Farming Simulator 25 mods
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Grünental FS25
Welcome to Grünental! Nestled among valleys, fields, and small country roads, Grünental features a landscape inspired by the heart of Germany. A river flows through the region, following the landscape and connecting rural areas, farms, and the town. Large power transmission towers and wind farms stand out among the hills on the horizon, giving the region its own unique character. The town brings movement and life to Grünental, while the roads crossing the countryside reveal small details along the way. Animals can be found near the roads and throughout the rural areas, creating a more natural, dynamic, and lively environment. The climate, vegetation, and atmosphere have been carefully designed to capture the feeling of a true German rural region, where nature, agriculture, and everyday life come together. Grünental features 44 agricultural fields in different sizes and shapes, offering a variety of possibilities for different farming styles. In addition, there are 6 forestry areas, allowing you to develop both agricultural and forestry activities. Features -44 agricultural fields -6 forestry areas -7 production points -5 selling points -4 lime stations -A second farm is located near Field 32. There is also an olive grove. Railway transportation system Sell and transport products by train to Felsbrunn and Hagenstedt Explore every road, cross the river, discover the town, and enjoy every detail of the Grünental landscape. Grünental – where nature meets rural life in Germany.!
Pioneer Wilderness Country FS25
Pioneer Map gives you the freedom to shape your own farming setup on a large, open landscape. Whether you start from scratch or begin as a new farmer, the map is designed so you can build and organize your farm your own way. The essentials are in place so you can get started, and the rest is up to your imagination. The map covers a full 4x area, giving you plenty of room for large machinery and any layout you prefer. You can build your own town, set up an industrial zone for productions, or develop the land however you want. The map provides enough space and flexibility to support any style of building or expansion. In New Farmer mode you start with one farm and some basic equipment. The starter farm is set up for grass farming, so you can begin working immediately. Two additional farmsteads can be purchased and expanded. All buildings and placeables on all three farms can be sold through the construction menu, giving you full control over how each farm is designed. The map contains 53 farmlands ranging from 2.8 ha to 45.90 ha, all defined with natural borders so you can clearly see where your land begins and ends. Forestry areas are available in the north, southeast, and west. There are 7 fields on the map, including the starter field, and all of them offer contracts. Grass on farmlands outside of fields is decorative only and will not produce yield unless the land is cultivated first. Water can be collected from the lake for a small fee. Drive your tanker or barrel close to the shoreline to activate the trigger. If you own the Highlands DLC, the lake also supports fishing. Roads are built using paintable textures, allowing you to remove them, repaint them, or place your own road textures and placeables. A small abandoned stone quarry is located on field 254. You must purchase the farmland before extracting stone. The site does not include machinery, so you will need your own breaking and loading equipment. The breakable stones do not respawn, but each stone has a yield of 5000 litres, making the quarry a strong source of stone. The remaining area of the farmland can be used to set up stone, lime, or cement production for your construables if you wish. The map includes additional crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catch crop, winter wheat, summer wheat, winter barley, summer barley, alfalfa, and clover. - One sale point to sell to all products - Animal dealer - Pallet purchase via the warehouse - Gas station - Vehicle shop and repair workshop - Stone quarry on field 254 with a construable shed/barn - Farmland 45 has two construables and a field - Farmland 53 trailer in the middle of the forest with a tiny field, great when using hand tools - Additional paintable terrain textures - Customized license plate - Two extra farms on farmland 33 with field and a large forest area, and farmland 50 which has two small greenhouses with a free water point and a forest area. - Every placeable, fence, objects on farmland 33,42,45,50,53 and 254 can be removed via the construction menu - On starter farmland 42 there is a compost silo that works similarly to a bunker silo used for silage. It accepts a wide range of organic fill types and converts them into compost, which can then be sold at the shop. Accepted fill types: CHAFF, GRASS_WINDROW, DRYGRASS_WINDROW, SILAGE, FORAGE, MANURE, WOODCHIPS, PIGFOOD, STRAW, COMPOSTRAW, CLOVER_WINDROW, CLOVER_FERMENTED, DRYCLOVER_WINDROW, ALFALFA_WINDROW, ALFALFA_FERMENTED, DRYALFALFA_WINDROW, CHICKENFOOD - Standard soil map and standard growth calendar The map is built with a minimalistic, basic approach, keeping everything simple by design, so the player can use their imagination. This map might not be for everyone, as it offers large flat open spaces with some rolling hills further out, along with dedicated forestry areas. This map has one required mod. Thanks to the modders for the prefabs and the mod used. Thank you for your attention to this matter, and happy farming.
Bale Capacity Multiplier V1.1.1.0
Changes bale fill capacity (liters) without altering the physical bale size. Cycle multipliers (0.5x / 1x / 2x / 5x / 10x / 25x / 50x / 100x) with Left Ctrl + L (keyboard) or R1 + Triangle / RB + Y (gamepad) while operating any square or round baler. Features Switching to a lower multiplier is blocked if the current fill level would exceed the new capacity. Changelog 1.1.1.0 Added a 0.5x (half) bale capacity option. 1.1.0.0 Fixed: in multiplayer the bale capacity no longer resets to normal for other players (clients). On-screen help text is now shown in your game language. Added Italian translation.
Case IH Precision Air 3380 W/ SDX40 Concord FS25
SDX40 Concord -Category: Seeding / Seeders -Price: SDX40 Drill $ 55.000 -Required power: 250 hp -Max. working speed: 15 kph -Working width: 12.0 m -Wing Tire configurations -Pull behind and pull between options -Precision Air 3380 -Category: Seeding / Seeders -Price: $ 25.000 -Capacity: 10.120l / 4.600l -Decal configurations -Tire configurations -Pull behind and pull between options
Kühne KNT 770 FS25
The KÜHNE KNT 770 is a heavy disc harrow manufactured in Hungary by KÜHNE Agricultural Machinery. Based on the well-known Case IH 770 platform, it features several design improvements for increased durability and field performance. Manufacturer: Kühne Model: KNT 770 Price: 25.000 $ Working width: 6,2 m Required power: 180-250 hp Working speed: 15 km/h Configurations: - Tire configuration - Main color configuration - Halogen or LED lights configuration -toolbox configuration
Pöttinger Europrofi 5000L FS25
Pöttinger Europrofi 5000L - Category: Forage Wagons - Price: 65,500 $ - Volume: 31,500 l - Working speed: 17 km/h - Required power: 145 hp Configuration: - Wheels - Ropes - Side door - Silage additive tank
Lowloader Bale Autoload Pack FS25
The Lowloader Bale Autoload Pack includes: Fliegl DTS 5.9 Bale Autoload Price: from $30,500 Category: Low Loaders, Bale Loaders * Configuration: Standard or Bale Autoload * Configuration: Side guards * Autoload for - round bales (125cm: 18 bales, 150cm: 14 bales, 180cm: 12 bales, cotton: 2 bales, 85cm: 69 bales) - square bales (180cm: 18 bales, 220cm & 240cm: 15 bales, cotton: 1 bale) - 70cm high square bales (180cm: 24 bales, 220cm & 240cm: 20 bales) - Hesston square bales 240cm: 10 bales * Color choice for trailer * Extended rim color choice * Decal color choice * Loading platform width adjustable via mouse control Schwarzmüller Lowloader 4A Bale Autoload Price: from $60,000 Category: Low Loaders, Bale Loaders * Configuration: Standard or Bale Autoload * Autoload for - round bales (125cm: 22 bales, 150cm: 18 bales, 180cm: 16 bales, cotton: 3 bales) - square bales (180cm: 30 bales, 220cm & 240cm: 26 bales, cotton: 1 bale) - 70cm high square bales (180cm: 38 bales, 220cm & 240cm: 33 bales) - Hesston square bales 240cm: 14 bales * Color choice for trailer * Extended rim color choice Important note: - Changed key binding: Fold/unfold ramps with "O" (Toggle pipe), as "B" is used for the Bale Autoload working/transport position. How Bale Autoload works: Important notes: - Bale Autoload is only available when configured in the workshop/garage. 1. Move the trailer into working position with "B". Bales can now be collected. - In "EASY" working mode, the trailer automatically collects bales located up to 4m beside the trailer. - In "PRO" working mode, the bales must be placed on the trailer to be detected by Autoload. The working mode can be changed at any time with "Ctrl"+"Z". 2. After collecting the bales, move the trailer into transport position with "B". 3. To unload, start unloading mode with "Z". The unloading assistant controls are available during the unloading process. The bales can be moved in all directions and rotated on all axes. Select the unloading position and unload the bales with "Z". After unloading, end the unloading process with "Z". The unloading process can be cancelled with "X".
Bank And Credit V1.1
Bank And Credit V1.1 Bank & Credit adds a fractional-reserve bank to Farming Simulator 25. Borrow money, manage your debt and grow your credit capacity by farming. The bank is a standalone virtual entity with its own equity, funded by the interest it collects. Credit is not granted automatically: it is evaluated based on your income and assets. Features: – Three loan types: Annuity (fixed monthly payment), Bullet (interest-only, full principal at maturity), Revolving (draw and repay freely, no fixed term) – Revolving: 1%/year commitment fee on the undrawn portion; voluntary closure when balance is zero – Credit scoring via DSCR (12-month decay-weighted income history) and LTV (asset liquidation value with per-category haircuts) – Five risk levels: LOW / MODERATE / HIGH / CRITICAL / REFUSED – transparent rate breakdown and explicit refusal reasons – Risk surcharges on top of base rate: LOW +0%, MODERATE +0.75%, HIGH +2%, CRITICAL +5% – CRITICAL applications are auto-capped at 50% of the requested amount (the bank still lends, but at a reduced size) – Asset haircuts by category: farmland 70%, livestock 60%, buildings 55%, inventory 50%, tools 50%, tractors 40%, cash 30% – Borrower limit: liquidated asset value plus 24-month income projection, minus existing outstanding debt – Concentration cap: a single farm cannot exceed 25% of the bank’s total lending capacity – Loan detail view: full amortisation schedule (Annuity, Bullet) or draw and repayment panel (Revolving) – Bank health dashboard: equity, leverage ratio, outstanding portfolio, internal loss reserve (not player-loan reimbursement), coverage ratio – Annual financial report per farm – Configurable base rate (1.25–5.75%) with persistent monthly market trends – Type spreads: Annuity +0%, Bullet +0.75%, Revolving +5% – Early repayment on Annuity and Bullet loans: full or partial by number of months (configurable penalty 0% – 5%) – Settings (in Game Settings): starting capital (100 k€ – 5 M€), leverage ratio (5x – 20x), base rate, dynamic rate, early repayment penalty – Separate Interest and Principal entries in the Finance tab – Solo and multiplayer: in multiplayer, bank equity and portfolio are shared server-side across all farms – Compatible with FS25_Invoices: invoice income counts in DSCR history – Compatible with FS25_RedTape: subsidy and grant income counts in DSCR history Important: this mod replaces the vanilla loan system. Any vanilla loan balance is automatically cleared at game start. V1.1.0.0 Fixed bank settings persistence and multiplayer UI synchronization Revolving credit limits now follow leverage-ratio changes Reworked dynamic interest rates into persistent monthly market trends with stable, normal, strong, and exceptional movements Adjusted the configurable base-rate range to 1.25€, 5.75% Improved multiplayer safety: bank and loan state is now only synced from the host, preventing corrupted or tampered data on clients. Thanks to KeilerHirsch. Existing saved base rates above 5.75% are automatically capped at 5.75% Added compatibility with FS25_additionalCurrencies: amount fields for loans, repayments, and revolving draws now accept values in the active converted currency Author: Squallqt Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
Real Snow FS25
Real snow that builds up: deep powder your vehicles sink into and compact, pass by pass - on any map. Pick a climate step, fine-tune temperature and snow amount, and give your map winters that finally feel like winter. CLIMATE PRESETS • One simple ladder of five steps: Arctic, Frosty, Default, Mild, Southern • Default sits in the middle and leaves the map weather untouched - go left for colder, right for warmer • Every step is only a starting position - the settings stay free SETTINGS • Temperature offset: shifts every temperature by -10 to +10 degrees • Snow amount as one simple level: Extreme, Very high, High, Default, Low, No snow - cold sits on the left on every row • All three rows are independent: picking a preset never touches your sliders DEEP SNOW • Higher snow levels also let the snow lie deeper - on Extreme up to almost three times the usual depth, about 1.3 m instead of 0.5 m • Vehicles sink into fresh snow and compact a firm track pass by pass, much like silage • Soft shoulders beside the track instead of hard snow walls • Melting and the seasons keep working as usual GOOD TO KNOW • A change takes effect with the next weather change. Ingame that can take up to a day: the mod sets what the game draws next, it does not cut into weather that is already running. • Settings are saved per savegame. • Multiplayer supported. The settings belong to the server, so only host and admin can change them.
Autodrive Kiselevka V1.0.0.8
Autodrive Kiselevka V1.0.0.8 Alles ist miteinander verbunden. V1.0.0.8 Kurse für Kartenversion 1.0.1.3 aktualisiert Erforderliche Mods: Autodrive Kiselevka 4x Tags: Erforderliche Mods
CLAAS Pack V2.0
CLAAS Pack V2.0 CLAAS Direct Disc 500 Category: Headers Price: $60,500 Working width: 5.0m Working speed: 15 kph It is now possible to fold the cutter. CLAAS Direct Disc 500 Category: Header Trailers Price: $10,500 CLAAS Orbis 900 Category: Headers Price: $127,000 Required power: 840 hp Working width: 9.0m Working speed: 10 kph CLAAS Pick Up 300 Category: Headers Price: $25,000 Working width: 3.0m Working speed: 15 kph CLAAS Jaguar 900 Terra Trac Category: Harvesters Price: $625,500 Power: 925 hp Max. speed: 40 kph Capacity: 1,500 L Capacity: 37 L New! CLAAS Jaguar 900 Category: Harvesters Price: 500.665-707.895$ Serie Power: 462- 925 hp Max. speed: 40 kph Capacity: 1.500 L Capacity: 37 L CLAAS Orbis 750 Category: Headers Price: 100.000$ Required power: 650 hp Working width: 7,5 m Working speed: 10 kph CLAAS Orbis 900 Category: Headers Price: 120.000$ Required power: 750 hp Working width: 9,0 m Working speed: 10 kph Additionally an Unstoppable and Black configuration has been added to all attachments. V2.0.0.0 Minor fixes Jaguar 900 added Older-generation Orbis 750 added Older-generation Orbis 900 added Claas CTIC added Exhaust configuration adjusted for the models Prepared for Variable Tire Pressure by HotShotPepper Author: Rentner Modding Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD
John Deere Rims (Prefab) FS25
Includes John Deere rims and hubs. The folder includes Michelin tires that fit the rims perfectly.
Lowloader Bale Autoload Pack – Mod pour Farming Simulator 25
Lowloader Bale Autoload Pack – Mod pour Farming Simulator 25
OLD SAWMILL – Woodchips Production – Mod pour Farming Simulator 25
OLD SAWMILL – Woodchips Production – Mod pour Farming Simulator 25
Direkter Silokauf V1.0.0.0
Direkter Silokauf V1.0.0.0 Direkter Silokauf für Farming Simulator 25 (PC, Einzelspieler) Installieren: Kopieren Sie FS25_DirectSiloBuying.zip in den Ordner Dokumente/Meine Spiele/FarmingSimulator2025/mods. Aktiviere die Mod für deinen Spielstand. Verwenden: 1. Drücken Sie im Gehen die linke Umschalttaste + B. 2. Wählen Sie ein eigenes Zielsilo. 3. Wählen Sie beliebige Güter aus, die von diesem Silo unterstützt werden. 4. Wählen Sie 25 %, 50 %, die gesamte freie Kapazität oder geben Sie einen genauen Betrag ein. 5. Die angegebenen Mengenangaben erfolgen in Litern oder Tonnen: 12500 L oder 12,5 t. 6. Kosten und Kauf bestätigen. Der Preis basiert auf dem aktuellen Economy-Preis von FS25 für die ausgewählten Waren. Der Kauf wird dem aktiven landwirtschaftlichen Betrieb in Rechnung gestellt und direkt dem Silo hinzugefügt. Die Modifikation berücksichtigt die Silo-Fülltypenunterstützung und die freie Kapazität. Alternative zur Entwicklerkonsole: dsbMenu Tags: Der PreisDie ModifikationFarming SimulatorPC
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