NPC Favor – Living Neighborhood Mod
Breathe life into your farmland! This mod adds a living, breathing community of NPC (Non-Player Character) neighbors to Farming Simulator 25. They work their own fields, follow daily schedules, and will eventually ask you for favors, creating a dynamic layer of social simulation and small tasks alongside your main farming operations. ✨ Features Living NPCs: AI-controlled neighbor farmers populate your map, with unique names, personalities, and homes. Daily Schedules: They follow a realistic day/night cycle—working fields by day, heading home at night. Relationship System: Build friendship (0-100) with each NPC through interaction and completing favors. Favor System: Neighbors will ask for help with tasks like borrowing equipment, transporting goods, or helping with harvests. Simple Interaction: Walk up to any NPC and press E to talk, check relationships, or manage active favors. Customizable: Control the number of NPCs, their work hours, how often they ask for favors, and more via settings. Lightweight: Designed to run efficiently in the background without impacting game performance. 🎮 How to Use / In-Game Guide Once the mod is active in your savegame: Find NPCs: Look for named markers or characters (currently debug spheres) near houses and fields. Interact: Walk close to an NPC. A hint will appear. Press E to open the dialog menu. Build Relationships: Talk to them regularly. Higher friendship unlocks more interaction options. Complete Favors: When you get a notification that an NPC needs help, talk to them. Accept the favor, complete the objective before the timer runs out, and claim your reward (cash + relationship boost). Manage: Type npcHelp into the in-game console (~ or key) for a list of useful debug commands likenpcStatusornpcSpawn`. ⚙️ Configuration The mod creates a settings file in your savegame folder: savegameX/npc_favor_settings.xml. You can edit this file directly to change: maxNPCs: Maximum number of active NPCs. npcWorkStart / npcWorkEnd: Their working hours (0-23). showNames: Toggle names above NPC heads. debugMode: Enable visual debug info and paths. Credits: Original Idea: Lion2008 Implementation & Coding: TisonK