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Yurg’s Dev Map BETA 3 v1.0.0.0 FS25
Farming Simulator 22 Mods · December 29, 2024
I know we can use some console commands like ggsI3DCacheClean, gsStoreItemsReload, gsVehicleReload But we finally often need to restart the game.. So I decided to create a light fast loading map to test the mods.
It comes with: – a vehicle shop trigger (already done by GWENDAL) – animal dealer trigger (already done by GWENDAL) – fields for all crops ready to harvest – a few fields with nothing on it to test implements – a few trees at different growing stages
That is strange but we can have rice is ready to harvest out of a rice field…
I will try to update it later on with some things like: – rice field addition – grapes & olives addition – distinct growth states – distinct levels of fertilization, lime, stone, weed
BETA 3 29/12/2024 v0.0.0.4 (beta)
One tree was not placed as it should have, it has been fixed and more trees have been added at the same time.
I know we can use some console commands like ggsI3DCacheClean, gsStoreItemsReload, gsVehicleReload But we finally often need to restart the game.. So I decided to create a light fast loading map to test the mods.
It comes with: – a vehicle shop trigger (already done by GWENDAL) – animal dealer trigger (already done by GWENDAL) – fields for all crops ready to harvest – a few fields with nothing on it to test implements – a few trees at different growing stages
That is strange but we can have rice is ready to harvest out of a rice field…
I will try to update it later on with some things like: – rice field addition – grapes & olives addition – distinct growth states – distinct levels of fertilization, lime, stone, weed
BETA 3 29/12/2024 v0.0.0.4 (beta)
One tree was not placed as it should have, it has been fixed and more trees have been added at the same time.
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Yurg’s Dev Map BETA 3 v1.0.0.0 FS25
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