Farming Simulator 25 mods

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Fliegl Ausrüstungspaket V1.0.0.2
trailers

Fliegl Ausrüstungspaket V1.0.0.2

Fliegl Ausrüstungspaket V1.0.0.2 Das Fliegl Equipment Pack erweitert Ihren Frontlader um vier vielseitige Anbaugeräte für den täglichen Einsatz auf dem Bauernhof. Enthalten: Fliegl Mistgabel Fliegl Mistgabel Fliegl Palettengabel / Ballengabel (Führungsschiene) Fliegl Silagegreifer Fliegl Mistgabel Die Fliegl Mistgabel eignet sich ideal zum sicheren Aufnehmen und Transportieren von Mist, Silage und anderen Schüttgütern. Der hydraulisch betätigte Greifer gewährleistet, dass das Material während des Transports sicher gehalten wird. Shop-Kategorie: Werkzeuge für Frontlader Preis: 1.800 € Fassungsvermögen: 1.650 Liter Arbeitsbreite: 2,00 m Konfigurationen: Tintfarbe Reflektoren Reflektorfarbe (Gelb, Rot, Weiß oder Orange) Fliegl-Logo (Rot, Weiß und Orange) Fliegl Mistgabel Die Fliegl Mistgabel eignet sich zum Verladen von Mist und anderen losen Schüttgütern und zeichnet sich durch ihre robuste Konstruktion aus. Shop-Kategorie: Werkzeuge für Frontlader Preis: 1.200 € Fassungsvermögen: 1.250 Liter Arbeitsbreite: 2,00 m Konfigurationen: Fliegl-Logo (Rot, Weiß, Grau, Schwarz und Orange) Tintfarbe Fliegl Palettengabel / Ballengabel Die Fliegl Führungsschiene kann je nach Bedarf als Palettengabel oder Ballengabel eingesetzt werden. Dank der hydraulisch verstellbaren Gabelbreite lässt sie sich optimal an unterschiedlichste Transportaufgaben anpassen. Shop-Kategorie: Werkzeuge für Frontlader Preis: 800 € Hydraulisch verstellbare Gabelbreite Konfigurationen: Ohne Gabel Palettengabel Kleinballengabel Mittlere Ballengabel Großballengabel Tintfarbe Fliegl-Logo (Rot, Weiß, Grau, Schwarz und Orange) Fliegl Silagegreifer Die Fliegl Silagegreifgabel wurde speziell für das Verladen von Silage und anderen Schüttgütern entwickelt. Der hydraulische Greifer gewährleistet einen sicheren Transport des Materials. Shop-Kategorie: Werkzeuge für Frontlader Preis: 1.700 € Fassungsvermögen: 1.550 Liter Arbeitsbreite: 2,00 m Konfigurationen: Fliegl-Logo (Rot, Weiß, Grau, Schwarz und Orange) Tintfarbe V1.0.0.2 – Es wurde ein Problem behoben, das dazu führte, dass kleine Paletten, wie z. B. Paletten mit quadratischem Ballengarn, von der Palettengabel rutschten. – Die dynamische Montage und die Zuordnung des Spanngurts der Palettengabel wurden korrigiert. – Führungsschiene: Die Gabelbreite kann jetzt nur noch über die Palettengabelkonfiguration eingestellt werden. – Führungsschiene: Der dynamische Montagepunkt wurde korrigiert; Paletten kippen nicht mehr nach vorne – Führungsschiene: Erhöhte Genauigkeit der Montagephysik Mistgabel: Der doppelte Eintrag für die dynamische Halterung wurde entfernt und der fehlende zweite Zinken korrigiert. – Silagegreifgabel: Der falsche Gabeleintrag wurde entfernt. – Mistgabel und Silagegabel: Die losen Schläuche sind nun verdeckt, sobald das Gerät angebracht ist, selbst ohne angeschlossene Schläuche. Mistgabel und Silagegabel: Die Zinken dringen nun in die Ballen ein. Tags: Die Gabelbreite

FS25 Carpathian Countryside V1.1.2.0
maps

FS25 Carpathian Countryside V1.1.2.0

FS25 Carpathian Countryside V1.1.2.0 Changelog 1.1.2.0: – Improved rain, snow, hail and dust effects while traveling at high speeds. (adjustments following the game update 1.24) Changelog 1.1.1.0: – Fixed mustard pallet not beeing spawned in the food processing plant. – Fixed object spawn trigger displacement for the bale storage on the main farm, from previous update position change. Correctly on the marker position now. – Increased food capacity for pig barns to 150,000 l (was 110,00 l). Changelog 1.1.0.0: – Added new crop: Mustard and product: Processed Mustard. – Added option to sell raw cow and buffalo milk in the transport company. – Added loading animation for belt systems on the map (e.g.: Railroad Silo – large volume) – Added support for Stackable Pallet Object Storage Extension mod. – Added helper transport to sawmill, dumps the material on the ground in front of the company – extra trigger on road for helper, since there is no way for him to navigate in such tight areas. (Same thing as already impleneted in the initial release for other such factories. – no mistake, intended) – Improved helper navigation in and out of some areas such as Food processing plant, Train station, Transport company, Katie’s Farm… Enlarged gates, edited thier surroundings, AI splines and so on… Some visual changes require a new save game to fully take effect in food processing plant and train station areas. However, this isn’t strictly necessary – it is nothing serious, just a bit of vegetation appearing on the asphalt around the gates of the areas, so if you do not mind, you can continue with your current game. On PC, this can be easily fixed using the Paint Anywhere mod. – Map ambient sounds improvements – Added sound for static crows on various places on the map. Added auctioneer sound to the livestock market. Reduced church bells duration. Reduced frequency of the fire truck and police siren sounds in the village and more… – Improved geometry and texture for far background. – Animals tuning: Pigs – Reduced food consumption, reduced manure production, increased slurry production. Sheeps – Reduced manure production. Chickens – Reduced manure production. – Increased processing speed and ingredients storage capacity for pig food maker. – Gravel field road behind the main farm is now asphalt road. (Only in new save game) – Removed price multiplier for Farmers Market selling station (did not worked as was intended). And removed ai transport for this station (Too small area for helper and most of the products accepted are on pallets.) – The trigger for spawning objects in the bale storage on the main farm has been moved to the other, more convenient side of the building. – Various small visual improvements. V1.0.2.0 – Added missing slurry applicator for Annaburger AW2227, for new save game in new farmer game mode. – Added missing potatoes and onions in bulk railroad silo. – Added option to buy table in transport company(required in the construction project). – Adjusted props in Kocin village near church so AI helpers have more space to maneuver on the crossroad. – Increased production speed for cow milk products in dairy. – Fixed manure not spawning in manure pits of the pre-placed farms (especially sheep farm) in some cases for dedicated servers. – Fixed a small part where it was impossible to dump chaff in one of the BGA buker silos (This change only reflect in new save game. On PC, if you have console and all commands enabled you can use console command: gsTipCollisionsUpdate while standing on the problematic area) – Removed placeable methane refueling station from the map, this is now part of the base game since game update 1.18. V1.0.1.0 – Added alfalfa hay into the cow barn variants with the lely feeding robots. (only possible with custom barns included in the map) – Disabled woodchips pallet spawning in the sawmill so the woodchips will now correctly stay in the storage and used in production. – Adjusted horse food consumption. – Fixed collisions problem in multiplayer with the small green tool sheds scattered around the map. Collectible items hidden in some of these can now be properly collected also in mutiplayer (Previously only possible in the single player while crouching). – Fixed selling triggers mismatch for Construction material trader and added an option to sell lime. – Fixed water tower fill trigger. Welcome to Carpathian Countryside. Fictional map inspired by a modern real life agricultural company and its surroundings in western Slovakia. Map features: 3 Pre-placed farms. To use them or interact with anything you have to buy them by purchasing the farm land they are built on. All 3 pre-placed farms are fully editable, you can sell individual buildings or parts of fences – you can expand the farms. You can sell everything and build your own farm on the same place. Most buildings and objects used on pre-placed farms also have their placeable variants included in the map. Main Farm (the start farm). The largest pre-placed farm on the map, consisting of: 2 cow barns, 1 pig barn, 1 horse barn, 2 calf / heifer shelters, farmhouse, large grain silo with animal feed production, vehicle workshop, 2 covered bunker silo buildings (6 bunkers in total), many shelters for vehicles or any packaged or loose goods, bale and pallet storages, large manure storage, slurry tanks, water tower and more. Pig Farm. All about the pigs with: 2 pig barns, grain silo, bunker silo, vehicle workshop, vehicle shelter, manure storage, bale storage, pallet storage, bulk storage, water tower and slurry tanks. Sheep Farm. Includes: 1 sheep barn, 1 chicken coop, grain silo, vehicle workshop, manure storage, vehicle shelter, bale storage and pallet storage. 70 fields + 6 meadow fields. Especially large fields with different shapes, also some medium and small. Some fields have electricity poles in them, their collisions can be disabled /enabled at any time – to do so visit the town hall next to the main farm. Large forestry area. 14 purchasable forest parcels with different sizes, conditions and corresponding prices. Contracts. All Contract types included – all kind of field missions, dead trees removal, wood transport and rocks removal. Collectibles. 100 wooden toys divided into 10 sets, 10 collectibles in each set. The reward for collecting is 1,000. The reward for completing the entire set is 100,000 and the toy will be displayed on the shelf in your room in the office building. Train system. Rentable train with railroad silos and sell point. 8 Selling stations. Transport Company, Livestock market, Supermarket, Farmers market, Small farmer, Container trader, Construction material trader, Stone crusher. Each interested in a different type and quantity of goods. When the desired quantity of goods is reach the price will start to drop for some time. 7 Buying stations. Big and small gas stations with electricity charges and methane refill station. Lime station. Farm supplies – option to buy farm consumables (e.g. seeds, fertilizer) directly to the trailer. Livestock market – option to buy manure, slurry and animal feed. Transport Company – option to buy any kind of products on pallets. Construction material trader – option to buy construction materials on pallets. 11 Production sites built into the map. Bakery, Grain mill, Dairy, Sugarmill, Sawmill, Carpentry, Spinnery, Tailor shop, Food processing plant, Preserved food factory, Biogas plant. Production sites have their own forklifts, which can be used by everybody. Sugarmill offer their own sugar beet loader useable for everybody. The map contains several small and cheaply purchasable lands, which are ideal for building additional production points. All selling and buying stations and productions have different opening hours. The gates open and close automatically at specific times. (All closed by default when you first started the game, wait an hour in game to bring them back to normal cycle). If you need to do something urgent even after closing, you can open the gates manually. 2 Small family businesses. Piano factory – produce high quality and expensive pianos. Wood artist – produce tractor playgrounds and various other handcrafted wooden products. You can help them by selling them materials they require and see how they produce their art or you can buy them and run the business on your own for nice profit. Construction projects. There are 3 houses under construction, 1 in each village on the map. They require your help and you can help them by selling them construction materials they require. Furthermore you can help the neighbourhood grow with placeable constructible rental houses and get nice profit too from the rent. Abandoned quarry, Cement factory and Iron furnace. There is abandoned quarry in the forest that you can run by purchasing the farmland it is built on. It requires a lot of maintenance before it is usable again or even accessible. You have to remove overgrown foliage and rocks all around the place. Repair or remove destroyed buildings. The temporary safety fence surrounding it can be removed in build menu. You can also build your own quarry anywhere on the map, all requried aspects are included in the map as placeable variants. Quarry in the forest produce: stone, limestone, clay and iron ore. Stone and limestone can be used in the stone and limestone crushers to make gravel and lime. Gravel, lime and clay are then required in the cement factory to make varius construction products. Iron ore can be used in the Iron furnace to make metal for nice profit. The side product is blast furnace slag which is then required in the cement factory to make cement. Iron furnace and Cement factory must be build by yourself, they are not built directly into the map. The cement factory included in the map is much more advanced, with much more realistic cement recipe comare to the base game one, new products like clay bricks and clay roof plates. Another material required in the cement factory is sand, which can be only purchased from the construction material trader, aswell as any other materials you may need if you can not make them by yourself. Any excess raw materials from the quarry can be also sold to the construction material trader. Functional map villages. A small features for role players or a real challenge of starting from scratch. Almost all properties in villages can be purchased. You can place in sleep trigger and use any house as your own or if there is enough space you can build something extra there too, however what is already placed on these parcels can not be removed. With small enough equipment you can plant, grow and harvest crops in these yards. Every single gate can be opened, even if you do not own the land. Some properties such as: restaurants, pharmacy, football fields… generate stady profit if owned – If you purchase the farmland a new icon will pop up. The income is based on the farmland value – 1,1$ per hour / per each 1000$ land value. Custom animal settings. Slightly adjusted: food and straw consumption, production of manure, liquid manure and milk and animal prices. Sheeps, goats and chickens produce manure if beded with straw (Only husbandries included in the map or a mod that meet requirements). If you like to take care of calves in calf huts, the map features placeable calf huts. A variant for one calf and a group variant for five calves. (Recommendation: use mod to increase animal pastures limit, so it is possible to place more huts) New crops: Alfalfa and Rye. Alfalfa is part of the animal feeding. Edited placeable base game bunker silos accepting alfalfa are included in the map. Custom map bunker silos all accept alfalfa. Rye can be used to make flour and bread. Can be harvested both ways, the classic combine or with windrower. Enhanced crop growth stages for all crops on the map. Each growth stage has different height so the growth looks much smoother. Not all crops require rolling. Crops that require rolling: wheat, barley, canola, oats, soybeans, rye. Crops that do not require rolling: corn, sunflowers, potatoes, rice, long grain rice, sugar beets, sugar cane, cotton, sorghum, poplar, beetroot, carrots, parsnips, beans, peas, spinach, grass, oilseed radish, alfalfa. Seasonal crop growth Is mostly the same as the base game (fits very well for the country of the map) but with added option to plant wheat and barley in the spring – in march. Cotton, sugarcane, rice and long grain rice are not typical for the country of the map, but you can grow them if you want, NPCs will not. Custom seasonal weather, typical for the country of the map. Twister probability reduced and can happen only during summer. Orchards and Greenhouses: Placeable Orchards. Works as standard production point, require water, liquid fertilizer and compost to produce: apples, pears, apricots or plums. Apples, apricots and plums can be sold or further processed in the placeable Fruit and vegetable processing plant or in the Food processing plant(built into the map) for bigger profit. Pears can be only sold directly. Placeable Advanced greenhouses. Similar to the base game greenhouses but with additional requirements for bigger yield and additional fruits to grow. Available as large, medium and small size variants. Require water, liquid fertilizer and compost to produce: tomatoes, lettuce, strawberries, spring onion, napa cabbage, chilli, garlic, green pepper, cucumbers, onions and watermelons. Byproduct of Advanced greenhouses is organic waste. This can be used in compost silo to make compost. Tomatoes, strawberries, napa cabbage and cucumbers can be sold or further processed in the placeable Fruit and vegetable processing plant or in the Food processing plant(built into the map) for bigger profit. Small amount of green pepper, spring onion, chilli, garlic and onions are required in recipes of the placeable Fruit and vegetable processing plant or in the Food processing plant(built into the map), but majority of it can be sold directly. Lettuce and watermelons can be only sold directly. Placeable Fruit and vegetable processing plant. Can further process fruits and vegetables produced in the orchards and greenhouses for bigger profit. Products: Raisins, Grape juice, Kimchi, Apple juice, strawberry juice, apricot jam, plum jam, ketchup and pickles. Byproduct is organic waste. This can be used in compost silo to make compost. Available also as small variant with lower production speed and price. All products and same recipes aree also availabe in the Preserved food factory and Food processing plant (factories built inot the map). Compost making. Compost is required in the orchards and greenhouses and can be also sold for profit or used as fertilizer on fields. Compost is made in placeable Compost silo from organic waste, grass, hay, straw and other similar materials. Several small streams crisscross the land, with free water withdrawal. Highlands Fishing Expansion features (if you own the DLC and is enabled): Onion products in the DLC (onion soup, onion salt and fried onion) can be produced also in the Food processing plant(built into the map). You can raise trouts in the forest fishing pond if owned, by purchasing the farmland it is built on. Furthermore the fishing pond is also a place that people visit and fish there so you also get stady daily income from them of 140$ per hour. (This income works even without the DLC). Precision Farming DLC ready – Custom soil map included. Compost and new crops fully supported. Required mods: Orchards And Greenhouses Credits:MrHector Tags: DLCPlaceable AdvancedPlaceable OrchardsSheep Farm

Farm Barn Storage V1.0.0.1
placeables

Farm Barn Storage V1.0.0.1

Farm Barn Storage V1.0.0.1 Farm Barn Storage: Category: Silos Price: 8000$ Capacity: 250 bales / pallets Daily upkeep: 10$ V1.0.0.1 Added gravel as a texture around the building Fixed the mod description Author: morfei1 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

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Bank And Credit V1.1.0.1
other

Bank And Credit V1.1.0.1

Bank And Credit V1.1.0.1 Bank & Credit adds a fractional-reserve bank to Farming Simulator 25. Borrow money, manage your debt and grow your credit capacity by farming. The bank is a standalone virtual entity with its own equity, funded by the interest it collects. Credit is not granted automatically: it is evaluated based on your income and assets. Features: Three loan types: Annuity (fixed monthly payment), Bullet (interest-only, full principal at maturity), Revolving (draw and repay freely, no fixed term) Revolving: 1%/year commitment fee on the undrawn portion; voluntary closure when balance is zero Credit scoring via DSCR (12-month decay-weighted income history) and LTV (asset liquidation value with per-category haircuts) Five risk levels: LOW / MODERATE / HIGH / CRITICAL / REFUSED transparent rate breakdown and explicit refusal reasons Risk surcharges on top of base rate: LOW +0%, MODERATE +0.75%, HIGH +2%, CRITICAL +5% CRITICAL applications are auto-capped at 50% of the requested amount (the bank still lends, but at a reduced size) Asset haircuts by category: farmland 70%, livestock 60%, buildings 55%, inventory 50%, tools 50%, tractors 40%, cash 30% Borrower limit: liquidated asset value plus 24-month income projection, minus existing outstanding debt Concentration cap: a single farm cannot exceed 25% of the bank’s total lending capacity Loan detail view: full amortisation schedule (Annuity, Bullet) or draw and repayment panel (Revolving) Bank health dashboard: equity, leverage ratio, outstanding portfolio, internal loss reserve (not player-loan reimbursement), coverage ratio Annual financial report per farm Configurable base rate (1.25–5.75%) with persistent monthly market trends Type spreads: Annuity +0%, Bullet +0.75%, Revolving +5% Early repayment on Annuity and Bullet loans: full or partial by number of months (configurable penalty 0% 5%) Settings (in Game Settings): starting capital (100 k€ 5 M€), leverage ratio (5x 20x), base rate, dynamic rate, early repayment penalty Separate Interest and Principal entries in the Finance tab Solo and multiplayer: in multiplayer, bank equity and portfolio are shared server-side across all farms Compatible with FS25_Invoices: invoice income counts in DSCR history Compatible with FS25_RedTape: subsidy and grant income counts in DSCR history Important: this mod replaces the vanilla loan system. Any vanilla loan balance is automatically cleared at game start. V1.1.0.1 Fixed revolving credit limits being changed unexpectedly when loading a savegame Author: Squallqt Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Göweil Ballenpressen-Paket V1.1.1.0
implements

Göweil Ballenpressen-Paket V1.1.1.0

Göweil Ballenpressen-Paket V1.1.1.0 Die Firma Göweil zählt zu den führenden Marken auf dem Markt, wenn es um Futterqualität, Fließfähigkeit, Folienbindung und Bodenanpassung geht. Die Futterqualität ist dem Unternehmen besonders wichtig, weshalb die Rundballenpressen häufig mit Silierzusatztanks ausgestattet sind. Die G-1 F125 im Basisspiel verfügt jedoch nicht über einen solchen Tank, und die G-1 F125 Kombi aus dem LS22 Göweil DLC ist zwar im Hauptspiel verfügbar, weist aber noch Fehler auf. Daher habe ich mich an die Arbeit gemacht und die Fehler behoben. Viel Spaß mit der Silage! V1.1.1.0 Goweil G-1 F125 Kombi hinzugefügt Radkonfiguration für G-1 F125 Tags: Die FutterqualitDie G-1 F125DLCViel Spa

FS25 Monteriggioni Map v1.0.0.4
maps

FS25 Monteriggioni Map v1.0.0.4

FS25 Monteriggioni Map v1.0.0.4 CHANGELOG Version 1.0.0.4: Rain, hail, snow, and dust particles adjusted for Patch 1.24. Changes to the environment (less fog, more hours of sunshine, etc.) CHANGELOG Version 1.0.0.3: The bakery’s unloading trigger has been repaired. The ability to unload olive crates at the oil mill, the small oil mill and the Consorzio Agrario silos has been added. This ensures compatibility with the “Olive Harvest Trailer” mod. Added the option to feed chickens triticale, rye and spelt. Added the option to feed pigs triticale and spelt. Surrounded by gentle hills, cypress-lined roads, and historic stone walls, this map offers authentic farming in one of the most picturesque regions of Italy. Experience the charm of the Tuscan countryside with a map inspired by the area around the medieval town of Monteriggioni. CHANGELOG Version 1.0.0.2: – The dairy’s unloading trigger has been repaired. (Unloading was not possible.) – Problems with the bunker silos on Farm 2 have been resolved. Unloading of chopped material was not possible. – Faulty triggers for the object storage at the horse stable and the nursery have been fixed. – A few log warnings and errors that sometimes occurred during the harvest of corn and the additional fruits have been fixed. CHANGELOG Version 1.0.0.1: – Trigger for slurry fixed at the cowshed on Farm 6. – Farm dairy removed from build mode – BGA (biogas plant) price increased and some buildings are now sellable. – Machine spawn areas at the shop have been adjusted to accommodate more machines. – A second version of the cowshed has been added to the building menu, without an integrated manure heap (the manure heap must be placed manually). The map is not a 1:1 recreation of the region, but it is strongly inspired by it. Some areas have been faithfully reproduced, while others are fictional. To reflect the typical Tuscan landscape, most fields are planted with grain and grass at the start of a new game — but you can grow any crop you like on your own land. There are 129 purchasable plots, divided into: – 8 farms (partially removable, including a small oil press or a farm dairy) – 78 fields (0.5 – 7 ha) – 15 meadows – 10 forests – 6 empty plots – 5 olive groves – 7 vineyards What awaits you on this map: – Multifruit (including Spelt, Triticale, Rye, Grain maize, Green rye, Vetch rye, Field grass, Silage maize, Humus activator, and Mustard as a cover crop) – Cypress trees added to the construction menu – More terrain/soil angles – Custom environment data for the Monteriggioni region (snow, rain, temperatures, etc.) – Customized greenhouses – Customized productions – Customized animal barns (horses and sheep/goats produce manure) Credits:HornFarmerModding Tags: Italy

Dashboard Live V2.1.2
other

Dashboard Live V2.1.2

Dashboard Live V2.1.2 Dashboard Live (DBL for short) allows you to display all kinds of information in your board computers and/or dashboards in all kinds of tractors, regardless of brand. A zoom function is included to make it easier to view displays: Left Shift key – Space bar: Short zoom Both shift keys – space bar: Permanent zoom on/off If supported in the vehicle, the right Alt key and left/right/up/down arrow can be used to scroll through displays. In the MultiPlayer game, DBL synchronizes the engine temperature, fuel and air consumption from the server to the clients. What can be displayed? Basic game: Status of the front and rear linkage Status of attached devices and trailers Filling levels Compass heading PTOs Display of the currently active implement Status of the folding/unfolding process Tipping status Tipping side Course display (N/E/S/W, N/NE/E/SE/S/SW/SW/W/NE or degrees) Field number Weight of the loaded filling quantity Real-time clock Radio: On/Off, station and volume Radio volume adjustable via buttons Minimap: Display of the surrounding map in the dashboard Thresher: Filling indicator Status of straw chopper/swath delivery Cutting height Position of the transfer tube Overloading process active Bale press / Bale wrapper: Bale size Bale counter Front loader: Tool position Further functions: Dark mode Acoustic signals Supported mods (optional): VehicleControlAddon: Status of the differential locks Status of the all-wheel drive Hold speed GPS status Slip of the drive wheels Park brake Enhanced Vehicle: Status of the differential locks Status of the all-wheel drive Park brake More Vehicle Control: Status of the differential locks Status of the all-wheel drive Park brake Headland Management: Status Field/pre-turn mode CombineXP: Tonnes per hour Engine load Yield High moisture warning CVTaddon: Speed steps Acceleration ramps Braking ramps Various warning states Important: Vehicles must be prepared for DashboardLive in advance in order to be able to use the functions and displays. An installation guide and documentation are included, and video tutorials are also available. Further ideas or requests are welcome at GitHub: FS25_DashboardLive V2.1.2.0 Added the ability to check for specified fill types Author: Glowins Modschmiede Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Abbey 2000 Güllestreuer V1.1.0.0
implements

Abbey 2000 Güllestreuer V1.1.0.0

Abbey 2000 Güllestreuer V1.1.0.0 Die Abbey-Einbautanker fassen zwischen 1600 und 3000 Gallonen. Der Tankwagen ist mit 28.1R26- oder 30.5R32-Rädern (modellabhängig), einer durchgehenden Chassisverstärkung, einer parabolisch gewichtsabhängigen, mehrlagig gefederten Zugdeichsel, einem patentierten Doppel-Trapping-System und verstärkten Zugstangenenden ausgestattet, die den Zylinder zusätzlich stützen und so die Lebensdauer des Tankwagens verlängern. Dieser marktführende Tankwagen mit versenkter Bauweise gilt aufgrund seines extrem niedrigen Bodendrucks, seiner hervorragenden Wendigkeit, seines geringen Dieselverbrauchs und des überraschend niedrigen Leistungsbedarfs beim Ziehen als einer der am besten ausbalancierten Tankwagen auf dem Markt. Die Kombination aus Mehrblattfederung, vollständiger Chassisverstärkung, integrierter Achse und internen Tankschwallblechen verstärkt Abbey Machinery ist der führende Hersteller von Tankwagen. Ausgestattet mit verschiedenen Pumpenoptionen, hydraulischen 420 x 180-Bremsen, LED-Beleuchtung, einer 60 cm (24 Zoll) breiten Tür, einem hydraulisch betätigten Hochleistungsauslauf, einer umgekehrten Streuplatte, einem kompletten 15 cm (6 Zoll) großen Einfüllstutzen, einem 4,5 m (15 Fuß) bis 6 m (20 Fuß) langen Saugschlauch (je nach Modellgröße), einem verschlossenen Einfüllstutzen, einem 5 cm großen Waschhahn, zwei Schnellkupplungen, Beleuchtung an den vorderen Kotflügeln und ist für den Einsatz mit einem DM-Bandstreuer vorbereitet. Die Modellnummer gibt das ungefähre Fassungsvermögen des Zylinders vor dem Einfräsen an. Kategorie: Schlammtanks Preis: 14.250 $ Erforderliche Leistung: 115 PS Arbeitsbreite: 10 m Arbeitsgeschwindigkeit: 14 km/h Fassungsvermögen: 9.240 l V1.1.0.0 Präzisere Farbkonfigurationen für Abbey Orange hinzugefügt. Es wurde eine Konfiguration hinzugefügt, um zwischen der Nutzungsskala des Basisspiels und einer realistischeren Nutzungsskala für die Spritzschutzplattenkonfigurationen umzuschalten. Tags: Abbey MachineryDie KombinationErforderliche LeistungPS

Agrar-Futterwagen-Paket V1.0.0.2
trailers

Agrar-Futterwagen-Paket V1.0.0.2

Agrar-Futterwagen-Paket V1.0.0.2 Das Agrar-Ladewagen-Paket umfasst 3 Modelle. Es handelt sich um leistungsstarke, leichte Ladewagen. Der TL 36 eignet sich dank seiner breiten Reifen und des niedrigen Schwerpunkts ideal für bergiges Gelände. Er ist auch eine gute Wahl für niedrige Ställe oder zum Verladen von Futter unter Bäumen. Die Modelle HL 44 und HL 54 eignen sich für mittelgroße Betriebe, in denen Heu das Hauptfutter der Rinder ist. Sie können mit einem klappbaren oder einem festen Rahmen ausgestattet werden. Sie können mit verschiedenen Rädern und Achsen konfiguriert werden, einschließlich der von Agrar entwickelten TerraProtect-Lösung zur Reduzierung des Bodendrucks und zur Erhaltung der Grünlandflächen. Alle Lader können mit verschiedenen, hydraulisch gesteuerten Zugstangen ausgewählt werden. Bestehend aus: Agrar TL 36 Agrar HL 44 Agrar HL 54 Agrar TL 36: Preis: 35.000 $ Volumen: 13.000 – 23.000 l Arbeitsgeschwindigkeit: 17 km/h Erforderliche Leistung: 70 PS Agrar HL 44: Preis: 40.000 $ Volumen: 28.000 – 29.000 l Arbeitsgeschwindigkeit: 17 km/h Erforderliche Leistung: 90 PS Agrar HL 54: Preis: 50.000 $ Volumen: 35.000 – 36.000 l Arbeitsgeschwindigkeit: 17 km/h Erforderliche Leistung: 110 PS Merkmale: Neue Klänge Dynamische Deckung Die Sicherheitskette der Zapfwelle kann über die interaktive Steuerung ein- oder ausgeblendet werden (nur PC!). Konfigurationen: Konstruktion (gefaltet, faltbar, statisches Gerüst mit Seilen, statisches Gerüst mit Dach) Räder Achsen Zugdeichsel (Stiftkupplung oder Kugelkupplung) Warndreieck V1.0.0.2 Hotfix für den Schaberboden bei Agrar HL 54 Hotfix für vergrößerte Arbeitsbereiche beim Aufsammeln (Skript) Tags: Alle LaderErforderliche LeistungHLPS

Fliegl Equipment Pack V1.0.0.2
implements

Fliegl Equipment Pack V1.0.0.2

Fliegl Equipment Pack V1.0.0.2 The Fliegl Equipment Pack expands your front loader with four versatile attachments for everyday use around the farm. Included: Fliegl Manure Grab Fork Fliegl Manure Fork Fliegl Pallet Fork / Bale Fork (Guide Rail) Fliegl Silage Grab Fork Fliegl Manure Grab Fork The Fliegl Manure Grab Fork is ideal for safely picking up and transporting manure, silage and other bulk materials. The hydraulically operated grab ensures that the material is held securely during transport. Shop Category: Front Loader Tools Price: €1,800 Capacity: 1,650 liters Working Width: 2.00 m Configurations: Tine Color Reflectors Reflector Color (Yellow, Red, White or Orange) Fliegl Logo (Red, White and Orange) Fliegl Manure Fork The Fliegl Manure Fork is suitable for loading manure and other loose bulk materials and stands out thanks to its robust construction. Shop Category: Front Loader Tools Price: €1,200 Capacity: 1,250 liters Working Width: 2.00 m Configurations: Fliegl Logo (Red, White, Gray, Black and Orange) Tine Color Fliegl Pallet Fork / Bale Fork The Fliegl Guide Rail can be used as either a pallet fork or a bale fork, depending on your needs. Thanks to the hydraulically adjustable fork width, it can be optimally adapted to a wide range of transport tasks. Shop Category: Front Loader Tools Price: €800 Hydraulically adjustable fork width Configurations: Without Fork Pallet Fork Small Bale Fork Medium Bale Fork Large Bale Fork Tine Color Fliegl Logo (Red, White, Gray, Black and Orange) Fliegl Silage Grab Fork The Fliegl Silage Grab Fork was specially developed for loading silage and other bulk materials. The hydraulic grab ensures secure transport of the material. Shop Category: Front Loader Tools Price: €1,700 Capacity: 1,550 liters Working Width: 2.00 m Configurations: Fliegl Logo (Red, White, Gray, Black and Orange) Tine Color V1.0.0.2 – Fixed an issue that caused small pallets, such as square bale twine pallets, to slip off the pallet fork – Corrected the dynamic mounting and tension belt assignment of the pallet fork – Guide Rail: the fork width can now only be adjusted using the pallet fork configuration – Guide Rail: fixed the dynamic mount node; pallets no longer tip forward – Guide Rail: increased the mounting physics accuracy – Manure Grab Fork: removed the duplicate dynamic mount entry and fixed the missing second tine – Silage Grab Fork: removed the incorrect fork entry – Manure Grab Fork and Silage Grab Fork: the loose hoses are now hidden as soon as the tool is attached, even without connected hoses – Manure Grab Fork and Silage Grab Fork: the tines now penetrate bales Author: Gamer8250 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Livestock Flies FS25
other

Livestock Flies FS25

Bring a little more life to your livestock areas with Livestock Flies. Small clouds of flies randomly appear around some animals and follow them as they move, accompanied by subtle 3D buzzing. Not every animal is affected, keeping the effect natural and varied. Flies can appear around cows, pigs, sheep, goats and other compatible livestock, while chickens are excluded. The effect is purely visual and audio-based and has no impact on animal health, productivity or welfare. Features: - Animated fly clouds around livestock - Randomly affected animals - Flies follow moving animals - Subtle 3D buzzing - Smooth distance-based fade in and out - Compatible with standard husbandries and many modded barns - No gameplay impact Scripted mod: PC/Mac only.

Fliegl ZPW 160 PL V1.0.0.2
implements

Fliegl ZPW 160 PL V1.0.0.2

Fliegl ZPW 160 PL V1.0.0.2 Fliegl ZPW160 PL bale wagon. This is characterized by the fact that the bales can be fixed without lashing tension belts. Category: BaleLoaders / trailers Flatbed Price: $20,000 Autoload options: round bales (125cm: 22 bales, 150cm: 18 bales, 180cm: 16 bales, cotton: 3 bales) square bales (180cm: 30 bales, 220cm & 240cm: 26 bales, cotton: 1 bale) Special thanks to Kooper 3d for the excellent work in FS19 and FS22! V1.0.0.2 Adjusted autoload icons Adjusted the position of the rear lights and replaced the model with that of Fliegl Author: Sadneess24 / Kooper 3d Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Dynamic Vehicle Camera FS25
tractors

Dynamic Vehicle Camera FS25

Dynamic third-person vehicle camera inspired by MudRunner and SnowRunner. Features: - camera heading inertia while turning, - automatic 180-degree camera turn while reversing, - smooth automatic recentering, - manual 360-degree orbit that stays at the selected angle, - tracking the vehicle, an attached implement or the whole combination independently of dynamic rotation, - adjustable camera-local lateral offset, - modes: chase camera, long-range chase and bumper view (on some vehicles, the bumper view is disabled for compatibility reasons) Loader boom camera: follows a supported tool attachment joint with a 0.5 m forward offset. Available through the camera mode action when a suitable joint is present, including on attached front loaders. Mouse look remains available. Default controls: Left Shift + 1 - enable/disable dynamic rotation Left Shift + 2 - change tracking target Left Shift + 3 - change camera mode Left Shift + 4 / 5 - fine lateral camera adjustment Left Shift + 6 - reset camera position and lateral offset Left Shift + 7 / 8 - move camera down / up in 0.1 m steps All actions can be reassigned in the standard Controls menu. They are hidden from the in-game help display by default; an optional unassigned action can toggle their visibility.

Hand Tool Drop FS25
tractors

Hand Tool Drop FS25

Allows you to put down selected hand tools and pick them up again later. Features: - Carry dropped tools by hand or secure them with tension belts for transport. - Enable interactive zone markers to find nearby dropped tools. - Tools keep their ownership and position in the savegame. - Supports dropping only compatible hand tools, including those from mods and DLCs. Hotkeys: - Press Q to drop the held tool or equip a nearby dropped tool you are looking at. For more information or to report a bug, please visit GitHub (modnext/handToolDrop).

Invoices - Production Sales FS25
other

Invoices - Production Sales FS25

Create a real farm-to-farm economy by trading stored production goods directly with other farms through Invoices. Production owners can publish selected outputs, choose the quantity they want to sell and set their own tax-inclusive price per 1,000 liters. Other farms can browse active offers in the Market, load bulk goods directly from the production or purchase full pallets. Payments are made immediately between farms, while completed transactions are automatically grouped into paid invoices. Features: - Farm-to-farm trading for stored production outputs - Seller-defined quantities and prices per 1,000 liters - Live market availability based on remaining offer quantity and physical stock - Paid bulk loading directly from production loading points - Purchase and ownership transfer of full production pallets - Immediate payments between buyer and seller farms - Automatic paid invoices grouped by seller and buyer - Automatic monthly closure and manual early batch closure - Integrated Market, My Offers and My Sales views inside Invoices - Multiplayer and dedicated-server support Requires FS25_Invoices version 1.2 or later. Please download this mod only from the official Farming Simulator ModHub and keep the original link. Reuploading, redistribution, modification or copying of this mod or any of its files, in whole or in part, is not permitted without the author's written consent.

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