, crane and side board tray as shown in the screenshot. 12 Jun, 2020 18 Aug, 2021 26 Jan, 2021

Emil’s Hummer H2 1.1.1
cars

Emil’s Hummer H2 1.1.1

Emil’s Hummer H2 should work with subscribe and enabling in mods section, no need for manual installation. It is a new car that you’ll find in your truck store, everything is unlocked and the price should be 1. You don’t have to make it OP like the pictures, everything else than the steering is stock, the rest are upgrades. List of upgrades and available options: – 7 New engines – New gearbox with 10 auto gears, 3 low gears and 1 high gear – New winch with maximum length and strength. Offline winch that work without the engine running – Improved steering – Several raising options – New spare tire with 1000L fuel, 10000 repairs and 1000 wheel repairs – Added support for Truck trailers – Added all wheels in different dimensions and with different offsets – Option to remove front bumper – Option to remove rear bumper 8 Feb, 2021 1 Nov, 2021 19 Mar, 2025

Tayga SE “TigR” 2.1.3
trucks

Tayga SE “TigR” 2.1.3

This is my first mod ever, i opened my first archive for it. As i don’t know anything about coding, i compared files from other modders with base game files to understand how to tweak a truck. Should work with subscribe button. I brought those changes to the Tayga : -Custom Colors. -Custom Engine. -Custom Gearbox. -Custom suspensions. -Custom RU and US mini Crane. -Added Bumpers. -Added Exhausts. -Modified Tayga Wheels. (+Large choice) -Custom Winch. -400 ltrs gas Tank. -Added rear steer. (+Improved global steering) -GMC sound base. NEW IN 2.0: -Moved the Russian minicrane to the rear of the truck to allow flatbed + minicrane config. -To avoid strange addon clipping, the sparewheel is no longer supported with the rear crane on, but -Added same amount of fuel/repairs inside the custom rear Russian crane. -Slowed a bit the reverse speed of custom gearbox. -Slightly decreased custom tyres friction in some conditions. NEW IN 2.1.0: -Added snorkel. -Added exhausts. -Added bumpers. -Added backseat sparewheel. -Added new addons. (Mini kung and maintainer) -Added new paints. -Reworked wheel choice. (Custom Tayga, MSH3, YAR, TUZ and offroad) -Custom tires pressure adjusted. -Added roof rack and lights. -Added visors. I also would like to thanks Emilhetty and Bryaten for allowing me to use some parts of theirs codes. From Emil: -Amazing offsets and wheel choices (A bit reduced). -Bumpers. -Exahusts. -Base Kung AddOn. (Modded by myself) -Spare wheel. (Modded by myself) -Some other cosmetic changes. -A chance to share what i’ve done. From Bryaten: -Custom colors (A bit modded by myself). -Bumpers. -Knowledge on how to get a rear steer by comparing his files. -A chance to share what i’ve done to. Thanks a lot to both of you friends! 28 Jun, 2020 2 Nov, 2020 11 Jun, 2020

Will it mud? V0.0.2 Mod
other

Will it mud? V0.0.2 Mod

Will it mud? V0.0.2 Mod The worst and deepest mud and snow mixed with stumps and rocks and everything we hate.

Little Garage V1.0 Mod
skins

Little Garage V1.0 Mod

Little Garage V1.0 Mod Please dont have great expectations from this mod. This is only square with garage, no more no less. If you want to make sure, click “Subscribe” and start custom scenarios with this mod. You’ll see.

Enhanced Chevy K1500 “TrailWolf” M181 1.0.4
cars

Enhanced Chevy K1500 “TrailWolf” M181 1.0.4

This is my first mod (ever!) here on io, big thanks to LoB1325 for providing me with assistance and the wheel package from his Hummer H2 SE The K1500 is a great starter truck out of the box however it is overshadowed by the Hummer H2. This mod “LS swaps” the Silverado into having the H2 drivetrain and adds a wide variety of wheel & tire options. Plus a locked diff and larger fuel tank. This is a pretty simple mod overall. Just an H2 mechanically. The fuel tank size has been brought up to 150L for greater range, and the diff is always locked in. There is a wide variety of wheel options for sizes and offsets, to make the truck look as tame or wild as you want (pulled from LoB’s H2). Version history: Jul 24 2020 – 1.0.3 – Added roof crane socket from test server – Fixed pintle trailer location to look a little better – Added TrailWolf to name and changed UI text a little – Bumped up price slightly to be $100 more than stock Silverado Jul 14 2020 – 1.0.1 – Added ability to tow pintle hitch trailers – Softened front suspension a little bit – Duplicates fixed for all but stock front bumper (has loading error otherwise) Jul 12 2020 – 1.0.0 – Levelled out the suspension – Unlocked the tall snorkel because the mushroom cap one looks awful This is the official release. Still need to sort out duplicate options but doesn’t affect usability. Jul 12 2020 – 0.9.2 – Should have proper custom gearbox now. Early version was the testing version from LoB1325’s Hummer Jul 12 2020 – 0.9.1 – Removed excess files – Added custom gearbox – Colours work now – Subscribe to install should work now – Still need to sort out why visual customizations are coming up as duplicates, will try and fix before 1.0 12 Dec, 2020 5 May, 2020 2 Jun, 2021

GMC 9600T Truck 1.1.2
trucks

GMC 9600T Truck 1.1.2

PREREQUISITES: – Driver Rank: 3 – In Game Currency Cost: ~ $37K CHANGES: – Added AWD to truck which can be switched on/off by player; – Removed in-game region lock for this truck; – Tweaked suspension for off-road terrain driving; – Slightly tweaked engine settings; – Slightly increased fuel tank capacity; – Increased weight for better off-road control and realism. – Changed truck’s honk sound. – Added a few car paints (colour presets); – Added Snorkel by default. KNOWN LIMITATIONS: – Default colour profile (green and gold paint) have to be set manually; – YOU NEED TO MAKE SURE MOD IS ENABLED BEFORE LOADING A SAVE GAME. This is currently a known bug in SnowRunner. If you forgot about enabling your modded truck then it can disappear from the map. 7 May, 2020 21 Apr, 2021 25 May, 2020

Real Engines Names and Specs V1.0 Mod
other

Real Engines Names and Specs V1.0 Mod

Real Engines Names and Specs V1.0 Mod Initially, I made these edits for myself simply because I liked collecting information (very often bit by bit) about trucks and at least somehow transfer it to the game in the form of “role-play” rules or editing configs. As a result, I decided to bring what was to some kind of finished level and go through the game again without being distracted by googling, edits and tests. Although at first glance, the edits do not seem very significant, but it took a lot of time and effort to collect and organize information. -Standard engines are replaced with “real” ones, with the corresponding characteristics, used on these cars in real life. The description for each engine contains the minimum information (limited to ~ 200 characters). -The gearboxes of each car are replaced with n-speed gearboxes, where n is the minimum number of gears of the given car in the available configurations in real life (the minimum values ​​are chosen because the game does not like gearboxes with many speeds, in game there are no advantages of a 12-speed gearbox over a 5-speed gearbox, how much I understand). All gearboxes with low and high gears. Everything related to the gearboxes may be altered in the future. This was originally a quick edit for a personal walkthrough. If there is demand, I will make a quick version with standard gearboxes -The actual volume of the fuel tanks. For licensed vehicles, the installed tanks in the game are compared with the available options in real life. Since the models of unlicensed cars differ from their real counterparts, to determine the volume of their tanks, the physical size of the game tanks and the “reference” tank with a known volume were compared -Fuel consumption is calculated by a simple formula: ((Engine_Volume + Number of_Cylinders + (Torque / 100)) / 3) / 2 (for older engines) or 1.3 (for more modern ones). Thus, consumption depends on the volume, number of cylinders, power, and the age of the technology used in the engine. This is done because if we translate the real values ​​of consumption into ingame timescale and distances, then the consumption is almost the same for all vehicles in game units. Waste of time searching and adapting data is not worth the result – The durability of all parts is significantly reduced depending on the “class” of the part and reliability in real life. – Almost all differentials in the game are with manual locking, there are practically no permanently locked ones, iirc. I am aware of the “self-locking”, which can be put on any car, or the ability to just weld the diff. But the manual lock balances the game perfectly, in addition to the not always sufficient engine power, using low gears is now necessary in off-road. To “weld” the diff, just edit the xml of truck. Also, a difflock was added to several vehicles, in the cockpit of which there was a switch with a lock or Power Divider, but for some reason the possibility of locking was not in the standard game – Plug-in front axles on most four-wheel drive vehicles. There is practically no permanent all-wheel drive that cannot be switched off. The possibility of all-wheel drive has been removed from some cars, based on the characteristics of similar cars from real life or common sense (the default small front drive axle is not suitable for all vehicles (st680 for example) – The weight of the vehicles was changed only in a couple of cases, otherwise the weight declared in the game corresponds to the real ones – A version with real weights of cargo and trailers with a slight adaptation of the suspension will be added, if the author of mods for real weights of trailers and cargo gives permission. Everything plays together perfectly but need some edits. I didn’t play without these mods There are two versions of the mod: RUS.zip and ENG.zip – Russian and English versions, respectively. In each archive there is a folder that needs to be copy with replacement to the initial.pak archive by first opening it with the WinRar program (other programs are not suitable). Make sure to create a backup of original initial.pak file. Attention, mods that change initial.pak are most likely not compatible with this mod. This mod is not suitable for the first playthrough, as it removes several game moments associated with the search for improvements (transmissions mostly) and quite dramatically changes the overall balance. For english speaking users: most likely there will be a ton of grammar mistakes. I made “english version” as a temporary solution, in hope that someone will fix my mistakes. Its much easier than write all descriptions from scratch. All you have to do is open *engine.xml and read through the descriptions sections. 10 minutes at max.

Offroad Park 1.1 Mod
maps

Offroad Park 1.1 Mod

Offroad Park 1.1 Mod Offroad Park Map for Snowrunner.

MemeSpec DON 71 “MiniMonster” M181 V1.0.2 Mod
cars

MemeSpec DON 71 “MiniMonster” M181 V1.0.2 Mod

MemeSpec DON 71 “MiniMonster” M181 V1.0.2 Mod Some of you may know my “Enhanced Series” mods that push the envelope a little, but don’t necessarily break the flow of the game. This is not one of those mods. After spending so much time perfecting the last mod I dropped, I decided to take a little break, make something fun, and created the new “MemeSpec Series”. These mods will be trucks that aren’t meant to be taken seriously, and are just practice exercises made public. This truck is basically a combination of skills I learned putting together the Kodiak & TrailWolf. This one is pretty simple. Take the DON 71, jack it up to the moon, and give it some big honkin’ mud tires. I’ve swapped out the crappy stock engines for the Hummer engine set, given it my standard scout upgrades, and a host of other silly add-ons to make it look wacky. It’s bouncy, it’ll do wheelies, and it’s a surprisingly capable little scout. As always, I recommend getting FOXCRF450RIDER’s Off Road Trailers mod to compliment the increased ride height. All suspension settings are taller and beefed up. Version history: Aug 03 2020 – 1.0.2 No rest for the wicked. Immediately noticed some weirdness. – Pulled a little caster out of the front end to work better with the 4WS – Switched snorkel and exhaust back to stock call outs Aug 03 2020 – 1.0.1 Live version – Same as release version but added missing suspension damping settings from stock DON 71 Aug 03 2020 – 1.0.0 Release version Aug 02 2020 – 0.9.2 Further tweaked pre-release version

94 / 185

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.