Farming Simulator 25 mods

80,480 results
1,434 / 5,366
Vehicle Tab Sorting – Mod pour Farming Simulator 25
other

Vehicle Tab Sorting – Mod pour Farming Simulator 25

Vehicle Tab Sorting – Mod pour Farming Simulator 25

Dynamic Mission Rewards – Mod pour Farming Simulator 25
other

Dynamic Mission Rewards – Mod pour Farming Simulator 25

Dynamic Mission Rewards – Mod pour Farming Simulator 25

Field Profitability Ledger – Mod pour Farming Simulator 25
other

Field Profitability Ledger – Mod pour Farming Simulator 25

Field Profitability Ledger – Mod pour Farming Simulator 25

Hand Pushable Tool Pack v1.1.1.0
placeables

Hand Pushable Tool Pack v1.1.1.0

A bundle of hand tools covering every stage of the job, from field preparation to harvest. If you’ve always dreamed of working your own little patch of land behind your house, this is the bundle for you! The bundle contains: – A cultivator/subsoiler and a plow $200, 2 meters/6.5 foot wide. – A smaller 1.2 meters version of both are available for the same price. – A lime/solid fertilizer/manure spreader $300, 1.4 meters/4.6 ft. – A liquid fertilizer/slurry/herbicide sprayer $300, 1.4 meters/4.6 ft. – A barrel for transporting water, milk, and other liquids $300, 500 liters/132 gallon. – A bigger version for $400, 1600 liters/422 gallon. – A weeder $200, 2 meters/6.5 ft. – A multifruit seeder $300, 1.4 meters/4.6 ft. – Support extra crops from maps when available – A potato planter $300, 1.4 meters/4.6 ft. – A rice planter $300, 1.2 meters/3.9 ft. – Two rollers, one for fields and one for grass $150, 1.2 meters/3.9 ft. – A mower, a tedder, and a mulcher $150, 1.2 meters/3.9 ft. – A tedder $150, 2.6 meters/8.5 ft. – A forage harvester $1500, 1.4 meters/4.6 ft. – A poplar harvester $1500, 1.4 meters/4.6 ft. – A stone picker $200, 1.4 meters/4.6 ft. – A forage wagon $200, 1.4 meters/4.6 ft. – A combine harvester, a rice harvester and 4 harvesters for beets, vegetables, and potatoes $1500, 1.4 meters each/4.6 ft. – There are three separate roots machines per product for AI worker support, and a fourth multifruit version without AI worker support. – A grape and olive harvester $1500 – Both can work two rows at a time. – A pre-pruner $200 – Can work on two rows at a time – A cotton harvester and baler, $200, 1.4 meters/4.6 ft. – A small baler, $200, 1.4 meters/4.6 ft. – Two trailers for transporting grain and bales/pallets, $60. – A manual forklift, $200 All harvesters can unload a pallet with the Unload command; specifically, the vegetable and tuber harvesters have a dedicated 1500 liters/400 gallon one containing products missing from the base game, such as sugar beets, which replaces the larger vegetable pallet so you don’t get extra money in shops when unloading them. All machines are invented, inspired by real or fictional machines, while trying to maintain believable functionality. Almost all of them have color options for the frames. Some machines still have the engine start warning active; this is a limitation due to the new vehicles and can be ignored as it serves no function. All machines support AI workers, except for the vineyard machines, the baler, and the forage wagon, but all of them have Steering Support. For those using Courseplay, there is full support, even for those not supported by the game’s base AI, especially the multifruit harvesters, so if you use Courseplay, it’s recommended to buy those versions for convenience. V1.1.1.0 – Updated character animations during steering, they should now be more natural and not glitching. Unfortunately, some vehicles could not be corrected. – As a result, all tools have sharper steering radius. – Added a whistle/clacson sound.

Dashboard Live v2.1.0.1
other

Dashboard Live v2.1.0.1

Dashboard Live (DBL for short) allows you to display all kinds of information in your board computers and/or dashboards in all kinds of tractors, regardless of brand. A zoom function is included to make it easier to view displays: – Left Shift key – Space bar: Short zoom – Both shift keys – space bar: Permanent zoom on/off If supported in the vehicle, the right Alt key and left/right/up/down arrow can be used to scroll through displays. In the MultiPlayer game, DBL synchronizes the engine temperature, fuel and air consumption from the server to the clients. What can be displayed? Basic game: – Status of the front and rear linkage – Status of attached devices and trailers – Filling levels – Compass heading – PTOs – Display of the currently active implement – Status of the folding/unfolding process – Tipping status – Tipping side – Course display (N/E/S/W, N/NE/E/SE/S/SW/SW/W/NE or degrees) – Field number – Weight of the loaded filling quantity – Real-time clock – Radio: On/Off, station and volume – Radio volume adjustable via buttons Minimap: – Display of the surrounding map in the dashboard Thresher: – Filling indicator – Status of straw chopper/swath delivery – Cutting height – Position of the transfer tube – Overloading process active Bale press / Bale wrapper: – Bale size – Bale counter Front loader: – Tool position Further functions: – Dark mode – Acoustic signals VehicleControlAddon: – Status of the differential locks – Status of the all-wheel drive – Hold speed – GPS status – Slip of the drive wheels Enhanced Vehicle: – Status of the differential locks – Status of the all-wheel drive Headland Management: – Status – Field/pre-turn mode CombineXP: – Tonnes per hour – Engine load – Yield – High moisture warning CVTaddon: – Speed steps – Acceleration ramps – Braking ramps – Various warning states Important: Vehicles must be prepared for DashboardLive in advance in order to be able to use the functions and displays. An installation guide and documentation are included, and video tutorials are also available. V2.1.0.1 – Fixed a bug that caused the terminals to keep dark in multiplayer after another client joined the game – Fixed a duplicate factor 100 in slip calculation, triggering the slip alert in John Deere terminals to often – Fixed incorrect return values, causing multiple warnings in the log – Warnings regarding DBL implementations have been moved to devWarnings to avoid confusion.

Combine XPerience v1.0.2.0
harvesters

Combine XPerience v1.0.2.0

If you’re tired of harvesting any crops with any combine at 10 kph, this mod is for you. The goal of this mod is to provide a new experience when using combine harvesters in the game to be closer to real life harvesting. New features: – Capability to activate combine and cutter independently as IRL – Harvesting speed limit based on material quantity gathered, crop type, combine performance (based on power) and crop moisture depending on time of the day – Display several data in HUD when harvesting: material capacity (T/h), combine load (%), instant yield (T/ha) – Dedicated settings are available in Game settings to enable/disable specific behavior for your own convenience and specifc parameters like HUD position can be adjusted in combineXP.xml file located in modSettings. V1.0.2.0 – Fix error with combine vehicle with no category (like in Etruria map) and update german translation

Flexible Combi Seeder – Mod pour Farming Simulator 25
implements

Flexible Combi Seeder – Mod pour Farming Simulator 25

Flexible Combi Seeder – Mod pour Farming Simulator 25

FS25 Savegame - Average Pigman
other

FS25 Savegame - Average Pigman

FS25 Savegame - Average Pigman Hey, this is my first savegame that seems to be working. It’s not perfect, but I still don’t feel that certain something in FS25. The mod you need (all the others are from modhub, so they will download after entering the savegame): https://ls-portal.eu/pl/modern-decorative-house-2/

Livestock Yield Boost – Mod pour Farming Simulator 25
other

Livestock Yield Boost – Mod pour Farming Simulator 25

Livestock Yield Boost – Mod pour Farming Simulator 25

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Bressel Und Lade W17 XL V1.0
implements

Bressel Und Lade W17 XL V1.0

Category: Silo Compaction Price: $6,100

Livestock Yield Boost V1.0
implements

Livestock Yield Boost V1.0

Livestock Yield Boost lets you multiply how much your animals produce every game hour: eggs, wool, milk, manure and slurry each have their own independent multiplier, from x1 to x100. Adjust the multipliers from the general settings menu. Works in singleplayer and, if you are hosting the game, in multiplayer too: connected players don’t need to do anything, the boosted production is calculated by the host and applies to everyone.

Fliegl VFW 10600 – Mod pour Farming Simulator 25
trailers

Fliegl VFW 10600 – Mod pour Farming Simulator 25

Fliegl VFW 10600 – Mod pour Farming Simulator 25

Windshield Fun/Name Plates – Mod pour Farming Simulator 25
other

Windshield Fun/Name Plates – Mod pour Farming Simulator 25

Windshield Fun/Name Plates – Mod pour Farming Simulator 25

Silageadditiv-Produktion V1.0.0.0
other

Silageadditiv-Produktion V1.0.0.0

Silageadditiv-Produktion V1.0.0.0 Maximieren Sie Ihre Erträge und optimieren Sie Ihren Silageprozess! Mit der Silage Additive Production können Sie jetzt Ihr eigenes hochwertiges Silageadditiv (Fermentationshilfsmittel) direkt auf Ihrem Hof herstellen. Statt teure Zusatzstoffe im Laden zu kaufen, können Sie Ihre eigene Mischung ganz einfach aus Wasser und geschnittenen Zuckerrüben fermentieren. Die zusätzliche Wartungskomponente gewährleistet einen zuverlässigen und hocheffizienten Betrieb Ihrer Produktionsanlagen. Das hergestellte Additiv kann direkt in Ihre Futterwagen oder Mähdrescher gefüllt werden, um Ihrer Silagefermentation einen massiven Schub zu verleihen, oder als Bioenzyme für zukünftige industrielle Anwendungen aufbewahrt werden. Silage-Zusatzstofffabrik Kategorie: Fabrik Preis: 45.000 US-Dollar Monatliche Wartungsgebühren: 200 $ Produktionsmittel: Wasser, Zuckerrübenschnitt und Instandhaltung Silagezusatzproduktion: 1 Zyklus/Stunde – Wasser 200 / Zuckerrübenschnitt 150 / Wartung 1 → Silagezusatz 1 – Kosten: 5 $/Stunde Tags: Ihrem HofKategorie FabrikMonatliche WartungsgebSie Ihre

Silage Additive Production V1.0
placeables

Silage Additive Production V1.0

Maximize your yields and optimize your silage process! With the Silage Additive Production, you can now produce your own high-quality silage additive (fermentation aid) directly on your farm. Instead of buying expensive additives from the shop, you can easily ferment your own mixture using water and sugarbeet cut. The added maintenance component ensures your production facilities run reliably at peak efficiency. The produced additive can be filled directly into your forage wagons or harvesters to give your silage fermentation a massive boost, or saved as bioenzymes for future industrial applications. Silage Additive Factory Category: Factory Price: $45,000 Monthly Maintenance: $200 Production Inputs: Water, Sugarbeet Cut, and Maintenance Silage Additive Production: 1 cycles/hour – Water 200 / Sugarbeet Cut 150 / Maintenance 1 → Silage Additive 1 – Cost: $5/hour

1,434 / 5,366

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