Farming Simulator 25 mods
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Split Brakes – Mod pour Farming Simulator 25
Split Brakes – Mod pour Farming Simulator 25
Old Two Bay Shed – Mod pour Farming Simulator 25
Old Two Bay Shed – Mod pour Farming Simulator 25
KAMAZ-6520 Mammoth v1.0.1.4
KAMAZ-6520 Mammoth v1.0.1.4 Mod features: – Price: from 71,800 euros – Power: 400 hp – Speed: 90 km/h – Body capacity: 20,000 l. 30,000 l. 40,000 l. 50,000 l. – Choice of cabin type – Configurations of additional body kits – Choice of additional mirrors – Choice of cabin, body, and wheel colors. – The kit includes a trailer with the same characteristics as the body Changes in version 1.0.1.4 – A timber truck configuration has appeared for transporting timber up to 8 m with support for universal autoloading – an odometer has been added, the display of the suspension operation (wheel travel) has been corrected – the ability to transport liquid manure in a tank has been added
Fliegl VFW 14000 – Mod pour Farming Simulator 25
Fliegl VFW 14000 – Mod pour Farming Simulator 25
Lizard Trac Series FS25
Category: Small Tractors Lizard Trac 440: Price: $40.000 Power: 68-125 hp Max. speed: 40 kph Lizard Trac 441: Price: $60.000 Power: 95-150 hp Max. speed: 40 kph Category: Weights Subframe Weight: Price: $1000 Weight: 750kg Caution! Only use motor setup with manual transmission if you change gears manually, otherwise you may not reach top speed. Configurations: - Base color - Motor setup - Wheel brand - Wheel setup - Attacher front - Folding window - Mirrors - Additional lights - Attacher back - Fender extension - Cabin decal - Remote valves - Hub - Frontloader (Stoll) - GPS (optically) - Subframe Functions: - Passenger - Realistic portalaxel with suspension - Cabin and seat suspension - Doors and windows can be opened (Mouse control) - Attacher on subframe (For implements on frame) Contributors: - Röbi (Base model for engine and seat) - Vassili_k98 (Sounds by Farming Dud's) - Added new sounds by Farming Dud's (Vassili_k98) - Improved existing sounds by Farming Dud's (Vassili_k98)
WAMPSVILLE, NY V1.0 Beta v9.2.1.0 FS25
Farming Simulator 22 Mods · July 24, 2025 Small patch BETA.9.2.1 ALL Raised the Height of the Chute on the silageBuilding for taller trailers. (will update in your current saves just fine) Homestead moved a floating solar panel above field 29 to its correct location (wont show it changed in current saves just sell the one that’s above field 29 on your version no need for a new save unless you want to not worth it IMO) Forestry Edition Fixed a couple small Gravel Spots that looked like Black spots (under these areas were non paintable and left a small dirt like patch [unsure if update will fix this without new save or not as I didn’t have a save where the bug happened not worth the new save IMO just a couple small squares you cant paint] [paint over the black areas on current save to remove the black holes]) V1.0.0.0.PublicBeta.9.2 – Patch Notes NEW SAVE REQUIRED ON HOMESTEAD EDITION ONLY This is due to Glassk and the Stone Crusher lands being Unpurchasable (sorry I missed this in update 9.0 reports came in about the sawmill but not about these) I did check the rest and they all seem to be purchasable now so there shouldn’t be any more new save for this reason on this map If you would like to keeep your save you can do so with some minor XML editing in your save game directory! Note: ALL VERSIONS, Your Farmland Numbers have changed but this should not effect your Game Play or require any save losses. This should make Identifying the location of the Farmlands easier as they are in order left to right upper to lower (to the best of my ability) when finding them on the map. Suggested to start a new save on all versions if you havent done much on them, some cool cosmetic changes were done you wont see without the new save not worth wiping a 20+ hour save though IMO see details below. Patch Notes: Fixed some floating corners of some buildings on all maps Fixed a Typo in the Lavender Essential Oils pricing which caused Major Profit when selling Adjusted Prices of all CUSTOM pallets in the WAREHOUSE to closer match the selling price without going UNDER so you cant make a profit (fixed some that were under so you can no longer make a profit) Brought Volume of Oil Mill and stone Crusher down as they were a little Loud| Re-Organized farmland IDs to make them easier to find on the map (in an order) Added Map Hotspot To Museum Exclimation_Mark Added Custom Silage Bunkers that accept Clover and Alfalfa (only output is regular silage) Added a Custom Silage BUILDING that accept Chaff, Grass, Clover, and Alfalfa and allows different recipes as to the outcome whether you want regular silage, Alfalfa Silage, or Clover Silage Adjusted Clip Distance of all possible Lights that were receiving errors in test-runner Fixed Physics for thee Swinging sign over LizardInc. (extremely long swing time previously, increased angular Dampening on the collision and other settings of the joint to lessen the swing time to improve performance on consoles) New Building: garage (customized brick shed) Added to take the place of the old Workshop Placement) (has workshop and toolshed built into it)(Chainsaws are now hanging in here for you to use exclusion DIY EDITION as there are no trees) Fixed a Mistype in categorizations that allowed Stone IronOre and Sand to be sold at Lizard Inc while grate cover was down. Added mixedMeadow and ForestMix to motionPath cutter effects HOMESTEAD Fixed some hard to activate collectables (some got moved) Eliminated old Farmland 45 (lizard Inc) (was supposed to be Non Buyable) Fixed Not being able to Buy Glassk and Stone Crusher Factories Changed the starting 7R to the 8R cause some people were reporting issues with the 7R and Mod Conflicts WorkShop got moved (per Giants) New Building added as a starting building, Toolshed got eliminated and A new garage (shed) took the place of it and workshop (toolshed got built into the new garage) Improved the Pathing of the industrial park to allow for better tractor trailer combo maneuvering Forestry Edition Fixed a Road that some how “lost a lane” so AI cars were driving through the “lawn” New Building added as a starting building in two locations (player House and near sawmill) DIY Edition New Building added as a starting building at Player House Location Per GIANTS Fixed a texture that was outside of the folder Fixed a bad bale selling trigger Moved the Homestead Editions Workshop Fixed some warnings that were in the logs Patch Notes: Beta 9.1 Combined elevator button into one button (fixes push-under-map glitch). Fixed stone Generation During plowing and cultivating Specialty Cow Shed Converted specialty cow pasture into a milkable cow pen. Added liquid manure pit to the specialty cow pasture. Animated the gates on the sides to allow entry with a small tractor after placement. This is for purchasing and placing on DIY or Forestry that wont have the fence Gate when purchased freshly. Added new production pallets to Warehouse: Millet Oil Buckwheat Oil Lavender Oil Mustard Oil Poppy Seed Oil Rye Oil Vegetable Oil Ketchup Mustard (Condiment) HOMESTEAD Added manure heap pile by the cow pasture to enable production. YouTubers Asked for a fence to enter the pasture on Homestead and I delivered…. ENJOY! Just remember if you mow it, it no longer counts as meadow for the cattle. FS25 is programed to allow cattle to eat the meadow when its FULLY GROWN ONLY and they effectively mow it when they eat it will go back down to its smallest stage of growing. (and yes its programed to work with the custom Mixed Meadow on Wampsville) V1.0.0.0.PublicBeta.9 – Patch Notes NEW SAVE REQUIRED FOR ALL VERSIONS More crops were added, which breaks mining due to foliage channel changes. Added Lentils and Flax crop types. Reworked some crop LoDs to support more crop types. Added Flaxseed Bread recipe to the Bakery. Added Lentil Bread recipe to the Bakery. Added Lentil Noodle Soup recipe to the Canned Packaged Factory (gluten-free / vegan). Reworked all mining areas (same shape, but new foliage channel layout due to crop additions). Updated modDesc description to include new crops. Homestead Edition Fixed unbuyable land issue. Fixed sawmill functionality. “Mowed the lawn” inside the tool shed Major Bug Minor Patch Public BETA 8.1 ***Fixed Alfalfa and Clover Baling issue thank you for the fast bug report! Patch Notes Wampsville V1.0.0.0.PublicBeta.7 READ THIS WHOLE SECTION Fixed Sand And Iron that broke because of precision farming being added which added a height type…. (IF YOU SAVED while it was broke it may require a new save. CHECK IF YOUR SAVE IS GOOD FIRST! (to tell you can spawn to a farmland with Iron. If its invisible it got corrupted by a savee… I am SOOOOOOO Sorry about this all I royally messed up on this one I cant apologize enough about this one…..) (ONLY requires a new save if you are going to do mining if not just paint over the area and you will be good!) READ THIS WHOLE SECTION Fixed a shop name issue with Water Tower and Look Out Tower Forestry Edition Fixed Tunnels Images V1.0.0.0.Public Beta.6 – Patch Notes ALL Versions New Lavender Implemented New Alfalfa and Clover Bale Textures Fixed alfalfa and clover having the wrong ground texture after reaching 1st growth stage. Precision farming implemented PRECISION FARMING ADDED FOR ALL CUSTOM CROPS Seed use rate added Fruit requirements added for new crops Crop sensor use implemented for new crops NPC tramlines implemented for all but Grass types Subsidies for Cover Crop Bonus for CLOVER, ALFALFA, and Tallgrass added Retracted fillTypes Manure from our XML (was using base game data but started causing errors after today’s update) Removed Fermented Alfalfa and Clover from trailers (they couldn’t be put in bunker silos anyway, and Precision Farming now uses their height type — console limit reached) Fermented Alfalfa and Clover can still be made using a Bale Wrapper only! Homestead Edition Added 2 New Versions of the Mixed Meadow for the Cow Pasture on Homestead These meadows stay at their starting height permanently (you can mow them, but they won’t regrow unless replaced) THESE ARE NOT paintable to avoid confusion on other maps and with which one grows all of the way and produces normal yield when “harvested” — once painted over, they’re gone for good DIY No Patch Forestry No Patch NEW SAVE GAME IS REQUIRED FOR ALL FEATURES OF PRECISION FARMING TO WORK!(sorry this is unpreventable) Patch Notes Wampsville V1.0.0.0.PublicBeta.5 Homestead: Split up the Farms lands into smaller chunks Reworked the Pasture for the Beefers (now has various growth stages to show cattle eating paths (not necessarily true to the cattle’s in game walk path consider it a RP effect) also has Mud path for Heavy travel (RP) paths Fixed growth of meadow coming through Quarries Painted Gravel under the quarries to prevent this from happening in future updates Added some brush coverage in open fields to lessen the straight fields of meadow Fixed map from showing OAT growing under pools Fixed Meadow growing in the Pallet shed Took away Field 15 from starting fields and Gave Field 2 instead. Added some of the new crops to the starting fields! Kept Field 2 Empty for players choice of planting! No fresh save required just know the above may not effect your map so you may not have the newest things like the cattle walk paths! But it will not negatively impact your current early access saves in any way so dont fall for FOMO over small graphical changes unless you want to! DIY: No Patch Forestry: No Patch ALL: Increased Density of Bush coverage for the Forestry Mix so it didn’t feel as “blah” under the trees You find yourself in New York, standing at the crossroads of three vastly different paths—each one a unique test of your skills, strategy, and ambition. Will you thrive in the modern farming world, battle against untamed nature, or shape the land from the ground up? Wampsville, NY – Forestry Edition (NPC Story Line 1) Travel back in time before modern agriculture took over. Towering forests and untouched wilderness stand between you and your dreams. Will you carve out a homestead, create sprawling farmlands, or dominate the logging industry? The wild is yours to tame. NOTE: This map has increased chances of severe weather events like tornadoes and storms, so be prepared! Wampsville, NY – DIY Edition (NPC Story Line 2) The loggers have left, and now the land is yours to shape from scratch. No forests to clear, no fields require to be maintained — just pure creative freedom. Design roads, neighborhoods, and farmlands exactly how YOU see fit. Will you build the ultimate farming empire, plant some forests, or make a city to just maintain yards and roleplay? Wampsville, NY – Homestead Edition (NPC Story Line 3) The fields are prepped, the land is ready—this is farming at its finest. With a realistic rural layout and plenty of room for expansion, the only question is: Can you turn this land into an agricultural powerhouse? The choice is yours, but one thing is certain… only the strongest will thrive in Wampsville. Which path will you take? Key Features: RolePlay Friendly! Mining and forestry opportunities. Custom Tall Grass, & Tall Mixed Meadow type for a more American style vibe (produces more yield and taller then the height of base game grass). Three unique map editions to choose from. Custom Non-Player Characters (NPCs) with voices, (Mouths can not move as we dont have access to base game NPCs, so we can not Keyframe the mouth movement to our conversations). Ability to move most NPCs around to different predefined locations like their new houses once you build them (the preplaced ones). Stand just outside the start conversation trigger to see the prompt, (controller users may need to use both bumpers to see the prompt) Keybinded to (Switch Vehicle Seat in your keybinds). Ability to remove ALMOST all NPCs from the map enitirely so you can make use of the land they occupy (can not remove the ones that are on nonbuyable land) see “Tell The NPCs To Take A Train To Somewhere Else” on the map (Train Icon). Custom production chains and factories. Unique placeables and buildings including custom houses for NPCs without spawning points. Custom sell point with NPC that will explain how to use it (buys anything with a price in the commodity list from players). Anything on buyable land should be able to be sold or cut down once purchased including but not limited to ponds. In Each Map Kenneths Conversation Changes a little bit to fit the “predeffined” development of the map you are playing on. You can Paint over the Quarrys to delete the product if Mining is not your thing and you would rather utilize the space in another way. The Store does contain the NPC Houses so you may purchase them and place them where you see fit (just know the NPCs will not spawn by them unless you place them in the Location the NPCs already move to). Purchasable placeables in the shop in the following categories: SHEDS, CONSTRUCTABLES, CONTAINERS, TOOLS, FACTORIES, and DECORATION. Multiple crop types including: Alfalfa, Clover, Rye, Triticale, Millet, Spelt, Mustard, Buckwheat, Poppy. (Thank you Iron Thunder for the custom crops!) – rework of Icons by Dtapgaming. Custom Animal Dealer – Truck and trailer to Truck and Trailer – Brought to you by FarmHub Modding! American Tall Grass, Location Choice, initial map development, road mapping, and map: HOMESTEAD EDITION, and more Brought to you by StarSpangledModz! NPCs, Conversations, Movable NPCs, Lizard Inc, Custom Productions & products, Simplified NPC Constructables, license plates, Custom Shop Purchase Buildings for each map, and map: FORESTRY EDITION, & more Brought To you by Dtapgaming! DIY Edition is a collaboration between both of us for the layout and design choices made! Thank you to our Alpha and Beta Testers for helping us find bugs and issues with the map! We appreciate you So much! READ BELOW — VERY IMPORTANT — 6/30/25 Homestead Edition Emergency Patch — READ BELOW!! WARNING: THIS VERSION HASN’T BEEN ALPHA TESTED — THERE IS A HIGH CHANCE OF BUGS AND IT MAY REQUIRE ANOTHER SAVE WIPE IN THE FUTURE! This was a (not fully finished with adding the new features) big update and a bug patch that affects a LOT. I did do Basic testing myself but none of my testers were available to test at this hour and being that the last version was a save wipe anyways figured I would let all of you test this one (who ever wants to) and get back to me in comments here!! or in my Discord! (NEW SAVE REQUIRED FOR ALL VERSIONS)
MVP25 Mecklenburg-Western Pomerania 4-fold map v1.0.0.0 FS25
Farming Simulator 22 Mods · July 24, 2025 Welcome to Mecklenburg-Western Pomerania, where vast landscapes with shimmering lakes and vast fields combine to create an impressive agricultural world. In MVP25, you take over the management of a regional agricultural cooperative on a realistic four-level map with a focus on large-scale technology, attention to detail, and modern agriculture. Features: 4-fold map with a total of 1,187 hectares, including 954 hectares of arable land and 233 hectares of grassland Multi-terrain angle for realistic soil structure Increased soil deformation Dedicated soil map for precision farming Many new crop varieties: Humus-active, mustard, silage maize, rye, triticale, spelt, viburnum, forage rye, field grass, linseed, flowering cover crop Dynamic game world: Sales outlets and retailers open daily from 8:00 a.m. to 8:00 p.m. When restarting a save game, the gates do not open until 9:00 a.m. There may be a slight wait time when loading the game for the first time. Dependencies: Includes numerous detailed objects and buildings through over 25 mod dependencies, such as modern stables, silo panels, wind turbines, biogas plants, workshops, and much more – ideal for a Immersive and realistic gaming experience. Note from the creator: This is my first converted/created game. A lot of heart and soul and learning went into it – so please don’t be too harsh with your criticism. I welcome constructive feedback and hope you enjoy MVP25!
CNH/Flexi Coil 4350/3380 Air Cart v1.0
CNH/Flexi Coil 4350/3380 Air Cart v1.0 My first proper mod drop for FS25. this one’s a double whammy, for BOTH the PK liquid concord pack and the CNH 4350 to accompany it. Currently only half the mod from FS22 has been ported across to the “playable” stage. I have tried to port the 5000HD across, however that seeder bar has game-breaking issues whereas the air cart is good to go. So for right now the air cart is it’s own standalone mod, designed to work with the PK liquid concord pack and Hispano Modding’s Hatzenbichler Terminator seeder on the ingame modhub. The tank’s specs include: – Price – $40,000 – Tow-behind and tow-between options for tires from Lizard, Continental BKT and Vredestein – Removable loading auger depending on your seeding setup – Brand options between Flexi-coil 4350, 2 shades of CaseIH red 3380, and New Holland 3380. – All the options for this cart (for this release anyway) cost you $0 making this a cost-effective seeder cart to go for when you need a cost effective Air Seeder. – The CNH cart should be completely free of errors and warnings in the log, however if you do run into issues for whatever reason please do let me know!
AGRO Czechoslovakia v1.2.0.0 FS25
Farming Simulator 22 Mods · July 24, 2025 V1.2.0.0 Purchasible land under productions Removed some mods Removal errory from the logo /log is almost clean Added houses to the village and added decorations Repaired flying trees Added NPC characters at the buildings and at the bus stops Added streams and bridging around the main farm Added vineyard and goods to process grapes Precise farmarce Total number of purchasable fields and plots 146 Productions from the base game and something extra. Fields of various sizes and shapes. For some productions/sales points, a lot of land is needed for the production to appear on the map. Animals: horses, cows, chickens, pigs. sheep/goats The map is more intended for large equipment I apologize in advance for the many mods needed for the map. I am not a professional modder. So please take that into account. Small building plots for other productions I am happy for every comment, positive or negative. I wish you a lot of fun.
Massey Ferguson 6000 Serie Dyna 4 v1.0.0.0
Massey Ferguson 6000 Serie Dyna 4 v1.0.0.0 Massey Ferguson 6000 Serie Dyna 4 Preis 75000 Leistung 125-145 Tags: Massey Ferguson
Massey Ferguson 6000 Series Dyna 4 v1.0.0.0 FS25
Farming Simulator 22 Mods · July 24, 2025 Massey Ferguson 6000 Series Dyna 4 price 75000 power 125-145
Lizard L1620 V1.1
Price 115,000 Power 177-231CV 400L fuel capacity Top speed 120km/h Creditos-Cola CREDITS BACKGROUND-FARIA Modding lucas FS Cola Faria Modding
More Colors For Wrapping Foil V1.0
RaniWrap – 12 wrap colors for clarity and organization of your bales. There are 12 different wrap colors available – ideal for sorting bales directly by content or field. Available colors: White, black, green, dark green, cyan, blue, yellow, red, orange, brown, purple, and pink. Product details & prices: Raniplast RaniWrap Shop categories: Pallets, consumables 40 rolls of wrap Price: €3,900 Half pallet of Raniplast RaniWrap Categories: Pallets, consumables 20 rolls of wrap Price: €1,950 Bring color to your meadows – with RaniWrap!
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