Farming Simulator 25 mods
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Valtra 80 Series FS25
Valtra 1180-S Valtra 1280R Valtra 1380-S Power of 115/125/135 hp (hp) Contains manual transmission + PowerShift 200/220l fuel capacity Maximum speed of 40 km/h Optional: -Wheel brand Lizard/continental -Wheel weights 160/1280 kg -Front weight 400/900 kg -Fender model -Radiator grille -Additional tank -Cabin Platform/Semi Cab and Adapted Cab -Rearviews -Front loader coupler -Exhaust Design Credits: Mateus fs Added blue 1580, 1780 and 1880 S versions
Shaders by Frinks (DLSS 5) FS25
Hello. I’m sharing my custom shaders. They look best with DLSS 5 neural rendering. Below, I’ll provide Rajot’s guide on how to install DLSS 5. Thank you in advance. Added a little more light.
Volvo L120H Edit FS25
To use DBL you only need to have Dashboard Live in the mod folder Volvo LH 120 (Physik): Base: Weight: 19.5 t Power: 276 hp Price: from 252,000€ Price: $252,000 Speed: 50 Configurations: - Powershift transmission or CVT - Standard tires as normal or XL wide, agricultural/stud tires in various brands and designs - Different RUL variants - CB radio - Additional weight 2000, 5000, 8000Kg - Volvo sticker on the windshield for better visibility - Main color - Design Color - Rim color - DBL Dashboard Live - 4 Top DragonDrive Lights - Replaced all worklights with DRL Worklights - FOR9T Sidelights - Airhorn Interactive Control functions: - Switch from steering wheel to joystick steering - Lights control in A pillar - Start engine - Hazard lights - CB radio - Interior lighting Interactive Control Animations: - Door Left - Rear hood - Folding steering wheel console Miscellaneous: - Reverse warning sound changed to normal beeping L120H High Tip Shovel: Base: Capacity: 10,000 L Price: From 17,000€ Configurations: - Color - Updated DragonDrive 4 Toplights to latest version. (Dirt is not covering whole lens.) - Added a option to add backcamera inside the cab.
New Holland T7 Tier 4A FS25
New Holland T7 & T7000 Series - Base Price(T7000) : 147.000$ - Base Price(T7 T4A): 153.000$ - Engine Configurations(T7000): T7040 AC - 234 HP T7070 AC - 251 HP - Engine Configurations(T7 T4A): T7.220 AC - 218 HP T7.235 AC - 234 HP T7.250 AC - 250 HP T7.260 AC - 260 HP T7.270 AC - 269 HP - Tire Configurations: Trelleborg Michelin Continental Mitas BKT Vredestein Nokian - Prepared for Precision Farming DLC and Interactive Control! - Increased modDesc version - Color corrected
Strands Big Energy 850975 — Amber Pole-Mount Beacon (Prefab) FS25
Strands Big Energy 850975 — Amber Pole-Mount Beacon Bring a compact amber beacon to your Farming Simulator 25 vehicle projects. This independent recreation of the Strands Big Energy 850975 combines a rounded orange dome, fixed reflector assembly and a short ribbed pole-mount socket. Features - Compact model with a 131 mm diameter and 151 mm overall height. - Dense amber cover with a visible internal reflector assembly. - Detailed housing, moulded top markings and electrical contacts. - Double flash, single flash or optical rotation, selected during installation. - Environmental beacon lighting through the game's realistic beacon lights setting. - Two model detail levels. - Native vehicle beacon control; no additional Lua script required. Includes the prefab, functional XML, an offline XML helper, complete English/Norwegian/Swedish installation guides, an editable Blender source and four GIANTS Editor presentation images. This is a prefab for vehicle modding. It does not add a standalone shop vehicle. The rotating mode sweeps light around the fixed reflector assembly. Flash timing is an FS25 implementation, not a reproduction of measured factory timing. Version: 1.0.0.4 Author: NorthernLight Modding Strands names and product design belong to their respective owners. This is an independent recreation.
Strands Siberia DRC 32 — selectable DRL (Prefab) FS25
Strands Siberia DRC 32 — selectable DRL prefab Curved 32-inch LED light bar for Farming Simulator 25 vehicle projects. Press K to choose Amber or White DRL on the same lamp; the vehicle's normal F light controls still switch it on and off. The subtle coloured environmental light follows the selected DRL colour, while high beam remains white. Detailed twin-row indirect optics, continuous centre light guide, curved housing, adjustable lamp pivot and fixed side brackets. This is a prefab for modders, not a standalone shop vehicle. The K function requires the included vehicle specialization. Rebind the colour action in the game controls if needed. Author: NorthernLight Modding. Real product and trademarks: Strands Lighting Division. Dimensions follow the product references; curvature and minor internal details are reconstructed from photographs. Studio previews illustrate the model and are labelled separately from gameplay.
NLM Strands Siberia Red Panda (Prefab) FS25
NLM Strands Siberia Red Panda A compact work-light prefab for Farming Simulator 25, featuring white work lighting, a red position light and an independently adjustable lamp housing. The light beam follows the housing tilt while the mounting bracket stays in place. The model features transparent glass, detailed optics and a housing with inner walls and rear backing at both detail levels. Dirt masks have been updated using GIANTS data. Includes ready-made SharedLight files for front and rear work lights, plus a dedicated Griffin connection file. The red position light is controlled separately from the white work light through the vehicle's normal lighting functions. No additional Lua script is required. Includes the prefab, files to copy into a vehicle mod, XML examples, Swedish and English installation instructions, and preview images from GIANTS Editor and Blender. This is a prefab for vehicle modders and requires installation and configuration in a vehicle. Placing the ZIP in the mods folder does not create a shop item. Mounting and light groups must be adapted to the receiving vehicle. Author and lamp model: NorthernLight Modding Product reference: Strands Siberia Red Panda. Trademarks belong to their respective owners. Griffin lighting integration: NorthernLight Modding. Original vehicle credits: North Modding Company; piplarsson - Swedish Bonna Team. The vehicle is not included.
NLM FOR9T Aura Steady Pack (Prefab) FS25
NLM FOR9T Aura Steady Pack Six custom FOR9T Aura position-light prefabs for Farming Simulator 25, with two styles in white, amber and red. - Flat: illuminated perimeter with a smooth black centre, without LEDs or reflectors. - Glow: illuminated perimeter with six steady LEDs in the same colour. The lamps follow the vehicle's normal position lights. On Glow models, the perimeter and centre switch on and off together. Two detail levels are included, and dirt masks have been updated using GIANTS data. No additional Lua script is required. Includes six models, connection examples for each variant, an XML helper, installation guides in English, Swedish and Norwegian, and an overview image from GIANTS Editor. This is a prefab for vehicle modders, requiring installation and configuration using GIANTS Editor and XML. Placing the package in the mods folder does not create a shop item. These variants provide steady position lighting and do not include the real product's flashing warning function. Author, original model and adaptations: NorthernLight Modding Design reference: Strands FOR9T Aura. An independent FS25 interpretation; trademarks belong to their respective owners.
Yetter 3430 Rigid Rotary Hoe V1.0
Bring a classic weed-control tool to your Farming Simulator 25 operation with the Yetter 3430 Rigid Rotary Hoe! Built with a detailed model and functional equipment features, this 3430 is designed to add another practical option to your weed-management lineup. This implement has been a labor of love, from building the model and refining the details to getting the support stands working properly in-game. Dirt/Wear will be addressed in v2 along with selectable paint colors. Midwest Modding Studio To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Althouse Creek DEM 2X V1.0.37.0
Remember, this is the first version. Feedback is very welcome. I will try to get back and change and fix any problems that anybody has. But this is a error-free map with no mods. I have tested it with my mods, and I still have error-free. You do not have to use any additional fill types or any other fill types It already has them in the map. it work with most of fs miner sceener on the Material side of thing. I will probably have version two with more materials from the Fill type for all mod. It has some RGC stuff out of his production pack with the gold, the gold room, smelter, and it has FS Miner screeners for compost that I’ve edited to take dirt and give you other materials for topsoil and soil. So just check the map out to see what it gives. which is in its own category in buildings at the end. This map is the first map I’ve made. It involves logging, mining, and construction. Please read carefully. The road system can be dug and everything like that. You can get it to change the colors when you dig. You can go into landscape mode and repaint the road with the black asphalt, but wait a second and it will turn to the same color as the road to match. To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
1930 Ford Model A Doodlebug V1.0
What is a doodlebug you may ask? Well typically they were built from stripped down 1920s and 30s Ford Model A or Model T cars, they were crude but effective machines that had their car bodies hacked off and their frames shortened. To help them handle heavy field work, farmers rigged them with heavy duty truck rear axles and frequently bolted dual transmissions together to create the extreme low range gearing needed to pull plows, logs, and stone boats. This one is made off of a model A truck. It’s only got color configs and a hitch. This was made for fun To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Weeds after Plowing v1.0
Want plowing to feel more realistic without completely removing weed management from your fields? Weeds After Plowing changes Farming Simulator 25 so weeds can still grow after planting a field that has been plowed. In the base game, plowing prevents weeds from appearing after sowing. This mod removes that weed-blocking behavior while keeping the rest of the plowing system intact. Features Allows weeds to grow after sowing plowed fields Keeps the normal plowed ground state and texture Preserves periodic plowing behavior Does not change crop growth Does not change yield calculations Keeps normal weeders, hoes, and herbicide working as intended Uses FS25’s standard weed growth system Lightweight script mod with no additional equipment required How to Use Install the mod and enable it when loading your save. After that, simply farm normally: 1. Plow your field 2. Plant your crop 3. Advance through the normal growth cycle 4. Weeds can now emerge just like they would on cultivated or direct-drilled ground No additional controls or configuration are required. Important This mod does not remove the benefits of plowing or change the field into a cultivated state. It only removes the weed-blocking effect normally applied by plowing, allowing the game’s standard weed system to function afterward. Compatibility Designed for Farming Simulator 25. The mod should work with normal base-game farming systems and Precision Farming, but compatibility with other mods that directly modify weed growth, sowing behavior, or field density maps cannot be guaranteed. Multiplayer The mod should be enabled by all players when used in multiplayer. AI Assistance AI tools were used to assist with the creation of the mod’s cover artwork and during development for troubleshooting, testing guidance, and bug fixing. Final in-game testing and verification of the mod’s functionality were performed manually.
Unlimited Rice Fields v1.0
Tired of hitting Farming Simulator 25’s rice-field size limits when building large custom paddies? Unlimited Rice Fields removes the vanilla restrictions that normally prevent rice fields from being extended beyond a certain size or distance. This allows you to create much larger rice paddies for large farms, custom field layouts, and especially 4x or other large-scale maps. The mod keeps FS25’s normal rice-field construction system intact while removing the restrictions that trigger messages such as “Maximum field size reached” and “Too far from corner.” Features Removes the vanilla maximum rice-field size restriction Removes the “Too far from corner” distance limitation Allows significantly larger custom rice paddies Supports custom-shaped rice fields Keeps normal rice-field construction and placement behavior Preserves the standard rice-field water and field systems Great for large farms and 4x maps Lightweight script mod with no additional equipment required How to Use Install the mod and enable it when loading your save. Create a rice field normally through the Farming Simulator 25 construction menu. You can then continue extending the field beyond the limits normally imposed by the base game. No additional controls or configuration are required. Important This mod allows rice fields to be created far larger than GIANTS originally intended. Extremely large or complicated rice fields may have an increased impact on game performance depending on the map, field size, and your system. Avoid overlapping or self-crossing field boundaries when creating custom rice paddies, as the normal FS25 field validation system is still used. Compatibility Designed for Farming Simulator 25. Compatibility with other mods that directly modify the rice-field construction system cannot be guaranteed. Multiplayer The mod should be enabled by all players when used in multiplayer. AI Assistance AI tools were used to assist with the creation of the mod’s cover artwork and during development for troubleshooting, testing guidance, and bug fixing. Final in-game testing and verification of the mod’s functionality were performed manually.
Scania 164G v1.0
Starting price 42.000$ Power 580hp Speed 90 km/h Selectable license plate
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