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FS25 Pallegney v1.2.2.1
FS25 Pallegney v1.2.2.1
Welcome to French Lorraine! Shared between agricultural plains and wooded groves, rediscover agriculture, livestock, and forestry. This map consists of 2 typical farms of the region, one in an old farmhouse with modern extensions, the other, a large agricultural building perched on a mountainside. Numerous new factories are available. A completely new village gathers points of sale, farms, and production facilities. This map consists of 86 fields of crops, about ten forest plots, and a stream called the Dubion. Several innovations come with this map : – The roofs of houses get wet during rain. – Roads get wet, dry, and frost over in winter. – You may see puddles of water in certain fields. – Some factories have new functions like the sawmill or mills. – Two new agricultural cooperatives. – An area to build your own farm. – Cheese production directly on the farm or in the communal dairy. – A secret quest about the history of a funny animal from the Vosges. – And a whole multitude of new decors like the mechanic, the Claas dealership, the livestock trader, the water tower, etc.
Changelog 1.2.3.0:
– Updated rain, hail, snow and dust effects for compatibility with game patch 1.24
Changelog 1.2.2.0:
– Fixed a conflict between the Precision Farming DLC and the Vetch–Rye crop – Adjusted values of additional crops for the Precision Farming DLC to achieve more realistic values – Fixed an issue where some crops did not regrow correctly when seasonal growth was disabled – Added the ability to mulch cover crops before incorporating them into the soil
Changelog 1.2.1.0:
– Integration of Highlands Fishing DLC features on the map – Fixed conflict with Straw Harvest and Highlands Fishing DLCs – Fixed some effects related to the new crops – Fixed: you can now feed the cows again by placing a bale directly in the base farm – Adjusted tipcols on the double BGA silo – Adjusted some values of the new crops for the Precision DLC – Adjusted production values for certain crops – Improved vetch-rye texture – Addition of the ability to mulch clover and cover crops – Various fixes
Changelog 1.2.0.2 :
– Map Maize Plus ready – Added silage maize – Added rye – Added triticale – Added spelt – Added greenrye – Added vetchrye – Added summer/winter wheat – Added summer/winter barley – Added meadow grass – Added clover – Added clover/alfalfa silage with bale wrapping – Added 2 silos in the construction menu dedicated to clover and alfalfa silage – Added clover bales – clover hay – clover silage – alfalfa silage – Modified animal feed to include new crops and silages – Fixes, new textures and improvements for alfalfa – Fixes and improvements for cover crops – Fixes and improvements for mustard – New crops made compatible with the Precision Farming DLC – Added multi-angle terrain – Added stubble crushing – Added a new BGA production including greenrye, clover, and clover/alfalfa silages – Added new productions at the Mill: rye, spelt and triticale flour – Added the ability to bed the cows by placing a bale in the barn – Weighing station offices and probes at cooperatives can now be used without owning the land – Pasture gates can now be opened by everyone without owning the land – Adjusted mission vehicles to avoid semi-trailers that cannot unload at the mill – Various other fixes – /!\ A new savegame is required
Changelog 1.1.0.1 : – Fixed one of the two manure storage lines not unloading correctly on the main farm display. – Fixed barbed wire on fences not displaying on console.
Changelog 1.1.0.0 : – Added alfalfa – Added mustard – Added alfalfa to BGA production – Added mustard jar production at St-Luc farm – Added cover crop – Added missing areas in the indoorarea infolayer – Added missing collision for the northern retaining wall – Fixed tipcol infolayer – Fixed floating trees – Fixed rendering bug of trees at the edge of the map – Fixed pedestrian collision on the central village staircase – Fixed missing collision on a retaining wall – Fixed cotton bale selling at the Soufflet cooperative – Disabled teleportation in logging cranes – Made crane reset impossible – Improved manure stability at farm 1 – Improved pedestrians in the village – Replaced some trees in forest parcels to have more harvester-friendly trees – Various fixes for decoration objects – Default open gates in grass meadows not owned by players – Enabled missions in fenced meadows not owned by players – Reduced purchase price of village land – Slight modification of color grading – Various other fixes
Welcome to French Lorraine! Shared between agricultural plains and wooded groves, rediscover agriculture, livestock, and forestry. This map consists of 2 typical farms of the region, one in an old farmhouse with modern extensions, the other, a large agricultural building perched on a mountainside. Numerous new factories are available. A completely new village gathers points of sale, farms, and production facilities. This map consists of 86 fields of crops, about ten forest plots, and a stream called the Dubion. Several innovations come with this map : – The roofs of houses get wet during rain. – Roads get wet, dry, and frost over in winter. – You may see puddles of water in certain fields. – Some factories have new functions like the sawmill or mills. – Two new agricultural cooperatives. – An area to build your own farm. – Cheese production directly on the farm or in the communal dairy. – A secret quest about the history of a funny animal from the Vosges. – And a whole multitude of new decors like the mechanic, the Claas dealership, the livestock trader, the water tower, etc.
Changelog 1.2.3.0:
– Updated rain, hail, snow and dust effects for compatibility with game patch 1.24
Changelog 1.2.2.0:
– Fixed a conflict between the Precision Farming DLC and the Vetch–Rye crop – Adjusted values of additional crops for the Precision Farming DLC to achieve more realistic values – Fixed an issue where some crops did not regrow correctly when seasonal growth was disabled – Added the ability to mulch cover crops before incorporating them into the soil
Changelog 1.2.1.0:
– Integration of Highlands Fishing DLC features on the map – Fixed conflict with Straw Harvest and Highlands Fishing DLCs – Fixed some effects related to the new crops – Fixed: you can now feed the cows again by placing a bale directly in the base farm – Adjusted tipcols on the double BGA silo – Adjusted some values of the new crops for the Precision DLC – Adjusted production values for certain crops – Improved vetch-rye texture – Addition of the ability to mulch clover and cover crops – Various fixes
Changelog 1.2.0.2 :
– Map Maize Plus ready – Added silage maize – Added rye – Added triticale – Added spelt – Added greenrye – Added vetchrye – Added summer/winter wheat – Added summer/winter barley – Added meadow grass – Added clover – Added clover/alfalfa silage with bale wrapping – Added 2 silos in the construction menu dedicated to clover and alfalfa silage – Added clover bales – clover hay – clover silage – alfalfa silage – Modified animal feed to include new crops and silages – Fixes, new textures and improvements for alfalfa – Fixes and improvements for cover crops – Fixes and improvements for mustard – New crops made compatible with the Precision Farming DLC – Added multi-angle terrain – Added stubble crushing – Added a new BGA production including greenrye, clover, and clover/alfalfa silages – Added new productions at the Mill: rye, spelt and triticale flour – Added the ability to bed the cows by placing a bale in the barn – Weighing station offices and probes at cooperatives can now be used without owning the land – Pasture gates can now be opened by everyone without owning the land – Adjusted mission vehicles to avoid semi-trailers that cannot unload at the mill – Various other fixes – /!\ A new savegame is required
Changelog 1.1.0.1 : – Fixed one of the two manure storage lines not unloading correctly on the main farm display. – Fixed barbed wire on fences not displaying on console.
Changelog 1.1.0.0 : – Added alfalfa – Added mustard – Added alfalfa to BGA production – Added mustard jar production at St-Luc farm – Added cover crop – Added missing areas in the indoorarea infolayer – Added missing collision for the northern retaining wall – Fixed tipcol infolayer – Fixed floating trees – Fixed rendering bug of trees at the edge of the map – Fixed pedestrian collision on the central village staircase – Fixed missing collision on a retaining wall – Fixed cotton bale selling at the Soufflet cooperative – Disabled teleportation in logging cranes – Made crane reset impossible – Improved manure stability at farm 1 – Improved pedestrians in the village – Replaced some trees in forest parcels to have more harvester-friendly trees – Various fixes for decoration objects – Default open gates in grass meadows not owned by players – Enabled missions in fenced meadows not owned by players – Reduced purchase price of village land – Slight modification of color grading – Various other fixes
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FS25 Pallegney v1.2.2.1
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