Farming Simulator 25 mods

77,695 results
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Brick House V1.0.0.1
other

Brick House V1.0.0.1

Brick House V1.0.0.1 Haus aus roten Ziegelsteinen mit Schlaf- und Umkleideräumen. Preis: 85500 $ Tägliche Unterhaltskosten: 70 $/Tag Konvertiert von FS22 V1.0.0.1 Fehlende Gebäudekollision hinzugefügt Tags: Fehlende Geb

Shop Vision FS25
other

Shop Vision FS25

Stop buying tractors blind. Shop Vision turns the shop into a real showroom: take a seat in the cab, click through every configuration in one list, switch on every light - all before you spend a single euro. YOUR CAB, BEFORE YOU BUY Always wanted to sit in the cab before buying a tractor? Now you can. Press and you are in the driver's seat, right in the shop. Look around with the right mouse button, switch through all cameras of the vehicle with and hide the menu with for a clean view. Want to compare cabs? Press / and jump straight into the next tractor's cab. EVERYTHING IS CLICKABLE With the Interactive Control mod installed, shows all IC points of the vehicle - with labels if you want them. Inside and outside: open the door, the window or the hood, switch on the indicators. Want to start the engine from the cab? Together with the Shop Sounds mod you can start every engine in the shop, rev it and hear it - Shop Sounds takes care of the whole sound. UNFOLD IT, SWING THE PIPE OUT Always wanted to see a forage harvester with the pipe swung out or an implement fully unfolded before you buy it? Click the IC point and it happens right in the shop - pipe out, pipe in, fold, unfold. Works wherever the vehicle has Interactive Control points for it. EVERY CONFIGURATION AS ONE CLICKABLE LIST No more clicking through arrows one by one. Click a configuration and you get all options at once as a clear list with brand logos and prices: tire brand, tire variant, beacon lights, exhaust, front loader, front attachment, engine - and configurations from other mods like More Motor Sounds or Tire Sound. Whatever the selected machine offers, it shows up. YOUR FAVORITE TIRES, ON EVERY TRACTOR Always wanted to keep wide tires selected and click through the brands without the tire variant jumping back to standard? Now it works. You always run wide tires with one specific brand? Tick "Remember" for both and Shop Vision preselects exactly this combination on every tractor that offers it. Your brand doesn't have your tires on this tractor? Shop Vision takes the next brand that does, or the closest tires of the same width - and tells you what it picked. In the list, brands without your tire variant are greyed out, so you see it at a glance. LIGHTS ON, HALL LIGHTS OFF Turn off the hall lights with and see how the machine really looks at night. Cycle through every light stage with , indicators and hazard lights with , beacon lights with . No beacon fitted? automatically picks the first beacon light from the configuration menu. Press to remember your lights - the next tractor lights up the same way. Works on tractors, harvesters, implements and trailers with their own lights. Buttons only appear for what the selected machine really has. No settings needed, works in singleplayer and multiplayer. Hotkeys (shop configuration screen): Cab view on/off Change camera (in cab) [Right mouse] Look around Menu on/off IC points: on / points only / off Previous / next vehicle Reset camera position Light stage Indicators / hazard lights Beacon lights Remember lights Hall lights (German keyboard: ) Left click on a configuration: open the list, tick "Remember" to preselect

Pellet Hall Auto Stacker FS25
other

Pellet Hall Auto Stacker FS25

REQUIRES the Straw Harvest add-on: this mod works on its Pellet Hall and on nothing else. Without that pack installed it does nothing at all. The Pellet Hall stops producing as soon as its three output positions are taken. This mod carries the finished pallets from the output belt into the storage bays inside the hall and stacks them two high, so the line keeps running instead of stalling every few minutes. It is built around that one building. On everything else in the game it is inert: no vehicle is touched, no other mod is modified, no key binding is added and no panel is drawn. How it works: the mod watches the hall from a global listener rather than attaching itself to a vehicle or a placeable, so it cannot interfere with other script mods. Slot positions are worked out in the hall's own local coordinates, which is why the stacking follows the building wherever it is placed on the map. It waits for the palletizer to actually let go of a pallet before moving it, retries if the first attempt does not take, and gives up cleanly instead of fighting the game. When all the bays are full it simply stops: the belt fills with its three pallets and production halts, exactly as it does without the mod. Startup tidy: once per session, after the physics has settled, pallets already sitting in the bays are put back onto their proper slots, so a stack that was nudged out of line by the loader is straightened out on its own. Single player only. No new buildings, no models, no textures: it is a script. Settings live in modSettings/FS25_PelletHallStacker/settings.xml and are optional. Bay positions, grid size, stacking order and timings can all be adjusted there without opening the zip, and the on screen calibration boxes can be switched on if your hall is placed differently.

Halloween Event V Beta
implements

Halloween Event V Beta

🎃 FS25 Halloween Event — The Ghost Hunter’s Night Shift Thought the scariest thing in Farming Simulator was the price of machinery? Just wait until midnight… Between 12:00 AM and 4:00 AM, uninvited guests pay a visit to your farm: ghosts roam the map, stalk players, and occasionally launch surprise attacks. Fences are no obstacle for them, and they have absolutely no respect for your personal space. 👻 If you don’t hide, you pay Every time a spirit touches you, it drains $25–75 from your farm’s account. I guess even in the afterlife, there’s no escaping taxes! You get a 30-second grace period at the start of the event—just enough time to get your bearings and say a mental goodbye to a peaceful night’s sleep. 🔫 A weapon is provided; courage is up to you At the start of the event, you’re automatically equipped with a ghost-hunting gun. No need to buy one—once the supernatural threat is gone, the rental ends. While the hunt is on, you cannot switch tools or enter any vehicles. You won’t be driving away from your problems in a tractor tonight! 🍬 Banish spirits for profit For every ghost you take down, your farm earns between $1 and $100, and the troublemaker bursts into a shower of candy. Now *that’s* a proper “trick or treat!” 📈 Level up your hunter Each banished spirit grants 10 experience points. Upon reaching a new level, you can choose one upgrade: – Movement speed — to help your legs keep up with your survival instincts. – Magazine capacity — fewer reloads, more “persuasive” arguments. – Fire rate. – Reload speed. – Amulet — protects your wallet from particularly persistent spirits. The game world pauses while you select your skill. Even ghosts will have to wait while you check the stats. Look for ammo crates: each one provides 10–20 rounds when picked up. Additional crates appear periodically near players. You can also buy 10 rounds for $10 in the upgrade menu—the shop stays open even when things get supernaturally intense. 🌙 The more experienced the hunter, the more exciting the night As your level increases, more ghosts will appear. A grim HUD, chilling sounds, and special effects upon contact will make you completely forget that you originally just stepped out to check on your crops. The event ends at 04:00. Sleeping also puts an end to the invasion—sometimes the best tactic against the supernatural is simply a cozy blanket. 😁 👥 Supports both single-player and multiplayer (Multiplayer hasn’t been fully tested, so please let us know if you run into any issues!) To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

Modpack für AUSSEERLAND V1.4.0.0
other

Modpack für AUSSEERLAND V1.4.0.0

Modpack für AUSSEERLAND V1.4.0.0 Dieses Modpack ist für die Karte AUSSEERLAND gedacht. Die Karte wird zum Spielen benötigt. Der Download-Link führt zu meiner Dropbox. Klicke einfach oben rechts auf „Download“, um den Download zu starten. Vielen Dank an ZoddelZockt (Modelle von Hopfenplantage, Weingut, Obstgarten), anthiCZ (Metzgerei), snakebizzle (verschiedene Modelle) für die Genehmigungen und die Unterstützung. Erforderliche Mods: AUSSEERLAND 4X Tags: Die KarteErforderliche ModsVielen Dank

Advanced Weighing Station FS25
other

Advanced Weighing Station FS25

Advanced Weighing Station extends existing FS25 scales with a comprehensive multiplayer-capable weighing system including HUD, history, statistics and additional control options. Features: - Automatically extends compatible placeables using the basegame “weighingStation” specialization - Clear HUD with current measurement status and weight data - HUD can be moved with the mouse - Automatic detection of the driver's farm - Freely selectable target farm “Weigh for” before a complete weighing - Driver farm and target farm are stored for each measurement - Personal and global weighing history - Global statistics with target-farm filtering - Editable history entries for time, player, farm, fill type, note, tare, net and gross - Support for stationary weighing, drive-over axle scales and live-loading weighing - Tare, net and gross weight handling - Support for loose objects - Optional controllable barriers and traffic lights - Multiple barrier animations per scale are supported - Emergency control for configured barriers - Scale can be switched on and off on foot directly at the trigger - Uses the normal R interaction key by default - Optional separate XML switch trigger - Support for external weight displays - Disabled scales stop weighing and deactivate displays, traffic lights and beacon lights - Server-wide settings can be managed by admins in the in-game menu - Settings, history and power state are synchronized in multiplayer - Power state and relevant data are stored in the savegame - Dedicated server and late-join support - Optimized event-driven trigger and weight handling for low performance impact The mod automatically extends compatible weighing stations. Additional functions such as barriers, traffic lights or a separate switch trigger can be configured through the corresponding placeable XML entries.

Oil Plant FS25
other

Oil Plant FS25

Category: Production Sites Price: $112,500 Daily upkeep: $10 With the advancements of modern technology this small scale production site matches the production speed and storage capacities of larger facilities. The production point will produce pallets, but with the push of a button, barricade rise from the ground halting the production of palleted goods. Output materials will be stored allowing to bulk-fill tanker's or distributed to other production sites. All input materials can be withdrawn at the loading site. Production Recipies: Sunflower Oil 200 Sunflower to 100 Sunflower Oil with 48 Cycles per Month Canola Oil 200 Canola to 100 Canola Oil with 48 Cycles per Month Olive Oil 250 Olive to 100 Olive Oil with 48 Cycles per Month Long Grain Rice Oil 250 Long Grain Rice to 100 Rice Oil with 48 Cycles per Month Rice Oil 120 Rice to 100 Rice Oil with 48 Cycles per Month

Weather Toggle V1.0
implements

Weather Toggle V1.0

Press K to toggle between rain and sun. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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Random Events V1.0
implements

Random Events V1.0

Random Events brings surprises to your farm. Every 8 to 20 minutes of real time, a random event happens and is announced on screen. Good news: – Government subsidy – Lucky antiques find – Regional contest prize – Tax refund – New sponsor Bad news: – Unexpected repair bill – Late paperwork fine – Theft on the farm Weather: – Storm warning: heavy rain starts – Heatwave: clear, sunny sky Events never appear while you are in a menu or the game is paused. Singleplayer only. Languages: English, German. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

Lizard Grain Storage And Animal Food Mixer FS25
placeables

Lizard Grain Storage And Animal Food Mixer FS25

This multi purpose facility has big storage hall allowing you to store crops on ground or keep before they are processed by shredder. Grain can be stored also in large capacity storage silos. Plenty of room also for vehicles or for pallets storing. Shredder makes food for your pigs. 2 recipes: 1) maize + barley + canola + potato 2) sourghum + wheat + sunflower + sugarbeet Lights inside of the shed are controlled manually, anywhere inside of the building. Lamps outside, above the gates are switched on automatically during night. An option to add solar panels on roof. Price per panel: 265 $. Income per panel, per month: 21,6 $ (with adequate weather conditions). Price: 487,000 $ Daily upkeep: 250 $ FillType category: FARMSILO Silo capacity: 1,700,000 l Shredder pig food production speed per in-game month: 90,000 l Functional and non-functional - decorative building variants available. - Added a decorative building variant for map creators who wish to use it for other purposes. (Silo and production point functionality removed, so they do not conflict or cause issues if the building is used for other purposes. Lighting, door functionality, and the option to install solar panels remain.) - Increased processing speed and ingredients storage capacity for pig food maker. - Fixed tip collisions generating insde of the buildings. Lamps will no longer generate tip blocking under them on places where they should not be, for newly placed buuilding. If you have problem with this, on PC you can use console command: gsTipCollisionsUpdate to updae the problematic area. On consoles the easiet way is to sell the building and place it again.

Arbeitsbreitenmultiplikator V1.0.0.0
other

Arbeitsbreitenmultiplikator V1.0.0.0

Arbeitsbreitenmultiplikator V1.0.0.0 Mit dem Arbeitsbreitenmultiplikator können Sie den Arbeitsbereich Ihrer Sämaschinen, Kultivatoren und Scheibeneggen vergrößern, sodass Sie Ihre Felder schneller bearbeiten können. SO FUNKTIONIERT ES Die Modifikation verschiebt den Arbeitsbereich der Maschine von ihrem Zentrum nach außen. Das 3D-Modell bleibt dabei unverändert, lediglich der bearbeitete Bodenstreifen wird breiter. Der Saatgutverbrauch passt sich automatisch dem bearbeiteten Bereich an. BEDIENELEMENTE – J: Vergrößerung des Arbeitsbereichs (+0,5x pro Pressvorgang, bis zu x5) – Rechte Umschalttaste + J: Auf die ursprüngliche Breite zurücksetzen Bei jeder Änderung der Breite wird eine Meldung auf dem Bildschirm angezeigt, die die aktuelle Breite anzeigt. BETROFFENE MASCHINEN – Sämaschinen und Pflanzmaschinen – Kultivatoren – Scheibeneggen Die Einstellung gilt für alle diese Geräte gleichzeitig und auch für Geräte, die Sie später kaufen. ANMERKUNGEN – Nur der Arbeitsbereich ändert sich, das Modell wird nicht skaliert. – KI-Helfer verwenden möglicherweise weiterhin die ursprüngliche Breite. – Die Modifikation beginnt mit der ursprünglichen Breite (x1), es ändert sich also nichts, bis Sie J drücken. Tags: ANMERKUNGENBEDIENELEMENTEDie ModifikationSie Ihre Felder

Alpaka-Kapazitätsfreischaltung (250 pro Gehege) V1.0.1
other

Alpaka-Kapazitätsfreischaltung (250 pro Gehege) V1.0.1

Alpaka-Kapazitätsfreischaltung (250 pro Gehege) V1.0.1 Autoren: nofanaticlive22 & Codex Spiel: Landwirtschafts-Simulator 25 Erforderliches Paket: Bohnen & Alpakas-Paket Kapazität: bis zu 250 Alpakas pro Gehege statt 16. Diese Modifikation erhöht die Kapazität von Alpaka-Gehegen, egal ob diese bereits im Spielstand vorhanden sind oder später gebaut werden. Andere Tiere sind davon nicht betroffen. Die Kapazität kann in der settings.xml-Datei von 17 bis 4095 Alpakas angepasst werden. Um im Mehrspielermodus zu spielen, müssen alle Spieler dieselbe Mod installieren. Tags: Andere TiereDie KapazitDiese Modifikation

Custom Fish Pound V Beta
placeables

Custom Fish Pound V Beta

Create fish ponds freely, in any shape you want, with 3D animated fish swimming inside them! 🏞️ Ponds – Create ponds in any shape you like, with 4 water color options – Visible and animated fish swimming inside the ponds – Automatic terrain sculpting with depth and border shaping for seamless pond placement – Free Water — only the water surface with the fish is placed, perfect for those who prefer to build the pond bed in their own depth and shape, whether through landscaping tools or TerraFarm – Compatible with trailer filling, swimming and rod fishing available in the Highland Fishing DLC – Option to raise or lower the water surface height by pressing M/N while drawing, for better terrain adjustment – Allows the use of landscaping tools even after the pond has been placed on the terrain 🏭 Productions 2 production buildings included to be placed beside the ponds, letting you simulate fish farming operations! – 2 factory sizes, each with different production capacities – 2 fish species available for production – 4 production recipes — 2 using fish feed and fingerlings, and 2 using crops from your own farm – Items available for purchase in the shop: Salmon Fingerlings, Trout Fingerlings and Fish Feed – Produced fish pallets spawn double-stacked for easy forklift loading ✅ NO HIGHLAND FISHING DLC REQUIRED This mod was originally built for personal use, but the results turned out so good I decided to share it! Have fun and let your creative side run wild. Feedback and bug reports are very welcome in the comments. 😊 To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

Zufallsereignisse V1.0.0.0
other

Zufallsereignisse V1.0.0.0

Zufallsereignisse V1.0.0.0 Zufallsereignisse bringen Überraschungen auf Ihren Bauernhof. Alle 8 bis 20 Minuten in Echtzeit tritt ein zufälliges Ereignis ein und wird auf dem Bildschirm angekündigt. Gute Nachrichten: – staatliche Subvention – Glücklicher Antiquitätenfund – Regionaler Wettbewerbspreis – Steuerrückerstattung – Neuer Sponsor Schlechte Nachrichten: – Unerwartete Reparaturrechnung – Verspätete Einreichungsgebühr – Diebstahl auf dem Bauernhof Wetter: – Sturmwarnung: Starkregen beginnt – Hitzewelle: klarer, sonniger Himmel Ereignisse werden niemals angezeigt, wenn Sie sich in einem Menü befinden oder das Spiel pausiert ist. Nur Einzelspieler. Sprachen: Englisch, Deutsch. Tags: Gute NachrichtenIhren BauernhofSchlechte NachrichtenSprachen Englisch

Foliage Order Fix FS25
other

Foliage Order Fix FS25

Bananas planted, plants disappeared and, according to the map overview, coffee suddenly grows there? No new cultivation system has been discovered here – the server and client can register additional fruit types differently. A little multiplayer greeting that apparently slipped through the cracks of quality assurance. Foliage Order Fix ensures that the additional fruit types are registered on the client in the order specified by the server. Only required in multiplayer when the Beans & Alpacas DLC is used together with the Highlands Fishing DLC.

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