Farming Simulator 25 mods
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Massey Ferguson 9S US V1.0.0.1
Massey Ferguson 9S US V1.0.0.1 Dies ist eine Modifikation des Basisspiels Massey Ferguson 9S. Die Radauswahl, insbesondere bei Zwillingsbereifung, basiert verständlicherweise immer auf EU-Standards. Allerdings stammen nicht alle aus der EU. Dies ist mein bester Versuch, die Räder dieses Traktors etwas US-Einfluss zu verleihen. Der gesamte Traktor hat keine festgeklemmten Zwillingsbereifung. Ich habe außerdem einige zusätzliche Radkonfigurationen hinzugefügt. Ansonsten handelt es sich um das Basisspiel 9S. Ich hatte damit keine Probleme. Viel Spaß! V1.0.0.1 – Die ISARIA-Einheiten wurden dem Traktor für Precision Farming hinzugefügt Erforderliche Mods: Präzisionslandwirtschaft Tags: Basisspiels Massey FergusonErforderliche ModsEUPrecision Farming
McCormick MTX V1.2.0.0
McCormick MTX V1.2.0.0 Preis: 71000 Leistung: 135 PS (MTX 135)/ 150 PS (MTX 150)/ 175 PS (MTX 175)/ 200 PS (MTX 200) Konfigurationen: Motor Räder Felgenfarbe Design Frontlader V1.2.0.0 Maussteuerung entfernt Unterstützung für interaktive Steuerungsmods hinzugefügt Erforderliche Mods: RealGPS Präzisionslandwirtschaft Interaktive Steuerung Tags: Erforderliche ModsInteraktive Steuerung
Fendt 600 Gen7 Serie V1.2.0.0
Fendt 600 Gen7 Serie V1.2.0.0 Grundpreis: 162.000 € Höchstgeschwindigkeit: 60 km/h Motorkonfigurationen: – Fendt 614 Vario – 164 PS – Fendt 616 Vario – 184 PS – Fendt 618 Vario – 204 PS – Fendt 620 Vario – 224 PS – Fendt 620 Vario Chip – 265 PS – Felgenfarbkonfiguration – Reifen- und Radkonfiguration – Frontloader-Optionskonfiguration – Warnschilder-Konfiguration – Nummernschilderkonfiguration V1.2.0.0 Unterstützung für interaktive Steuerungsmods für FS25-Version korrigiert Erforderliche Mods: RealGPS Präzisionslandwirtschaft Interaktive Steuerung Tags: Erforderliche ModsInteraktive SteuerungPS
McCormick MTX V1.1.0.0
McCormick MTX V1.1.0.0 Preis: 71000 Leistung: 135 PS (MTX 135)/ 150 PS (MTX 150)/ 175 PS (MTX 175)/ 200 PS (MTX 200) Konfigurationen: Motor Räder Felgenfarbe Design Frontlader V1.1.0.0 Konfiguration für „Precision Farming“-Erntesensoren hinzugefügt V1.0.0.0 Fest installierte Steckdose Angepasste Achse zum Öffnen mit der Maus Unterstützung für realGPS-Mod hinzugefügt Konfiguration für realGPS-Dashboard hinzugefügt Erforderliche Mods: RealGPS Tags: Erforderliche Mods
New Holland T9 v2.0.0.1
New Holland T9 v2.0.0.1 V2.0.0.1 – ISARIA-Einheiten zum Traktor für Precision Farming hinzugefügt – Die Traktorgeräusche wurden auf das Original T9 geändert, es wurden T8-Geräusche verwendet – Die Farbe des Schalldämpfers wurde in New Hollands Schwarz geändert Dies ist eine komplette Überarbeitung meines alten T9, den ich vor einigen Monaten hier hochgeladen habe. Es verwendet das neue Materialsystem von FS25. Ich muss zwar noch ein paar Dinge in Angriff nehmen, die ich bereits erwähnt habe, aber es funktioniert und weist keine Fehler auf. Ich habe mehr Radkonfigurationen als zuvor hinzugefügt und natürlich keine geklemmten Doppelräder. Tags: New Holland T9New Hollands SchwarzOriginal T9Precision Farming
TigerCat 630H Series FS25
A huge Skidder from the TigerCat brand, complete with a wide range of tire choice to make it perfect for any type of terrain and weather Price : 350.000€ Power : 262 - 285hp Top speed : 23 km/h
Massey Ferguson 9S US FS25
This is a modification to the base game Massey Ferguson 9S. The wheel selection especially with duals are always EU based, which is understandable. But not all are from the EU. This is my best attempt to bring a little US influence to the wheels on this tractor. There are NO clamped duals on this whole tractor. I have added a few extra wheels configs in as well. Other then that it is the base game 9S. There wasn't any issues with this on my end. Hope you all enjoy! - Added the ISARIA units to the tractor for Precision Farming
ITRunner Water Container FS25
ITRunner Water Container; It can transport Diesel, Milk, Liquid Fertilizer, Herbicide, Digestate, Liquid Manure, Water, Silage Additive, Canola Oil, Sunflower Oil, Olive Oil, Grape Juice and Buffalo Milk - Body Color Options Price: $34,000 Capacity: 15 m³ Required Mod: Modname: ITRunner Pack ZipName: FS25_itRunnerPack.zip - Discharge Problem Fixed - modDesc updated
FS25 Fed Production Pack V1.9.0.0
FS25 Fed Production Pack V1.9.0.0 Production Pack 1.9 – New butcher production with processing of beef, pork, lamb, and poultry – New fisherman production with production of crabs, herring, plaice, and lobster – New cider production with production of apple juice, cherry juice, grape juice, tomato juice, carrot juice, plum juice, pear juice, and vinegar – New potato factory production with production of fries, chips, potato pancakes, croquettes, and potato sacks – 3 older halls with electricity production – The LS25 Lohner hall is now also available with electricity production – Some optimizations according to the Test Runner tool – Buffalo mozzarella and cheese pallets changed to 5000 L – A little more light in the large hall with electricity production – Hay and alfalfa hay can now also be stored in the hay dryer – Collision of the jar pallet improved – Decorative pallet truck in the farm shop moved accordingly – Liquid trigger on BGA 1 MW changed so that The large trailer can be unloaded more easily – Old empty pallets can now also be stored at the carpenter’s Production Pack 1.7 – Greenhouse with production of 15 products (lettuce, strawberries, tomatoes, spring onions, Chinese cabbage, chili, garlic, red cabbage, cauliflower, raspberries, blackberries, currants, onions, pumpkins, and seedlings for the upcoming field plantations) – XL Greenhouse with production of 15 products (see description under Greenhouse) – Large Mushroom Greenhouse with production of 3 types of mushrooms – New Cheese Factory production with production of cheese, cream cheese, mozzarella, buffalo mozzarella, and goat cheese – New Small Feed Factory production for compound feed, pig feed, and mineral feed (almost all types of grain, see info video) – New Textile Factory production with production of wool, cotton, flax, and hemp fabric, rope, clothes, shoes, straw hats, wooden shoes, winding yarn, and net rolls – New Cement Factory production with production of stones, cement, roof tiles, red stones, curbstones, and gray stones – A floodlight at the gravel plant has been moved inside the fence. – The wastewater treatment plant’s bulk goods issue sign has been moved to the correct location. – The carpenter no longer has any wood chip pallets. – The carpenter can now be positioned more accurately. – Yeast can now be sold. – A typo in the silage additives has been corrected. – The gravel tarp, stone slab, and shell tarp at the lime works have been moved slightly lower. – Some collisions have been added to the sawmill. Production Pack 1.6 – New Sugar Factory production with sugar and molasses production – New Laboratory production with yeast and silage additive production – New Pellet Factory production with wood pellets, straw pellets, hay and alfalfa hay pellets production – New Combined Heat and Power Plant production for electricity generation from wood pellets, straw pellets, methane, straw, and wood chips production – New Gravel Plant production with sand, soil, gravel, and stone production – New Glass Factory production with glass bottles, jars, and glass panes production – New Mini Recycling Station production for the production of old empty pallets and waste glass production – New Carpenter production with wooden crates, wooden barrels, wooden buckets, prefabricated walls, empty pallets, wooden tubs, beehives, furniture, and windows production – Invoicing of empty pallets and production of old empty pallets implemented in some production areas – The Sawmill no longer has wood chip pallets – Flour Factory empty pallet sign moved appropriately – Storage area Flour factory slightly flatter – Dairy water marker moved from the field – Sewage treatment plant ground markers slightly lowered – Containers at the bakery now have collisions – Texture error on the separator’s unloading pipe fixed – Decorative straps on some pallets moved appropriately – Insulation panel film changed – Improved log pallet collision – Fixed various collisions on the oil rig – Fixed maintenance and power status indicators – Diesel tanks at the lime factory now have collisions – Added missing height entry for some pallets for storage 2 Digester: In the digester, silage is produced from grass and/or chopped material with the help of silage additives. In the small fermenter, silage is only produced from loose grass and/or chopped material with the help of silage additives. Production per hour: 2000 liters each, capacity 0.4 million Warninginfo Bale trigger in the log can only be fixed after Giants Editor release 2 Tank trailers: These tank trailers have more capacity and can also transport diesel, silage additives and methane. Silage pallet: More capacity and cheaper than the standard pallet Fed Production Pack 1.5. – New flour mill producing wheat flour, spelt flour, rye flour, and rice flour, as well as bran by-products – New pulp mill producing paper, cardboard, toilet paper, and insulation 239 – New dairy producing milk, goat’s milk, buffalo milk, cream, yogurt, curd, and butter – New sewage treatment plant producing water and compost, processing wastewater, digestate, and manure – New separator producing manure, herbicides, and wastewater from digestate or manure – New lime works producing lime from stones, gravel, shells, and water – New bakery producing bread, rolls, baked goods, and cakes – Floating pallet at the sawmill moved – Power hall with medium pitch roof: decorative objects no longer flicker – Board pallets, wooden beam pallets, and long board pallets now also have a 5,000-liter capacity Production pack 1.4.1.0 – store_refinery.dds raw format fixed – Lumberjack now works at full speed for every production line – Unloading pipe texture fixed at sawmill and composter – Diesel trigger slightly enlarged at composter – Fermenter, lumberjack, composter, sawmill and workshop are no longer displayed as sales stations in the price menu – Particle animation of composter extended – Trailer name color fixed in shop – Small wind turbine can now be placed better – Placement height of refinery improved – Sawmill can now also accept wood chip pallets – Decorative items in power hall big with garage moved accordingly Preview Fed Production Pack 1.4 – New composter production (compost can be made from grass, alfalfa, straw, chopped material, legume straw) – New seed production production with seed production from wheat, rye, triticale, corn or field beans – 4 new electricity producing halls for the farm design – 2 new PV field systems for electricity production – 3 biogas plants completed – New drilling rig production for the production of crude oil and methane – New refinery production for the production of diesel from rapeseed, sunflowers and crude oil – Fertilizer production expanded to include fertilizer production from compost – Collision added to the diesel tank and other objects in the workshop Version 1.3 – Both fermenters expanded to include a new production line with alfalfa – Hay drying expanded to include alfalfa / alfalfa hay – Spanish translation added – Collision and bale trigger changed on the large fermenter Production Pack 1.2.0.1 – Fixed bardage_ Texture bug in fertilizer production – Changed fertilizer production lamps – Updated English translation V1.2.0.0 – New production fertilizer production – New production lumberjack with production of log pallets – New production wind turbine for storm production – New production small wind turbine for electricity production – Pallet collisions changed accordingly – Drive-through halls can now be placed at a 5 degree angle – Goat milk added as another fill type for the liquid trailers. – Workshop and sawmill now have full maintenance upon purchase V1.1.0.1 fix – Unnecessary Windows file Desktop.ini deleted – Silage additive pallets can be purchased again – Hay drying no longer has the info text from the fermenter Production Pack 1.1 New or changed – New XXL production sawmill with production of boards, planks, wooden beams, OSB boards, chipboard, empty pallets, bark mulch and wood chips – New production hay drying – Workshop for the production of maintenance – 4 pent roof halls for electricity production – 2 drive-through halls for electricity production – The two liquid trailers can now also transport liquid manure and fermentation residues – The small fermenter now also accepts bales Fixed – Fermenter now has collision Version 1.0.0.1 New or changed – Added another option to the Bredal lime spreader with a little more capacity (25,000L) for lime/fertilizer – The normal transfer wagons in the shop can now also load/transfer lime – Added Mks 8 trailer tank size configuration (8,000, 15,000, or 25,000 liters) – Added Mks 32 trailer tank size configuration (32,000, 50,000, or 80,000 liters) Fix – Fixed an error in the English translation In the small fermenter, silage is only produced from loose grass and/or chopped material with the help of silage additives. Production per hour: 2000 liters each, capacity 0.4 million Warninginfo Bale trigger in the log can only be fixed after Giants Editor release If you are having issues with Fed packs, remove the version naming from the file. Credits:FedAction Tags: Added MksGiants EditorOSBPV
EBY Groundload v1.0.0.0
EBY Groundload v1.0.0.0 Livestock Trailer Cow – 12 Pig – 36 Sheep – 38 Original Mod : Drosty AG, I converted it to 25
FS25 Fed Mods Pack V1.6.0.0
FS25 Fed Mods Pack V1.6.0.0 Mods Pack 1.6 – 3 bale halls for storing bales or bulk goods, with bulk output and, with the Production Storage Control Mod, bale or bulk output possible. – Changed the liquid triggers for liquid storage and manure storage to allow for easier unloading with the large trailer. – Changed the manure piles again so they remain connected to the stables. – Added snow to the roofs of the large chicken coop and large pigpen. – Moved the sheep pen water tarp to the correct location. – Better distribution of the sheep pen pallet spawners. Mods Pack 1.5.0.0 – Ducks can enter the chicken coops and provide down – Collision at the 25 million multi-silo optimized for AD – Increased capacity in the cow pasture for water and feed – Collision at the chicken coop side window removed (really…) Mods Pack 1.4.1.0 – BGA Wedge Silo Bug HotFix Mods Pack 1.3.1.0 – The power box at the 1.2 million silo now has a collision – Cowshed with feeding robot installed a second milk tank – Increased range of manure heap for large chicken coop and pigsty – Small chicken coop animal trigger enlarged and moved – Small chicken coop feed marker moved appropriately – Small chicken coop a few more collisions installed – Small chicken coop now also produces manure – Pointless trigger marker deleted at pigsty – Floating fuse box at sheep barn and cow barn moved appropriately – Sheep will only give manure after an upcoming map update (time still unclear) – Cowshed with feeding robot no longer creates an additional standard meadow – Pigsty can now be colored except for the doors Mods Pack 1.3.0.0 – XL cowshed with space for 800 cattle (can be expanded with meadow) – XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow) – XL pigsty with space for 1000 pigs (can be expanded with meadow) – XL pigsty with space for 1500 pigs – XL chicken coop with space for 5000 animals – XL chicken coop with space for 1600 animals (can be expanded with meadow) – XL sheep barn with space for at least 800 sheep (can be expanded with meadow) – The number of animals in all animal barns/enclosures has been increased when pastures are built – 3 placeable manure heaps – 2 wood storage facilities, storage of wood and removal of log pallets – The lamps from the BGA silos have been moved to the appropriate height – Cotton can now be bought loose from the Multifruit silos outsource (On the NF March) – BGA wedge silo trigger areas / collision changed Preview Mods Pack 1.2.1.0 – Improved dike sheep for easier placement – Collision in the trough for the dike sheep installed – All multifruits made purchasable in the shopping station – The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation – A bale trigger installed in the small sheep pen – Optimizations according to the Giants Test Runner Tool Mods Pack 1.2.0.2 – Flax is now also shown in the price list – Multibuy silo particle animation moved to suitably under the pipe – MultiSilo4000 now has the right collision – New silo extension with 2 million capacity – Doormat under farmhouse category with sleeping function – Floodlight for the yard with more light Mods Pack 1.2.0.1 – Flax is now also shown in the price list – Multibuy silo particle animation moved to suitably under the pipe – MultiSilo4000 now has the right collision – New silo extension with 2 million capacity – Doormat under farmhouse category with sleeping function – Floodlight for the yard with more light Version 1.2 – All 9 multi silos prepared to suit the multifruits of the NF marsh – Both BGA silos now also accept alfalfa – Multi purchase station expanded – New sheep / goat enclosure for dikes – Small placeable fence – Spanish translation added – Larger water and feed triggers for the sheep / goat pasture – Larger water and feed triggers for the cow pasture – Multi purchase silo collision adjusted and slightly enlarged Mods Pack 1.1 New or changed – All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.) – Multi-buy silo enlarged so that all trailers can fit underneath. – Large BGA wedge silo – Large BGA drive-through silo – Placeable workshop trigger Fix – Typo in direct wood sales fixed 9 Multisilos: In addition to the normal grain types, many other types of filling can also be used in the multisilos, e.g. peas, beans, spinach, etc: Peas, beans, spinach, fertilizer and more can be stored. Practically anything that can be loaded by trailer 5 Silo extensions: Increase the storage capacity of your multisilos 5 Animal pastures: Customizable pastures with more capacity for cows, chickens, pigs, sheep and goats, feed and water capacities are also significantly increased. 4 shopping stations: Fertilizer, lime, poison and seeds can be purchased and stored here Multieinkauf: Purchase of all types of grain and bulk goods Wood direct sales: Here you can sell wood quickly and easily 2 Water withdrawals: Water can simply be loaded free of charge at the field well and/or hydrant Credits:FedAction Tags: BGAMultieinkauf PurchaseNFPreview Mods Pack
Forest River v3.0.0.0 FS25
Farming Simulator 22 Mods · May 23, 2025 Forest river for fs25. Supports precison farming
NF Marsch 4fach V1.5.1.0 FS25
Farming Simulator 22 Mods · May 23, 2025 Map 1.5.1.0 – Fixed incorrect graphics in the hall between plots 126 and 146 – Adjusted alfalfa values for precision farming – Adjusted field bean and field pea values for precision farming – Changed the liquid triggers at the station, BGAs, gas station, and harbor sales stations to facilitate unloading with the large trailer (thanks to Rolf69) – Moved a few decorative objects at the station that were too low. – Fixed a floating tree at the corner of fields 86 and 87 and one at the cattle farm. – Increased the visibility of the object at the end of the bike path near the nursery. – Slightly moved the water tarp next to the Lidl sales station. – Removed some decorative grass from the road in the upper floor version. – Moved the glass pane of a lamp at the farm. LS25 NF March 4-fold description: Multifruit map with 10 new types of fruit (rye, spelt, triticale, summer wheat, summer barley, hemp, linseed, field beans, field peas and alfalfa) 5 new types of bales (hemp swath, flax swath, alfalfa hay, fresh alfalfa and pulse straw) Typical North Frisian lowland landscape extensively revised and redesigned 89 fields with a total of approx. 1,159 ha of field area approx. 146 ha of forest areas approx. 64 ha of purchasable dike areas Fed Mods Pack & Fed Production Pack are required 3 different collector’s items (gold coins, Shelly shoes & pallets) Animals can be fed with the multifruits Horses are significantly more valuable Sand, earth, gravel for digging Train as a point of sale approx. 15 different sales stations 3 Gas stations (one with diesel and methane purchase) Major project playground in the park Large stadium with football function 2 BGAs installed 2 stations for purchasing bulk goods Hardware store for purchasing pallets of building materials Lots of purchasable areas for farms and/or production Extensive road network More than 40 paintable ground textures Lots of grasses, bushes and flowers to place/paint yourself Shop decorative vehicles but be careful on servers and multiplayer Grain converter to change summer wheat and summer barley to normal wheat and barley Animal trade with the possibility of purchasing liquid manure and dung Areas of the wind turbines can be purchased and wind turbines can be replaced with electricity-producing wind turbines Empty pallets, bark mulch, OSB and chipboard pallets House residents and supporters all up to date Fed Mods Pack & Fed Production Pack are required
ZZhV-F-3.2 tank v1.0.0.1
ZZhV-F-3.2 tank v1.0.0.1 Updated the modification of the small tank for transporting liquids and applying liquid manure ZZhV-F-3.2 Mod features: – Price: $2950 – Volume: 3200 l – Choice of wheels – Wings: yes/no – Choice of main color and rim color – Working width (for manure spreader): 5 m – Maximum working speed (for manure spreader): 15 km/h. Changes in version 1.0.0.1: – New colors have been added
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