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Road master building V1.1
Moin Moin, I once put all 4 buildings from the road maintenance department in one mod, so you don’t have to download every 4 individually
Here are a few new and old info: You can find the buildings in your own category under “Straßenmeisterei”, All doors can be opened and closed The lights can be switched on and off.
Schafshalle: You can accommodate 150 sheep Produces wool Signs installed for the Schilderpack V1 and for V2 (not yet in the LS25)
Salzhalle: You can load salt with the “R” button. Parking spaces under the roof.
Required mods: Stani’s building category
– Added Stani’s building category
– You can sit down wherever there is seating. Tip: If there is a floating effect when sitting, reset the building with EasyDevControls. Afterwards everything works as usual again. (Cause unknown.)
Here are a few new and old info: You can find the buildings in your own category under “Straßenmeisterei”, All doors can be opened and closed The lights can be switched on and off.
Schafshalle: You can accommodate 150 sheep Produces wool Signs installed for the Schilderpack V1 and for V2 (not yet in the LS25)
Salzhalle: You can load salt with the “R” button. Parking spaces under the roof.
Required mods: Stani’s building category
– Added Stani’s building category
– You can sit down wherever there is seating. Tip: If there is a floating effect when sitting, reset the building with EasyDevControls. Afterwards everything works as usual again. (Cause unknown.)
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Road master building V1.1
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