Farming Simulator 25 mods

78,883 results
256 / 5,259
Strands Freedom Dark – Rear Light (Prefab) FS25
other

Strands Freedom Dark – Rear Light (Prefab) FS25

Strands Freedom Dark – Rear Light Prefab Bring the distinctive Strands Freedom Dark look to your Farming Simulator 25 vehicle projects. This prefab includes separate left and right truck rear lamps, modeled to the manufacturer’s published dimensions. Features: - Red position-light outline and illuminated emblem - Brake lights with large illuminated central panels - Left and right indicators with hazard-light support - White reverse lights with ground illumination - Two LOD levels and DDS textures - Editable Blender sources - Vehicle XML and complete English and Swedish installation guides The rear fog-light sections operate as additional position lights, while the large central red panels also illuminate when braking. Dimensions per lamp: 402.7 × 141.6 × 69.7 mm. Mounting-stud spacing: 152 mm. This is a prefab for modders. Installation in a vehicle using GIANTS Editor and XML editing is required. It is not a standalone shop item. Author: NorthernLight Modding - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.

Strands Siberia DRC 32 (Prefab) FS25
other

Strands Siberia DRC 32 (Prefab) FS25

A curved 32-inch LED bar for Farming Simulator 25 vehicle projects, by NorthernLight Modding. - 60 detailed indirect reflectors behind a clear front lens. - Separate white and amber position-light variants. - Real lights for the position-light wash and driving beams. - Curved aluminium housing, cooling fins, cable and adjustable side mounts. - Two levels of detail and spatial dirt masks. - Editable Blender sources, complete English/Norwegian/Swedish instructions and an offline XML helper. This is a prefab for vehicle modders, not a standalone shop item. Strands Lighting Division owns the real product and trademarks. Visual details are reconstructed from product references. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.

Strands Panda (Prefab) FS25
other

Strands Panda (Prefab) FS25

Pack of panda working light. White amber and red drl - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.

Strands Siberia Outlaw 22" (Prefab) FS25
other

Strands Siberia Outlaw 22" (Prefab) FS25

# Strands Siberia Outlaw 22" — Prefab **Game:** Farming Simulator 25 **Type:** Prefab **Version:** 1.0.0.1 **Author:** NorthernLight Modding Add the Strands Siberia Outlaw 22" light bar to your FS25 vehicle projects. Modelled from the dimensions and reference photos of article 809167, with its shaped housing, two rows of indirect reflectors and continuous centre position light. - Amber and white position-light variants. - Functional high beam with visible light emission and real light sources. - Separate mounting brackets and an adjustable lamp pivot. - Two levels of detail. - Installation XML for position lights or daytime running lights. - English and Swedish instructions, an XML installation helper and editable Blender sources. This is a prefab for vehicle modders. Install it in a vehicle using GIANTS Editor and connect the supplied XML to the vehicle's lighting system. Extract the download and follow the included README; it is not a standalone shop vehicle. Tested in Farming Simulator 25 1.23.1.0 and GIANTS Editor 10.0.13. Both position-light colours and high-beam switching were checked in game. The model's internal details are reconstructed from photographs. Please credit **NorthernLight Modding** when using the prefab in a mod. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.

2016 Volkswagen T6 Bearbeitete Version v1.0.0.0
cars

2016 Volkswagen T6 Bearbeitete Version v1.0.0.0

2016 Volkswagen T6 Bearbeitete Version v1.0.0.0 Bearbeitete Version des Volkswagen T6 von 2016 modDesc.xml descVersion 106 -> 93 – 93 ist die stabilste Version für FS25, 106 verursachte Warnungen bei neueren Patches. Marke VW -> VOLKSWAGEN – Jetzt wird sie im Shop korrekt unter Volkswagen angezeigt. Lokalisierungsübersetzungen hinzugefügt – Korrekte Bezeichnungen für Konfigurationen (Stoßstange / Dachbox / Frontbügel / Anhängerkupplung) Symbol .dds -> .png – FS25 bevorzugt .png, um Warnungen vor fehlenden Symbolen zu vermeiden Version 1.0.0.0 -> 1.0.1.0 und LT/EN/DE Beschreibung hinzugefügt VW_T6.xml – Wichtigste Korrekturen Physik & Räder: Masse 2940 kg -> 2200 kg (tatsächliches Gewicht des T6) Schwerpunkt von 0 0,57 0,67 auf 0 0,5 0,1 fixiert – führte zum Umkippen Reibungsskala 2,5 -> 1,2 – rutschte wie auf Eis Radradius 0,38 -> 0,348 (korrekt 235/55 R17) Federn/Dämpfer der Aufhängung neu abgestimmt: vorne 17/4 -> 22/8, deutlich stabiler Motor – Komplette Überarbeitung: Der alte Motor hatte eine Drehzahl-Diskrepanz: Die maximale Drehzahl lag bei 4500 U/min, das Drehmoment war jedoch bis 6000 U/min definiert – das bedeutete keine Leistung. Es wurden 2 Motorkonfigurationen erstellt: 2.0 TDI 204 PS – ein alltagstauglicher Motor 2.0 BiTDI 286 PS – getunte Version (+3500 $) Bremskraft 1,95 -> 8,0 / 8,5 – jetzt bremst es tatsächlich Kraftstoffverbrauch 80 -> 12 – alter Tank in 10 Minuten leer. Übertragung: Achsübersetzung 15 -> 4,2 / 3,9 – 15 gilt für Traktoren, nicht für Pkw. Es wurden 5 vollwertige Automatikgänge (35, 70, 115, 150, 180 km/h) anstelle von einem hinzugefügt. Fehler behoben: Kombination für Trius und FST990 entfernt – warum sollte ein Lieferwagen standardmäßig einen Mistanhänger und einen Treibstofftankwagen ziehen? Der ungültige Fahrzeugtyp „VW_CADDY_2015“ wurde in Design 4 entfernt – deshalb wurde die Konfiguration der Frontstoßstange nicht angezeigt. Soundpfad skoda/kodiaq -> cars/sounds/car.xml – kein Fehler mehr, wenn Sie das Skoda-DLC nicht besitzen. Preis 69200$ -> 42500$ – realistischer SKODA Farben -> universelle RGB-Farben Tags: Konfigurationen StoKorrekte BezeichnungenPSVolkswagen T6

Broughan Twin Axle Trailer V1.0
trailers

Broughan Twin Axle Trailer V1.0

Broughan Engineering Ltd designs, engineers and manufactures a full range of high quality, bespoke agricultural trailers, located just outside Tullow in County Carlow Ireland and owned by brothers and founding directors Patrick and Paul Broughan. Thew 20 foot grain and silage trailer features a high spec tailored design. Features 10 stud commercial axles, sprung drawbar, 3mm sides, 5mm floor, with a range of optional extras. Category: Trailers Price: $22,975 Capacity: 22,653-38,511 L To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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Realistic fuel consumption V1.0.1
implements

Realistic fuel consumption V1.0.1

The game’s tractors consume far too much diesel when working. This mod reduces consumption only under load, while keeping the game’s consumption at idle. At idle (0% load), consumption remains the same as in the base game. At full load (100%), it is multiplied by a coefficient, ×0.50 by default (approximately half as much). In between, consumption varies proportionally to the engine load. Example with the default settings 0% load: ×1.00 50% load: ×0.75 100% load: ×0.50 In my tests, a tractor travelling at 27 km/h consumed 34.2 l/h without the mod and 18.3 l/h with it. In-game settings In Settings → Game, a “Realistic consumption” section allows you to adjust: the consumption at full load, from ×0.30 to ×1.00; the consumption at idle, from ×0.50 to ×1.00. The settings are saved with each game. Features Compatible with all motorized vehicles, including those added by other mods. Only affects diesel: other consumables remain unchanged. Multiplayer compatible: the host or server sets the coefficients, while other players see the options greyed out. No new objects and no price changes. Requires: Damage Bar Selection INST.: instant consumption in l/h AVG.: average consumption in l/h /HA: consumption per hectare in l/ha When you select an implement (top left), the damage bar reappears and the panel is hidden. INST. and AVG. are calculated continuously, not only when you are working. Consumption per hectare is calculated based on the width of the attached implement, the travelling speed and the hourly consumption. It only takes lowered and switched-on implements into account, and stabilizes over approximately 30 seconds. The panel blends into the speedometer’s grey background, with no additional background. The consumption settings (full load and idling) and multiplayer remain unchanged. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

Water Wagon Wheel V0.0.0.71 v0.0.0.71
trailers
Horse Hitch V0.0.1.22 v0.0.1.22
tractors
Vintage Texaco Tanker Trailer V1.0 v1.0
trailers
Oakridge Equipment Pack V1.2.0.3 v1.2.0.3
packs
Fendt Vario 600 Gen1 Edit V1.0.3.7 v1.0.3.7
implements
Cooler Kart V1.0 v1.0
cars
Peoria Fire Station V1.1 v1.1
other
M18 Sawzall V1.0 v1.0
other
256 / 5,259

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