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Variable Tire Pressure V1.0.0.3
VariableTirePressure lets you deflate and inflate tires to adapt pressure for different jobs, such as field work or road driving. Lower pressure improves traction. Installation: A new entry must be added to the vehicle/trailer XML. A DE/EN installation guide is included. The script/mod must be installed in your mod folder for VariableTirePressure to work. Features Key bindings: Full combination: Alt+V Tire Pressure Tractor: Alt+T Trailer only: Alt+O Rear axle: Alt+Ctrl+V Front axle: Alt+Shift+V Pressure Vessel: Alt+M HUD: Open HUD settings / show key help: Ctrl+Alt+U Hide/Show HUD: Ctrl+Alt+J Changelog Changelog 1.0.0.3: Tire deformation now keeps the vehicle’s normal load/weight deformation in road mode and blends it into low-pressure mode. Rigid tire mud meshes are visually compensated so they no longer protrude below heavily deformed tires. Crawler/track wheels are excluded individually; mixed vehicles with tracks and normal tires are supported. vtp=”true” can now be used on configurationSet entries. HUD layout can now be edited directly with the mouse while the Ctrl+Alt+U panel is open: drag the HUD to move it and drag the lower-right grip to resize it proportionally. HUD show/hide state, Ctrl + Alt + J, is stored as a local user setting and restored after reloading the savegame or restarting the game. Changelog 1.0.0.2: Mod vehicles without an XML entry are now detected. Saved pressure values are now loaded correctly when joining the server. Adjustments to the Vredo DLC. Changelog 1.0.0.1: Added support for base game vehicles Pressure values can now be adjusted in-game Completely reworked HUD Fixed an issue with the mouse cursor when closing the settings vtp=”true” can now also be added to a DesignConfig Added dashboard support for trailers
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Variable Tire Pressure V1.0.0.3
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