Farming Simulator 25 mods

80,277 results
1,354 / 5,352
Automatic radar pack (Prefab) V1.0.0.2
other

Automatic radar pack (Prefab) V1.0.0.2

Automatic radar pack (Prefab) V1.0.0.2 Add more realism to your cards with this small automatic radar pack accompanied by its SR3B type prevention panel, specially designed for national and departmental roads. MOD contents Fixed automatic radar: – 3D model inspired by real radars. – Realistic dimensions adapted to the roadside. Radar prevention panel (SR3B): – Standardized format 1.25m x 1m approximately. – True to the official design used in France. Characteristics Available only in prefab, to be placed with Giants Editor. Ideal for giving realism to your French maps. Perfect for map creators wishing to add a realistic road safety touch to their environments. Possible evolution of the mod in time: Other forms of radars possibly if desired Ditto for prevention panels (example: larger panel for highway, or smaller for other roads). V1.0.0.2 Modification of the 3D modeling of the radar and the panel (Addition of thickness to avoid texture erasure).

JCB 542-70 Agri V1.0.1.0 FS25
implements

JCB 542-70 Agri V1.0.1.0 FS25

Farming Simulator 22 Mods · August 18, 2026 Telescopic converted by Jonasm with some modifications Deletion of gyros and replacement by one on the roof like IRL Adding FS25 tire configurations Addition of Decals (Agrisuper, Agripro, Agrixtra) Opening the engine hood with the W key Additions engine configurations (130, 150, 170 hp) with the possibility of a 50 km/h box for 150hp and 170hp engine The mod can show some errors but they do not prevent playing correctly !! An update may come later Thanks to Jonasm for his agreement Good games to all! V1.0.1.0 Completely removed mouse controls for cabin doors Additions Rotating Light Configurations (Rotating Led, Flashing Led, Rotating) Fixed the front windshield wiper animation

John Deere 5M Series MY17 v1.0
tractors

John Deere 5M Series MY17 v1.0

– Price: 45.300$ – Power: 75 – 120 hp – Max. speed: 40 kph Configurations: – Tyres – Rim design – Front mudguards – Rear fenders – Beacons – Work lights – Roof – Toolbox – Front attacher – Front Loader Engine configuration: – 5075M – 75 hp – 5090M – 94 hp – 5100M – 104 hp – 5115M – 120 hp Animations: – Doors and windows – Additional interior animation with Interactive Control Required: – Interactive Control – Precision Farming

John Deere 5M Series MY17 FS25
tractors

John Deere 5M Series MY17 FS25

Price: 45.300$ Power: 75 - 120 hp Max. speed: 40 kph Configurations: Tyres Rim design Front mudguards Rear fenders Beacons Work lights Roof Toolbox Front attacher Front Loader Engine configuration: 5075M - 75 hp 5090M - 94 hp 5100M - 104 hp 5115M - 120 hp Animations: Doors and windows Additional interior animation with Interactive Control

Max speed of the currently selected gear v1.0
other

Max speed of the currently selected gear v1.0

The FS25_GearMaxSpeed_Elander modification adds simple information to Farming Simulator 25 about the maximum speed of the currently selected gear. After entering the vehicle, the mod reads the active transmission gear and calculates its theoretical maximum speed. The information appears next to the speedometer in the form, for example: – RUN I-2 | MAX 7KM/H Thanks to this, while driving, you immediately know what speed you can accelerate the vehicle to in a given gear, without having to check the rpm or manually test each gear. Mod: – shows the current gear, – shows the maximum speed for this gear, – supports manual transmissions and gear ranges, – supports reverse gear, – has a replacement mode for gearboxes without classic gear ratios, – works automatically after entering the vehicle, – does not require XML editing of individual machines, – displays data directly next to the vehicle’s HUD, – It is compact in size so as not to cover the speedometer.

Jelcz 662 Coca-Cola v1.0
trucks

Jelcz 662 Coca-Cola v1.0

A modification intended for Farming Simulator 25. The modification has properly functioning work lighting. Required: – Interactive Control

Coca-Cola truck trailer v1.0
trailers

Coca-Cola truck trailer v1.0

A modification intended for Farming Simulator 25. The modification has properly functioning work lighting. Required: – Interactive Control

Polish Political Agriculture BETA v1.0
other

Polish Political Agriculture BETA v1.0

This mod is Polish Political Agriculture – an extensive modification to Farming Simulator 25, which adds a system of Polish subsidies, obligations, controls, administrative costs and farm support programs to the game. It is a standalone version based on Red Tape mechanics, so you should not run both mods at the same time. The most important element of the mod is the introduction of more extensive farm management. The player is no longer solely engaged in agricultural production, but also participates in support programs, submits applications, receives payments, incurs contributions, taxes and may be subject to control. The mod includes, among others: direct payments, with applications submitted in March–May; 70% of the payment is paid in December and the remaining 30% in February, simplified support system for farms up to 5 ha, additional payments related to cattle and pig breeding, a bonus for a young farmer in the amount of PLN 200,000, and in the case of animal production PLN 300,000, paid in two tranches, modernization of the farm, allowing you to recover part of the costs of new machines and buildings, with a support limit of up to PLN 500,000, possibility of partial refund of the aid obtained by selling subsidized equipment or facilities during the program duration, refund of excise duty on agricultural fuel, calculated according to the area and number of cattle and pigs, crop insurance and random events such as drought, hail, frost or flood, preferential loan that reimburses part of the interest costs, annual agricultural tax, quarterly farm contributions depending on the area and number of animals, Random administrative and veterinary checks which may result in penalties and points for violations. Great emphasis was also placed on breeding. The mod includes a biosecurity and veterinary care system, the possibility of additional costs related to herd diseases, support for the development of breeding and bonuses for increasing the number of cattle and pigs. One of the additional mechanics is deep litter. Straw is not compulsory, but the farm can receive monthly payments for keeping cattle and pigs on deep litter. The condition is at least 25% filling with straw. More sparse staffing in the building additionally increases the amount of this payment by approximately 10-15%. The mod also introduces environmental restrictions. Spreading slurry is prohibited in November, December, January and February, forcing the player to plan storage and fertilization in advance. Previous systems related to, among others: crop rotation, fertilization, animal welfare, building stocking, fallow land, construction subsidies and a system of points and warnings. In practice, the mod changes FS25 from a classic farm simulator into a more extensive simulation of running a farm in Polish administrative and economic realities. Some of the rates and rules have been deliberately simplified or adapted to the game economy, so it is not an exact 1:1 representation of Polish law. This is a BETA and I’m still working on the final version, I need more feedback and pointing out errors that I didn’t catch myself.

Peugeot Partner 2005 V2.0.0.0 FS25
other

Peugeot Partner 2005 V2.0.0.0 FS25

Farming Simulator 22 Mods · August 18, 2026 The characteristics: Price: €6,500 Power: 75/120 hp two rotating beacons rear door config retractable panel V2.0.0.0 Vehicle Upgrade Addition of new rotating lights Vehicle optimization Required mods: Interactive Control

Coca-Cola truck trailer FS25
trailers

Coca-Cola truck trailer FS25

A modification intended for Farming Simulator 25. The modification has properly functioning work lighting.

Bossini RA200/7 V1.1
trailers

Bossini RA200/7 V1.1

Max 45,000L I recommend a tractor with a lot of horsepower and heavy write to me if you find any errors

Real Mechanical Wear v1.0.0.1
other

Real Mechanical Wear v1.0.0.1

Real Mechanical Wear adds a detailed mechanical wear and maintenance system to Farming Simulator 25. Instead of vehicles simply losing a generic amount of condition, this mod simulates the wear of individual mechanical systems based on engine load, operating conditions, contamination, temperature and usage. The harder you work your machines, the more mechanical stress they experience. The engine is divided into several internal components: – Cylinder wear – Piston wear – Bearing wear – Crankshaft wear – Valve wear – Compression loss – Blow-by – Internal friction – Carbon buildup – Power loss – Increased fuel consumption – Starting reliability – Idle stability Engine wear is affected by the actual operating stress of the vehicle. Constantly running an engine under heavy load will cause significantly more wear than normal light-duty operation. The oil system is simulated independently and includes: – Oil level – Oil quality – Oil contamination – Oil filter condition Poor oil condition increases internal friction and accelerates mechanical wear. The cooling system includes: – Coolant level – Coolant quality – Radiator dirt – Cooling fan condition – Thermostat condition – Water pump condition Poor cooling can increase thermal stress and accelerate mechanical damage. Turbocharged vehicles can experience: – Turbo bearing wear – Turbo shaft wear Turbo wear is integrated into the overall mechanical condition of the vehicle. The drivetrain includes independent wear for: – Clutch – Transmission gears – Differential – Transmission oil Heavy work and prolonged high-load operation can accelerate drivetrain wear. The fuel system includes: – Injector condition – Fuel pump condition – Fuel filter condition As components deteriorate, vehicle performance and reliability can be affected. The electrical starting system includes: – Battery capacity – Battery charge – Starter condition – Alternator condition A severely damaged battery or starter can prevent the engine from starting. A jump-start function is also available when necessary. Exhaust Smoke & Performance Mechanical problems can have visible consequences. Depending on the condition of the engine, the vehicle may experience: – Increased exhaust smoke – Reduced engine power – Increased fuel consumption – Poor idle stability – Reduced starting reliability Realistic Failure System Severe mechanical deterioration can eventually lead to failures. Ignoring maintenance is therefore no longer just a cosmetic issue — it can become an actual operational problem. The mod provides a comprehensive maintenance system with separate service options: – Engine oil change – Oil filter replacement – Air filter service – Coolant service – Radiator cleaning – Water pump replacement – Cooling fan replacement – Thermostat replacement – Turbocharger service – Clutch replacement – Transmission repair – Transmission oil change – Battery replacement – Starter replacement – Alternator replacement – Fuel system service – Complete engine overhaul Maintenance costs are calculated according to the vehicle price and the severity of the wear. Dynamic Wear Simulation – Wear is not simply based on operating hours. – The system uses a mechanical stress model where sustained high-load operation causes disproportionately higher wear. For example: – Light work → Low mechanical stress → Slow wear – Normal work → Moderate stress → Normal wear – Heavy work → High stress → Rapid wear Additional factors such as oil contamination and overheating can further increase the wear rate. This means that two identical tractors with the same operating hours can have completely different mechanical conditions depending on how they were used. Carbon Buildup Carbon buildup is simulated separately. Extended low-load and idle operation can increase carbon accumulation, while sustained higher-load operation can gradually reduce buildup. This creates another reason to operate and maintain machines properly. Persistent Vehicle Condition – Mechanical condition is saved with the vehicle. Your machines retain their: – Engine wear – Oil condition – Cooling condition – Turbo wear – Transmission wear – Battery condition – Fuel-system condition – Active failures – Other mechanical data The machine therefore develops its own mechanical history throughout your savegame. In-Game HUD – The mod provides a dedicated mechanical HUD displaying important information about the vehicle’s condition. – The HUD can be switched between different display modes or hidden completely. Difficulty – Wear difficulty can be adjusted in-game. – Increase the difficulty for a more demanding mechanical simulation, or reduce it if you prefer a more relaxed gameplay experience. Compatibility – Real Mechanical Wear is designed to automatically attach to motorized vehicles. – This means it can work with tractors, harvesters, trucks and other motorized vehicles without requiring modifications to the original vehicle files. Important This mod is designed for players who want a deeper and more realistic vehicle maintenance experience. If you prefer a simple arcade-style gameplay experience with minimal maintenance, this mod may make vehicle operation considerably more demanding. Recommended for players who enjoy realistic farming, machinery management and long-term vehicle ownership. The default keyboard controls are: | Key | Function | | ————– | ———————————– | | F2 | Toggle Mechanical HUD | | F3 | Open Maintenance Panel | | F5 | Increase Wear Difficulty | | F4 | Decrease Wear Difficulty | | F6 | Jump Start | | END | Select next maintenance item | | DELETE | Confirm selected maintenance action | F2 – Mechanical HUD – Press F2 to cycle through the available HUD display modes: – Compact → Full → Hidden – This allows you to keep the mechanical information visible without taking too much screen space. – F3 – Maintenance – Press F3 to open the maintenance panel. Use: – END – Select the next maintenance operation – DELETE – Perform the selected maintenance operation – Maintenance costs depend on the vehicle price and the severity of the component wear. F4 / F5 – Difficulty – F5 increases the mechanical wear difficulty. – F4 decreases the mechanical wear difficulty. – Higher difficulty results in faster mechanical deterioration. F6 – Jump Start – Press F6 when the vehicle has a battery or starter problem and requires a jump start. – A jump start does not repair the underlying mechanical problem. Proper maintenance or component replacement may still be required. Changing the Controls – The default controls can be changed through the Farming Simulator 25 control settings. Open: – Options → Controls → Keyboard – Search for the **Real Mechanical Wear** actions and assign your preferred keys. Recommended default layout: – F2 – HUD – F3 – Maintenance – F4/ F5*– Difficulty – F6 – Jump Start The maintenance navigation uses the **END** key and DELETE by default. V1.0.0.1 – Fix some minor bugs.

John Deere 6R Agro Sharing V1.1.0.0 FS25
tractors

John Deere 6R Agro Sharing V1.1.0.0 FS25

Farming Simulator 22 Mods · August 18, 2026 V1.1.0.0 It has been corrected that it does not require updating new icons Required mods: Interactive Control RealGPS

Ford 10 Series Gen 3 V2.1.0.0 FS25
tractors

Ford 10 Series Gen 3 V2.1.0.0 FS25

Farming Simulator 22 Mods · August 18, 2026 The Ford Series 10 Gen III is back for FS25 with some added extras done by myself, The Ford Series 10 Gen III is the most popular generation of the Series 10 Ford produced between 1988-1991 featuring the Ford Super Q cabin. Prices: 4 Cylinder £38,000 6 Cylinder £44,000 Models: 5110 – 65 HP 5610 – 72 HP 6410 – 80 HP 6810 – 90 HP 7610 – 97 HP 7810 – 105 HP 7810 Turbo Conversion – 136 HP Added: New stainless steel exhaust Different wheel configurations 2WD Options All credit goes to Johndeere2450 & Mattxjs for the original mod V2.1.0.0 Added 2wd options to both 4cyl and 6cyl Small adjustments

Ford TW Small Frame FS25
tractors

Ford TW Small Frame FS25

The Ford TW Small Frame Pack Is Back For FS25 - Price: 44000 - Power: 125-140HP - Models: TW 5, TW15, TW10, TW20, 8530 8630 Powershift - Simple IC - The Ford TW Small Frame refers to the lighter, lower-horsepower tier of Ford's classic high-horsepower 1980s tractor line-up. - Small Frame Ford TW Models & Specs: Ford TW-10 / TW-15: Ranged from roughly 110 to 135 horsepower utilizing robust 6-cylinder diesel engines. Ford TW-20 / TW-25: Pushed higher performance into a compact footprint, with the TW-20 offering around 153 horsepower. Ford TW-5: Introduced later in the line-up as a 105-horsepower variant.

ModNest Pro Mods without the ads No ads, no pop-up tabs, no download gate - straight to the file. Go Pro →
1,354 / 5,352

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.