Start In Spring V1.1
This mod forces a new savegame to start in spring March instead of late summer. On first load of a new career, all fields are reset to a cultivated state to ensure a clean and consistent spring start. Main Features – Game always starts in March spring – Crop calendar is synchronized with spring start – All fields owned and unowned are reset to cultivated on new save – Harvest-ready and growing crops are removed at game start – One-time execution per savegame safe to disable later – Works on GIANTS base maps Important Notes – Field reset is performed with a delayed system-safe method to avoid base map overrides – On some systems, the info message may appear a short moment after loading – After the first successful run and save, the mod does nothing anymore – The game may freeze for a while, while the fields are being reset