Farming Simulator 25 mods
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Realistic Animal Names V2.3.1
Realistic Animal Names Mod for Farming Simulator 25 Adds immersive custom naming to all animals with floating name tags, bringing personality and identity to your farm’s livestock. **MAIN FEATURES:** - Custom Animal Names: Give each animal a unique, personalized name - Floating Name Tags: Names appear above animals with distance-based scaling - UTF-8 Support: Full international characters and emoji support. - Configurable Settings: Adjust visibility, distance, height, and font size - Keybind Support: Quick access with customizable keybind (default: K) - Per-Savegame Storage: Each save has its own set of animal names - Multiplayer Compatible: Full network synchronization (v2.2.0 enhanced!) - Integrated Settings: All settings accessible through game’s settings menu - Performance Optimized: Smart culling and frame-sliced rendering - API Support: Other mods can read/write animal names The mod features full multiplayer synchronization with improvements: - Names set by any player are visible to all players instantly - Server-authoritative save system (no conflicts) - Sync confirmation for clients - Automatic sync when clients join - Timeout protection and error recovery - Reduced network traffic *Note:* Only the server host needs to have the mod installed. Clients will automatically receive the mod data when connecting. **SUPPORTED ANIMALS:** - Cows (all types) - Pigs (all breeds) - Chickens - Sheep - Horses - All other FS25 animal types **COMPATIBILITY:** - Multiplayer: Fully supported across all players - Mod Compatibility: No known conflicts with other mods - Save Games: Safe to add/remove from existing saves - Performance: Minimal impact (1-2 FPS with many animals) **WHY USE THIS MOD?** This mod transforms your livestock from generic animals into personalized farm members. Watch as “Cow #17” becomes “Daisy” or “Pig #42” becomes “Wilbur.” Perfect for: - Roleplayers who want named animals - Family farms naming animals after family members - Educational play teaching children about animal care - Streamers creating engaging content with named animals - Anyone wanting more immersion in their farming experience Adds charm, personality, and realism to your farming operation. No more anonymous livestock – every animal has its own identity! Perfect for players who want to build emotional connections with their virtual livestock and create memorable farm stories. **V2.3.1.0** Whats fixed: - GameSetting ‘ran_showNames’ not found and ran_showDetails not found errors are gone - Root cause: g_gameSettings doesn’t support arbitrary mod keys. Show/hide preferences are now saved to Documents/My Games/FarmingSimulator2025/modSettings/RealisticAnimalNames.xml, which is the correct FS25 pattern and persists across savegames - Replaced bullet character • (Unicode 8226) in mod description with – to eliminate font texture warnings **Upgrade Notes:** - Settings from previous versions will reset to defaults once (show names: on, show details: on). After that they save and restore correctly.
Automated Dairy Farm 700 V1.0
Experience the next level of dairy farming with the Automated Dairy Farm 700. This modern, high-tech facility is designed for large-scale operations that require maximum efficiency and comfort for their livestock. The farm is fully automated, featuring a high-capacity milking carousel and an integrated feeding robot to streamline your daily routine. With a focus on animal welfare, the barn includes advanced ventilation, wind protection, and adjustable side walls to maintain the perfect climate year-round. **Main Features:** Capacity: 700 cows. Automation: Integrated milking carousel and feeding robot (Lely Juno style). Climate Control: Working fans, wind protection, and functional folding side walls. Storage: Built-in milk cooler and manure storage. Lighting: Custom night lighting system (red light) active from 18:00 to 06:00 for a realistic atmosphere. Visuals: Custom 3D markers on all triggers for a clean and modern look. Technical Specifications: Price: $800,000 Log: 100% Clean (No errors). Category: Animals -> Cows. Credits: Original Authors: Lunchbox FS25 Conversion & Enhancements: DiamondWolf An excellent modern solution for large farms!
Austrian Stables V1.0
Austrian stables as they are found in Pinzgau. It is a small stable for a few animals. Originally, the stable was designed for tethering or boxing. Today, it has been modernized and features an adjacent pasture for the animals to graze. Bales can be stored in the upper part of the building. Through a small hatch in the floor, HD bales can also be dropped down for bedding or feeding. This pack includes different versions of the barn: – Purchase price: $29,000 – Maintenance costs: $15/day – Cows: 12 animals – Pigs: 20 animals – Sheep: 20 animals – Feed triggers located inside the barn – Storage area for HD bales (or others) at the top – Slurry removal with side pipe – Lights that can be turned on and off – All gates are operable – Authentic decoration
Dairy Production Farm V1.0.0.1
Modern Cattle Barn with Manure Storage A contemporary cattle barn featuring an integrated manure storage system. Price: $400,000 Capacity: 348 cows Manure Pit Capacity: 1,000,000 liters Features: All standard FS25 mechanics, high-quality textures, and a built-in manure accumulation system. Lighting: Standard lighting plus special warm red night lighting (active from 18:00 to 06:00). Log: 100% Clean. About the Mod: This mod is based on the cattle barn by LS ModCompany (from FS22). I have converted and enhanced it by adding night lighting and custom trigger icons. This is my first conversion, so I welcome your feedback and constructive criticism! Installation: Copy the .zip file to your My Games/FarmingSimulator2025/mods directory. Authors: DiamondWolf, Lunchbox Version: V1.0.0.1 - Fixed metallic floor textures and reflections. - Improved dirt mask and floor grime textures for a more realistic appearance. - Added new custom 3D markers for all interactive triggers. - Minor technical optimizations.
Sheep Barn L Shape V1.6
Sheep Barn in an L-shaped design Holds up to 250 sheep. Building Type: Sheep Barn Price: £100,000 Category: Animals > Sheep V1.6.0.0 Fixed collision issues with fences
Pig Pen V1.4
Building Type: Animal Pen Price: £85,000 Upkeep: £0 Category: Animals > Pigs Holds up to 250 pigsV1.4.0.0Collision issue fixed
Realistic Livestock RM V1.1.4
Replaces FS25's simple animal clusters with individually tracked animals — each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod. Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits. This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed. **Features** - Individual animal tracking with unique identity - Genetics system with heritable traits that affect production output - Genetics display in animal names with configurable detail level (average score or full trait breakdown) - Breeding and reproduction with pregnancy mechanics and genetic inheritance - AI insemination system with semen dewars - Disease simulation with infection, treatment, and immunity - Animal monitoring to track individual animals over time - Weight system tied to genetics and feeding - Animal marking and castration - Move tab for transferring animals between husbandries - Daily summary mode for message log - In-game help pages - Highland cattle bull support - Animal pack system: third-party mods can add new breeds or adjust animal balance - Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility - Simple support for butchers using Extended Production Point (EPP) mod - Multiplayer support **Supported Maps & Packs** Maps: Hof Bergmann — ducks, geese, cats, rabbits, alpacas, quail with full breeding support Animal Packs: Cow Breeds Pack for RLRM by ConGan98 — additional cattle breeds **Notes** - Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license - Savegame data from Arrow-kb’s original version is automatically migrated on first load - Font Library mod is no longer required - Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem **Limitations** - Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer. **Installation** Place FS25_RealisticLivestockRM.zip in your mods folder. Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it — data migrates automatically. **V1.1.4.0** Hof Bergmann 1.4 support and bug fixes: - Fixed horse breed visuals on Hof Bergmann: adult horses no longer display as foals, breed colors now match correctly, foal-to-adult model transition now works - Fixed horse riding and equipment on Hof Bergmann v1.4: saddles, carriages, and tools from the Horse Addon Pack now attach correctly - Disabled four horse breeds not natively supported by Hof Bergmann (Pinto, Chestnut, Bay, Dun) from the dealer — existing savegame horses of those breeds are unaffected - Fixed dealer generating sale animals for breeds marked as not purchasable on the current map - Fixed wool and chicken eggs not spawning on Hof Bergmann v1.4: bridge now remaps fillTypes to match HB’s husbandry buildings - Fixed Hof Bergmann egg incubator failing to add hatched chicks to husbandry when RLRM is active - Fixed crash when animal output curve returns nil, which could silently stop all production in a building - Added diagnostic logging for fillType mismatches in pallet and milk output
Animal Food Calculator V1.1
The Animal Food Calculator (AFC) enhances animal husbandry in FS25 by providing significantly greater clarity and control. In the animal menu, the mod not only displays estimated daily and annual consumption but can also, depending on the settings, adjust the actual in-game values to the selected reference and scaling. It supports food, water, and straw, as well as output values such as milk, manure, slurry, and pallet output. In the EnhancedAnimalSystem, AFC takes lactation factors into account for supported animals so that the display and calculations better align with the enhanced animal systems. **AFC can read its values from various sources:** – from the base game, – from the map, if a custom animals.xml is built in, – from the FS25_AnimalPackage_vanillaEdition by BavarianRedneck – from a custom animals.xml within the mod. Easily switch modes in-game in the game settings under Animal Food Calculator. **The modes explained:** 1. Reference Source The reference source determines which animal data AFC uses as a basis. So the question is: Which values should apply? – Basegame: AFC uses the animal values from the base game. Good for players who want to stay as close as possible to the standard LS. – Map: AFC uses the animal values from the currently selected map, provided the map includes its own animals.xml file. Good for mod maps with their own animal balancing. – AnimalPackage: AFC uses the values from the installed FS25_AnimalPackage_vanillaEdition. If the mod is active, it takes precedence and may override other sources. – Custom: AFC uses the mod’s own animals.xml as a reference. This is the right choice for custom balancing or adjusted values. **2. Scaling Mode** The scaling mode determines how much the input and output are additionally adjusted. So the question is: Should the values simply be adopted, or should they be scaled as well? – Basegame: Scaling is off. AFC displays values and operates without additional scaling. The multiplier is effectively set to 1.0, and the number of days is not factored in separately. – Auto: AFC scales automatically based on the set number of days per month, but without an additional multiplier. Useful if you want the values to grow automatically with your time system. – Manual: AFC scales only using your set multiplier. The number of days per month is not automatically factored in here. Good if you want full manual control. – Hybrid: AFC combines both, scaling based on days per month plus an additional custom multiplier. This is the most flexible mode for balancing and gameplay. **3. Multiplier** The multiplier is an additional factor for AFC scaling. The menu offers fixed levels ranging from 0.25x to 10.00x. It is only active in Manual and Hybrid modes. **V1.1.0.0** – All animal barn inputs and outputs are now displayed – New modes for selecting the data source – Consumption values can now be read and set from different sources depending on the mode – Improved support for additional animal subtypes from mods.
Balkan Pig Barn v1.0
Capacity: 20 pigs The barn requires feed, water, and straw. Manure builds up inside and can be removed using a wheelbarrow and shovel. Alternatively, you can use a manure spreader, which is placed in front of the barn door and fills automatically. Price: $37,000 Daily upkeep: $30/day Category: Animal stable
Dutch Sheep Barn V1.0
Enclosed Dutch Sheep Barn. Custom fully customizable sheep barn. Water automatically fills. Small solar panels. This barn has an extra feature: bale storage. Since manure production isn't supported without a script, I added manure generation from straw for sheep and goats. Dutch Sheep Barn Category: Animal Pens Price: $151,000 Daily upkeep: $50 Animals: 240 Sheep Manure Heap Category: Grain Silos Price: $2,000 Daily upkeep: $0 Bale Storage Category: Storages Price: $10,000 Daily upkeep: $0 Production Manure Heap Category: Production Sites Price: $10,000 Daily upkeep: $0
Automated Dairy Farm 700 V1.0.0.1
Experience the next level of dairy farming with the Automated Dairy Farm 700. This modern, high-tech facility is designed for large-scale operations that require maximum efficiency and comfort for their livestock. The farm is fully automated, featuring a high-capacity milking carousel and an integrated feeding robot to streamline your daily routine. With a focus on animal welfare, the barn includes advanced ventilation, wind protection, and adjustable side walls to maintain the perfect climate year-round. **Main Features:** Capacity: 700 cows. Automation: Integrated milking carousel and feeding robot (Lely Juno style). Climate Control: Working fans, wind protection, and functional folding side walls. Storage: Built-in milk cooler and manure storage. Lighting: Custom night lighting system (red light) active from 18:00 to 06:00 for a realistic atmosphere. Visuals: Custom 3D markers on all triggers for a clean and modern look. Technical Specifications: Price: $800,000 Log: 100% Clean (No errors). Category: Animals -> Cows. Credits: Original Authors: Lunchbox FS25 Conversion & Enhancements: DiamondWolf An excellent modern solution for large farms! **V1.0.0.1** Fixed the double manure storage. Minor fixes.
UK Large Beef Unit v1.0
Shed release B – UK Beef/Dairy Farm series. A larger beef unit inspired by UK farms. Capacity: Holds up to 120 cattle! Manure will accumulate inside the shed; you need to clear it out manually. This does not support slurry – so use Straw! Beef cattle should be used. This shed does not support milk.
Dutch Sheep Barn V1.0.0.1
Enclosed Dutch Sheep Barn. Custom sheep barn Water automatically fills Small solar panels This barn features a bale storage module and manure production from straw (since manure is not natively supported for sheep/goats). Because storage and manure production cannot be part of a single building, they are split into modules that must be placed overlapping. I recommend using ‘toggle snapping’ to align all 3 modules in the same space. **Dutch Sheep Barn** Category: Animal Pens Price: $151,000 Daily upkeep: $50 Animals: 240 Sheep **Manure Heap** Category: Grain silos Price: $2,000 Daily upkeep: $0 **Bale Storage** Category: Storages Price: $10,000 Daily upkeep: $0 **Production Manure Heap** Category: Production Sites Price: $10,000 Daily upkeep: $0 **V1.0.0.1** – Visual fix (rotation of 1 gate) – Manure production increased 5x – Manure loading trigger is now invisible and the manure heap is now visible – Increased bale storage capacity from 120 to 180 (visually for 240 bale types) – Updated translation for clearer distinction of bale unloading methods – Updated mod description
Realistic Livestock RM V1.2.3
Replaces FS25's simple animal clusters with individually tracked animals — each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb's Realistic Livestock mod. Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal's individual traits. This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed. **Features** - Individual animal tracking with unique identity - Genetics system with heritable traits that affect production output - Genetics display in animal names with configurable detail level (average score or full trait breakdown) - Breeding and reproduction with pregnancy mechanics and genetic inheritance - AI insemination system with semen dewars - Disease simulation with infection, treatment, and immunity - Animal monitoring to track individual animals over time - Weight system tied to genetics and feeding - Animal marking and castration - Move tab for transferring animals between husbandries - Daily summary mode for message log - In-game help pages - Highland cattle bull support - Animal pack system: third-party mods can add new breeds or adjust animal balance - Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility - Simple support for butchers using Extended Production Point (EPP) mod - Multiplayer support **Supported Maps & Packs** **Maps:** - Hof Bergmann ducks, geese, cats, rabbits, alpacas, quail with full breeding support **Animal Packs:** - Cow Breeds Pack for RLRM by ConGan98 (https://github.com/ConGan98/FS25_CowBreedsRLRM) — additional cattle breeds **Notes** - Based on Arrow-kb's Realistic Livestock mod (v1.2.0.5), released under GPL-3 license - Savegame data from Arrow-kb's original version is automatically migrated on first load - Font Library mod is no longer required - Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem **Limitations** - Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer. **Installation** Place FS25_RealisticLivestockRM.zip in your mods folder. Migrating from Arrow-kb's version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it — data migrates automatically. **V1.2.3.0** - Performance: large-herd bulk operations and MP reproduction sync no longer freeze the game; day-change collapses many updates into one. - New: non-blocking startup warning for known-trouble mods + Mod Compatibility reference page (hard-conflict mods unchanged). - Pregnancy consumption capped at 2x baseline (sows previously hit 4-9x); pregnant/lactating cows and goats now drink more water. - MP fixes: pig/horse pregnancies now sync to clients, per-animal trailer load/unload crash fixed, hard-conflict dialog fires on every peer. - Witcombe: Highland and Hereford visuals corrected, Jersey/sheep/pig marker & monitor mesh hidden when off, rabbits now breed properly.
American Cow Stable V1.0
American Cow Stable Capacity: 200 cows / 5,000 cows in OVER Production: MILK / BUFFALO MILK / LIQUID MANURE Configurations: wall material and color Price: $80,000 / $40,000 in OVER
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