Radial Vehicle Switcher V1.1
1 / 3

Radial Vehicle Switcher V1.1

This mod replaces the standard sequential vehicle switching with an animated radial menu. By holding the Tab key, a graphical interface appears where all vehicles are automatically organized into categories: tractors, harvesters, trucks, loaders, and cars. The menu is designed for real-time farm management. Vehicles operated by AI workers are highlighted with a special blue indicator and grouped into a dedicated category. For harvesters and trailers, the menu displays dynamic fill level bars including exact percentages and crop icons, allowing you to instantly monitor fleet status. V1.0.3.0 – Added: A brand new “Nearby” (radar) category. It locates and displays the closest vehicles to you, smartly excluding your currently driven vehicle along with all its attached implements. – Added: UI sound effects. The menu now features satisfying audio feedback for opening, page turning, hovering, and selecting vehicles. – Fixed: An issue with the distorted/stretched rendering of the fill type icon next to the fill level progress bar. – Changed: Completely overhauled the sorting algorithm. Vehicles are now accurately distributed into categories by pulling data directly from the in-game Store. – Improved: UI visual effects (added smooth animations, shaking, and flash effects upon selection). V1.0.2.0 – Architecture: Complete transition to a modular system (Main, Data, Favorites, UI) for stability and easier updates. – Controls: Full support for gamepad analog sticks with 360-degree radial navigation. – Controls: All key bindings moved to modDesc.xml for configuration in game settings. – Interface: Added display for attached equipment (trailers, headers, seeders) when hovering in the menu. – Interface: Implemented “SmartFill” system – dynamic fill bars and crop icons for real-time monitoring of AI workers. – Mechanics: Added selection confirmation via short hold (0.5 sec) to prevent accidental switching. – Animation: Added smooth cascade appearance effects for menu elements and cursor inertia. – Visual Effects: Added shake and icon color change effects when holding the select button. – Multiplayer: Improved “Favorites” saving logic – data is now tied to a specific map/server and stored in the player’s profile folder. – Optimization: Fixed “one-frame” angle calculation bug and optimized loading of vehicle icons from game resources. V1.0.1.0 1. Added a custom fallback icon for third-party vehicle mods with missing or broken store images. 2. Fixed an issue where broken third-party vehicles would cause red UI errors in the game log when opening the radial menu.

Download Links

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.