Farming Simulator 25 mods

79,027 results
364 / 5,269
Factory Contracts V1.1
other

Factory Contracts V1.1

Factory Contracts V1.1 Does a flour mill pay on the spot for any truck that tips into its pit? No real buyer works like that. Real agricultural trade for Farming Simulator 25: supply contracts with your map’s buyers, a truck weighbridge that certifies every delivery, quality sampling, transport documents, settlements and raw material orders for your factories. Based on GAFTA/FOSFA contracts, Rosario Grain Arbitration Chamber receiving standards and shrink tables, legal-for-trade weighing. Works on ANY map, mod products included. SUPPLY CONTRACTS, NOT SPOT SALES Buyers publish contracts on the Purchase Board: quota per period (1 period = 1 game month, scales with days-per-month), duration, price vs today’s quotation (fixed, or deferred: each delivery at that day’s quotation), delivery mode (bulk, pallets, bales), quality requirement, settlement method, sometimes an advance. By family (grains/oilseeds, industrial crops, forage, livestock, food, industrial goods, energy). NEGOTIATION AND COMMITMENTS The buyer accepts, rejects or counter-offers (up to three rounds, by letter). Push too hard and it withdraws until next period. Each period is fulfilled, partial or not delivered. Undelivered volume is charged as a % of its value; the contract stays in force. An on-screen strip shows this month’s quotas: due, buyer, expiry. Early termination follows the grain trade: today’s replacement value minus your price on undelivered volume, plus unamortised advance; if the market fell below your price, you only refund the advance. THE TRUCK WEIGHBRIDGE Placeable: 20 x 4 m deck, operator booth, animated barriers, traffic light, animated sampling probe, floodlights, ANPR camera, guardrails, outdoor display of your vehicle’s real mass, sounds. Symbolic price, no upkeep: it stands for the public/plant weighbridge. HOW A DELIVERY WORKS 1. Register your company (trading name, tax ID, consignor or haulier). 2. Issue the transport document (plates, harvest year, quantity, origin pre-filled; you type the driver). One document, one journey. 3. Show it at the window: document, validity, companies, unit, contract, product checked. Barrier up, green light. 4. Drive on with the whole combination and sound the HORN: barrier closes, weighing starts (waits if the trailer is still under it). 5. The probe samples moisture, foreign matter, broken grain, temperature. Approved (with or without deductions): gross ticket. Rejected: leave without unloading. 6. Unload at the contracted plant. No cash at the pit: it counts toward your contract; above quota, spot price. 7. Return empty, horn again: tare recorded, ticket closed at net weight, delivery credited and settled. Exit barrier lowers itself. Pallets and bales are counted, weighed and checked for packaging, not probed. In and back, one weighbridge? Trade weight is net: loaded, then empty. In real trade the legal instrument belongs to the plant, elevator or town. The TICKET certifies weight, the UNLOADING at the selling point certifies destination: one weighbridge serves every buyer; unload elsewhere and it isn’t credited. The open ticket travels with the truck: tare can be weighed at any weighbridge; big maps can have several. No ticket? Ordinary spot sale; the contract doesn’t move. QUALITY AND MOISTURE Standards: wheat/barley 14 %, maize 14.5 %, soybean 13.5 %, sunflower 11 %. Above that: drying, official shrink table (water + handling loss), drying fee. Excess foreign matter is discounted, not rejected. SETTLEMENTS AND RATING Per delivery, monthly, quarterly, end of campaign or contract, with statement (quantity, deductions, drying, commission, net). Advances recovered from later settlements. Supplier rating A to D: quotas, quality, documentation. Good ratings bring more offers and better premium. RAW MATERIAL ORDERS Publish an order: factory, product, quantity, period, price. In multiplayer other farms can take it or counter-offer; otherwise up to three market companies quote within a few game hours: pick, negotiate or reject all. Price includes margin, freight, urgency surcharge: buying costs more than producing. Reserved on agreement, paid per truck received; track each truck (preparing, loading, on the road, at the weighbridge). Between farms the supplier issues the transport document. Rescinding costs 10 % of what’s left. Periods are commercial days (30 per month); the order shows game time (1 day/month = 24 h). MULTIPLAYER AND DEDICATED SERVER Server-authoritative. Each player works for their farm; notices reach only that farm, in their language. Any farm can use another’s weighbridge; the ticket goes to the truck’s owner. No new key bindings: Supply Contracts tab in pause menu, interaction key at the window, horn starts weighing. EN, ES, DE, FR, IT • Compatible with Agricultural Financial System (GN Realism): settlements and purchases on current account Made with a passion for realistic farming simulation. V1.1.0.0 FIXED The purchase board offered contracts with a factory owned by your own farm. Unloading there goes into the factory’s storage and is not a sale, so the contract could never be fulfilled and the delivery was not credited. These offers no longer appear. If you already had such a contract, it is closed automatically with no penalty, and the advance not yet recovered is refunded. If you buy the factory of a contract in progress, that contract is also closed with no penalty. NEW What your farm produces (what is planted on your fields and stored in your silos) gets priority on the board. If you grow sugarcane and the map has a sugar mill, you will get sugarcane contracts every month. The board still mixes products: your own crops never take every slot of their family. Compatible with 1.0.0.0 savegames. Multiplayer and dedicated server. Author: GN Realism Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

JD Terminal HUD V1.2
other

JD Terminal HUD V1.2

JD Terminal HUD V1.2 John Deere-style dashboard terminal, overlaid on the screen. It displays and controls your vehicle without obstructing driving or the camera. Display RPM, speed, fuel, temperature and load. Two modes: gauges or digital figures. Status lights. Frame, photo and name in the colors of the vehicle being driven. Buttons Engine, cruise control, lights, beacon, warning beacons. Implement, unloading, folding, lowering, attaching and detaching. Doors, hydraulic hoses, seeder (displays the loaded seed). Radio: previous channel, next channel, on/off. Speed: limit and power (solo or host). A button unavailable on the vehicle is greyed out. Farm Page (4 tabs) Balance and loan. Animals: health, food, water and straw by building. Silos: contents and fill level by product. Prices: best price per 1,000 L, selling point, trend. Summary: money, distance, driving time, max speed. Automatic alerts: silo full, animals running low on food, water or straw, prices rising. Convenience HIDE HUD: hides the game display, which returns when closed. LOCKED CAMERA: freezes the camera while in use. Adjustable size and opacity. Free movement using the frame arrows. Position, size, opacity and tab are saved. Game sounds. Tutorial on first launch. Controls F9: show or hide. F10: activate the mouse to click buttons and tabs. Press F10 again to release the camera. Reassignable keys in Options > Controls. Languages: French, English, German, Spanish, Italian. Compatibility: multiplayer supported, with no conflicts with other mods. V1.2.0.0 Complete Farm page: balance and loan, 4 tabs (Animals, Silos, Prices, Summary). Automatic alerts: full silo, lack of food, water or straw, rising prices. HIDE HUD, CAMERA LOCKED, SIZE and OPACITY buttons. Redesigned movement arrows. Position, size, opacity and tab are remembered. Game icons on the buttons. Game sounds. Tutorial on first launch. Terminal positioned between the game’s HUDs. The vehicle name no longer overlaps the arrows. Scroll through lists with the mouse wheel. Files organized into folders (icons, textures, sounds). Controller support removed: no more conflicts with the game’s controls. Various fixes and streamlined code. Author: KIRIKOUANO59 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Multi-Fluid Buying Station V2 FS25
other

Multi-Fluid Buying Station V2 FS25

Multi-Fluid Buying Station V2 – Farming Simulator 25 An improved version of the Multi-Fluid Buying Station featuring an extremely high fill rate. Features: - Increased fill rate: 500,000 liters per second (based on configuration). - Fill trailers much faster than at standard speeds. - Supports a wide range of fill types. - Includes multiple variants of the buying station. - Designed for Farming Simulator 25. Discover which fill types are available in the game! Have fun and good luck with your farming!

Ursus C-330/330M V1.9.1.0
tractors

Ursus C-330/330M V1.9.1.0

Ursus C-330/330M V1.9.1.0 Landwirtschaftliche Traktoren, die zwischen 1967 und 1993 hergestellt wurden, zeichneten sich durch eine einfache Konstruktion, einen sparsamen 30-PS-Motor und eine lange Lebensdauer aus. Der ab 1986 produzierte C330M war eine verbesserte Version mit einem leistungsstärkeren Motor, einem besseren Hydrauliksystem und einer höheren Nutzlast. Spezifikationen: Kategorie: Kleintraktoren Motortyp: C330 / C330M Preis: 15.500 Höchstgeschwindigkeit: 27 km/h Leistung: 3031 PS Gewicht: 1,700 kg Mäusetüren und Dächer zum Öffnen Konfigurationen: Motortyp Radkonfiguration Hütten Grills Frontgewichte Kotflügel Schmutzfänger Aufkleber Warnleuchten Schalldämpfer Kompressor Laden Verteiler Luftfilter Vorderachse Warndreieck Extras Zusätzliche Beleuchtung Frontladerkonsole Platte Farben: Blätter Korps Hütten Türen Dach Laderkonsole Vordere Kotflügel Hubs Frontgrill Felgen HINWEIS : Frontlader passen von C355-C360 V1.9.1.0 2 neue Motorengeräusche hinzugefügt [3 Traktoren im Shop, jeder hat ein anderes Motorengeräusch] Lenkräder korrigiert [Fehler im Zusammenhang mit Lenkrad und Schaltung] Der IC-Marker im Puszka-Führerhaus wurde korrigiert. Die Positionierung der Hinterräder/Naben wurde korrigiert. Neues Vorderradfelgenmodell Das alte Kühlergrillmodell wurde verbessert. Die Möglichkeit, ein Kennzeichen an der Vorderachsplatte anzubringen, wurde hinzugefügt. Die neuen Auspuffanlagen wurden korrigiert. Die Abgasanlage wurde korrigiert. Die IC-Position für die Türen des Naglak-Führerhauses wurde korrigiert. Erforderliche Mods: Interaktive Steuerung Tags: Erforderliche ModsHINWEISPSUrsus C-330

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Metal weight FS25
implements

Metal weight FS25

Here is the first counterweight I converted from FS22 price: €1,000 weight: 2 t category: counterweight If you encounter any bugs, let me know in the comments

Dynamic PTO speed V1.1.3.1
other

Dynamic PTO speed V1.1.3.1

Dynamic PTO speed V1.1.3.1 Dynamic PTO Speed (Dynamic PTO) This mod brings realistic dynamics to your tractor’s PTO! Instead of a fixed PTO speed, the working speed of all implements adapts directly to the engine speed. The higher the engine revs, the faster mowers, choppers, balers or conveyor belts operate. This creates a natural working experience close to real farming. Main Features & Hand Throttle Live calculation: The PTO speed is calculated in real time from the current engine speed and the tractor’s gearing. Precise hand throttle: The engine no longer automatically revs up to maximum speed. The modes (540, 540E, 1000, 1000E + AUTO) set the target. The engine speed can be fine-tuned with `Ctrl + Up / Down` and is saved when exiting. Real manufacturer data: A database automatically detects the correct speed (e.g. 1000 RPM for large balers/mower combinations; 540 RPM for round balers/tedders). Front & rear: Independent detection of front and rear PTOs with seamless switching using `Ctrl + Alt + E`. Dynamic Implement Behavior Mowers & choppers: React directly to the throttle and reach maximum throughput at high engine speed. Balers & forage wagons: Operate proportionally to the engine speed. An integrated overload and stalling system for balers provides additional realism. Conveyor belts & overload wagons: Transport material precisely according to the engine speed. HUD & Convenience Smart display: The compact in-cab HUD shows engine speed, PTO RPM, mode and status. It only appears when an implement is attached and automatically hides in menus. Mouse control: The control panel can be opened with a key to select modes directly. The mouse is released again immediately after closing. Customizable: The HUD can be moved with `Ctrl + P` and hidden with `Alt + H`. Positions are saved automatically. Technology & Compatibility Full support: Completely compatible with LS25, fully multiplayer-ready (including synchronization) and available in German and English. No conflicts: Fully compatible with AutoDrive, Courseplay, QuickVehicleSelect and Realistic Harvesting. The F1 help adapts dynamically. Included: Mod structure (`modDesc.xml` + Lua scripts), sample implement XML and HUD overlay. V1.1.3.1 This update brings a cleaner cab display, more responsive PTO warnings and important dedicated server fixes to Dynamic PTO RPM. NEW FEATURES Redesigned Cab Panel – Smaller, cleaner HUD with a dark background and green Dynamic PTO RPM header. – New icons for engine status, PTO gear, operating status and road mode. – Live RPM, selected gear, operating status and rev bar remain fully functional. Intelligent PTO Warning System Warning triangle appears when something isn’t right. Detects PTO speed too low or too high, baler overload, tractor stall and insufficient horsepower. RPM display changes colour when a warning is active, making problems easier to spot. On-Screen Warning Messages Clear warnings now appear in the centre of your screen when needed: PTO TOO LOW PTO TOO HIGH BALER OVERLOAD TRACTOR STALLED NOT ENOUGH HP Warnings remain visible until the PTO speed returns to the correct operating range, helping you keep an eye on your equipment while working. Dedicated Server & Multiplayer Sync Hand throttle now synchronises correctly between players. Behaviour settings are synchronised across multiplayer. Players joining an existing session receive the current RPM and settings instead of starting with outdated values. FIXES & IMPROVEMENTS Engine-Off RPM Fix: RPM now correctly drops to 0 when the engine is switched off, instead of getting stuck at the idle reading, such as 386 RPM. Low-Speed PTO Detection: Activating the PTO while the shaft is stopped or running too slowly now triggers the appropriate warning. Improved Gear-Speed Detection: The low-speed warning remains active until the PTO reaches the required speed for the selected gear. Author: FF Modding, LM Modding Store Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

GPS Wheel Sync FS25
tractors

GPS Wheel Sync FS25

This mod allows your physical steering wheel to follow the tractor’s steering movements while the built-in FS25 GPS steering assist is active. ✅ Starts automatically when GPS line following is activated with H. ✅ Left Ctrl – enable or disable wheel following. ✅ Adjustable response, movement smoothing and steering wheel rotation range. ✅ Status displayed in the controls help panel. ✅ Multiplayer support added – each player has their own wheel settings. Settings: Game Settings → GPS Wheel Sync. Set the wheel rotation range to match your wheel driver. Motor strength is controlled by the game’s Force Feedback setting. For PC and force-feedback steering wheels. Tracking accuracy depends on your wheel and settings. Multiplayer requires the same mod version on the server and all clients; testing in a live multiplayer session is still pending.

Western Star 49X Storm Body V1.0
other

Western Star 49X Storm Body V1.0

Western Star 49X Storm Body V1.0 A Storm body grapple truck body with a Western Star 49X Cab. Used for land clearing, debris cleanup, and tree removal. Converted to FS25 Price : 120.000€ Power : 500 – 605hp Top speed : 130 km/h Author: Angry Monkey Land Development Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Tesla Semi V1.1.0.1
other

Tesla Semi V1.1.0.1

Tesla Semi V1.1.0.1 Speed: 120 km/h; Cost: 97.500 $; Selectable body сolor; License plate configuration; Animated dashboard, turn switches, pedals, wipers, suspension; Interactive Control support; Mercedes-Benz Trucks Pack support (rearview camera) ; V1.1.0.1 Added license plate lighting. Added interior ambient lighting. Added interior cabin lighting (IC required to turn it on). Added audio controls on the tablet (IC). Required mods: Interactive Control Mercedes-Benz Trucks Pack Author: GDNfix Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Volvo DR631 FS25
trucks

Volvo DR631 FS25

A huge Volvo DR631 dummy, perfect for transporting whatever you want, from crops to pebbles! Price: 50,000 € Power: 65hp Capacity: 5,400l Max speed: 25 km/h

Volvo F16 Rust Edition FS25
trucks

Volvo F16 Rust Edition FS25

An old F16 from Volvo, with a rust shader added to make it match its age as it's used Price: $102,500 – $120,250 Power: 470 hp – 500 hp Top speed: 90 km/h Free configurations Rust shader added for wear

Volvo SM 462 Rust Edition FS25
trucks

Volvo SM 462 Rust Edition FS25

An old Volvo SM 462, useful to carry logs to your factories Price: $55,000 Power: 47 hp Top speed: 20 km/h Added rust for wear shader. Made configurations free.

Köckerling Vector 570 Rust Edition FS25
other

Köckerling Vector 570 Rust Edition FS25

Köckerling Vector 570 Rust Edition Category: Cultivators Price: $51,500 Working widths: 5.7 m – 8 m Working speed: 30 km/h Grate added for wear shader Higher working speed Free configurations

Valtra Q Series Rust Edition FS25
tractors

Valtra Q Series Rust Edition FS25

A Valtra Q Series with rust added for wear shader Category: Medium Tractors Price: $234,500 Power: 230–305 hp Top Speed: 50 km/h Free configurations

Valtra N Series Rust Edition FS25
tractors

Valtra N Series Rust Edition FS25

Category: Small Tractors Price: $114,000 Power: 145–201 hp Top Speed: 50 km/h Rust added for wear shader Free configurations

364 / 5,269

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