Farming Simulator 25 mods
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Daytime running lights (Prefab) FS25
Daytime Running Lights – FS25 🚜 Daytime Running Lights Prefab for Farming Simulator 25 With this prefab, you can install daytime running lights on your vehicles. The prefab is suitable for modders who want to equip their vehicles with additional daytime running lights. 🔧 Features Daytime running lights as a prefab For Farming Simulator 25 Installation via XML Installation guide included Easy to integrate into your own vehicles 📦 Installation An installation guide with the required XML entries is included in the download. Please follow the instructions for correct installation in your vehicles. ⚠️ Note The prefab is intended for FS25. When using it in your own mods, please follow the included installation guide. Have fun with the prefab! 💡🚜 Credits: Daytime Running Lights Prefab Max & Luca https://discord.gg/FEXpMMBwnx
BAV-485 (ZIS-485 / ZIL-485) Amphibientransporter V1.0.0.0
BAV-485 (ZIS-485 / ZIL-485) Amphibientransporter V1.0.0.0 BAV-485 (ZIS-485 / ZIL-485) Amphibientransporter: Technischer und operativer Überblick Technische Merkmale Schweres Amphibienfahrgestell 6×6: Basierend auf einer speziellen wasserdichten Stahlbootsrumpfarchitektur, die mit schweren mehrachsigen LKW-Plattformen integriert ist (ursprünglich abgeleitet vom ZIS-151 und später aktualisiert mit ZIL-157-Komponenten als ZIS-485A / BAV-A). Antriebssystem: Ausgestattet mit doppelter Betriebsfähigkeit – einem standardmäßigen Mehrgang-Automobilgetriebe für die Fortbewegung an Land und einem speziellen Nebenabtrieb (PTO) mit Schiffspropellerantrieb und Rudern für die Navigation auf dem Wasser. Lade- und Zugangsgestaltung: Verfügt über einen großen offenen Laderaum mit Heckladeklappe (eine Verbesserung gegenüber früheren Konstruktionen aus dem Zweiten Weltkrieg wie dem US DUKW) und ein internes Bilgenpumpensystem zur Regulierung der Wasserverdrängung während der Fahrt. Taktischer und operativer Nutzen Flussüberquerungen und amphibische Angriffe: Konzipiert in erster Linie für motorisierte Infanterie- und Pioniereinheiten, um schnelle Überquerungen von Wasserwegen zu erzwingen und Truppen, Artilleriesysteme und schweres Material direkt vom Wasser an Land zu transportieren. Logistische Versorgung: Fungiert als unverzichtbares schweres Fährfahrzeug, das in der Lage ist, Lücken zu überbrücken, wo Brücken während schnelllebiger Einsatzmanöver zerstört wurden oder fehlen. Strategische Bedeutung Postsowjetische Mobilitätsdoktrin: Diente während des Kalten Krieges als Standard-Amphibienfahrzeug der Sowjetunion, bis es nach und nach durch größere Kettenfahrzeuge wie die PTS-Serie ersetzt wurde. Simulations- und Modding-Wert: Stellt ein historisch bedeutsames schweres amphibisches Transportfahrzeug dar, das komplexe Wasser-Land-Logistik und spezialisierte Fahrzeughandhabung in Simulationsumgebungen einbringt. Tags: Kalten KriegesStrategische BedeutungTechnische MerkmaleZweiten Weltkrieg
Mercedes-AMG GT 4-Door 2027 FS25
2027 Mercedes-AMG GT 4-Door Characteristics: -Selectable Body color. -Selectable Rim color. -Selectable Rim color 2. -Selectable Caliper color. -Selectable Interior color. -Selectable Seats Details color. -interactive Control Support. -Price: $170.000. -Engine: GT 55 805HP GT 63 1153HP
Fendt table (Prefab) FS25
Table Prefab | FS25 🪑 A simple table prefab for Farming Simulator 25. Features Table prefab For FS25 No XML entries required Easy to integrate into your own maps and projects Installation Insert the prefab into the desired project and place it in GE. No additional XML entries required. https://discord.gg/qDPcmSKDW Have fun with it! 🪑 Credits: Max & Luca
Automatic Service Station V1.0.0.0
Customizable ServiceStation for washing, repairs, painting, refueling, and charging. The size can be adjusted to fit your yard perfectly. The settings for price, minimum requirement, and fill rate (% and immediate) can be adjusted in modSettings. AutoDrive is supported. Features Full (Washing, repairs, painting, refueling, and charging) Service (Repairs and painting) Refuel (refueling and charging) Wash (washing) Specifications Category: Miscellaneous Price: $45,000 Daily upkeep: $50 Width: 2–20 meters Length: 0.5–40 meters Source code, help and issue reports: https://github.com/BLU3COW/FS25_AdjustSuite
Mercedes-Benz Actros 2020 V1.0.0.2
Converted from FS22. The vehicle includes color configurations, an Interactive Control with sounds modifier, and passenger seats for multiplayer. Features Color configurations Interactive control with sounds modifier Passenger seats for multiplayer Specifications Price: 128000 Required mods: Interactive Control Vehicle Years Changelog V1.0.0.2New Mod/Store icons (FS25 version) V1.0.0.1Vehicle Years mod support added V1.0.0.0Passenger seats for multiplayer added
Mercedes GLE Coupé 2018 V1.0.0.5 FS25
Farming Simulator 22 Mods · September 14, 2026 Price : 60.000 $ Engine :620 H.p Speed : 320 km/h Main color configuration Interactive control mod support V1.0.0.5 New Mod/Store icons (FS25 version) Required mods: Interactive Control Vehicle Years
Hyper Realistic Maintenance 2 V1.1
Hyper Realistic Maintenance 2 V1.1 Your engine wears out. Your oil gets dirty. Your turbo fails if you never service it. This is what “realistic maintenance” should have meant all along. Hyper Realistic Maintenance 2 adds a deep, ongoing mechanical simulation to every motorized vehicle in your save — tractors, trucks, harvesters, and cars — with real gameplay consequences, not just cosmetic numbers. What it simulates Engine: 5 independent components (cylinder, piston, bearings, crankshaft, valves) that influence each other — cylinder wear increases blow-by, which contaminates your oil, which accelerates wear further Thermal: coolant temperature rises with load and overheats if your radiator is degraded Fluids: oil level/contamination and coolant level, both trackable and serviceable Drivetrain: clutch, gearbox, turbo, and battery/starter wear over time Failures: probabilistic breakdowns that ramp up sharply past ~35% wear on the relevant component — critical overheating above 118°C is guaranteed, not luck Per-vehicle-type behavior: tractors, trucks, harvesters, and cars wear at different, realistic rates Real effects, not cosmetic Genuine power loss — reduces actual available engine torque, you’ll feel it in the field Real no-start conditions — a dead battery or worn starter can actually stop your engine from turning over, with an on-screen warning Harvesters lose real threshing efficiency as engine health degrades Scheduled maintenance, like the real thing 10 serviceable items (engine oil, filters, hydraulic/transmission oil, coolant, grease, belts, and more), each with its own interval and a real farm-money cost — scaled automatically to the vehicle’s actual horsepower. Let service slide too long and wear accelerates up to +120%. 3-page in-vehicle HUD — overview, detailed engine diagnostics, and maintenance status — position adjustable from the in-game Settings menu. The game’s own repair screens (store, farm workshop, mobile workshop) now perform a full HRM2 service too. Compatibility Runs entirely standalone. If you also install the 4×4 Traction System mod, the two detect each other automatically — their HUDs won’t overlap, and running in 4WD/diff-lock adds a touch of extra, realistic drivetrain stress. Neither mod requires the other. Singleplayer only for now; state isn’t yet saved to the savegame (see the README for the honest list of current limitations). V1.1.0.0 NEW FEATURES Custom in-workshop selection windows Every maintenance and repair stage now opens as its own window with a scrollable, selectable list pick exactly which items to fix with individual Yes/No toggles, instead of an all-or-nothing confirmation. New stage: periodic maintenance by calendar time A second maintenance track now runs alongside the hours-based one, covering items that degrade with age rather than use belt/hose aging, corrosion protection, fuel system stabilization, and battery health checks. New: Detailed Technical Inspection A paid, time-based inspection (parts + hourly labor) that reveals specific internal wear piston condition, compression loss, bearing wear, crankshaft wear, valve wear, ring blow-by, carbon buildup, turbo wear, clutch wear, gearbox wear instead of a generic health percentage. Full Overhaul rebuilt: 12 individually selectable repairs The general overhaul stage now lists every component separately pistons, compression, bearings, crankshaft, valves, blow-by, carbon buildup, turbo, clutch, gearbox, axles/differentials, and battery each with its own cost. Realistic, game-clock-synced repair time Repairs take realistic amounts of time (1 hour minimum, up to a full day for a major overhaul) and are synced to the in-game clock waiting scales naturally with the game’s time speed setting. A HUD countdown shows time remaining. Labor costs Every repair stage now charges an hourly labor rate on top of parts. Customization locked during repairs The vehicle’s configuration screen is now disabled while a repair is in progress, preventing accidental loss of repair progress from mid-repair reconfiguration. FIXES – Critical: a scoping mistake meant several core functions (applying repairs, deducting money, advancing to the next stage) silently failed when called from the new selection windows. Now fixed. – General overhaul pricing was capped unrealistically low regardless of vehicle value. Now scales with the vehicle’s actual price. – Scheduled maintenance intervals were based on real factory service intervals (many over 900 – 1000 operating hours), effectively unreachable in a normal save. Recalibrated to a 5 – 20 hour scale. – Engine temperature now resets to ambient when a repair finishes. – Downtime from consecutive repair stages now correctly stacks instead of overwriting. – The detailed inspection report now always appears, and waits for confirmation, before the stage it’s relevant to. – Selection windows could render unstyled and full-screen due to a shared-resource loading order issue. Fixed. – The engine is now explicitly stopped when a repair begins, even if another mod tries to restart it. – All HUD readouts (engine, oil, temp, coolant, pressures, transmission, turbo, battery, power, page names, vehicle class) now respect the selected game language previously several were hardcoded in Portuguese regardless of language setting. – The repair button no longer shows a stale native price once repairs are handled through the mod’s own windows. COMPATIBILITY No changes to save-game compatibility. MP not SUPPORTED YET Author: zasty chalk Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Benutzerdefinierte Beleuchtung v1.0.0.0
Benutzerdefinierte Beleuchtung v1.0.0.0 Daten > Karten > mapsUS > Konfiguration In-Game-Helligkeit 1,5 Mein Shader: Viel Erfolg beim Spiel! Tags: Benutzerdefinierte BeleuchtungMein ShaderViel Erfolg
EasyCoop Mod Manager V1.0
The EasyCoop Mod Manager is the ultimate tool for all Farming Simulator players who want to play multiplayer together without any mod chaos or version conflicts. Compatible with FS19, FS22, and FS25! Every FS player knows the struggle: you want to join a server or a co-op game with friends, but someone has an outdated mod version, a missing mod, or an extra file in their folder – and the connection fails. With the EasyCoop Mod Manager, this problem belongs to the past. Perfectly synchronize your mods with your fellow players and launch into a seamless game! 🚀 Key Features Perfect Co-op Synchronization: Create custom mod profiles for different servers or teammates, and load the exact matching mods with a single click. One-Click Activation: Instantly toggle entire mod packs on or off without having to move files around manually. Version Check: The manager automatically verifies that all players are running the exact same mod versions. Clean Log Files: Built-in scanner that detects broken mods before they can crash your game. Cross-Generation Support: Full compatibility with FS19, FS22, and FS25. 🛠️ Installation & Getting Started Download: Get the latest version of EasyCoopModManager.exe here. Setup: On the first launch, select your FS mod directory (e.g., Documents/My Games/FarmingSimulator25/mods). Create a Profile: Set up a profile for your current multiplayer project, add your mods, and share the profile file with your friends. Launch Game: Click “Start” and enjoy a completely error-free multiplayer experience! 🔒 Security & Transparency 100% Safe: No adware, no hidden installers.
French shed FS25
Hello, I’m sharing this building that I made myself. This building will cost 55,000 euros when placed. I hope you like it, enjoy the game, and don’t hesitate to let me know if you have any problems!
Case IH Magnum 2007/8 Serie (Rost-Edition) V1.0.0.8
Case IH Magnum 2007/8 Serie (Rost-Edition) V1.0.0.8 Case IH Magnum Serie 2007/8 Grundpreis 75.000 $ Modelle: 215-221 PS 245-248 PS 275-275 PS 305-304 PS 335-330 PS Konfigurationen: Hauptfarbe Sitzfarbe Innenraumfarbe Frontlader Kotflügel Befestigungselemente realGPS-Dashboard LED-Leiste Präzisionslandwirtschaftliche Pflanzensensoren Interaktive Steuerung mit Klangmodifikatoren Animationsgeräusche Passagiersitze für Mehrspieler Rost-Shader für Abnutzungseffekt V1.0.0.8 Neue Mod-/Shop-Symbole (FS25-Version) Erforderliche Mods: RealGPS Präzisionslandwirtschaft Interaktive Steuerung Fahrzeugjahre Dashboard Live Variabler Reifendruck Tags: Dashboard LiveErforderliche ModsInteraktive SteuerungVariabler Reifendruck
Case IH Magnum 2007/8 Series (rust edition) V1.0.0.8 FS25
Farming Simulator 22 Mods · September 14, 2026 Case IH Magnum 2007/8 Series Base Price $75000 Models: 215-221HP 245-248HP 275-275HP 305-304HP 335-330HP Configurations: Main color Seat color Interior color FrontLoader Fenders Attachers realGPS dashboard Ledbar Precision farming crop sensors Interactive control with sound modifiers Animation sounds Passenger seats for multiplayer Rust shader for wear effect V1.0.0.8 New Mod/Store icons (FS25 version) Required mods: RealGPS Precision Farming Interactive Control Vehicle Years Dashboard Live Variable Tire Pressure
EasyCoop Mod Manager FS25
EasyCoop Mod Manager The EasyCoop Mod Manager is the ultimate tool for all Farming Simulator players who want to play multiplayer together without any mod chaos or version conflicts. Compatible with FS19, FS22, and FS25! Every FS player knows the struggle: you want to join a server or a co-op game with friends, but someone has an outdated mod version, a missing mod, or an extra file in their folder – and the connection fails. With the EasyCoop Mod Manager, this problem belongs to the past. Perfectly synchronize your mods with your fellow players and launch into a seamless game! 🚀 Key Features Perfect Co-op Synchronization: Create custom mod profiles for different servers or teammates, and load the exact matching mods with a single click. One-Click Activation: Instantly toggle entire mod packs on or off without having to move files around manually. Version Check: The manager automatically verifies that all players are running the exact same mod versions. Clean Log Files: Built-in scanner that detects broken mods before they can crash your game. Cross-Generation Support: Full compatibility with FS19, FS22, and FS25. 🛠️ Installation & Getting Started Download: Get the latest version of EasyCoopModManager.exe here. Setup: On the first launch, select your FS mod directory (e.g., Documents/My Games/FarmingSimulator25/mods). Create a Profile: Set up a profile for your current multiplayer project, add your mods, and share the profile file with your friends. Launch Game: Click "Start" and enjoy a completely error-free multiplayer experience! 🔒 Security & Transparency 100% Safe: No adware, no hidden installers. Open Source: The source code is fully visible and accessible – providing maximum transparency for the community. 💬 Support & Feedback Found a bug or have a feature request? Report issues directly via GitHub Issues. Join our Discord server to chat and connect with other players.
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