FS25 Radio Enhancements
FS25 Radio Enhancements Radio Enhancements This script adds several useful enhancements to the in-game radio system. 1. You can now change the radio volume in vehicles at any time without opening the menu. Default keys: – Left Shift + 4 quieter – Left Shift + 6 louder The keys can be changed in the menu settings. 2. The current radio volume is shown for a short time in the F1 menu and then disappears again. 3. If you leave a vehicle while a station is playing, you can continue to hear the radio up to a certain distance. – after leaving the vehicle, the volume is reduced to 50% of the current value (can be changed) – if you move away from the vehicle, the music becomes quieter and quieter (maximum distance can be changed) – if you move closer again, the volume gradually increases – the radio must be switched off manually in the vehicle to disable this function – the radio state (on/off) is saved individually for each vehicle – helpers switch the radio on by default – you can hear it when driving past :) (helper radio can be disabled / changed) – a RadioEnhancements.xml file is created in the modSettings folder where you can change values 4. Multiplayer – the script synchronizes the radio status (on/off) of your multiplayer vehicles – if another player drives past you with the radio switched on, you will hear it too What I unfortunately cannot change – unfortunately it is not possible to save specific radio stations for individual vehicles – all vehicles still use the same global preferred station – in multiplayer you hear your own client-side selected station in another player’s vehicle, not theirs Changelog 1.1.0.0 – Radio volume is now saved separately for each vehicle ID (for example: Vehicle A > 100% / Vehicle B > 20%). Some engines are simply louder or quieter – Radio status and volume are now saved individually for each vehicle in the savegame and loaded when the game starts – In multiplayer, you can now hear volume changes made by other players, not just on and off