Farming Simulator 25 mods

80,554 results
1,673 / 5,371
Large Concrete Grain Silo V1.0
placeables

Large Concrete Grain Silo V1.0

Large concrete grain silo. Features: Manually opening doors Snow on transfer station Puddles during rain Category: Placeable – Grain Silo Price: $400,000 Capacity: 5,000,000 liters Maintenance: $150 per day

Bunker Sealing v1.0
other

Bunker Sealing v1.0

A mod for Farming Simulator 25 that adds a sealing quality layer to bunker silos. How well you cover the silage before it ferments affects how much product you keep when the bunker is opened—not just for looks. **What it changes** After you compact and cover the bunker, the game tracks how completely the top is sealed using bales and/or bunker seal tires placed on the silage surface. Better sealing means less silage lost when fermentation finishes and you open the bunker. Thin or patchy coverage means more of your crop is treated as spoilage and disappears. While you are near a still-sealed bunker (before you open it to unload), a short hint can show your current seal efficiency as a percentage. That line is hidden once the bunker is opened for unloading, because sealing no longer applies. **Bunker seal tires** Buy bunker seal tires in the shop under Miscellaneous. They are meant to be placed on the silage like weights and add to your seal coverage (same idea as using bales). **Settings** In the in-game menu, open Settings and find the Bunker Sealing section under the game settings. There you can tune difficulty and behaviour to match your taste, for example: - How harsh poor sealing is, and the maximum possible loss from bad coverage. - Seal difficulty (easier modes treat bale placement as more effective, so you need fewer bales for a strong seal). - How much area each tire or bale counts as covering on the bunker surface. - A debug grid option that draws the seal grid on the bunker (mainly for checking coverage).

Advanced Silage Types V1.1
other

Advanced Silage Types V1.1

The "Advanced Silage Types" feature extends all bunker silos, biogas plants, and feeding robots globally with additional silage options. The script adds the fillTypes *GRASS_FERMENTED*, *CLOVER_FERMENTED*, and *ALFALFA_FERMENTED*, which are intentionally named following the MaizePlus fillType conventions to prevent conflicts with other mods. Implementation is based on template structures provided by T4xs. All new silage types are processed like standard silage. Stationary productions (BGA) and bunker silos automatically recognize the new silage types as valid input, with methane output adjusted for higher-quality silage. Additionally, the script extends all stationary feeding robots, allowing them to accept the new silage types at their unloading points and convert them into the standard forage mixture. Silos can ferment any supported crop if the required fillTypes are registered on the map; unregistered or missing fillTypes are ignored to ensure maximum compatibility. All new silage types are also included in silage additives for forage wagons and harvesters. Visual differences in fillPlanes inside the silo may occur due to technical limitations but do not affect functionality. Users can add their own silage types through a clearly organized table. Special thanks to PfalzAgrar and SirJoki80 for providing the silage textures. Version 1.1.0.0: - Fixed incorrect name for Silo_Clover - Fixed incompatibility with PlanET Modulare BGA (Kastor) - Code improvements - Changed grass bales from silage to grass silage

Silage Silos Big V1.0
placeables

Silage Silos Big V1.0

This mod features two bunker silos in total. Shop category: Silos Bunker Silo 20×135: Price: $220,000 Daily maintenance: $170/day Bunker Silo 15×112: Price: $195,000 Daily maintenance: $130/day Configurations: - Bunker Silo without Lamps - Bunker Silo with Lamps

Meridian Storage Yard V1.0
other

Meridian Storage Yard V1.0

Mod converted from FS22 to FS25. The Meridian Storage Yard stores and sells items such as herbicide, liquid fertilizer, solid fertilizer, lime, seeds, and water for farm use. - Price: 67,500 - Capacity: 300,000 These options enable you to have different types of silos tailored to your farming needs. The storage operates dynamically, sharing capacity based on the stored product.

Adjustable Engine Brake Force – Mod pour Farming Simulator 25
other

Adjustable Engine Brake Force – Mod pour Farming Simulator 25

Adjustable Engine Brake Force – Mod pour Farming Simulator 25

Concrete Block Silo Pack V1.0
placeables

Concrete Block Silo Pack V1.0

Concrete Block Silo Small 6m x 32m Category: Grain Silos Price: $25,000 Daily Upkeep: $25 Concrete Block Silo Medium 8m x 38m Category: Grain Silos Price: $60,000 Daily Upkeep: $60 Concrete Block Silo Large 12m x 58m Category: Grain Silos Price: $120,000 Daily Upkeep: $120 Potatoes and Sugarbeet can also be stored; these will be processed into shredded material.

Feed silo extension V1.0
placeables

Feed silo extension V1.0

Feed Silo Extension adds extra loose materials to all standard yard silos. Supported materials: Grass Hay Straw Shopper Silage

Advanced Silage Types V1.2
other

Advanced Silage Types V1.2

The "Advanced Silage Types" mod globally extends all bunker silos, biogas plants, and feeding robots with additional silage options. It integrates the fillTypes *GRASS_FERMENTED*, *CLOVER_FERMENTED*, and *ALFALFA_FERMENTED*, which are named according to MaizePlus fillType conventions to prevent conflicts with other mods. The implementation is based on template structures provided by T4xs. All new silage types are processed like standard silage. Stationary productions (BGA) and bunker silos automatically recognize the new silage types as valid input, with methane output adjusted for higher-quality silage. Additionally, the script extends all stationary feeding robots, allowing them to accept the new silage types at their unloading points and convert them into the standard forage mixture. Silos can ferment any supported crop, provided the necessary fillTypes are registered on the map; unregistered or missing fillTypes are ignored to ensure maximum compatibility. All new silage types are also added to silage additives in forage wagons and harvesters. The visual appearance of fillPlanes inside the silo may differ from those used by the map due to technical limitations, but this does not affect functionality. Users can add their own silage types through a clearly organized table. Special thanks to PfalzAgrar and SirJoki80 for providing the silage textures. Version 1.2.0.0: - Fix for grass bales - CCM and compost integration into bunker silos - Added custom AnimalFood.xml - Added effects for grass silage (thanks to T4xs)

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Forage Silo Extension V1.0
placeables

Forage Silo Extension V1.0

Forage Silo Extension adds extra storage options for feed and bulk materials to normal farm silos. The feed silo extension is enabled by default. This allows normal farm silos to accept and unload additional fill types that are relevant for producing and storing animal feed. The full fill type extension can optionally be enabled in the game settings. This allows normal farm silos to store all fill types registered in the savegame, as long as they are provided correctly by the game, map, DLCs, or other mods. Existing stored fill types are protected, so already stored material should not be lost when the settings are changed. **Important:** Disabling additional fill types takes effect immediately. Enabling additional fill types again requires saving and reloading the savegame before the silo accepts the newly enabled fill types. After changing the options, vehicles may also need to leave and re-enter the unload trigger area so the base game trigger can refresh its accepted fill types. **Features:** - Feed silo extension enabled by default - Option for all registered fill types - Protection for already stored fill types - Support for base game, DLCs, mod maps, and additional fill type mods

Lugovoye V1.0
other

Lugovoye V1.0

A small, picturesque map featuring tiny fields, primarily designed for single-player gameplay. The terrain is varied with hills and valleys, but also includes a flat area with medium-sized fields. Description: - 18 fields - 8 lawns with grass - Cow shed - Sheepfold - Chicken coop - Pigsty - Stable - Standard crop cultivation. Production: - Grain mill and churn - Bakery - Hop plantation - Brewery - Sawmill. Storage: - Granary - Vegetable storage - Universal hayloft. Points of sale: - Shop "Products" - Wholesaler - Bale sales point - Root crop sales point - Grain sales point. Note: - The main settlement includes a house with a sleep trigger (this house, along with all decorations, can be demolished and replaced with your own) - Many objects on the map are demolishable; there are quite a few, but not everything can be removed - Russian traffic is registered, partially mixed with standard cars - Tornadoes are disabled on this map - Winter weather has been adjusted to be frostier so that the snow does not melt quickly.

Storage Shed 105×60 v1.0
placeables

Storage Shed 105×60 v1.0

105×60 Machine Shop is now available! This workshop offers a wide range of color options, including the toolbox, and features detailed custom decorations. Price: 72,000 Placeable > sheds

Realistic nutrition for your animal farms V1.5
other

Realistic nutrition for your animal farms V1.5

French version (Compatible with all maps) Are you tired of feeding your animals with the traditional feeding system? Can't configure the XML file correctly to adjust the animal feeding system? This mod is made for you! Based on realistic research, it enriches animal diets with new types of food. For cows: Silage Grass Hay Straw Cereals available: Corn Wheat Barley Rye Spelled (Often used for feeding calves) For different animals: Cows, chickens, goats, etc. Tubers: Potatoes Beets Carrots Parsnip Rice A “Mineral” category has been added, allowing you to mix minerals with hay or other foods. The mod also adds milk for newborns, providing additional realism in breeding management. A text document is provided to explain in detail how to install the system. Improvements will arrive soon, especially for multi-fruit maps. Two files are present in the ZIP archive: a file in French a file in English A complete tutorial is included in each language version. V1.5.0.0 Fixed straw bug Required mods: Adjust the Animal Food system

Garage For Machines v1.0
other

Garage For Machines v1.0

Garage pack for your machines available in three versions. Price: $70,000 – $73,000 Maintenance: $22 per day

Old Rusty Shed V1.1
placeables

Old Rusty Shed V1.1

An old, rust-covered shed, a good choice for storing machinery or crops. - Dimensions: 25 x 13.5 x 6m - Cost: $14,500 - Daily maintenance: $15 **Configurations:** - Roofing & walls color options - Solar panels on the roof **V1.1.0.0** - Added options for roofing & wall colors - Added solar panel configurations - Included gutters on the building - Removed unused textures - Minor model improvements

1,673 / 5,371

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