Farming Simulator 25 mods

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Renault K480 Edit FS25
other

Renault K480 Edit FS25

This is edited version of the original Renault K480 Truck by Terra Conception. Edited and improved by SafariMods85 for better performance, stability and economy. What was changed in Edit Version: ModDesc Version changed from 92 to 113 Engine & Performance: * Power increased from 480HP to 620HP, torqueScale 2.465 -> 3.2 * Max RPM 2200 -> 2400, max forward speed 90 -> 105 km/h, reverse 15 -> 25 km/h * Brake force 6 -> 10, acceleration limit 1.6 -> 2.2 for better pulling power * 12th gear ratio optimized 0.78 -> 0.60 for higher top speed (VMAX) * Fuel consumption optimized: Diesel 150 -> 85 l/h, DEF 3.5 -> 2.0 l/h Physics & Handling: * Mass 7250kg -> 9800kg, Center of Mass lowered 0.43 -> 0.35 for much better stability * Solver iteration 10 -> 20 to prevent sinking with heavy trailers * Traction improved: frictionScale front 3.0 -> 4.5, rear 2.0 -> 3.8 * Suspension: spring 62/65 -> 72/75, damper 50 -> 58 - less bouncing when empty * Steering angle 45° -> 52°, rotSpeed 40 -> 55 - turns much tighter Capacity & Economy: Meiller kipper capacity 20,000L -> 45,000L Concrete mixer capacity 15,000L -> 35,000L Price 130,000 -> 95,000 Lifetime 600 -> 1200h, Wear duration 480 -> 960h, Dirt duration 90 -> 180h All body configurations (Meiller Kipper / Multilift / Concrete Mixer) now free Features: - Power 620 hp - Speed 105 km/h - Color Configuration Options Body Configuration Options: - Meiller Kipper - Multilift - Concrete Mixer

AFT-10 (Heavy Tracked Anti-Tank Guided Missile Carrier with HJ-10 Launchers) FS25
cars

AFT-10 (Heavy Tracked Anti-Tank Guided Missile Carrier with HJ-10 Launchers) FS25

AFT-10 (Heavy Tracked Anti-Tank Guided Missile Carrier with HJ-10 Launchers): Technical and Operational Analysis Detailed Technical CharacteristicsTracked Armored Chassis: Built on the proven ZBD-04A tracked infantry fighting vehicle platform, engineered for superior all-terrain cross-country performance, mud traction, and stability. Octuple Elevating Missile Launcher: Features a rotating rear turret equipped with two four-cell launch pods (housing 8 ready-to-fire HJ-10 anti-tank guided missiles) mounted on an elevating frame. Advanced Electro-Optical Targeting Suite: Incorporates a central electro-optical module positioned between the missile containers, combining thermal imaging, TV cameras, and a laser rangefinder for autonomous target detection and tracking. Fiber-Optic Data Link (NLOS Guidance): Employs real-time fiber-optic video feed telemetry ("Man-in-the-Loop"), allowing operators to lock onto targets post-launch and strike beyond non-line-of-sight (NLOS) obstacles.Tactical Utility and Operational DoctrineLong-Range Anti-Armor Interception: Engineered as a primary long-range tank destroyer to engage and neutralize enemy main battle tanks (MBTs) and fortified bunkers at ranges up to 10 km.Non-Line-of-Sight (NLOS) Engagement: Enables precision strikes against hidden targets behind terrain contours, tree lines, or structures without exposing the vehicle to direct counter-fire.Fire Support for Mechanized Brigades: Delivers high-precision anti-tank screening to protect advancing armored columns and reinforce defensive perimeters.

MAZ-543 / MAZ-7310 (8x8 Heavy Tactical Chassis with Specialized Superstructure) FS25
other

MAZ-543 / MAZ-7310 (8x8 Heavy Tactical Chassis with Specialized Superstructure) FS25

MAZ-543 / MAZ-7310 (8x8 Heavy Tactical Chassis with Specialized Superstructure): Technical and Operational Analysis Detailed Technical CharacteristicsHigh-Mobility MAZ Heavy Tactical Chassis: Built on the iconic Soviet 8x8 all-wheel-drive multi-axle platform, featuring large low-pressure tires and independent suspension designed to traverse extremely hostile terrain. Distinctive Twin-Cab Layout: Features split twin cabs made of reinforced fiberglass positioned on either side of the engine compartment to maximize central deck space and optimize weight distribution. Rear Tactical Superstructure: Integrates a versatile modular deck on the rear section capable of housing tactical support equipment, power generators, loading cranes, or radar/command modules. High-Torque Diesel Powerplant: Powered by a large-displacement V12 diesel engine engineered to deliver massive low-end torque for moving heavy payloads over mud, snow, and sand. Tactical Utility and Operational DoctrineHeavy Multi-Role Platform: Historically serves as the foundation for theater ballistic missile systems (such as the Scud/Elbrus), heavy acquisition radars, airfield crash tenders, and specialized support units.Logistical & Infrastructure Support: Functions as a critical pillar in air base operations and heavy tactical convoys, ensuring seamless resupply and support in forward deployment zones. Off-Road Superiority: Its 8x8 configuration with dual steering front axles ensures exceptional maneuverability alongside heavy armored columns across any operational theater.

Vehicle Deformation FS25
tractors

Vehicle Deformation FS25

The mod adds vehicle deformation during collisions to Farming Simulator 25. The body and individual parts crumple at the point of impact, while the damage strength depends on the intensity of the collision. When two supported vehicles collide, both may be damaged. Works as a standalone mod: there is no need to manually modify vehicle models or files. The damage is visual—the physical shape of the collisions remains unchanged. The result depends on the geometry and materials of the specific vehicle, so the deformation may look different on different vehicles. Warnings in the log When preparing the materials, yellow warnings reading i3d contains non-binary indexed triangle sets may appear in log.txt. They are related to storing auxiliary geometry directly inside the I3D. Based on the checks carried out, these warnings do not, by themselves, interfere with the mod or gameplay. It has not yet been possible to remove them in another way while preserving functionality: the version using a separate .shapes file caused loading errors. Therefore, the working version with warnings has been left in place. The mod is experimental and intended for single-player use. PS THIS IS THE FIRST EXPERIMENTAL VERSION. I RELEASED IT TO FIND OUT WHETHER PLAYERS NEED IT AND WHETHER IT IS WORTH DEVELOPING FURTHER. REDISTRIBUTION OF THE MOD OTHER THAN VIA THE AUTHOR'S LINK IS PROHIBITED, BUT YOU MAY CREATE A FORK OF THE REPOSITORY https://github.com/BMProd-FS/FS25_vehicle_deformation

Kuhn GA 9531 FS25
other

Kuhn GA 9531 FS25

Hello, here is the Kuhn GA 9531 - Price: 30000$ - Max. working speed: 20 km/h - Required power: 75 hp - Working width: 9.3 meters - Basic KUHN color configurations

CAT 312F Excavator v2.1
implements

CAT 312F Excavator v2.1

CAT 312F Excavator v2.1 Expand your machinery fleet with the CAT 312F tracked excavator for Farming Simulator 25. Featuring Caterpillar styling, a glazed cab, and a hydraulic boom with an attachment coupler, this mod includes separate ISO and SAE control versions to suit your preferred operating layout. Power: 210 hp Maximum speed: 8 km/h Base price: $267,000 Control options: ISO and SAE Multiplayer: Supported Author: Tri-State Crew Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Hawe SLW Series FS25
trailers

Hawe SLW Series FS25

The Hawe SLW silage transport wagons are silage wagons for a high-performance chopping operation. Large-volume low-profile tires make it easier to pull the forage wagons and enable very low ground pressure. Hawe SLW 45 TN Price: 55,000 $ Capacity: 45 m³ Weight: 7 tons Total weight: 23 tons Hawe SLW 50 TN Price: 73,000 $ Capacity: 52 m³ Weight: 10 tons Total weight: 33 tons 🔧 Fixes: - ✅ The small 45er H trailer is now correctly recognized by the forage harvester. - ✅ The tipping animation of the 45er H trailer has been fixed. Fixed bugs and new features: Various details corrected and improved. Texture errors on the flap fixed. Texture errors when loading the vehicle fixed. New feature added: Both vehicles can now be fully recolored. Full color configuration added for both vehicles.

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Valmet 128 FS25
tractors

Valmet 128 FS25

Valmet 128/138/148 price: €33,000 hp: 128-138-148 40 km/h tire options: rice tires, worn rice tires and dryland tires front hitch option platform and cab options credits: START GAMER all credits to Start, I only converted it from 22 to 25 Tire textures changed Headlight fix and sound fix

Ford 5630 FS25
tractors

Ford 5630 FS25

Ford 5630 price: 12.000€ hp: 85-95 35 km/h option for cage wheels and conical wheels front weight option Tire textures changed

Ford 6630 FS25
tractors

Ford 6630 FS25

Ford 6630 price: €12,000 HP: 95–125 31 km/h tire options: dryland, rice, worn rice and narrow tires tire options: 4x2 and 4x4 canopy tarp option chrome and standard exhaust options chain on the weight option GPS on the dashboard option credits: ML Studio all credit goes to him, I only converted it from FS22 to FS25 Tire textures changed

Vehicle Service Building FS25
placeables

Vehicle Service Building FS25

Car service! This mod with unique mechanics for a certain price will wash your technique, fix and even update the paint! At the same time, every hour you get old details of the equipment, as well as for each service, which you can then sell at a special point of sale. There is also a diagnostic block that simply shows the state of technology! Sale is carried out every hour! If by the new day at 0.00 time something remains is two times cheaper, and a new request with a new coefficient is created! Therefore, it is advisable to import the goods in the morning! The price of a car service is 45000, you can find in the tools! The price of the sale point is 2000, you can find at points of sale! - Various multiplayer fixes (if you play on a server and experience any problems, please report them) - Water is no longer replenished automatically; you must bring it and unload it near the water tank - Water is now required to start maintenance. Also, if your vehicle has less than 5% wear, damage, and dirt, maintenance will not start - Castle fonts of screens are removed and standard from the game are returned in order to eliminate the conflict with mods for numbers from the lamp Project.

Ursus "MISIO" 1624 and 1/2 FS25
tractors

Ursus "MISIO" 1624 and 1/2 FS25

The iconic tractor of the well-known content creator Gra o Plon. - Power: 155–200 HP - Speed: 38 km/h There are few configurations, as this mod is intended to recreate one specific tractor. The mod is currently version 0.9 and is missing some interior equipment, additional work lights and a few minor details. These will be added in version 1.0, along with a reduction in the mod's file size. The log is completely clean, so there is nothing to worry about. The file size will be reduced by around 70 MB in the near future. RadeOn and ZiomsoN wish you a pleasant game :) - Fixed the hands in the cab - Fixed the pedals clipping through the cab - Improved the sounds - Added 360-degree lights - Added metal to the dashboard - Added Game of Harvest pendants - Added working GPS (Real GPS mod required) - Reduced the mod size from 255 MB to 155 MB - minor vehicle improvements by ZiomsoN

Purelux Polearm 200 (Prefab) FS25
other

Purelux Polearm 200 (Prefab) FS25

Left and right Purelux Polearm 200 marker-light prefabs for Farming Simulator 25. Reconstructed from product photographs at the published 200 × 179 × 50 mm dimensions. White front, amber side and red rear position lights, a ribbed rubber-arm model, mounting holes and detailed optical guides. Includes two detail levels and spatial dirt masks. Native FS25 sharedLight integration, an offline XML helper and complete English, Norwegian and Swedish installation guides. Editable Blender sources included. A component for vehicle modders; no shop item. No custom runtime Lua, turn signals or animated rubber flex. Model and textures: NorthernLight Modding. Product reference: Purelux / Valostore. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Added a dedicated KingMods product presentation in English, Swedish and Norwegian.

OZZ XR2 P7 (Prefab) FS25
other

OZZ XR2 P7 (Prefab) FS25

Detailed OZZ XR2 P7 driving light prefab for Farming Simulator 25, created by NorthernLight Modding. Features: - Amber and white position light versions. - Illuminated OZZ logo matching the position lights. - Functional high beam with a separate light source. - Detailed reflectors, clear lens and cooling fins. - Modelled inner housing walls in both detail levels. - Adjustable lamp tilt with a separate mounting bracket. - Short black cable stub. Includes I3D files, textures, editable Blender files, installation XML and instructions. Uses steady position lighting. The animated startup sequence is not included. **This is a prefab for modders. It must be installed on a vehicle using GIANTS Editor and cannot be purchased separately in the in-game shop.** **Author: NorthernLight Modding** - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components. - Corrected internal reflector edges protruding through the housing, in both detail levels and colour variants.

OZZ XB1 P20 (Prefab) FS25
other

OZZ XB1 P20 (Prefab) FS25

Give your Farming Simulator 25 vehicle the distinctive OZZ look with this curved LED light bar by NorthernLight Modding. The model features 14 individual reflector cells, white high beam and a choice of amber or white position lighting. An optional animated startup lights up the position strips from the centre outwards. ### Features - Detailed housing, reflectors and mounting brackets. - White high beam with illuminated reflector cells. - Amber and white position-light variants. - XML setups for position lights or daytime running lights. - Optional centre-out startup animation. - Side and bottom mounting brackets. - Adjustable lamp angle. - XML setup helper and installation instructions in English and Swedish. - Editable Blender source included. ### Installation This is a prefab for modders. It must be installed in a vehicle using GIANTS Editor and connected through the vehicle’s XML. It is not a standalone shop item. The optional startup animation requires the included Lua script and a platform supporting script mods. **Model and integration: NorthernLight Modding** I know it looks black in GE, but if you add a light to the scene and direkt it against the front to the lightbar you will see reflectors and drl strip. The prefab looks normal ingame. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.

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