SnowRunner mods
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True Long Winches 2x V1.0.1 Mod
True Long Winches 2x V1.0.1 Mod This mod Just changed length to x2, no change in strength, Just x2. open or unzip this mod using winrar (winrar is free software from rarlab.com) Backup the initial.pak file ( located in SnowRunneren_uspreloadpaksclient ) open initial.pak with winrar In winrar you should now see a folder Drag the folder from my mod into winrar and hit OK on the window that pops up.
Azov 64131 Buffed Truck V1.1 Mod
Azov 64131 Buffed Truck V1.1 Mod The ability to install three types of suspension, of different heights and characteristics is added, the corresponding wheel sizes are added, the maximum speed limit is increased ~ 20%, the increased power of all engines is ~ 10%, the fuel tank is 550 l, a heavy winch is installed, and the vehicle weight is reduced ~ 10%. You can use the middle suspension and middle wheels when towing ordinary trailers, and the high suspension and big wheels when towing heavy or special trailers, or use the low suspension and double tires to increase stability Mod is designed for manual installation. Installation replace the appropriate files in your archive initial.pak v1.1 A car is available for purchase in America. An improved 6-speed gearshift has been added, with a low first gear for less use of a lower gear, and a better effect of short pulling away, if you do not need it do not make changes from the {gearboxes} folder, replaces other mods that change this box. Another set of wheels for installation. Front axle height reduced. The stock bar of light above the cabin has been removed (it will remain with already purchased cars). Original files added if you need them.
CK1500 big rig V1.1 Mod
CK1500 big rig V1.1 Mod YOU HAVE TO INSTALL MANUALLY use the following method Go to your game Directory local disk C > snowrunner > en_us > preload > paks > client > open “initial.pak” with winRar > put “.xml” in > classes > trucks put “.xml”
Realistic Transmissions v1.0.3 Mod
Realistic Transmissions v1.0.3 Mod This is NOT a SUBSCRIBE and INSTALL. I’m still learning how to make that possible for this type of mod. My apologies. This changes all Semi Transmissions to 10-speeds with reworked gear ratios. This also changes all Scout Transmissions to 6-speeds with reworked gear ratios. Each Transmission RETAINS their original purpose and functionality, but now they follow suit of IRL transmissions regarding number of Gears and the Ratios between the gears. No other changes have been made. This has made the game so much more enjoyable for myself. I hope you enjoy it too. 2. Open “Realistic Transmissions” by double clicking it, it should open in WinRAR. 3. Open Initial.pak the same way, it should open in WinRAR. (X:Epic GamesSnowRunneren_uspreloadpaksclient) 4. Navigate to X:initial.pakclasses within Initial.pak while in WinRAR. 5. COPY the contents from “Realistic Transmissions” (a folder named “Gearboxes”) and PASTE that within “Classes” folder in Initial.pak while using WinRAR. 6. WinRAR will open a new window and ask if you want to overwrite the archive, simply hit OK. 7. Close all WinRAR windows, and start the game and enjoy the mod! UNINSTALL 1. To revert to old transmissions, open the backup copy of Initial.pak you made earlier, and repeat the steps above, but using the original files from Initial.pak. PRO-TIP – Make a backup of your modded/tweaked Initial.pak, when the game is updated this file will be overwritten, this will make it easier to restore your tweaks/mods when the devs update the game. THANK YOU AND ENJOY!! PS. if anyone has a link or ability to help me make this a Subscribe mod, please message or comment below. Changelog 1.0.0 – Initial release 1.0.1 – Fixed Prices 1.0.2 – Fixed fuel rates, Fixed High Gear for each transmission to make sense for the application 1.0.3 – Fixed a missing (“) missing from the scout.xml file
KRAZ CHR Truck V1.0 Mod
KRAZ CHR Truck V1.0 Mod In 1982, as part of the development of the promising Otkrytie family of military vehicles with a classic layout, the Kremenchug Automobile Plant built experimental models of two special 16-ton hoodless chassis – single and articulated, unified with KrAZ-260 vehicles and capable of carrying heavy army superstructures and artillery system. They had the designation of the Chechen Republic, which was unusual for the plant, which meant “one-time drawing”, and represented a parallel alternative family designed to test fundamentally new layout schemes and assemblies, to compare performance and new design solutions. However, in terms of their parameters and capabilities, these cars were already closer to road trains than to single trucks. CHR-3130 (1982 – 1985) – a cabless truck with two front steered axles, a continuous frame and a special massive non-folding cab of a high location. It was based on the KrAZ-260 truck cab without an engine compartment and plumage, in the front of which a cooling radiator was rearranged. An experimental multi-fuel engine YaMZ-8421 V8 (17.24 l, 360 hp) was installed behind it with a turbo-supercharging and intermediate air cooling, partially entering the cabin and adapted to work on diesel fuel, gasoline, kerosene or their mixtures with rocket fuel . A new 10-speed gearbox YaMZ-202, the main units from KrAZ-260 and a 6.5-meter onboard platform with an awning were mounted by car. The original details were a new elongated spar frame of channels with amplifiers and a second steered and drive-through bridge. In the process of factory and military tests, the car mounted standard wide-profile tires 1300×530 – 533 from cargo “craz” or arched Y-186 with a diameter of 1300 mm and a width of 750 mm, which ensured patency at the level of tracked vehicles. It is quite natural that such an unusual, massive, heavy and expensive construction, requiring huge expenses for the organization of special production and maintenance, scared the military away. At the end of 1982, KrAZ-CHR-3130 cars were submitted for consideration by the military. In the future, the KrAZ-6316 car “grew” out of the design of KrAZ-CHR-3130.
K1500 Ultra Car V1.4.2 Mod
K1500 Ultra Car V1.4.2 Mod I wanted a truck that could go through deep mud figured I would share. Added a 3rd higher suspension and 43″-44″ tire options to the stock K1500. Fuel tank bumped to 120 and added all US scout engines. Can use medium winches and now can attach regular trailers you can try its hard when there full they weigh way more then the truck. But in a pinch it might be what you need. More color options and exhaust. *5/7/20/ Updated to 1.4.2 added more paint, exhaust stacks and you can now remove bumpers. *5/6/20 Updated to 1.4.1 added 4 paint options and wheel tweeks. *5/5/20 Updated to 1.4 adjusted all 43″-44″ Tires and suspension level requirements to 6. Some tire spacing and softness adjustment. More Suspension tuning.
Azov 73210 Raised with US Cranes Truck V1.1.1 Mod
Azov 73210 Raised with US Cranes Truck V1.1.1 Mod Despite being a powerful chassis, it was clearly designed as a dedicated crane vehicle, with a low cab to keep it from becoming too high for overpasses and such. The downside of this, however, is that the roads in Snowrunner aren’t what you might call ‘ordinary’. As a result, it tends to nose-dive into most dips and elevations, even on reasonably shallow road sections. Additionally, the preview icon of the Azov 73210 shows it with the US red crane, whilst it cannot equip it by default. With this small mod, both of those things are rectified, with the suspension raised and the cranes changed from the RU to the US versions. Installation methods – Automatic: – This method doesn’t work in COOP as of now. Subscribe & enable in-game via the mod section In regards to COOP If you have the mod installed via the manual method, you can use it in COOP, and friends can enter into it and use it. HOWEVER: unless they have the mod installed as well, they won’t have the same experience. The addons work just fine, but it appears the drive logic and all that is client-side, so it uses your own files. As a result, with this mod, other people will be able to use your vehicle, but they’ll not enjoy the raised suspension, and will see it slightly above the ground when you’re driving it. Because of how small an increase it is, it’s not directly noticeable, but it is there. In other words: you can use it in COOP, but for the optimal experience, everybody who wants to drive it has to have it installed. Changelog v1: suspension height front 0.16 -> 0.3 suspension height rear 0.14 -> 0.25 large crane RU disabled Large crane US enabled Mini crane changed from RU to US v1.1: suspension height rear 0.25 -> 0.2 v1.1.1: Fixed inability to recolour truck with the Subscribe-version Known issues: Due to the raised suspension, the flatbed semi occasionally seems to snag on the truck, causing it to be slightly stuck until it gets forced out of it. Doesn’t take much, and the vehicle generally has no problems driving off whilst it’s happening. Partial fix: v1.1 has a slightly lowered rear suspension, levelling out the truck unloaded. It’s still present, but it should be reduced. Another thing you can try is removing the rear fenders. It looks like it might have its own collision that slightly hinders the semi-trailers, but I need to do some more playtesting to see if it matters.
Snowrunner: Hardcore 1.2 Mod
Snowrunner: Hardcore 1.2 Mod Welcome to Snowrunner: Hardcore. It has been 6 days in the making and I am very happy to present this to you. This will not be an easy Sunday drive. Images included are proof of the mod working in the regular game. So, what does this mod entail? Update 2: I have uploaded a fix for the ZIKZ 5368 to reflect the intended price, as well as the original winch length if you prefer that. To install the correct ZIKZ 5368 price: Replace the ZIKZ.xml in media/classes/trucks. Choose “Store” for the compression method when prompted. To install the Original Winch length: Replace the Winch files in media/classes/winches. Choose “Store” for the compression method when prompted. Update 1: Due to popular request I have uploaded a .ZIP which contains files for the trucks, they now have 70% of their original fuel capacity up from 50%. To install, extract the contents and replace the original truck xmls in classes/media/trucks. When you replace them, please remember to set the compression to “Store”. Changes: 1. All truck component damage has been reduced to 10. One hard crash could mean your delivery is over. So be even more careful how you traverse the terrain. This includes (Engine, Suspension, Gearbox, Wheels and Tank) 2. Greatly reduced Winch length. I have reduced the length of all Winches by 50%. This will make planning your route ever more important. 3. Reduced fuel capacity for all trucks. Every truck has had its fuel tank limit reduced by 50%. Bringing a fuel trailer for those long journeys will be almost essential. Go easy on the Diff Lock and AWD! 4. Truck prices have doubled, which means making your next purchase should be thought about carefully. (Addons and Upgrades have not been affected.) 5. Weathers have been slightly altered. Heavy Rain is now much more dense and falls faster to provide a bit more realism. Light Rain has been changed also but only the droplet size. This should provide a little extra challenge when driving. Snow has been affected too but I will be altering this further. 6. Exhaust smoke has been slightly increased, however I will be tweaking this further. That about wraps up the changes, have fun! Installation Instructions: Simply replace the original initial.pak file with my modified initial.pak file. You can find this initial.pak at: “SnowRunneren_uspreloadpaksclient” Important: Please remember to backup your “initial.pak” file so you can revert to to an unmodified game. I have not tested this in co-op. Please install this manually. I do not think subscribing works for modifications of this type. This has been tested extensively and you should not have any issues, as me and a tester on Discord had no issues with my initial.pak. If you do encounter any issues please let me know, in English, and I will try to resolve them. Some users say reinstalling the game sometimes works, so if push comes to shove backup your savegames! I have been modding games since DOOM back in trhe 90’s and have modified all sorts of games, I thoroughly enjoy it and this has been my favourite so far. A fairly big project but one I hope you will enjoy.
The TUZ Tank V1.1.2 Mod
The TUZ Tank V1.1.2 Mod A Modified TUZ-420 with: 47″ Tayga wheels Offroad-Gearbox with a faster High-Gear Snorkel for easier water traversal All-Wheel-Steer The ability to tow tongue trailers If you have issues or suggestions, comment below. **IMPORTANT** If you have the infinite loading circle problem, want to use this mod in multiplayer, or want to install it manually, there is a FIle under releases called TUZ_replace.zip. It is to be used in the initial.pak to replace the in-game TUZ-420. Go to the game directory: SnowRunneren_uspreloadpaksclient and open “initial.pak” with winrar. Inside initial.pak go to “initial.pakclasses” Open your TUZ_replace.zip, extract the .pak inside it. Open TUZ_replace.pak, open the classes folder, and copy the contents of “TUZ_replace.pakclasses” and place it into “initial.pakclasses” Start your game back up and enjoy the new TUZ Tank! UPDATES 5/7/2020 -Version 1.1.2: Added All Paint options made by AQ-TEAM – Snowrunner.mod.io 5/7/2020 – Version Replace.1.0.1: Replaced Horn_2 with Snorkel so that Snorkel works for Replace Version. 5/7/2020 – Version 1.0.2: Added all available paint options. 5/6/2020 – Version 1.0.1: Reduced Price to just over Original TUZ_420 price.
Translation Fix 1.4 Mod
Translation Fix 1.4 Mod As a lot of people, I just got SnowRunner and I’m having a very great time with it but I can’t but see the little translation errors here and there and feel the need to fix them. (and yes, “Metal Planks” really hurt me). So here is a first mod, more like a proof of concept, changing a few translations in game both for english and french languages. English changes : – Changed “Fuel” by “Barrels” for generic barrels – Changed “Metal Planks” by “Steel Beams” – Changed “Consumables” by “Food Crates” for farm products + according description changes – Fixed Khan 39 rear bumper from “Hunte” to “Hunter” – New lines from 1.2 game update – Replacement of “Fuel” by “Barrels” for generic barrels – Replacement of “Concrete blocks” by “Concrete blocks” – Replacement of “Consumables” by “Crates of food” + modification of the description – Replacement of “Metal planks” with “Metal beams” – Replacement of “Oversized Cargo” by “Exceptional Transport” – Replacement of “Obstacle Rock” by “Blocking Rock” * new in 1.4 * – Translation of “TANK” into “RESERVOIR” on the damage display * new in 1.4 * – Correction of the names of the chassis modules – Replacement of “Garage entrance” with “Garage” – Correction of garage menus * new in 1.4 * – Correction of the reversed categories “LOURD” and “SUPER LOURD” * new in 1.4 * – Correction of the vehicle options menu * new in 1.4 * – Correction of the old menu allowing to create and test new vehicles * new in 1.4 * – Replacement of all the words “Usines à bois” by “Scierie” – Replacement of all the words “Trucking” by “Road transport” – Added lines of game update 1.2 – Minor correction of information on loading pages – Correction of parameters referring to “wheels” instead of “steering wheel” in the STEERING menu Installation notes are provided inside the .zip file. Nothing complex, only a few steps. Note that WinRar is required. Compatibility : – This mod changes the initial.cache_block inside initial.pak file. Any mod modifying this whole .pak or just this individual sub file could conflict with this mod.
KrAZ CHR Truck 1.0
In 1982, as part of the development of the promising Otkrytie family of military vehicles with a classic layout, the Kremenchug Automobile Plant built experimental models of two special 16-ton hoodless chassis – single and articulated, unified with KrAZ-260 vehicles and capable of carrying heavy army superstructures and artillery system. They had the designation of the Chechen Republic, which was unusual for the plant, which meant “one-time drawing”, and represented a parallel alternative family designed to test fundamentally new layout schemes and assemblies, to compare performance and new design solutions. However, in terms of their parameters and capabilities, these cars were already closer to road trains than to single trucks. CHR-3130 (1982 – 1985) – a cabless truck with two front steered axles, a continuous frame and a special massive non-folding cab of a high location. It was based on the KrAZ-260 truck cab without an engine compartment and plumage, in the front of which a cooling radiator was rearranged. An experimental multi-fuel engine YaMZ-8421 V8 (17.24 l, 360 hp) was installed behind it with a turbo-supercharging and intermediate air cooling, partially entering the cabin and adapted to work on diesel fuel, gasoline, kerosene or their mixtures with rocket fuel . A new 10-speed gearbox YaMZ-202, the main units from KrAZ-260 and a 6.5-meter onboard platform with an awning were mounted by car. The original details were a new elongated spar frame of channels with amplifiers and a second steered and drive-through bridge. In the process of factory and military tests, the car mounted standard wide-profile tires 1300×530 – 533 from cargo “craz” or arched Y-186 with a diameter of 1300 mm and a width of 750 mm, which ensured patency at the level of tracked vehicles. It is quite natural that such an unusual, massive, heavy and expensive construction, requiring huge expenses for the organization of special production and maintenance, scared the military away. At the end of 1982, KrAZ-CHR-3130 cars were submitted for consideration by the military. In the future, the KrAZ-6316 car “grew” out of the design of KrAZ-CHR-3130. 23 May, 2020 12 May, 2020 25 Jul, 2022
Realistic Transmissions 1.0.3
This is NOT a SUBSCRIBE and INSTALL. I’m still learning how to make that possible for this type of mod. My apologies. This changes all Semi Transmissions to 10-speeds with reworked gear ratios. This also changes all Scout Transmissions to 6-speeds with reworked gear ratios. Each Transmission RETAINS their original purpose and functionality, but now they follow suit of IRL transmissions regarding number of Gears and the Ratios between the gears. No other changes have been made. This has made the game so much more enjoyable for myself. I hope you enjoy it too. 2. Open “Realistic Transmissions” by double clicking it, it should open in WinRAR. 3. Open Initial.pak the same way, it should open in WinRAR. (X:Epic GamesSnowRunneren_uspreloadpaksclient) 4. Navigate to X:initial.pakclasses within Initial.pak while in WinRAR. 5. COPY the contents from “Realistic Transmissions” (a folder named “Gearboxes”) and PASTE that within “Classes” folder in Initial.pak while using WinRAR. 6. WinRAR will open a new window and ask if you want to overwrite the archive, simply hit OK. 7. Close all WinRAR windows, and start the game and enjoy the mod! UNINSTALL 1. To revert to old transmissions, open the backup copy of Initial.pak you made earlier, and repeat the steps above, but using the original files from Initial.pak. PRO-TIP – Make a backup of your modded/tweaked Initial.pak, when the game is updated this file will be overwritten, this will make it easier to restore your tweaks/mods when the devs update the game. THANK YOU AND ENJOY!! PS. if anyone has a link or ability to help me make this a Subscribe mod, please message or comment below. Changelog 1.0.0 – Initial release 1.0.1 – Fixed Prices 1.0.2 – Fixed fuel rates, Fixed High Gear for each transmission to make sense for the application 1.0.3 – Fixed a missing (“) missing from the scout.xml file 20 May, 2020 6 Jun, 2020 22 May, 2020
Azov 64131 Buffed Truck 1.1
The ability to install three types of suspension, of different heights and characteristics is added, the corresponding wheel sizes are added, the maximum speed limit is increased ~ 20%, the increased power of all engines is ~ 10%, the fuel tank is 550 l, a heavy winch is installed, and the vehicle weight is reduced ~ 10%. You can use the middle suspension and middle wheels when towing ordinary trailers, and the high suspension and big wheels when towing heavy or special trailers, or use the low suspension and double tires to increase stability Mod is designed for manual installation. Installation replace the appropriate files in your archive initial.pak v1.1 A car is available for purchase in America. An improved 6-speed gearshift has been added, with a low first gear for less use of a lower gear, and a better effect of short pulling away, if you do not need it do not make changes from the {gearboxes} folder, replaces other mods that change this box. Another set of wheels for installation. Front axle height reduced. The stock bar of light above the cabin has been removed (it will remain with already purchased cars). Original files added if you need them. 16 Jun, 2020 17 Oct, 2024 13 May, 2020
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