Farming Simulator 25 mods

79,365 results
659 / 5,291
AF9 AF 10 AF 11 Pack V1.2.10.7
harvesters

AF9 AF 10 AF 11 Pack V1.2.10.7

A North American–style Case IH AF Series combine pack for Farming Simulator 25. The AF11 is the main store vehicle, with selectable AF11, AF10, and AF9 model configurations. Installation: Sell your existing AF11, AF10 or AF9 combines in-game. Save and exit the game. Delete the previous mod ZIP. Install the updated ZIP. Purchase new combines in-game. Features Selectable AF11, AF10, and AF9 models Correct decals automatically matched to each engine AF11 — FPT Cursor 16, 775 HP AF10 — FPT Cursor 16, 775 HP AF9 — FPT Cursor 13, 634 HP North American wheel and tire configurations Goodyear LSW1250/35R46 tires Larger Goodyear LSW1400/30R46 tires Goodyear 710/70R42 front duals Heavy 800/70R38 front duals Wide-stance crawler configurations 36-inch and broad crawler-belt options Extended wheel ladder used with the crawler setups Wider rear-tire stance Washable crop-colored grain buildup on the roof Washable crop-colored chaff and residue on the feederhouse There is no rear residue effect because this combine does not have the appropriate rear chopper setup. Installation Place FS25_CaseAF11.zip directly into your Farming Simulator 25 mods folder. GIANTS Software — Original Farming Simulator 25 vehicle and game assets BigBlue9988 — Mod edits, configurations, decals, wheels, tracks, and crop/chaff additions

Kinze Wing Tanks V1.0
implements

Kinze Wing Tanks V1.0

A simple Farming Simulator 25 edit of the base-game GIANTS Software KINZE 4905 planter. This edit adds wing-mounted tanks to the planter while keeping its original base-game planting crop types. I did not create the planter or tank models—I only added and positioned the tanks on the planter. Full credit belongs to the original creators listed above. Please do not remove their credits when sharing or editing this mod. Base-game KINZE 4905 planter fitted with wing-mounted tanks featuring the full base-game color palette for Farming Simulator 25. I ALSO ADDED THE COLORS I USED TO MAKE IT LOOK LIKE THE NORTH AMERICAN VERSION IN THE PHOTOS Installation Download the ZIP file without extracting it and place it in: Documents\My Games\FarmingSimulator2025\mods Then activate the mod when loading your save. Short description: Base-game KINZE 4905 planter fitted with wing-mounted tanks for Farming Simulator 25. FS19 Planter/Tanks: SFI Modding / Western Iowa Modding and Edits FS22 conversion: Diniz Farms FS25 conversion: B13 Mods Base Game planter: GIANTS Software Planter edit and tank installation: BigBlue9988

New Holland BUSCH Edition V1.0.1.8
harvesters

New Holland BUSCH Edition V1.0.1.8

An edited version of GIANTS’ base-game New Holland CR11, featuring two selectable finishes: standard New Holland yellow and Busch Light. The Busch Light edition is inspired by the real-life “Brewed for the Farmers” combine, with matching artwork on both sides and lettering that moves with the unloading pipe. Features Standard yellow or Busch Light finish. Beer, mountain and corn artwork on both side panels. Chrome CR badges. Selectable window tint. Black fleet numbers 1–9 below the CR badges. Standard wheels, front duals and broad tracks. Optional 150 mm rear-wheel spacers. New Holland white rims with black hub centers. Extended upper drive axles connecting the tracks to the chassis. Washable grain and chaff buildup. Light washable dirt on the Busch wrap. Only broad tracks are selectable among the track options. Regular wheels and front duals remain available. Gold, camouflage and Case IH versions are not selectable. Installation Place FS25_CR11_BuschLight.zip in your Farming Simulator 25 mods folder. Keep it zipped, replace any older copy and enable it when loading your save. Requires Farming Simulator 25 on PC. GIANTS Software — original New Holland CR11 assets. BigBlue9988 — Busch Light Sticker crop-residue resources.

Toggle Gear Shift Modes V1.0
other

Toggle Gear Shift Modes V1.0

This edit allows you to cycle through all three available transmission modes in Farming Simulator 25 without opening the game settings menu. Transmission modes: 🚜 Automatic, ⚙️ Manual, 🦶 Manual + Clutch. Features Cycle through all three transmission modes with one key. Supports Automatic, Manual, and Manual + Clutch. Updated HUD indicators: A = Automatic, M = Manual, MC = Manual + Clutch. Updated transmission mode display and help text. Lightweight and multiplayer compatible. Works with keyboards, controllers, steering wheels, pedals, and H-pattern shifters. Different vehicles feel better with different transmission modes. Default Key Insert The default key can be changed at any time through the in-game Controls menu. Installation Download the ZIP file. Copy the ZIP file into your mods folder. Launch Farming Simulator 25. Enable the mod. Change the key binding if desired. Compatibility Multiplayer compatible. Lightweight quality-of-life enhancement. Compatible with most vehicles that support Farming Simulator 25 transmission modes. Please Note: This mod changes the game’s transmission mode only. It does not modify vehicle transmissions. Some vehicles with automatic transmissions may not fully support Manual + Clutch due to how they are configured in Farming Simulator 25. This is a game/vehicle limitation, not a limitation of this mod.

Miller Nitro 5250 V1.0
implements

Miller Nitro 5250 V1.0

A Farming Simulator 25 conversion and edit of the FS22 Miller Nitro 5250 sprayer. This conversion brings the sprayer into FS25 with updated materials, cab-glass and spray-section fixes, Miller interior branding, and a 15 mph working speed. I did not create the original sprayer model—my work is the FS25 conversion and edits. Full credit belongs to the original creators listed above. Please do not remove their credits when sharing or editing this mod. The Miller Nitro 5250 features 400 HP, a 6,057-liter tank, and a 36-meter working width for liquid fertilizer and herbicide application. This edit includes Miller red bodywork, white or metallic gray rim options, a Miller seat logo, and a custom Miller Nitro 5250 steering-wheel badge. I removed the unused Main color option and loose decorative cab beacons. Working speed has been increased to 15 mph. For Farming Simulator 25 on PC. Installation Download the ZIP file without extracting it and place it in: Documents\My Games\FarmingSimulator2025\mods If you have an older version installed, replace the previous Miller ZIP and restart the game. Then activate the mod when loading your save. Original FS22 mod: The Irukandji and permission Original game assets: GIANTS Software FS25 conversion and edits: BigBlue9988

John Deere X9 — US Edit V1.3.3.8
harvesters

John Deere X9 — US Edit V1.3.3.8

A US-style John Deere X9 with wider tracks, multiple dual-wheel setups, LSW tires, and extra customization. Selectable X9 1000 and X9 1100 engines. Wider track spacing with extended axle housings. Four dual-wheel options. LSW 1400/30R46 front and 850/55R30 rear tires. Clear, light, medium, and dark window tint. G5 monitors. Washable grain and chaff buildup. Optional yellow combine numbers 1–9. European pipe markings removed Original auger boot retained. Please report any issues in the comments and include your selected wheel configuration. HOT FIX: Softened LSW and dual suspension to reduce bouncing. Centered and slightly widened LSW crop destruction. Update ADDED REAR TIRE SPACING SPACED OUT TRACKS A LITTLE MORE Edit: BigBlue9988 Base-game assets: GIANTS Software LSW tire assets: JHHG Modding, BlendArt

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Xerion 2CMATIC US VERSION V1.0
tractors

Xerion 2CMATIC US VERSION V1.0

This was a quick edit requested by someone, so I figured I’d share it! Includes: StarFire 3000, 6000, and 7000 globe options, with optional RTK. John Deere G5 cab monitor. Selectable full-cab window tint. The original mod’s existing US setup selected by default. SB_Farms: Original Xerion mod and existing US equipment. GIANTS Software: FS25 base-game assets. BigBlue9988: GPS/monitor integration, tint, and configuration edits.

Niedriger Bereich v1.0.0.0
other

Niedriger Bereich v1.0.0.0

Niedriger Bereich v1.0.0.0 DKK25 Low Range fügt in Farming Simulator 25 ein funktionierendes High/Low-Verteilergetriebe für Pkw, Pickups, Jeeps und Lkw hinzu. Die Untersetzungsstufe Ihres Allradfahrzeugs (4×4) bietet eine 4:1-Übersetzung und erleichtert so das Durchfahren von Schlamm, das Erklimmen steiler Pfade, das Überqueren unwegsamen Geländes und die Geschwindigkeitskontrolle auf anspruchsvollen Offroad-Abschnitten. Sie eignet sich besonders gut für Strecken mit Forstwirtschaft, Bergstrecken, Schlammparks und Strecken mit engen Pfaden, wo die normale Übersetzung zu schnell erscheint. Im normalen Fahrmodus (High Range) bleibt das Übersetzungsverhältnis von 1:1 für den täglichen Straßenverkehr erhalten. Schalten Sie in den niedrigen Fahrmodus (Low Range), wenn Sie die befestigte Straße verlassen und mehr Kontrolle benötigen. Diese Mod ist nur für PC verfügbar. Ich habe sie noch nicht auf Servern getestet. Tastenkombinationen Die Modifikation nutzt Ihre vorhandenen FS25-Gruppenschaltsteuerungen: Ziffernblock 7 — Niedriger Bereich (L) Ziffernblock 9 — Hoher Bereich (H) Diese können unter folgenden Bedingungen geändert werden: Optionen → Steuerung → Fahrzeug → Ganggruppe herunterschalten / Ganggruppe hochschalten In der Nähe des Tachometers erscheint eine Anzeige für H oder L, damit Sie sehen können, welcher Bereich ausgewählt ist. Merkmale Hohe Reichweite mit einem normalen 1:1-Verhältnis Niedriger Bereich mit einer 4:1-Untersetzung Bessere Langsamfahrkontrolle im Gelände Verbesserte Kriechfähigkeit in steilem, schlammigem und felsigem Gelände Verwendet die vorhandenen FS25-Tastenkombinationen Funktioniert mit automatischen und manuellen Getriebeeinstellungen Speichert die ausgewählte Reichweite mit dem Fahrzeug Multiplayer wird unterstützt Kein separates Einstellungsmenü erforderlich Diese Modifikation erweitert lediglich den Übersetzungsbereich des Verteilergetriebes. Sie fügt weder automatisch Allradantrieb noch Differenzialsperren hinzu und eignet sich daher am besten für Fahrzeuge, die bereits über einen entsprechenden Allradantrieb verfügen. Dies funktioniert am besten mit dem Toggle Gear Shift Mod und dem Extended Vehicle Mod, die Sie hier finden. Diese beiden Mods ermöglichen die Auswahl von Allradantrieb, Differenzialsperren und Getriebeschaltung. Ich bin nicht der Urheber dieser beiden Mods. Tags: Diese ModifikationFarming SimulatorNiedriger BereichPC

Low Range v1.0
other

Low Range v1.0

Low Range v1.0 DKK25 Low Range adds a working high/low transfer case to cars, pickups, Jeeps, and trucks in Farming Simulator 25. Low range gives your 4×4 a 4:1 gear reduction, making it easier to crawl through mud, climb steep trails, cross rough terrain, and control your speed on technical off-road sections. It works especially well on logging maps, mountain maps, mud parks, and maps with tight trails where normal gearing feels too fast. High range keeps the normal 1:1 ratio for everyday driving and road use. Switch into low range when you leave the pavement and need more control. This mod is PC only. I have not tested it on Servers Yet. Keybinds The mod uses your existing FS25 group-shifting controls: Numpad 7 — Low Range (L) Numpad 9 — High Range (H) These can be changed under: Options → Controls → Vehicle → Shift Group Down / Shift Group Up An H or L indicator appears near the speedometer so you can see which range is selected. Features High range with a normal 1:1 ratio Low range with a 4:1 reduction Better slow-speed control while off-roading Improved crawling on steep, muddy, and rocky terrain Uses existing FS25 keybinds Works with automatic and manual transmission settings Saves the selected range with the vehicle Multiplayer supported No separate settings menu required This mod only adds the transfer-case range. It does not automatically add four-wheel drive or differential locks, so it works best with vehicles that already have a proper 4×4 drivetrain. This most works best with the Toggle Gear Shift Mod and the Extended Vehicle Mod found here. These 2 mods will allow you to have selectable 4×4, diff locks and transmission shift selection. I do not own these 2 mods. Author: Darth Kitten Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Audi R8 V10 2023 V1.1
cars

Audi R8 V10 2023 V1.1

Audi R8 V10 2023 V1.1 Characteristics: Selectable body color. Selectable Rim color 1. Selectable Rim color 2. Selectable Interior Color. GT KIT available. Drag KIT available. 4 Rims. Interactive Control Support. Supports license plates. Price: $160,000. Engine: 5.2L V10 7 SPEED 570 – 620 – 2000HP Custom Sound. Author: MCMODS Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

SCG Sheep Barrel FS25
other

SCG Sheep Barrel FS25

A compact all-liquid barrel trailer designed for use around small farms, animal pastures, and tight spaces. The Sheep Barrel is ideally sized for towing with a side-by-side, ATV, or other compatible vehicle. Features Fully functional filling and unloading Supports all liquids Animated water stream from the rear faucet Onboard trough with a visible rising water level Three selectable capacities: Real Capacity: 6,500 L Fake Capacity: 18,500 L Unreal Capacity: 44,000 L Selectable frame, barrel, and rim colors BKT Sierra Max Pro ATV tires Animated support jack Working fill hatch Multiplayer supported Base price: $11,500

AgraZ Server Monitor Bot FS25
other

AgraZ Server Monitor Bot FS25

Do you run a Farming Simulator dedicated server and want to keep your Discord community up-to-date? The AgraZ Server Monitor Bot automatically posts the current server status to your Discord channel. If a player is active on the server, the status is updated every 5 minutes, and there's a daily static post. AgraZ Server Monitor Bot Do you run a Farming Simulator dedicated server and want to keep your Discord community up-to-date? The AgraZ Server Monitor Bot automatically posts the current server status to your Discord channel. When a player is active on the server, the status is updated every 5 minutes, and there's a daily static post. What does the bot show? Server online/offline status Current number of players and player names Name of the loaded map Time of last update How do I get the bot? You can invite the AgraZ Server Monitor to your Discord server by clicking the invitation link. Then you configure it with a few slash commands: /monitor setup — connects the bot to your server using code from agraz-mods.de /monitor channel — specifies in which channel the status is posted. Done — from now on, the bot will automatically update its status every 5 minutes.

DF INDUSTRIES transshipment terminal (high-tech sales station) FS25
other

DF INDUSTRIES transshipment terminal (high-tech sales station) FS25

Welcome to the grand finale and masterpiece number 25 of the legendary DF INDUSTRIES heavy haulage series! The DF INDUSTRIES M25 transshipment terminal ushers in a completely new era of logistics for your farm. This compact, highly efficient tipping hub is based on the modern tinyShed03 shed and was specifically developed for demanding large-scale farmers. It requires minimal space on your property, yet offers maximum functionality and a striking appearance! The absolute highlight: No boring standard shopping basket from GIANTS! The station features completely custom-designed, orange DF conveyor belt gear icons that glow brightly at night, floating in the air with crystal clarity and symbolizing the brutal handling of goods. In addition, the station puts on a visual show in the evenings: The streetlights have been converted to a deep industrial orange, bathing the entire facility in a truly atmospheric light. Combined with the perfect shadow cast by the security fence, it's a real eye-catcher during nighttime journeys! Key Data & Features: - Unique, floating DF conveyor belt HUD icon directly on the trigger - Compact, realistic brick and corrugated iron look (tinyShed03 base) - Full industrial fence protection with barbed wire for a truly heavy-duty look - Three detailed DF eagle statues as the unmistakable seal of quality - Powerful lighting concept: Orange streetlights and glowing neon icons - True multi-fruit terminal: Accepts all fruits, pallets, and products from the LS25 base game! - Superbly optimized: Requires an unbeatable 6 slots on your farm! - Purchase price in the shop: €25,000 (No daily maintenance costs) - Sleek, 100% error-free in-game log and flawless TestRunner! Take your farm logistics to the absolute high-end level and rake in millions every second! Have fun selling and getting rich! - DF INDUSTRIES Building retextured Partially removed decoration testrunner checked Fixed warnings, errors, and the Lua call stack. Update: Mod series fully available again. Error-free XML logic and the familiar DF standard.

Kenworth T800 HKL v 1.0
trucks

Kenworth T800 HKL v 1.0

– Speed 120 km/h – Selectable wheels – Selectable fender – Selectable tag axle – Selectable license plates – Selectable air horn – Selectable bug shield – Selectable antennas – Selectable mud flaps – Selectable color (base, fender, rim) – Animated dashboard, pedals, gear shifter, driveshaft and turn signal switches. – Passenger support – An IC Control is required to operate the Jake Brake and the additional axle.

Hyper Realistic Maintenance 2 v 1.3
other

Hyper Realistic Maintenance 2 v 1.3

The “def pack” mod is recommended to simulate the new def systems. The “def pack” and “variable tire pressure” mods can be used together without compatibility issues. Two photos added showing the mods tested on a multiplayer server. More translations are in development. Your engine wears out. Your oil gets dirty. Your turbo breaks down if you never perform maintenance. This is what “realistic maintenance” should have meant from the start. Hyper Realistic Maintenance 2 adds a deep, continuous mechanical simulation to all motorized vehicles in your save game—tractors, trucks, combine harvesters, and cars—with real gameplay consequences, not just cosmetic numbers. What is simulated Engine: 5 independent components (cylinder, piston, bearings, crankshaft, valves) that influence one another—cylinder wear increases blow-by, which contaminates the oil and further accelerates wear. Thermal: coolant temperature rises with load, and the engine overheats if the radiator is degraded. Fluids: oil level/contamination and coolant level—both checkable and requiring maintenance. Transmission: wear on the clutch, gearbox, turbo, and battery/starter motor over time. Breakdowns: probabilistic failures that increase sharply once the relevant component exceeds ~35% wear—critical overheating above 118°C is guaranteed, not left to chance. Vehicle-specific behavior: tractors, trucks, combine harvesters, and cars wear down at different, realistic rates. Real effects, not just cosmetic ones Actual power loss—reduces the engine’s effectively available torque; you’ll feel it in the field. Real no-start conditions—a dead battery or worn starter motor can actually prevent the engine from turning over, accompanied by an on-screen warning. Combine harvesters lose actual threshing efficiency as the engine’s condition deteriorates. Scheduled maintenance, just like in real life 10 maintenance items (engine oil, filters, hydraulic/transmission oil, coolant, grease, belts, and more), each with its own interval and real cost to the farm—automatically adjusted based on the vehicle’s actual power. Neglecting maintenance for too long accelerates wear by up to 120%. 3-page vehicle HUD—overview, detailed engine diagnostics, and maintenance status—with adjustable positioning in the game’s Settings menu. The game’s own repair screens (shop, farm workshop, mobile workshop) now also perform a full HRM2 service. Compatibility: works entirely standalone. If you also have the 4×4 Traction System mod, the two automatically detect each other, and driving with 4WD/differential lock has a real, additional effect on the drivetrain. Significantly improved multiplayer, tested on a real dedicated server (see changelog for details and known limitations). Maintenance progress is saved with the game save. Version 1.3: the new features were added recently, so they may still contain values that are not quite realistic. This aspect is still WIP and will be updated as bugs or more accurate values are detected new icons added to the dashboard to identify DEF regeneration or clogging Rated power (hp) shown on the speedometer now reads the actually purchased engine configuration, not the base one. DPF regeneration RPM increases/decreases smoothly, rather than instantly. New Workshop (single window) Replaces the old sequence of several chained windows with a single window containing all maintenance requests, schedule, breakdowns and general service in one list. Each item shows its category (e.g. Engine oil), the cost, and two YES/NO buttons side by side for you to choose. A quick diagnosis is shown at the top (e.g. There are active breakdowns deal with them first), along with the vehicle’s overall health. The total to pay and estimated downtime are always visible and updated in real time as you select items you no longer need to leave the game to find out how long the tractor will be stopped. Opens with the REPAIR button in the game’s native workshop, or via the hrm2Workshop command. New Fleet Panel Lists all vehicles on the farm with HRM2, sorted by urgency (breakdowns and overdue maintenance first). Shows an image, name, health percentage and summarized status for each vehicle, with a button to open that vehicle’s Workshop directly. Opens with the F9 key, New simulated systems Air intake filter gets dirty during dusty field work; reduces power, increases consumption and darkens the smoke. The Air filter maintenance item already has a real effect. Hydraulic system the pump and hydraulic oil wear out when using heavy implements; extra consumption results from drag caused by the degraded pump. The Hydraulic filter/Hydraulic oil items already have a real effect. EGT + regeneration duration on the dashboard appear only during DPF regeneration and disappear when it ends. Actual interruption of DPF regeneration switching off the engine halfway no longer freezes progress; it really cancels it, and each interruption slightly dirties the oil (just like a real engine). Recalibrated power modes Eco mode recalibrated for a more realistic reduction (-12% instead of -20%), close to what real tractor economy modes offer. Fixed an artificial inflation of engine load that made the turbo and sound seem more strained in Eco than in the other modes (the opposite of what was expected). NORMAL icon, more representative of what the mode actually does. Extended support Self-propelled sprayers and fertilizer spreaders are now recognized and handled by HRM2 (previously they were completely ignored). other vehicle classes will be added in future updates

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