Farming Simulator 25 mods

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652 / 5,291
Lizard Multipurpose Sheds FS25
placeables

Lizard Multipurpose Sheds FS25

These shelters have several uses, they can be used for vehicles, loose or packed material storage or even has an option for automatic object storage. Entrances are high and wide enough for almost any vehicle and tool. Lights inside of the sheds are controlled manually, anywhere inside of the building. Lamps outside, above the gates are switched on automatically during night. Some buildings have color selectable outside walls or small details. You can mix your own color or choose from pre-set game default colors or extra 25 Lizard special pre-set colors (+1 building specific default color). An option to add solar panels on roof with various configuration options. Price per panel: 265 $. Income per panel, per month: 21,6 $ (with adequate weather conditions). 4 buildings are included in this pack, 3 of them have object storage feature, which can be switched OFF and used as regular shed instead. Can be switched back ON anytime. NOTE: It is recommended to switch storage mode only if the storage area is empty! Bale shelter: Automatic bale or pallet storage - can be switched off. Object capacity: 1200 Price: 20,000 $ Daily upkeep: 10 $ Consumables storage: Color selectable walls. Automatic pallet only storage - can be switched off. Pallet capacity: 200 Price: 128,000 $ Daily upkeep: 40 $ Vehicle shelter and storage Color selectable gates. Price: 194,000 $ Daily upkeep: 60 $ Vehicle shelters and storages composition: Color selectable gates and small details. Automatic bale or pallet storage - can be switched off. Object capacity: 2000 Price: 236,000 $ Daily upkeep: 70 $ - Fixed the object spawn trigger displacement for the Vehicle Shelters and Storages composition caused by the position change in the previous update. It is now correctly positioned on the marker. - Added support for Stackable Pallet Object Storage Extension mod. - The trigger for spawning objects in the Vehicle shelters and storages composition has been moved to the other, more convenient side of the building. - Fixed tip collisions generating inside of the buildings. Lamps will no longer generate tip blocking under them on places where they should not be, for newly placed buildings. If you have problem with this, on PC you can use console command: gsTipCollisionsUpdate to update the problematic area. On consoles the easiest way is to sell the building and place it again.

Fendt Favorit 900 Vario V2.0.0.4
tractors

Fendt Favorit 900 Vario V2.0.0.4

Fendt Favorit 900 Vario V2.0.0.4 V2.0.0.4 PTG-Drucksensorkonfiguration hinzugefügt Hersteller: Fendt Modell: Favorit 900 Vario Produktionszeitraum: 1993 – 1999 Standardmotor: MAN D 0826 LE Sechszylinder-Turbomotor, 6,87 Liter Powershift-Getriebe: Vario Höchstgeschwindigkeit: 50 km/h Konfigurationen: Motor Reifenmarke Reifenkonfiguration Felgenfarbe Frontlader Frontanschlag GPS-Dashboard Grills Standard/Chrom Schwarze Schönheit Hintere Schutzbleche Kotflügel vorne Unterstützung für Gameplay-Mods (OPTIONAL): realGPS Präzisionslandwirtschaft Fahrzeugjahre Interaktive Steuerung Variabler Reifendruck V2.0.0.3 Die Reihenfolge der Radkonfigurationen wurde geändert: Alle Standardoptionen –> Alle Gewichtsoptionen –> Alle Zwillingshinterradoptionen —> Alle Zwillingshinterradoptionen Konfigurationen mit allen Gewichts-/Zwillingsoptionen hinzugefügt: 600_65R34 650_85R38 600_65R34 710_70R42 710_60R30 900_60R38 Erforderliche Mods Interaktive Steuerung Präzisionslandwirtschaft RealGPS Variabler Reifendruck Fahrzeugjahre Tags: Erforderliche ModsFendt FavoritInteraktive SteuerungVariabler Reifendruck

Amazone ZG-TS 10001T FS25
other

Amazone ZG-TS 10001T FS25

AMAZONE ZG-TS 10001T Spreader for Farming Simulator 25 This is a tracked, tractor towed spreader that will spread solid fertilizer, manure and lime up to 42m. I have included realistic speeds and capacity as well as some unrealistic ones. Category: Fertilizer Spreaders Price: $20,000 Working width: 42 m Working speeds: 25 / 41 / 57 / 81 kph Capacities: 10,000 / 20,000 / 40,000 / 100,000 L Note: Manure cannot be manually unloaded. This is consistent with base-game manure spreaders, which do not support unloading manure to pallets or BigBags. Use the remaining manure or reset the spreader to empty it. - Revised unloading behavior for fertilizer and lime. - Manure now follows base-game manure spreader behavior and cannot be manually unloaded. - Updated some icons and textures. - Updated hitching behavior to fix 'bounce' of hitching tractor.

Lizard LogFlex 8XS FS25
other

Lizard LogFlex 8XS FS25

The Lizard LogFlex Forwarder is a versatile forestry machine built for efficient log handling and transport and designed with both productivity and flexibility in mind, it’s ready to take on a wide range of forestry tasks. With its robust frame and powerful crane, the LogFlex forwarder performs reliably in different environments, from dense forests to public works operations. It’s a simple, dependable machine built to get the job done. Fixed some crawler tracks clipping into the machine! - Added many new crawler track options for all forwarders. - Changed the mod name to prevent confusion with future LogFlex machinery. - Added new swamp crawler tracks to all forwarders - Adjusted visuals of the Gripen 040HD grapple - Removed the tree-saw forwarder and replaced it with a tree felling head forwarder (Felling head model created by Nordjaja) - Added a custom control binding for the felling head tilt to prevent conflicts with Wood Harvester Controls. Added a clambunk forwarder

Configurable Sales V1.0.1.0
other

Configurable Sales V1.0.1.0

This mod for Farming Simulator 25 unlocks a large number of used vehicles and machines in the store menu. All settings can be configured directly in-game via the pause menu > Settings > Configurable Sales section. Features Unlocks a large number of used vehicles and machines in the store menu. Settings can be configured directly in-game via the pause menu > Settings > Configurable Sales section. Changelog 1.0.1.0 Fixed settings not being saved to the savegame, settings now persist after saving and reloading.

Advanced Silage Types V1.4.0.0
other

Advanced Silage Types V1.4.0.0

Advanced Silage Types globally extends all bunker silos, biogas plants and feeding robots with additional silage types. The script integrates the fillTypes GRASS_FERMENTED, CLOVER_FERMENTED and ALFALFA_FERMENTED, which are named according to the MaizePlus fillType conventions to avoid conflicts with other mods. All new silage types are processed like standard silage. Stationary productions (BGA) and bunker silos automatically receive the new silage types as valid input, with methane output adjusted for higher-value silage. Features Extends all stationary feeding robots, which accept the new silage types at their silage unloading spots and convert them into the standard forage mixture. Silos can ferment any supported crop, provided the required fillTypes are registered on the map. Missing or non-registered fillTypes are automatically ignored to ensure maximum compatibility. Adds all new silage types to silage additives in forage wagons and forage harvesters. The fillPlanes inside the silo may visually differ from those used by the map. This is a technical limitation and does not affect functionality. Users can add their own silage types via a clearly organized table. Changelog 1.1.0.0 Fixed incorrect name for Silo_Clover Fixed incompatibility with PlanET Modulare BGA (Kastor) Code improvements Changed grass bales from silage to grass silage 1.2.0.0 Fix for grass bales CCM and compost integration to bunkersilos Added custom AnimalFood.xml Added effects für grass silage 1.3.0.0 Added CCM to the feed mixer Removed custom AnimalFood.xml and replaced it with a more compatible script Added support for maize silage on maps that already include the filltype 1.4.0.0 Reworked bunker silo logic The Pumps and Hoses biogas plant (BGA) is now supported

Fendt 400 Vario (IC) V1.0.2.1
tractors

Fendt 400 Vario (IC) V1.0.2.1

Fendt 400 Vario (IC) V1.0.2.1 V1.0.2.1 PTG-Drucksensorkonfiguration hinzugefügt Kategorie: Mittelgroße Traktoren. Grundpreis 400 Bauer: 62.200. Grundpreis 400 Vario TMS: 75.200. Motorkonfigurationen 400 Farmer: 3 – 409, 411 und 412. Motorkonfigurationen 400 Vario TMS: 2 – 412 Vario und 415 Vario. Leistungsbereich 400 Farmer: 95 PS bis 125 PS. Leistungsbereich 400 Vario TMS: 125 PS bis 165 PS. Höchstgeschwindigkeit: 50 km/h | 32 mph. Auswählbare Farben: Ja, größtenteils offizielle Fendt-Farben. Wählbare Räder: Ja, aber keine Zwillingsräder. Felgenmarken: Trelleborg, Mitas, Michelin, Continental, BKT Frontlader-Anbaugerät: Ja, Stoll, Hauer und Fendt Cargo. Mod-Unterstützung (OPTIONAL): Interaktive Steuerung Präzisionslandwirtschaft realGPS Fahrzeugjahre Live-Dashboard V1.0.2.0 Die Reihenfolge der Radkonfigurationen wurde geändert: Alle Standardoptionen –> Alle Gewichtsoptionen –> Alle Zwillingshinterradoptionen —> Alle Zwillingshinterradoptionen Konfigurationen mit allen Gewichts-/Zwillingsoptionen hinzugefügt: 480_65R24 540_65R38 480_70R24 520_70R38 540_65R24 600_70R34 Erforderliche Mods Interaktive Steuerung Präzisionslandwirtschaft RealGPS Variabler Reifendruck Dashboard Live Fahrzeugjahre Tags: BKTErforderliche ModsInteraktive SteuerungPS

John Deere Series 9000 FS25
harvesters

John Deere Series 9000 FS25

Price: 499,500 $ Power: 800 hp - 970 hp Top speed: 40 km/h - Main color selectable - Rim color selectable - Pipe color selectable - Yellow and gray decals - Rotating beacon selectable - Animated doors - Ready for interactive control by Vertex Design - Added mouse control - Passenger seat - Front flasher - Side marker lights - Side flaps are now visible when opening - Minor bug fixes - Added a carpet with LED lighting - Animated the side panels - Added colored lights - Cameras (Mercedes-Benz DLC required) - Camera control via Interactive Control - Rear side markers adjusted

Production Advisor V1.0.0.1
other

Production Advisor V1.0.0.1

Production Advisor is a management assistant for products, production chains, farmland and animals. It uses data loaded by the current map and active mods to help you plan work and make economic decisions. Features Products: Check all stock owned by your farm, including silos, productions, animal pens, vehicles, trailers, pallets, bales and object storage. Compare current and estimated maximum selling values, find the best selling point and month, inspect storage locations and set custom price alerts. Recipe advice compares direct selling with processing through productions you own, productions for sale on the map and placeable productions available from the shop. Productions: Compare recipes by input cost, output value, profit per 1000 liters and estimated monthly profit. Filter owned, for-sale or purchasable productions, inspect detailed recipes and visit existing facilities. For owned productions you can review their condition, missing ingredients and output mode, then prepare and save recipe activation and output-mode changes. Farmland: Review owned fields progressively without slowing down the menu. See farmland value, usable field area, crop, growth state, estimated yield and useful work still to do according to the active gameplay settings. Compare potential crop yields and values, exclude fields from the overview and plan a crop so the mod can remind you when its sowing period begins. Animals: View every animal group in the pens owned by your farm, with age, health, supplies, production and sale advice. Dedicated pages explain monthly feed requirements, food groups, current and potential output, reproduction, real sale value and the most profitable sale age based on the runtime animal curves. This Month window: The movable in-game window keeps urgent tasks visible while you play: product alerts, crops ready to harvest, planned crops ready to sow, bales or loose material to collect, full vehicles, low animal food or water, low production inputs and full stored outputs. Its contents, warning thresholds, number of rows and rotation can be customized in the mod settings. Default controls:Left Ctrl + N: expand or collapse the This Month Ctrl + M: release or capture the mouse cursor, allowing you to move the window and interact with its entries.Both controls can be reassigned in the game controls menu. Additional multiplayer-synchronized game settings include optional grape and olive yield multipliers, automatic horse riding, automatic sale of excess newborn animals and configurable value multipliers for horses, pigs and beef cattle. Personal display and calculation preferences are saved separately for each player. Changelog 1.0.0.1: Fixed GUI scaling for ultrawide and other non-16:9 resolutions. Snow is no longer shown as a material to collect in farmland tasks. Fields in the “Remove foliage” state are now shown as ready to harvest in farmland tasks and the This Month window. Added a search box to filter products in the Products tab. Added a search box to filter farmland by number, crop, state and tasks. Optimized loading of the This Month task list to reduce stuttering by skipping unnecessary farmland work checks and processing updates incrementally, with or without Precision Farming. Improved Precision Farming farmland-list loading by creating the complete list immediately and deferring expensive field calculations.

Atles 900RZ V2.0.0.8
tractors

Atles 900RZ V2.0.0.8

Atles 900RZ V2.0.0.8 V2.0.0.8 RDA-Sensorenkonfiguration hinzugefügt Motorkonfigurationen Klasse/Renault Abgaskonfiguration Radkonfiguration Funktionsscheinwerfer, Blinker, Bremslichter Pedalanimation in der Kabine Sitzfederung Animierte Indoor-HUDs Animierte Fenster/Türen zur Maussteuerung realGPS-Mod-Unterstützung Passagiersitze für Mehrspieler V2.0.0.7 Die Reihenfolge der Radkonfigurationen wurde geändert: Alle Standardoptionen –> Alle Gewichtsoptionen –> Alle Zwillingshinterradoptionen —> Alle Zwillingshinterradoptionen Konfigurationen mit allen Gewichts-/Zwillingsoptionen hinzugefügt: 600_65R30 650_85R38 600_70R28 710_70R42 710_60R30 900_60R38 Wenn Sie Vorschläge für weitere Felgenoptionen haben, die hinzugefügt werden sollen, können Sie diese in den Kommentaren hinterlassen. Alle verfügbaren Felgen finden Sie hier: https://fs25assets.mantrid.net/tirefinder/ Die Marke spielt keine Rolle, nur die Abmessungen zählen, zum Beispiel: 540_65R28 usw. Erforderliche Mods Interaktive Steuerung Präzisionslandwirtschaft RealGPS Variabler Reifendruck Fahrzeugjahre Tags: Die MarkeErforderliche ModsInteraktive SteuerungWenn Sie Vorschl

Easy Logging FS25
other

Easy Logging FS25

Easy Logging makes chainsaw forestry faster by automatically delimbing and cutting felled trees or long logs into a selected length. Fell the tree normally, let it fall, and Easy Logging processes the usable trunk into normal split-shape wood pieces. Features: - Automatic log sectioning with 2, 3, 4, 5, 6, 8, 10 and 12 m presets - Optional automatic delimbing before section cutting - Optional automatic stump removal - Native settings in ESC > Game Settings - Adjustable fall delay and scan radius - Cut Processing Speed presets for smoother or faster processing - Optional wait for the tree to settle before section cutting - Delimb assist with adjustable delimb diameter - F1 help shows the current cut length while holding a chainsaw - Rebindable cut-length control Default control: - Cycle target length: Left Alt + L - Moved Easy Logging settings to the native ESC > Game Settings menu - Added F1 cut-length display and rebindable cut-length cycling - Improved automatic delimbing performance - Reduced automatic log cutting overhead - Added Cut Processing Speed settings - Added optional Wait For Tree To Settle - Improved section cutting reliability - Improved stump cleanup performance - Removed the retired custom settings menu - Cleaned release code and settings persistence - Added optional automatic stump removal after felling a tree - Improved stump cleanup to remove remaining stump fragments - Optimized tree and stump scanning to reduce lag when cutting trees - Fixed the missing GUI profile warning in the settings menu - Added additional language translations - Fixed the open settings menu keybind so it only uses the assigned Controls binding. - Removed the hardcoded M key behavior to prevent keyboard layout conflicts. - Improved input handling for the settings menu and length cycling. - Added compatibility handling for saves created with the previous release state.

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Configurable Sales FS25
other

Configurable Sales FS25

This mod for Farming Simulator 25 unlocks a large number of used vehicles and machines in the store menu. All settings can be configured directly in-game via the pause menu > Settings > Configurable Sales section. - Fixed an issue where settings were not saved to the savegame (settings now persist after saving and reloading).

FSH Modding Map 5 V1.0.0.2
maps

FSH Modding Map 5 V1.0.0.2

FSH Modding Map 5 V1.0.0.2 V1.0.0.2 Fester Paletten- und Ballenverkaufsplatz der Genossenschaft und Bála Eladá hely Texturoptimierung für höchste FPS Weitere Verbesserungen für Miner Waldort wechseln Neuer und moderner PDA Weitere platzierbare Objekte und Bäume wurden hinzugefügt. Das Erstellen einer neuen Speicherdatei wird empfohlen, ist aber nicht erforderlich! Wir freuen uns, Sie auf einem einzigartigen ungarischen Bauernhof begrüßen zu dürfen! V1.0.0.1 – 68 Felder repariert, jetzt Mähwerke! Ein neuer Spielstand ist erforderlich. Ich habe versucht, das Spielgefühl von FS15 wiederzubeleben, deshalb habe ich die Tiere aus FS15 und viele andere Dinge übernommen! Der Zug ist ebenfalls in FS15, aber aus technischen Gründen war dies die einzige Möglichkeit, ihn ohne Ablenkung umzusetzen. Wichtig: Auf den Schwierigkeitsgraden Mittel/Schwer müssen Sie das Land des Hauptbauernhofs kaufen! – 66 Felder – sie sind mit Gras besät – 7 Verkaufsstellen – Wald – Missionssystem – Animierte Türen mit Sound – Kaufbare Felder – Schweine, Hühner, Kühe und Schafe! 😀 – Zugsystem von Honved4. Danke! Und so weiter… Vielen Dank an die ursprünglichen Entwickler, dass ich dies teilen darf! Danke an: FSHModding FS25 wird konvertiert: ABT_FrankyY Tags: Der ZugSchwierigkeitsgraden Mittel SchwerVielen DankWichtig Auf

Super Strength FS25
other

Super Strength FS25

This mod allows to quickly toggle super strength using customizable hotkeys. It is fully multiplayer compatible, each player can toggle superstrength individually. Hotkeys: ALT+S (default) Hotkeys can be changed in control settings. Optional hotkey for double press can be assigned in the control settings (default is unassigned). - Fixed a conflict with "Easy Development Controls" (FS25_EasyDevControls) where toggling super strength could silently enable it for all players on a dedicated server - Added Spanish translation - Added new optional keybinding for double press (default is unassigned). Assign it in the key binding settings if you want to use it. - Added notification message in the top right corner when super strength state changes - Added logging of super strength toggling in the server log - Fixed a basegame bug where the player could get permanently stuck with a held item after tabbing into a vehicle. - Fixed an issue where in some cases a players uniqueId would not be resolved on dedicated servers - Fixed an issue where triggers would be activated when the player picked up an object while standing inside a trigger (e.g. picking up an object and opening/closing doors simultaneously) - Optimized code and improved error handling - Removed obsolete code Many thanks to SirJoki80 for reporting the issues and providing detailed informations to help with fixing them. - Fix error when toggling super strength in local multiplayer - Added polish translation

Production Advisor FS25
other

Production Advisor FS25

Production Advisor is a complete management assistant for products, production chains, farmland and animals. It uses the data loaded by the current map and active mods to help you plan work and make more informed economic decisions. PRODUCTS Check all stock owned by your farm, including silos, productions, animal pens, vehicles, trailers, pallets, bales and object storage. Compare current and estimated maximum selling values, find the best selling point and month, inspect storage locations and set custom price alerts. Recipe advice compares direct selling with processing through productions you own, productions for sale on the map and placeable productions available from the shop. PRODUCTIONS Compare recipes by input cost, output value, profit per 1000 liters and estimated monthly profit. Filter owned, for-sale or purchasable productions, inspect detailed recipes and visit existing facilities. For owned productions you can review their condition, missing ingredients and output mode, then prepare and save recipe activation and output-mode changes. FARMLAND Review owned fields progressively without slowing down the menu. See farmland value, usable field area, crop, growth state, estimated yield and useful work still to do according to the active gameplay settings. Compare potential crop yields and values, exclude fields from the overview and plan a crop so the mod can remind you when its sowing period begins. ANIMALS View every animal group in the pens owned by your farm, with age, health, supplies, production and sale advice. Dedicated pages explain monthly feed requirements, food groups, current and potential output, reproduction, real sale value and the most profitable sale age based on the runtime animal curves. THIS MONTH WINDOW The movable in-game window keeps urgent tasks visible while you play: product alerts, crops ready to harvest, planned crops ready to sow, bales or loose material to collect, full vehicles, low animal food or water, low production inputs and full stored outputs. Its contents, warning thresholds, number of rows and rotation can be customized in the mod settings. Default controls: Left Ctrl + N: expand or collapse the This Month window. Left Ctrl + M: release or capture the mouse cursor, allowing you to move the window and interact with its entries. Both controls can be reassigned in the game controls menu. Additional multiplayer-synchronized game settings include optional grape and olive yield multipliers, automatic horse riding, automatic sale of excess newborn animals and configurable value multipliers for horses, pigs and beef cattle. Personal display and calculation preferences are saved separately for each player. - Fixed GUI scaling for ultrawide and other non-16:9 resolutions. - Snow is no longer shown as a material to collect in farmland tasks. - Fields in the "Remove foliage" state are now shown as ready to harvest in farmland tasks and the This Month window. - Added a search box to filter products in the Products tab. - Added a search box to filter farmland by number, crop, state, and tasks. - Optimized loading of the This Month task list to reduce stuttering by skipping unnecessary farmland work checks and processing updates incrementally, with or without Precision Farming. - Improved Precision Farming farmland-list loading by creating the complete list immediately and deferring expensive field calculations.

652 / 5,291

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