Farming Simulator 25 mods

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New Holland T6000 Edit (Real Sounds) FS25
tractors

New Holland T6000 Edit (Real Sounds) FS25

New Holland T6000 T6 and Tsa Price: 100 000 power:130-160 configs wheels rims trumpets Warning triangle exhaust Nice sounds straight pipe

Zetor/ZTS 16245 TURBO Mokrzyn FS25
tractors

Zetor/ZTS 16245 TURBO Mokrzyn FS25

modification made at the request of several users Zetor/ZTS 16245 TURBO Mokrzyn this is a modification by kasztan18m converted to FS25 by milan 82, fixed, improved and enhanced by Derbii please report any mistakes on Discord:derbii_670 added -lights Mokrzyn -filter Mokrzyn -all bugs/errors/warnings fixed -beacons improved -minor things corrected Gearboxes manual/CVT 160/165/300 km configurations -wheels -lamps -colour -filter -exhaust -beacons -fenders -and more

Transportverträge V1.0.0.9
other

Transportverträge V1.0.0.9

Transportverträge V1.0.0.9 Beta-Version. Eigenständige, serverautorisierende NPC-Transportverträge, extrahiert aus dem RP Manager. Schüttgut-, Paletten- und Ballentransporte werden automatisch zwischen kompatiblen öffentlichen Kartengebäuden und NPC-Zielen aufgeteilt. Die nativen Spieleinstellungen steuern die Mindestanzahl offener Aufträge sowie das automatische Erstellen und Entfernen aller Transportaufträge. Die physische Vertragsladung wird erzeugt, markiert und exakt gezählt. Aufträge nutzen den Standard-Auftragsbildschirm und die Ausrüstung des Fahrers. Spieler-zu-Spieler-Verträge und Tiere sind nicht enthalten. Nicht gleichzeitig mit dem RP Manager aktivieren. V1.0.0.9 Änderungsprotokoll Version 1.0.0.1 bis 1.0.0.9 Beta Für laufende Verträge wurden Abhol- und Liefermarkierungen auf der großen Karte hinzugefügt. Verbesserte universelle Massenladung über native Kartenladepunkte und hinzugefügte Ausweichlösung für Karten mit abweichendem Ladepunktverhalten. Feste Massenlieferungen wurden vertragsgemäß nicht korrekt erfasst. Die Fracht aus dem Transportvertrag wird nicht mehr als reguläres Ernteeinkommen vergütet. Es wird nur noch die vereinbarte Transportvertragsvergütung ausgewiesen und ausgezahlt. Unterstützung für Teillieferungen von Sammelmengen über mehrere Fahrten hinweg hinzugefügt. Verbesserte native Palettenerzeugung und sequentielle Frachterzeugung, um fehlende oder unvollständige Ladungen zu vermeiden. Fehlerbehebung bei der Erstellung, Platzierung und Lieferung von einheimischen Heu- und Strohballen. Paletten und Ballen können nun einzeln geliefert werden, anstatt dass die gesamte Ladung auf einmal benötigt wird. Es wurden gelegentlich Premium-Fahrzeugtransportverträge hinzugefügt, die native Shop-Spawn-Bereiche und Ziele auf der Karte nutzen. Vertragsfahrzeuge müssen auf einem geeigneten Lkw oder Tieflader transportiert werden und dürfen nur innerhalb der Abhol- und Lieferzonen gefahren werden. Ausgenommen von Fahrzeugverträgen sind Motorräder, unterdimensionierte Fahrzeuge, Anbaugeräte, Anhänger und ungeeignete Fahrzeugtypen. Verbesserte Durchsetzung der Vertrags-Fahrzeug-Grenzen und zuverlässiges Zurücksetzen auf die ursprüngliche Aufnahmeposition. Spielstände und Neustarts für Schüttgut, Paletten, Ballen und Fahrzeugtransporte wurden hinzugefügt, ohne dass doppelte Ladungen erzeugt werden. Für die freiwillige Stornierung eines abgeschlossenen Vertrags wird eine Gebühr von 10 % erhoben. Stornierungen aus administrativen oder technischen Gründen bleiben weiterhin gebührenfrei. Tags: Die FrachtFeste MassenlieferungenVerbesserte Durchsetzung

Massey Ferguson 200 Series Edit FS25
tractors

Massey Ferguson 200 Series Edit FS25

-Original Mod Owner: Abdullah Kayadır- -I made a small edit- -I present it to you- -Special for 150 subscribers- -Have fun playing-

Facchini sugarcane B-Train FS25
trailers

Facchini sugarcane B-Train FS25

Sugarcane semi-trailer. The information visible on the screen is: 🚛 Semi-trailer Type: Semi-trailer Capacity: 44,000 L Weight: 12.9 tonnes Tires: Continental CrossTrac HD3 ⚙️ Configurations Design: None — +$0 Sticker: São Martinho — +$100 Main color: configurable — +$0 Rim color: configurable — +$0 💰 Value Base price: $ 50,000 Options: +$100 Total price: $ 50,100

Vinhaca Tank Road Train FS25
other

Vinhaca Tank Road Train FS25

equipment, a vinasse tank semi-trailer. The information on the screen is: I can only thank the 150k 🚛 Vinasse Tank Semi-Trailer — Lizard Brand: Lizard Model: Vinasse Tank Semi-Trailer Capacity: 15 m³ — approximately 15,000 liters Weight: 5.4 tonnes Tires: Continental CrossTrac HD3 ⚙️ Configurations Decals: SA — +$0 Mudguard: Short — +$0 Main color: configurable — +$0 Rim color: configurable — +$0 License plate: configurable 💰 Value Base price: $ 14.500 Options: +$0 Total price: $ 14.500

Mobile Butcher V1.0
placeables

Mobile Butcher V1.0

Sell your livestock as meat instead of hauling them to the dealer. ⚠️ CURRENTLY DOES NOT WORK WITH REALISTIC LIVESTOCK If you run Realistic Livestock, do not install this yet. I’m actively working on a fix and hope to have compatibility available before long. Fully compatible with both the Animal Package – Vanilla Edition and Animal Package – AgroZone Edition. What it does The animal dealer pays you for a cow. The Mobile Butcher pays you for what’s on the cow. Call the butcher out to any pen on your farm, pick your animals, and a butcher’s truck turns up and does the work on site. What you get back is boxed meat on pallets, sitting on your own farm, ready to sell wherever you like — the Farmers Market, a restaurant, the kiosk, anywhere that buys food products. It’s a better return than the dealer for most animals, and it gives your livestock somewhere to go besides a trailer. Six products, one per animal Animal Product Cattle Beef Water buffalo Buffalo Pigs Pork Chickens Chicken Goats Goat Sheep Mutton No production chains, no intermediate steps, no half-finished goods cluttering your yard. One animal in, one product out. Water buffalo pays a premium over beef — leaner, rarer, and less meat per animal. Horses are not butcherable. Their pens don’t even appear in the menu. Build a Meat Pickup first Before you can place an order, you need somewhere for the meat to go. Open Construction → Production → Factories and place a Meat Pickup. It’s cheap, it’s one per farm, and it’s where every pallet the butcher produces will be delivered. Put it somewhere with decent access. That matters more than you’d think — see below. Placing an order Hit Left Shift + B anywhere on foot, or use the console command mbButcher. Pick a pen, pick your animals, pick how many. Before you confirm you’ll see exactly what you’re getting: how many kilograms of meat what it’s worth the butcher’s fee what you’ll actually clear a warning if the animal dealer would pay you more The animals leave your pen and the fee comes out of your account the moment you confirm — the butcher’s already on his way, so you can’t sell the same animals twice while he’s driving. Rules the butcher works to Minimum age. Cattle and buffalo 12 months, pigs, sheep and goats 6 months, chickens 3 months. Under-age animals still show in the list, greyed out, with the age they need to reach. No slaughtering day-old lambs for a quick profit. Minimum health. Below 50% health the butcher won’t take the animal. At or above 50%, health makes no difference to what you’re paid — a healthy animal is a healthy animal. Difficulty. Prices are balanced so meat pays the same on Easy, Normal and Hard. No exploiting the difficulty bonus. The truck, and what happens when the farm’s in the way This is the part I’m most pleased with, and the part that took the longest. When you place an order, a box truck spawns out on the road network and drives to your Meat Pickup under AI control. He parks a short distance short of it, does the work, and then drives away again. It’s a nice bit of theatre and it makes the whole thing feel like a service you called rather than a menu you clicked. But farms are farms. Some are down a track the AI doesn’t know about. Some yards are too tight for a truck to turn round in. Some maps just have patchy AI networks. Across four maps and eight farms in testing, the truck struggled to get in or out of most of them. So the driving is best effort, and it never blocks your order: He tries to drive in. If the route won’t validate, or he gets wedged, or he simply isn’t making progress, he stops trying and appears parked at the pickup instead. Same on the way out. If he can’t drive off, he just leaves. Either way the work gets done, the meat gets delivered, and you’re never left waiting on a truck stuck against a fence. On a farm with good road access you’ll see the whole trip. On a tight yard you’ll see him turn up and get on with it. Both are fine and neither costs you anything. Where he parks is chosen at run time — he stands off from the pickup rather than parking on top of it, so he isn’t sitting on your pallets and has room to pull away. The Meat Pickup itself Marked on the ground so you can find it, and it’ll take a stack of pallets across two rows before it fills up. Walk up to it and you’ll see what’s waiting. If it ever backs up because the pallets aren’t being cleared, it tells you rather than silently dropping your meat — and it releases everything the moment you move a pallet out of the way, like a silo would. Anything queued survives a save and quit. Configurable butcherConfig.xml sits in the mod folder and is plain, commented XML. You can change: the value multiplier, globally or per animal the butcher’s fee per animal how many animals per visit minimum ages the minimum health threshold how long the work takes, and whether he drives in at all If you’d rather he just appeared and got on with it, turn the driving off and he will. Notes Multiplayer — untested. Everything here was built and tested in single player. I haven’t been able to test it in multiplayer at all, so I genuinely don’t know how it behaves there. If you play MP and you’re willing to give it a go, I’d appreciate it — send me anything that breaks and I’ll get it sorted. Realistic Livestock — not compatible yet. See the warning at the top. A fix is in progress. Fully compatible with both the Animal Package – Vanilla Edition and Animal Package – AgroZone Edition. No other mods required.

French Seasonal Daylight V1.0
other

French Seasonal Daylight V1.0

French Seasonal Daylight V1.0 French Seasonal Daylight automatically adapts the length of the day and night to the French seasons. In summer, the day begins around 5:45 a.m., and night gradually sets in until approximately 10:30 p.m. In winter, daylight arrives later in the morning and darkness falls much earlier, around 5:30 p.m. The times change gradually throughout the year to provide a more natural and realistic lighting cycle in Farming Simulator 25. Script to be placed directly in the mods folder. Author: ricchi98 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Antonov An-2 Agro Sprayer V1.0
implements

Antonov An-2 Agro Sprayer V1.0

Based on a modification by the author GBF_modding, edited by honved4. I changed some characteristics for my own use, namely: – increased the maximum height for field work, making it easier to maneuver on challenging maps; – increased the spraying width (I don’t know the exact parameters; I set it by eye, approximately 50 meters); – increased the liquid tank capacity (it was 800, now it is 1600); – converted it to FS25 materials, including dirt, wetness and wear (except for the interior, which I left as it was for authenticity); – replaced the radio sound (it doesn’t seem right to speak English in a Soviet aircraft); – added the option to turn decals on and off; – the aircraft can now be painted however you like; – added a Russian translation; – kept the original sounds (I don’t have good source files to make them sound really nice and high-quality). Otherwise, this is still the same AN-2 that will be an indispensable helper for you! Controls: A – Turn left D – Turn right W – Increase throttle/accelerate S – Decrease throttle/slow down Left mouse button – Ascend Right mouse button – Descend – Spraying agricultural crops; – supports liquid fertilizers and herbicides; – spraying is only possible at an altitude of 2 to 50 m. Designed for precise and realistic aerial spraying and simply for creating a great atmosphere! VFStudio GBF_modding honved4

Mercedes Benz E-Klasse V1.0.0.5
other

Mercedes Benz E-Klasse V1.0.0.5

Mercedes Benz E-Klasse V1.0.0.5 Spezifikationen: Preis: 58.900 € Leistung: 329 PS Auswahl der Körperfarbe Anhängerkupplung Kennzeichenkonfiguration Beifahrersitze für Mehrspieler V1.0.0.5 Der Konfiguration wurden die „speziellen“ Farben Grün, Blau und Rot hinzugefügt. Neue Mod-/Shop-Symbole (FS25-Version) Erforderliche Mods: Fahrzeugjahre Tags: Erforderliche ModsPS

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Custom Field Tool V1.0
other

Custom Field Tool V1.0

Custom Field Tool V1.0 Features Create custom field boundaries Calculate field area in hectares Assign custom names to fields Show or hide field boundary lines Manage saved fields from a dedicated list Dedicated map view for the selected field Manual map zoom Clean tablet map without vehicle, shop and other game icons Delete saved fields Automatic savegame integration Multiplayer support Fully rebindable controls through the standard game settings Default Controls F2 – Open / close the field tablet Z – Toggle field drawing mode J – Add a boundary point K – Save the current area All key bindings can be changed in the standard Farming Simulator 25 control settings. Languages Polish English German Multiplayer Supported. The mod is still under active development, and more features and improvements are planned for future updates. Author: Mosit Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD

Small Farmhouse Pack V1.0
packs

Small Farmhouse Pack V1.0

Small Farmhouse. Price: $35,000 Daily upkeep: $12 JACOO B Betonowy Lukasz AgroBartix

Flags Pack (Prefab) FS25
other

Flags Pack (Prefab) FS25

This is a pack of flags which includes the following Ireland **Note please extract before use** -Scotland -United Kingdom -England -Wales

John Deere 6R Chief FS25
tractors

John Deere 6R Chief FS25

I hope you enjoy your games with my John Deere mod, and I'd like to introduce it to you: Ship horn Window tint 5 LED claws Mats Rubber side panels Side window decals Custom light frames Mirror covers Exhaust cover Air

Massey Ferguson 9S PIKACHU FS25
tractors

Massey Ferguson 9S PIKACHU FS25

I wish you a great game with my New Holland mod; here is an overview of the features: Ship horn Window tint 5-LED claw lights Floor mats Rubber side trim Side window decals

1,169 / 5,332

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